Europa Universalis IV |OT| A Game of Blobs

What's the Swedish rail joke all about?

At the end of one session, fanboi and toma (Ottomans, Mamluks) declared war on Crab (Aragon), who was the leading European power at the time and in a PU with Castille in an attempt to cut him down to size. Fanboi didn't make it to the following session due to train problems. Since Ottoman was the war leader, Crab peaced with the AI as soon as possible and got away scot free.
 
Wouldn't have happened if you'd taken a car instead of a train, but I suppose fascists love their trains*, as well as lying about making them run on time.

*Also, the Quad City DJs

Wait, hold the train.

Isn't is socialists that love their train? Commute and all... while we fascists love to exploit to our advantage?

But I can let Crab have that one, give to the poor and all that.

fuck I sound more and more like a socialist each passing day, thanks Kab
 
>give to the poor

>highest player income that game

>mfw
 
All about that per capita income though*. In which case, Hansa > *


Except in EU4 not at all, but no matter

Don't be silly, Kabouter, populations didn't exist until 1832. Everyone knows that.
 
Has anyone else been having really long load times opening up EU4 recently? Ever since I've updated to the Windows 10 preview EU4 has been taking a long time to load the EU4 start menu.
 
In light of EUIV, Happy Columbus Day!

Where I live, a number of cities have changed it to "Indigenous Peoples Day" though.
 
"We have it in our power to begin the world over again. A situation, similar to the present, hath not happened since the days of Noah until now. The birthday of a new world is at hand..."

Remember when providence gave us a whole empty, unpopulated, completely open for the taking new world that we could just settle onto and build a new, virtuous society without having to expel, exterminate or otherwise subjugate anyone? Those were the days.

I'll celebrate Columbus day with a good ol'cup of coffee.
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PS. I improved my loading times by deleting the Paradox folder in "My Documents" and letting the game rebuild them.
 
Thursday at 18:00cest - The Art of War - Feature presentation, Patch Notes and Q&A
Where ; http://www.twitch.tv/paradoxinteractive
When ; 18:00cest
What ; Art of War features / Patch Notes & Live Q&A
Who ; Martin, Project Lead / Jimmy, Code Monkey (his words, not mine) / Matt, Live Producer

Three weeks ago we sat down with Martin to discuss the first half of the Art of War features. Now it's time to show the game in it's full glory and present the remaining ones. Join Martin as he pulls in Jimmy onto the stream couch for the first time for a 30 year war fueled extravaganza tomorrow at 18:00cest.
 
So I never thought to come onto GAF and discuss it, but I've only this year discovered EU4 (and CK2) and am madly in love with both of them. I suppose it was the next step after falling in love with strategy with Total War Shogun 2.

If anyone really MPs this up let me know via PM (or my Steam ID is BlkVlt, unmissable with the bananas in pajamas picture)
 
So I never thought to come onto GAF and discuss it, but I've only this year discovered EU4 (and CK2) and am madly in love with both of them. I suppose it was the next step after falling in love with strategy with Total War Shogun 2.

If anyone really MPs this up let me know via PM (or my Steam ID is BlkVlt, unmissable with the bananas in pajamas picture)
http://www.neogaf.com/forum/showthread.php?t=905372
 
What's the most entertaining and fun way to start out to form Italy? (not the insanely hardest or challenging or underdoggy)
 
What's the most entertaining and fun way to start out to form Italy? (not the insanely hardest or challenging or underdoggy)

I like Tuscany, you have some nice expansion options early and you can ally either France or Austria, depending on where do you want to go next.
 
Tuscany is a good choice if you don't mind giving up their ideas when you form Italy. I know a lot of people simply choose to remain Tuscany instead. Ferrara and Milan are also good choices. The only really difficult nation, I think, is Urbino (they have neither the protection of the HRE nor the size to fend for themselves). The other nations are all interesting and unique in different ways.
 
I went with Tuscany, and I see what you guys meant with their ideas. I was almost sad to form Italy in the early 1500s and lose them, but uniting nations feel obligatory to me whenever I can. :P

Forming Germany with Brandenburg and forming Italy with Tuscany has definitely been the most fun I've had with my single player games so far. I think Italy the most, because even after forming the country, I still feel there's plenty of challenge left in the game. (Unlike say with Russia and Germany).

btw: I had 6/5/5 rulers at at least two occasions, does anyone know why the Glorious Leader achievement didn't unlock?
 
I went with Tuscany, and I see what you guys meant with their ideas. I was almost sad to form Italy in the early 1500s and lose them, but uniting nations feel obligatory to me whenever I can. :P

Forming Germany with Brandenburg and forming Italy with Tuscany has definitely been the most fun I've had with my single player games so far. I think Italy the most, because even after forming the country, I still feel there's plenty of challenge left in the game. (Unlike say with Russia and Germany).

It was even more fun when you could use fleet basing rights for colonization. My first Tuscany game had me getting all the South America from under the nose of Spain and Portugal while supporting France and Austria alternatively in their common destruction. I actually should try another Tuscany game soon, it was the most fun I had except for my Byzantium and Wallachia games.
 
I'm surprised to see that Tuscan ideas are more popular than the Italian ones, which seem far superior to me. Infantry combat bonus, more manpower (33% vs 25%), and -25% core cost especially. The -5% idea and tech cost for Tuscany is nice when stacked with all the other discounts, but the rest of their ideas are fairly lackluster when compared to the Italian ones.
 
So I left HRE pretty soon after forming Italy. Is that generally advisable?

The context was that my former ally Austria (emperor) got a "claim our northern Italy provinces and got super pissy, which led him to dump the alliance and claim unlawful territory in all gained provinces. So I left and joined France and Hungary in glorious battle against him instead. :D
 
It's okay, just found your own Holy Roman Empire of the Italian Nation that has actual Rome in it. Germans can't do shit.
 
10 pages with nothing but new National Ideagroups.

But new national ideas are cool. I will replay some previous played nations because of that.

I'm still curious to see if finally it's worth playing with the aztec and inca (or any of the new inca neighbours).
 
They just posted parts of the patch notes (less than 10%): forum.paradoxplaza.com/forum/showthread.php?810747-1.8-Patchnotes-Paid-amp-Free-New-Features
 
yeah themeinteam got banned from flaming paradox on this one.

The 50% floor on autonomy for non-overseas colonies is a big fat nerf to New World/Africa. WHY. The base tax vales were already shit compared to the lush old world provinces.

This seems like a really dumb choice, gimping everyone but colonial nations simply because "there's more provinces now". How about increasing competition over the new land instead of effectively cutting the displayed tax in half?
 
This seems like a really dumb choice, gimping everyone but colonial nations simply because "there's more provinces now". How about increasing competition over the new land instead of effectively cutting the displayed tax in half?

At least for the MP game it mostly just nerfs me :P
 
Doesn't help if I want to go Morocco either. :( Though I imagine it won't be a big deal with all the new nations in that region. It's just a really sloppy change, natives Americans get free colonists, yet they somehow can't exploit land adjacent to their capital as well as a colonial nation set up under the rule of a nation across an ocean.
 
Doesn't help if I want to go Morocco either. :( Though I imagine it won't be a big deal with all the new nations in that region. It's just a really sloppy change, natives Americans get free colonists, yet they somehow can't exploit land adjacent to their capital as well as a colonial nation set up under the rule of a nation across an ocean.

Yeah, it won't affect Morocco to nearly the same degree, you'd be fine.
 
The new English Channel trade node is just crazy, playing an England game at the moment and I'm just swimming in cash. Gave up all my provinces on the continent and am able to support a rank 1, 2 and 3 advisor, as well as 20 heavy ships whilst still making 6 ducats a month on full army maintenance, also have 1000 ducats in the bank, 20 years from the start.
 
The new English Channel trade node is just crazy, playing an England game at the moment and I'm just swimming in cash. Gave up all my provinces on the continent and am able to support a rank 1, 2 and 3 advisor, as well as 20 heavy ships whilst still making 6 ducats a month on full army maintenance, also have 1000 ducats in the bank, 20 years from the start.

Yeah, KingSnake must be really looking forward to the game :P
Also, you don't have to give up Calais anymore to get the End of the Hundred Years War event fyi
 
English Channel is not that bad for Burgundy either.

Yeah, that's why I said looking forward to it, Burgundy actually gets huge trade bonuses there From Antwerp and particularly Holland. Just needs to move its trade capital to that node instead of the rubbish Champagne one.
 
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