Shuhei Yoshida evaluation thread

Studio Liverpool was killed under his watch while Driveclub was allowed to happen.

No fucks will be given if he gets replaced.
 
Who sign 3 titles deal with That game company and Quantic dream, who's idea to include Media Molecule in WWS?
Is it Harrison? That guy have good vision.
 
He needs to make Japan Studio much much more productive for the console side. Also, he should follow Nintendo footsteps with more JPN collaborations.
 
I'm glad to see this thread created, because I, and I think many other people who think about the bigger picture, see this is a topic worth discussing. Sony has so many internal studios, but it feels to me like they just aren't outputting that much, and when they do it's often not to the quality level it should be. Standards change overtime, and sometimes it feels like their studios aren't keeping up.

It's very hard to pin the Sony studios situation on Shuhei alone, as we really have no idea exactly how much support he has, how big the team surrounding him is, etc. but there is no doubt their worldwide studios just aren't outputting games at the quality level you'd expect.

Knack
Killzone: Shadow Fall
Infamous: Second Son
Driveclub

Those are the big PS4 exclusives we've had so far, and quite honestly, I feel like all of them came off as very flawed products. I'd like to directly contrast them to competing products, but I have a feeling I'd be attacked for doing so. Needless to say, I feel like there are competing projects out there that set more ambitious goals, and often execute on a higher level of quality. It's truly disappointing, as I feel like a little help here and there could really turn things around, so I hope they shake things up soon.

Sony WWS have been a bit of a trainwreck outside of Naughty Dog (SCEJ is still a mess, Infamous was half baked, The Order looks like a waste of everyones time, Polyphony are off in their own little bubble, Insomniac flew the coop, Santa Monica Studio is a wasteland AND then there is the hot mess that is DriveClub)

All that needs to be said.

This man has been a disaster, but his charm and humor have allowed him to get
away with quite a bit of bullshit. Being buddy-buddy with the CEO will make it next
to impossible to have this clown removed.

2015 will need to be his saving grace.

Phil Harrison did good work.

Agent Phil needs to come back to Sony. That man is genius when compared to Yoshida.
 
All that needs to be said.

This man has been a disaster, but his charm and humor have allowed him to get
away with quite a bit of bullshit. Being buddy-buddy with the CEO will make it next
to impossible to have this clown removed.

2015 will need to be his saving grace.

Let's not forget the big picture.


Right, let's see the bigger picture. I quote myself from an old thread:

I disagree. Sony is getting a lot of unjustified hate because of its marketing. The more successful something becomes, the more hate it gets, easy internet math.

Also, let's see the entire picture.

Japan Studio released Puppeteer, Soul Sacrifice and Rain in 2013, Freedom Wars in 2014, now they're on Bloodborne and something else I don't remember (and TLG, right?)
Quantic Dream released Beyond in 2013, they're now working on PS4.
Naughty Dog released TLOU in 2013, the DLC in February 2014, TLOU:R this summer. Now they're on Uncharted 4.
Poliphony Digital released GT6 at the end of 2013, we all know they're on GT7 for PS4.
Pixelopus, the newest team, released Entiwned this summer.
San Diego released MLB 13 and 14 in 2013 and 2014.
Santa Monica released GoW Ascension in 2013. Now they're on something big (GoW 4?) and they're collaborating for a couple of titles.
Evolution Studio is going to release Driveclub.
Guerrilla Cambridge released Killzone: Mercenary in 2013.
Media Molecule released Tearaway in 2013, they're now on the port for PS4 and probably something else.

Studios that didn't release anything in 2013 (and/or 2012) are the ones that covered the launch window...
Sucker Punch, that released Second Son and the DLC First Light.
Guerrilla Games with Shadow Fall. We know they're now on Horizon.
...together with Knack from Japan Studio and the demo Playroom from London Studio.

From the second party there's a good activity as well, with Resogun (Housemarque) and The Order (Ready at Dawn) as well as others I don't remember.

The team we know nothing about is Bend Studio.

I'd say this is a pretty good output for such a young first party group, compared to the huge one that has Nintendo for obvious historical reasons.
So, what about, I don't know.. give them time? With Vita out of the wa (sorry Vita fans), the resources are going in one single direction, and tha't the PS4 (and Morpheus maybe).

Quality wise, to answer the topic, I'm pretty satisfied. I don't look at launch titles as they're there to give something to play, sometimes they seem to be more tech demos than real games. I'm aware of that, this is why I'm confident that from 2015 quality will raise on all consoles.

Resources aren't infinite. If you decide to support your last console, it's obvious that the new one is going to have less games for a while.
Is is good or bad? I say good because if there's one thing I hate is the support for a console dying from one day to another, it feels like a huge middle finger to the fanbase.
 
Let's not forget the big picture.

All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for a number of those studios to put out their nextgen titles.
 
I like that they supported the PS3 so well, the other two just abandoned their last consoles except for a few ports.
 
All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for those a number of those studios to put out their nextgen titles.

I don't think abandoning the PS3 in 2013 would have been a great idea. It built a lot of good will for the next round. I personally hold 2013 as one of the best gaming years.
 
Yup, rad dude. No major 2014 holiday title, but i think they were giving Destiny a bit of room to breathe, and i'm sure they didn't predict Driveclub crashing quite as bad at has.
They weren't betting on Driveclub. They were betting on that SSM game Stig was working on that would have likely released in November but had to be cancelled.
 
Uncharted 4
Bloodborne
The Order 1886
Ratchet and Clank Redux
Tearaway Unfolded
Until Dawn
The Tomorrow Children

These are all the games that are coming in 2015 that he green lit which doesn't include any other possible games like Guerrilla's RPG and games like Alien Nation and Helldivers. He's doing fine in my book.

The people calling for his head need to understand that you should expect a down year after the packed 2013.
 
All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for those a number of those studios to put out their next titles.

The result of this decision is up for debate. I think great 2013 for PS3 convince a lot of gamers jump into PS4.
It show commitment of their 10 years support on PS3 and they deliver, that's something.
 
I like how the internet can judge someones performance at their job without knowing how they perform at their job and what their job functions entail while making up their own performance measurements.

This is fun so I'll totally make a thread "Scott Rhode, you have failed this nation..."
 
All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for those a number of those studios to put out their nextgen titles.
what? So screw all the PS3 owners who currently out-number PS4 users by what 8:1?

Self-centered much?

I love to take WiiU for example, everyone is talking about how it has the best exclusives, how Sony's have been so lackluster or disappointments or pushed back etc...WiiU is just now (this year) getting it's heavy hitters, and where are they on the console's life-time? Year two

Why Ps4 and X1 aren't given the same treatment is beyond me. And WiiU is a friggin PS3.5 for goodness sake. Are we really expecting to be blown away already? the biggest releases from MS is a Racer, 2nd party collaboration and a remake of a popular game. The hell are you guys even expecting. Hold on to your last gen systems for goodness sake, I don't remember a console launch having truly must-have experiences since Mario 64 and Halo.

All this nonsense too when some good games are actually finally releasing, and early next year is looking quite good?
 
I like how the internet can judge someones performance at their job without knowing how they perform at their job and what their job functions entail while making up their own performance measurements.

This is fun so I'll totally make a thread "Scott Rhode, you have failed this nation..."

Ya, need more information behind the scene.
We don't know how much involvement and control he have, maybe he still under someone else lead?

Let's us all blame Don Mattrick.
 
All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for a number of those studios to put out their nextgen titles.

I strongly disagree. The choice of continuing PS3 support to the end is one of the reasons PS4 started off so strongly. They had tremendous good will from that that carried over to PS4. I've seen several people on this forum state that they got a PS4 at launch because they expected the PS4 to be as strong as the PS3. Many may be disappointed atm, but they have PS4s at that point and contributed to the momentum in the first year which is super important, and the software is obviously coming in 2015 which'll solve all issues, so it worked out tremendously well for Sony in the end.
 
All I'm seeing is a bunch of titles that should have been made for PS4, not PS3 2013.

Thanks to that cluster fuck of a decision we'll have to wait a while for those a number of those studios to put out their nextgen titles.

To be fair, they were expecting 2014 to have two releases that wound up not making it (The Order and that big canceled project.) If they knew when they were deciding their 2013 release lineup that their only big holiday 2014 PS4 exclusive was going to be Driveclub they'd have probably pushed TLoU or GoW:Ascension back.

That said, the PS4 is still outselling the competition everywhere and 2015 looks like it'll more than make up for the PS4's lackluster AAA 2014 lineup, and because of that the "mistakes" they made won't even have been mistakes from the standpoint of their bottom line- their big 2013 releases sold way more due to being on PS3 rather than PS4 and the PS4 will sell just fine through the holiday season despite not having any decent big exclusive releases. Their "mistakes" might cost them an NPD or two, tops.

Stacking the PS3 with so many good titles at the end of its life instead of pushing them to the PS4 would certainly have been a mistake in other circumstances, but they're getting away with it now because MS has fucked up even more, much like how early last gen MS got away with a lot of fuckups (most notably RRoD) by virtue of the PS3 being a fucking disaster.
 
I strongly disagree. The choice of continuing PS3 support to the end is one of the reasons PS4 started off so strongly. They had tremendous good will from that that carried over to PS4. I've seen several people on this forum state that they got a PS4 at launch because they expected the PS4 to be as strong as the PS3. Many may be disappointed atm, but they have PS4s at that point and contributed to the momentum in the first year which is super important, and the software is obviously coming in 2015 which'll solve all issues, so it worked out tremendously well for Sony in the end.

I agree, was definitely part of what got me so excited for PS4.

OTOH, PS4 went from a must buy day 0 to me when it was announced to not having any plans to get one soon now based on pace and quality of releases.
 
Studio Liverpool was killed under his watch while Driveclub was allowed to happen.

No fucks will be given if he gets replaced.

So for all the games that came out within the last 4 years and the ones coming up, Driveclub is the end all be all?


You can't be serious?
 
Ya, need more information behind the scene.
We don't know how much involvement and control he have, maybe he still under someone else lead?

Let's us all blame Don Mattrick.

Yeah Don Mattrick was evil incarnate bro.But Phil Spencer obviously had nothing to do with it and he will guide us to a new age of video game greatness while the angels sing in the heavens.

Many people only want to see things in shades of black or white.There are no greyzones for them.
 
I agree, cluster fuck of bad decisions by Yoshida. Fire him.

There is only one person that can save the PS4 now:

qnerd1gayaiyq8q4g6u5.gif
 
So for all the games that came out within the last 4 years and the ones coming up, Driveclub is the end all be all?


You can't be serious?
You clearly don't understand how these arguments work.

The only games that actually count are ones that are:

A)AAA retail releases
B)Exclusive to one platform or at least one platform holder+PC
C)Are released in whatever window of time validates the poster's views the best.

You gotta install fuckin' wheels on your goalposts if you wanna play ball in the console fanboy wars, bro.
 
Stacking the PS3 with so many good titles at the end of its life instead of pushing them to the PS4 would certainly have been a mistake in other circumstances, but they're getting away with it now because MS has fucked up even more, much like how early last gen MS got away with a lot of fuckups (most notably RRoD) by virtue of the PS3 being a fucking disaster.
PS3 had YLODs as well. Both knew the risks because they were pushing the performance envelope with regards to TDP and cost. Arguably they paid off since the PS360 lasted so long. On the same note, that also has been helped by late-gen titles like TLOU.

The other effect of TLOU PS3 is that people are confident Sony will support PS4 all the way.
 
I agree, was definitely part of what got me so excited for PS4.

OTOH, PS4 went from a must buy day 0 to me when it was announced to not having any plans to get one soon now based on pace and quality of releases.

It had the opposite effect on me. I expected 2014 to be a less than satisfactory year because of 2013, but still bought one regardless.

Not for this year,but for the coming years.

And even with a mediocre 2014, I'm still pretty satisfied.
 
All that needs to be said.

This man has been a disaster, but his charm and humor have allowed him to get
away with quite a bit of bullshit. Being buddy-buddy with the CEO will make it next
to impossible to have this clown removed.

2015 will need to be his saving grace.



Agent Phil needs to come back to Sony. That man is genius when compared to Yoshida.

And just on schedule you come in with your irrational hate. Here, lets discuss something. You want to judge Shuhei because your opinion the games this year have been bad and it was his decisions that caused it.

First off, the man has been in control of SCE WWS since 2008. We can argue that games approved of before and up to that point would come by 2010. So any game from 2010 onwards can be considered games he has had to approve. This includes some of the best games the console saw, and in the case of TLOU, a game that will go down as one of the greatest games of all time. To say he has been a disaster based on the output of WWS in 1 year and ignore the other stuff he has done is beyond ignorant.

Second, you want to say Knack was crappy scores wise, sure, did it sell, yes it did (guess what, corporations like things that sell well). Killzone, while not my cup of tea, was by all accounts an ok game, again, sold well (it had an almost 50% attach rate at launch). Infamous was considered a very good game, and just because YOU don't like it does not make it a flop. DC is having issues, and perhaps the one thing you could say that he had to give Evolution more time which did not pay off at all.

Also you complain that some games should have been PS4 launch games like GT6 or Puppeteer. You know it's not as easy as clicking your fingers and it happening. It would take time to convert assets, rewrite the game for the new architecture, and this would also mean leaving ps3 owners to have nothing for over a year (like MS did with 360 players). These last gen consoles still had ton's of people wanting games.

I keep telling you this, you have such an irrational hate for this man like no other. You look at possible mistakes but ignore any good things that could be attributed to him because it does not fit into your little paradigm you built for him in your head. Hell you want to make a petition to get him removed (how psychotic is that).
 
Second, you want to say Knack was crappy scores wise, sure, did it sell, yes it did (guess what, corporations like things that sell well). Killzone, while not my cup of tea, was by all accounts an ok game, again, sold well (it had an almost 50% attach rate at launch). Infamous was considered a very good game, and just because YOU don't like it does not make it a flop. DC is having issues, and perhaps the one thing you could say that he had to give Evolution more time which did not pay off at all.

Also you complain that some games should have been PS4 launch games like GT6 or Puppeteer. You know it's not as easy as clicking your fingers and it happening. It would take time to convert assets, rewrite the game for the new architecture, and this would also mean leaving ps3 owners to have nothing for over a year (like MS did with 360 players). These last gen consoles still had ton's of people wanting games.

With the exception of TLOU, none of those other 2013 games sold anywhere near
enough to confidently claim that last gen console owners were wanting them. Their
existence on the PS3 was not warranted whatsoever, and if anything it comes off
as a sneaky ploy to sell Remastered editions, where we already have TLoU on PS4
and Beyond is rumored to be in the works as well.

The AAA games from their WWS have been mediocre to the point of ridiculousness.
It's difficult to not look at their immediate competitors, especially MS, who have put
out fan-fucking-tastic titles along the lines of FH2 and SO.

TLoU has been the only bright spot from WWS these past 2 years, where even I:SS
didn't live up to the standards of the preceding inFamous games with regards to scope,
story and mission diversity.

TLG being MIA, SSM's PS4 game being cancelled and Evo's never ending ineptness
are all also under his watch.

Dude has got to go.
 
2014 was very disappointing for Sony first party for me. Especially infamous. Huge letdown. 2013 was and 2015 look to be amazing. I like the guy.
 
Clicked on this thread with a few of the usual suspects in mind, not surprised to see them here. Some of the responses in this thread are out of touch crazy town logic.
 
Shu has been doing great as far as I'm concerned. Bloodborne is proof enough of that. If they had stopped making PS3 games (like Microsoft stopped making many 360 games the last couple years) I would have been less inclined to purchase the PS4 at launch. Knowing that I'm going to get lots of years out of my console ensured I didn't mind paying for a launch console. Much of the issues with the games are dependent on the people who developed the games. I think the visions for the games were great, they just were poor in executing the visions (Knack/Killzone).
 
No must have titles yet for the PS4 after a year and the lineup looks somewhat weak in the near future except for Bloodborne. I'm not saying they aren't trying but PS4 still lacks a must have title.

Sony betting too much on Destiny this year was another mistake.
 
No must have titles yet for the PS4 after a year and the lineup looks somewhat weak in the near future except for Bloodborne. I'm not saying they aren't trying but PS4 still lacks a must have title.

Sony betting too much on Destiny this year was another mistake.

Based on how many consoles that game moved I don't think it was a mistake by any means. I don't think the PS4 needs a must have title this fall. Bloodborne and The Order are right around the corner. Fall is always dominated by AAA's like Assasins Creed, Far Cry, and COD.
 
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