NickFire
Member
Decreasing quality is an absolute risk if the planned release mechanism is subscription. Quantity / steady flow matters for subs. It is what it is. All that said, MS is still in the business of selling games, and has actually expanded the locations where they sell games further than ever. And they are making bank looking at who is dominating PS charts recently. So I am not overly worried about them focusing more on quantity over quality at this point in time.My advice is just wait for sales numbers to trickle in if you care about it. They're giving people every possible option to play the game. PS, Xbox, PC, or GP. Play it however you want. If people don't show up to play it, that's just how it is sometimes. Lots of stuff I've enjoyed in the past has bombed. Up to them to regroup and figure out what they want to do. I'll just play the stuff I think looks good.
I honestly don't understand why you'd even bring up decreasing quality because of GP strictly as a hypothetical with zero evidence. The game is clearly not lower budget than the previous games. It has an 85 MC. It looks like the 2016 one is 79 and Eternal is 88. Most people that have played it on here are saying it's a good game. It's a single player game with no tacked on modes or GAAS stuff. I don't even understand what you're hypothetically pointing to.
On the more direct topic, I think its also obvious that becoming reliant on subs is a risk for developers. The more reliant they become the more they can be leveraged when they are not as needed. And we all know there have been devs shuttered after release. But again, there are positives. Sub revenue can help float a new dev or help whether a crunch. They might get exposure they couldn't have dreamt of in a million years. Heck, they might get a chance to develop a game that no one would otherwise think was commercially viable even.
Subs can also help or hurt the consumer. Some may get a treasure trove of games at a cheap cost. Some may overpay compared to buying the few they play. Pros and cons abound. Personally, I think subs will cause the devs / publishers to juice all of us even more on micros and retail prices. But it is what it is. If it becomes too much I'll just buy less overall, buy more on sale, and/or try to avoid getting caught in micro traps. Not a huge deal.