How about this:
#HaloIsNotDuty
Wordplay... That's all I got, really.
#ICanNotSeeYourHalo
How about this:
#HaloIsNotDuty
Wordplay... That's all I got, really.
This isn't a smart business decision for a developer to make. Accessibility is king, for better or worse.
ADS games often feel like a Michael Bay version of a 1998 shooter.
I dunno why you guys keep saying "welcome to 2014" or whatever over this hipfire/ADS thing. Military shooters have been doing it since before Halo 1 was a thing. And it has been the standard gameplay for every console shooter for about seven years now. So welcome to 1998, everybody! If there's killstreaks I'll be generous and say welcome to 2007. When the first iPhone came out. That's how dated this style of shooter is.
Neither of these things are shown in this video clip. There is a chance for the slower movement speed, but that could just be the player compensating for the the zoom as well.
I'm sorry, but do you think that because 5% of the playerbase of the Halo series doesn't like sprint or ads, that means 343 should cater their games to those 5%? Tens of millions of people play Halo, not just the gamers with NeoGAF accounts. Your opinion is not more valid than anyone elses.
Is this a reference to something? It's familiar...
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why didn't you say this here
wow
did 343 learn ANYTHING from Halo 4?
Is this a reference to something?
Who exactly is this tweeter?
I get the ADS hate on a Halo game but why do much surprise over sprinting? Didn't Halo 4 already had sprinting?
I hate free look, sprinting and ads in fps games why can't fps games be more like doom II![]()
Um yes? Thats a bad thing now?
Every game that is 10 years old is now bad? Wtf kind of reasoning is this?
343 just shot themselves in the foot.
I don't know how much the rest of you know about Halo fan culture (I'm an expert), but no sprinting and lack of ADS are huge parts of it. It's not like it is in CoD where you can become successful by being a camper. If you camp in Halo, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the xbox public, after hearing about this, is not going to want to purchase Halo 5 for xbox one, nor will they purchase the Master Chief Collection. This is HUGE. You can laugh all you want, but 343 has alienated an entire market with this move.
343, publicly apologize and cancel sprinting and ADS for Halo 5 or you can kiss your business goodbye.
Didn't halo 4 have sprint?
Who exactly is this tweeter?
343 just shot themselves in the foot.
I don't know how much the rest of you know about Halo fan culture (I'm an expert), but no sprinting and lack of ADS are huge parts of it. It's not like it is in CoD where you can become successful by being a camper. If you camp in Halo, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the xbox public, after hearing about this, is not going to want to purchase Halo 5 for xbox one, nor will they purchase the Master Chief Collection. This is HUGE. You can laugh all you want, but 343 has alienated an entire market with this move.
343, publicly apologize and cancel sprinting and ADS for Halo 5 or you can kiss your business goodbye.
So, ADS. I don't get the hate. Been a Halo fan from the start and I have no emotion over the addition of ADS. /shrug. People seem to be over reacting.
A GUIDE TO WHY PEOPLE ARE ANNOYED FOR THE UNINITIATED
The year is 2014. The multiplayer FPS genre has been dominated by a very specific brand of aim down sights/sprint based shooters, which started really exploding with the popularity of Call of Duty. Since then, for the majority of shooters... if you want to play them, you have to deal with that type of combat and gameplay.
But there existed a time before Call of Duty. A time when Unreal Tournament and Quake existed, which were some of the most finely tuned and blazingly fast FPS multiplayer experiences ever made to this day. A time when Return to Castle Wolfenstein multiplayer was so sweetly balanced that it didn't need to hold your hand so you could hit something. The gameplay itself was so engaging and so competitive that you felt compelled to get better, and didn't need a constant feed of positive reinforcement to do so. You didn't need level ups and fuckin' attachments and stat differentials; it wasn't how much you grinded that mattered, but how much of the accumulated skill sets you internalized.
Halo existed in the between time, right when consoles were starting to be really feasible for competitive FPS titles. And it added some new things, yes, but it was still very much rooted in an older tradition, one where again it was simply skill vs. skill and the pace was entirely governed by the rules it played by which remained a staple.
Consider where we are today. One of the reasons people were so furious about Tomb Raider 2013 is that it destroyed entirely a gametype that literally no longer exists in the industry, replacing it with something we see every other goddamn day. It may have been acceptable in some remote way if we had a world where the older genre was thriving, but we don't. And it's not like the older genre was bad (quite the contrary, it remains amongst the best ideas ever had in gaming) - it's just newer gamers were conditioned to have their hands held to such an extreme that they no longer could adjust to those old gameplay ideals.
The same is true of Halo. Because there are extremely few games anymore in the old tradition. Almost no games in the old Halo tradition. They simply don't exist, squeezed out of existence by whining new fans who couldn't adjust, couldn't acquire the skill sets, and therefore demanded the few remaining vestiges of this amazing older style to be expunged. So now Halo too is becoming like all those other "me-too" shooters, and where does that leave those who actually liked that older tradition? With few if any options left.
And that's just part of the issue.
Because maybe if there was some way to do ADS/Sprint and still make it feel like Halo, people would accept it. But as demonstrated with Halo 4, there isn't. It destroyed the heart and soul of the multiplayer and the community simply abandoned it, full stop. They catered to people who did not fucking care and the result is the series cratered.
When you have ADS/Sprint, it changes the entire ebb and flow of the combat. Where before you had "Run and Gun" characteristics, now you have "Run or Gun" flow, where people are either slowing/stopping to shoot through iron sights or then engaging sprint to get out of dodge. This literally transforms the way a traditional Halo match used to go. And it doesn't transform it into something better, but something vastly different, with lower skill requirements and that feels like a billion other shooters on the market.
You don't have to be a fan of Halo to understand why this is so problematic to so many.
Well exactly, COD's been doing it for years. But it's become the standard now. It's what people come to expect from a shooter and for this reason, it's probably going to alienate a lot of new players if it's not there.
Yeah, Final Fantasy 13 was the original post.
Bit overplayed in my opinion, with it being trotted out for almost everything.
the whole entire post is a reference to another post.
It's the bedrock for evolution to occur.
... That's... That's not how it works.343, publicly apologize and cancel sprinting and ADS for Halo 5 or you can kiss your business goodbye.
Gaffer. Follow the quotes and you'll find his post here.
He's a GAF member who won't say any of that in this thread.
Hell, he could try and argue why Sprint and ADS would make a Halo a BETTER game and he would get destroyed.
Still thinking this is an evolution of the zoom on the br...if that is the case no problem here
Didn't halo 4 have sprint?
... That's... That's not how it works.
Who exactly is this tweeter?
the reveal tomorrow
kI've never played a halo game but for me playing a fps without sprint or ironsights would feel pretty antiquated.
Is this a reference to something? It's familiar...
I actually had no idea how little I knew about the Halo series until now. I assumed it was just space CoD, having never played one. *the more you know*
Because if you want to play a game from 10 years ago, go play it. Don't ask developers to just reskin it 10 years hence.
I haven't seen the clip so I don't have anything to say, but I wish this was the first response.Believe in Phil Spencer.
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I've never played a halo game
but for me...
Wait what? How has this passed me by? What's happening tomorrow?
I'm not a Halo fan, but you totally nailed most problems with today's games. I really miss the old Unreal Tournament/Quake III Arena style of fast gameplay![]()
Well exactly, COD's been doing it for years. But it's become the standard now. It's what people come to expect from a shooter and for this reason, it's probably going to alienate a lot of new players if it's not there.