in wiiu case, they always boasted how the graphics will be better in ports, and the the results were mostly inferior.
That has nothing to do with parity or the topic at hand..
in wiiu case, they always boasted how the graphics will be better in ports, and the the results were mostly inferior.
If the end result is a game that looks exactly the same on both but runs at 60fps on the PS4 and 30fps on the Xbox One..
I still find that weird, you're are so AGAINST them doing this parity thing, that you would boycott them, but hey you hate them so much that you would still grab their game.
I think we should wait for DF article, developers lie all the time about parity. sometimes they say both version will be the same when one version is diffidently worse, this happened a lot lastgen. in wiiu case, they always boasted how the graphics will be better in ports, and the the results were mostly inferior.
I have to ask on this, all we know so far is that they've said resolution and frame rate isn't finalised yet and that they are looking for parity between the systems when it comes to this - is there some sort of issue with having games with the same resolution and frame rate?.
Why would someone put a game onto a "not to buy list" just because the game has the same resolution and frame rate as another system without even knowing if there is any different in the in game effects/graphics etc?, it makes no sense to me at all.
If the Devs come out and say "both games will look identical on all systems, same res, same FPS, same in game graphics etc" i could maybe see the point, but parity on resolution and frame rate = not buying the game? - i just don't get it.
Hate is an extreme word and has no place in this.
I like the Arkham series so yes I want to play the game, but I dislike the practice of potentially offering a lesser game of some form because they are matching the weakest hardware, so will not support it by buying it new.
Boycotting not really a big deal, is no different to just not buying a game you dislike for whatever reason. The only difference is you might actually want to play it, but I don't buy every game I want to play anyway, some I just have to skip because cash is finite.
Ive been musing on this for a while, but I haven't said this before because its hard to word without sounding like a console warrior.
here it goes.
Regardless of sales, power or even gamer reception, there seems to be a vested interest in the gaming industry by large for Microsoft to do well. Im not saying this is at the expense of Sony, but there seems to be a undercurrent effort to make sure that the Xbox one doesn't fall too behind the PS4.
It could simply because two healthy platforms mean more growth in sales, or people just rooting for the underdog, or Microsoft having better relations than Sony.
Whatever it is, it seems that there are sections of journalists, publishers, market analysts and even a few developers that seem to be going the extra mile for Microsoft.
Now that is not to say that there is anything wrong with microsoft having marketing deals, advertising deals, purchasing 3rd party content and making it exclusive. Its the nature of the business after all. Im not even saying Microsoft is having a direct hand in this most of the time.
Im just saying that sometimes i get the impression that Microsoft is being kept in the race, not just by the strength of their product and ecosystem.
If you think MS is paying devs to keep their games at parity you're delusional
About that 15-20 FPS difference.. where does that come from? Honestly I have no good way of finding decent metrics of the differences between the two.
When I do a PC GPU comparison (amd 7770 vs 7850) The PS4 stand-in demolishes the XBone stand-in, but I realize it is not a great analog (1 gb vram versus 2 gb vram).
I am just asking because I have read that ~15 FPS thing thrown around some but never understood where it came from.
So... last gen, because the architecture of the two consoles were so dissimilar, you couldn't get away with not optimizing your game for both systems because it took a lot of work just to get the game running on the other system.
And now that they architecture is a lot more similar, you don't really have to waste as much time porting the game over, and therefore you're less likely to spend time optimizing "to get the most out of" the hardware.
So... even though the PS4 is stronger than the XBox One, the fact that it's more similar to the One than the PS3-Cell was to the 360 is actually a bad thing in some ways.
...I think.
1080p/30fps on both I'm OK with. Parity at 900p...NO.
With the history of shady things they've tried doing/done?, i wouldn't doubt if Satan himself was running that company!!! :O
I really don't get it.SPECS TIME!
Xbone: 1.31 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues
PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%
If you can actually prove to me, one piece of evidence where MS clearly FORCED a dev to GIMP a game (reduce its resolution) then I'll agree with you.
What the hell is that last point...
http://www.eurogamer.net/articles/2...se-exists-so-xbox-one-owners-feel-first-class
Not hard to imagine actually.........
That has nothing to do with parity or the topic at hand..
ikariX said:So now we have 1 console literally crippling the other. So whether the PS4 is more powerful now. It has to have the same graphics etc. than the inferior machine. So a more powerful console doesn't mean anything anymore then.
http://www.eurogamer.net/articles/2...se-exists-so-xbox-one-owners-feel-first-class
Not hard to imagine actually.........
I'm all for their effots If by parity they mean trying their best to make the X1 version the same as the PS4. But, if it means to wreck the PS4 version to prevent it from destroying the X1 version, they can suck it.
Sadly, most publishers will demand the PS4 version of games not outshine other plaforms because they want to maximise their sales. This makes me wonder why having the superior console is even necesary.
If the PS4 can handle more, do it! I WANT MY EYES TO MELT INTO A PUDDLE OF ICKY GOO!!
:: sigh ::
Stop kidding yourselves... Ya'll PS4 folks are still buying the damn game because it'll be AWESOME!! I for one will be enjoying it on Xbox One
That has absolutely nothing to do with resolution or performance. Absolutely nothing.
Generation Parity.
Nvidia was right, the golden age of consoles is over.
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How exactly is MS telling Blizzard Diablo 3 at 900p unacceptable them enforcing parity in order to gimp the PS4 one. Blizzard actually managed to get D3 on XB1 at 1080p, if anything that is good.
*snip*
Nothing, except the openly displayed principle of not hesitating to screwing up consumers who didn't buy their product, just to please their loyal fanboys. That's what the statement sounds like to me, and I think that's what he meant by "not hard to imagine".
That has absolutely nothing to do with resolution or performance. Absolutely nothing.
That has absolutely nothing to do with resolution or performance. Absolutely nothing.
Yeah sure, cause back in the 16bit era, everyone was counting whether Street Fighter/Mortal Kombat had more pixels on Sega or Nintendo...
Nothing, except the openly displayed principle of not hesitating to screwing up consumers who didn't buy their product, just to please their loyal fanboys. That's what the statement sounds like to me, and I think that's what he meant by "not hard to imagine".
If you can't see the parity (get it?) between MS punishing indie developers for any non-favorable release dates, then of course buying Tomb raider exclusivity, messing with diablo 3 development, and whatever else... well I don't know what to say.
I am not claiming it is fact, but I am saying you can't dismiss all of this either. Something fishy is going on.
Well duh. Point is they want parity on their platform as to not make them look bad.
That's why i said "It's not hard to imagine." Since they're doing that with indie games.
Nice job reading mate... I said gimping the PS4 version, you clearly did not read the article and thats what I find so funny. Not the same parity
"The parity clause is designed so that indie games do not appear on a different platform first before Xbox One."
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Guys, rocksteady is an amazing developer please do not start with the 'lazy dev' stuff with this. They are not lazy they are a very hard working developer and this game is going to look and play great.
900parity
This. Fuck parity! I like how the PC guys say that console parity is irrelevant, but get all butthurt if PC parity with consoles is even hinted at. It is the SAME damn thing, developers catering to the lowest common "console" denominator is JUST as stupid as a developer saying that the PC version will maintain parity with the console versions.Why was there no parity last gen?
I hope nobody of you supports this with buying the PS4 version Day 1.
Just wait until its cheaper or until they fix this.
How does that make any sense when PS4 is around 68% of the current market and that situation will likely happen regardless?
Guys, rocksteady is an amazing developer please do not start with the 'lazy dev' stuff with this. They are not lazy they are a very hard working developer and this game is going to look and play great.
As I stated multiple times I never claimed that the conclusion was a certainty but that it was a reasonable conclusion and followed a logical progression. Whether or not you care to admit Fact + Fact does lead to a logical conclusion. Nowhere did I state that logical conclusions are facts themselves just that they are indeed logical. As such, regardless of the absolute certainty of a logical conclusion, which again is was by no means stated or assumed, because it is grounded in fact, it is, in fact, the exact opposite of "idiotic," "lame," "moronic," or "baseless." The application of chaos theory or Sir Arthur Conan Doyle is completely inapplicable. You have repeatedly demeaned other posters and asserted that their logical conclusion was the sole product of fanaticism or idiocy. That is, in my opinion, unacceptable. So I sought to inform you of the aforementioned fallacy: mislabeling and attributing fact and certainty where there is none.
Just the developers. But that's a conversation for a different thread, not this one.Still, I fail to see how wanting release parity for indie games is screwing anyone. They're clearly not wanting to make the games any worse, so I can't logically draw any correlations.
You didn't even understand a single thing I wrote. You talked about destiny, diablo 3, AC:U and Arkham Knight. THOSE GAMES ARE NOT ON Wii U. So what relevance does it have to say "Xbox One is 3rd" place. Yes you did it to throw a jab, because the fact bears no relevance to what you were talking about. Those 4 games are not on Wii U, so why did you mention it like it's something which effects the conclusion?
900P, 900P everywhere.
Seriously, I bet the PS4 version will also be 900P. If there is a Microsoft Arkham Knight bundle. Then it will most likely be 900P for PS4 also.
So now we have 1 console literally crippling the other. So whether the PS4 is more powerful now. It has to have the same graphics etc. than the inferior machine. So a more powerful console doesn't mean anything anymore then.
So MS is basically saying. If our console isn't as powerful as the competition and we can't get up there. Then step them down to our level.