Fighting Games Weekly | Nov 10-16 | Frauds Among Us

k, was asking cause I didn't know. LB is a really cool game though, shame we never got a series of it. maybe too japanese for its own good.
 
I went to casuals today and did that exact CS set up and that exact worm set up. It was glorious. CS trick is funny, you autopilot the FB if you have CS and if it's blocked take the 50/50. The worm set up is just pfffftttt.

I don't exactly get the worm setup. What is it exactly doing? Or is it just that gimmicky (-looking?) frame trap at the end?
 
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Interesting talk you got there about visuals of Tekken. I would not be surprised if Tekken 7 was not good in video. Look at Xrd, everyone is saying you have to see the game for real to see how good it looks. I would not be surprised if Tekken 7 was the same kind of beast.

And since we're talking about future games, I heard a few things about Capcom and Street Fighter 5. Please note that many things can change. Remember that between the announcement of SF4 and the final game, a lot has changed. So all things listed below have to be taken with precaution. Ok with that? So :

- A new Capcom fighting game is developed only for PS4.
- There is very little chance that Capcom is developing another fighter than Street Fighter 5 (yes, Darkstalkers is dead).
- The game will be out on console(s?) first and may have an arcade port later and not the other way.
- Based on the current advancement of the game, it might not be out until 2016.
- Both SF4 characters will come back, as well as new characters (wow such info).
- New engine for the game, an internal one from Capcom but not sure if it's the Deep Down one. Goal is to have more effects like the SF4 announcement trailer.
- The game is developed taking DLC into account so the dev team can add content in-game without having to patch the whole game like it was done in SF4. There will be a lot of DLC from what I understood but...
- The dev team and the marketing team does not have the same point of view about the game and DLC characters/expansion. From what I understood, the Dev team wants to prepare the whole cast before releasing an expansion so it can be balanced taking all characters into account. The marketing team wants a "build your own Street Fighter" experience where you buy what you want instead of buying a pack of characters. What that could mean is they want to put a character on sale once it's finished instead of waiting for all of them and sell a pack. That's basically a philosophy choice many fighting game devs have so no big deal.
- They made a lot of iterations about the gameplay. Parry was tested, focus was tested and finally they went for something new as they want a proper mechanic to give this game his own personality. What they choose is not explained but it's something mixing a defence system and a system that "permits the gameplay to evolve". Very vague.


Not the same subject but I heard that Capcom and SNK are still in an "open conversation" about an hypothetical Capcom vs SNK 3. All it takes is finding an agreement about money and that's the reason there is no progress.
 
I know the X1 is practically irrelevant at this point, in Japan in particular, but it still seems like going PS4 only would be a bad idea.


Also, no arcade release first, has had horrible precedence.
 
I know the X1 is practically irrelevant at this point, in Japan in particular, but it still seems like going PS4 only would be a bad idea.


Also, no arcade release first, has had horrible precedence.
Even if they go exclusive, it wont be for the whole SF5 series, that's way too much lost sales. On the other hand, if they go exclusive for the first iteration only, SSF5 on X1 will probably make up for most of the lost sales from the first game being exclusive. And then there's the inevitable PC version, I really don't see them going full exclusivity.
 
There's also the possibility of it bombing coming after SF4, the same way SF3 New Generation bombed after SF2/SFA series.
 
Mortal Kombat motions would work great on keyboard. Hopefully WB and NRS will focus more on the PC version this time around.

Have you seen some of the UMK3 community? They play on keyboard and it's insane what they can do. It's basically a precursor to the hitbox (I saw it at ECT2 and nothing like a Hitbox existed yet).

Also, I just realized Xrd getting localized means Xrd is getting /localized/. And that means different VA. Which could mean a different cry for Millia while she's getting hit. Please let it be better

There may be an option to keep the JP VA (SF4 does it, if they do it, I can't imagine any other developer wouldn't do it)

Which is ironic because EVO had so much down time this year. It was pathetic.

Which stream are you referring to, the Evo stream, or the capcom cup stream?


I don't play the game, but as an observer, the previous video was more interesting to me with that pressure.

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So, I was going to get into the whole eSports thing, but realized it was a vortex, and didn't want to get taken to Oz just yet.

It's better to respond to vortexes in the moment. Otherwise, it just seems silly.

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Different topic that I could use some help from you guys with:

Are you willing to use social media accounts to login to sites?

If so, which ones are you typically willing to use, and what information are you willing to share (different social media sites share different levels of information).

If not, what are your concerns, and what can be done to alleviate those concerns?

Thanks in advance for any help/responses.
 
Im more concerned about the game using the same input system as 4 and having characters like Rufus and Viper return than I am about any platform exclusivity.

In fact I'd welcome it if it unified the playerbase like Xrd. It'd be cool if it worked with Steam like Portal 2 as well. Pc, ps4 and ps3 users all being able to play each other would be ideal
 
I know the X1 is practically irrelevant at this point, in Japan in particular, but it still seems like going PS4 only would be a bad idea.


Also, no arcade release first, has had horrible precedence.

My money is on we simply do not have all/enough info. If it is SF5, I would not be surprised if the details so far simply mean PS4 as the main development platform, or at worst PS4 Japan only, then multiplatform internationally. Unless its a new IP and Sony is paying for it to hard counter Killer Instinct... which I can't imagine why they would want much less need to.
 
I wonder how Capcom is planning to announce it. Ono is going to the PS4 event and they are teasing the hell out of Capcom Cup announcment. I guess they could use the PS4 event as a teaser and Capcom Cup for a full trailer.

I know Ono said he probably has nothing to show until next year so it's possible things got pushed up to start the hype.

My money is on we simply do not have all/enough info. If it is SF5, I would not be surprised if the details so far simply mean PS4 as the main development platform, or at worst PS4 Japan only, then multiplatform internationally. Unless its a new IP and Sony is paying for it to hard counter Killer Instinct... which I can't imagine why they would want much less need to.
Some companies are doing that in Japan. Destiny and the new Batman game is PS4 only in Japan.
 
Interesting talk you got there about visuals of Tekken. I would not be surprised if Tekken 7 was not good in video. Look at Xrd, everyone is saying you have to see the game for real to see how good it looks. I would not be surprised if Tekken 7 was the same kind of beast.

Thanks for the info man, really good stuff.

A PS4 exclusive SF5 wouldn't surprise me since the console is outselling the X1 by a mile and is relevant worldwide. X1 is mostly relevant in just the US.

As for CVS3, I think SNK might want to get a few more successes like KOFXIII under their belt to get better leverage at the discussion table. So here's hoping the new KOF and SamSho do well.
 
Different topic that I could use some help from you guys with:

Are you willing to use social media accounts to login to sites?

If so, which ones are you typically willing to use, and what information are you willing to share (different social media sites share different levels of information).

If not, what are your concerns, and what can be done to alleviate those concerns?

Thanks in advance for any help/responses.

Yes, I will use Twitter to sign in if it's an option. A few things about that:

  • Regardless of what else you do, if you use twitter, turn on two factor authentication. It's just too easy to find someone in control of your account.
  • Twitter doesn't share your password with any site they authenticate to, so you're covered there. (but see prior point)
  • Always watch what permissions you are granting the site and make sure you're okay with that - especially "make tweets on your behalf"
 
Tekken looks stale to the common folk because the common folk have no interest in learning how to play the game or playing against other people, or they're disappointed that they didn't reinvent the wheel with Tekken 7 which is why they're overcritical about how it looks in its unfinished state.

Maybe the wow factor would be there if there was a radical change in art direction or character design or a longer duration between TTT2 and T7, but the game looks good to me, and it will look even better once the gameplay is hammered down. Add a bunch of casual stuff in the console release and the common folk will be fine. Either way they're going to find something to nitpick about until they have the chance to actually play it.

That's the problem- SC5 was nothing more than bad non-gameplay ideas, and gameplay ideas that were ripped off from 3S without much thought put into them. Which is a shame because Daishi seemed to understand what was wrong with SC4, he just couldn't put his own 3S fetish out of the way enough to not add bad ideas of his own.

The only thing ripped from 3S was just guard which I don't count because the game always had some type of parry mechanic. I don't know how you can say that Daishi didn't put much thought into it when he explained each of the changes that the game went through and why they were done, or say that he didn't understand the problems of SC4 when they were addressed in SCV like character balance, sluggish movement, online being hot ass, guard break moves not breaking guard, characters being oversexualized, etc.

Plus most people didn't play SC4 serious enough to understand the problems with it and hate on SCV just for having meter or for the lack of casual fluff. If Namco gave them more time to add that stuff, then everyone would be praising the game.
 
Different topic that I could use some help from you guys with:

Are you willing to use social media accounts to login to sites?
No. I only use facebook, I don't use twitter/instagram/etc.

If so, which ones are you typically willing to use, and what information are you willing to share (different social media sites share different levels of information).

If not, what are your concerns, and what can be done to alleviate those concerns?

Thanks in advance for any help/responses.
Because of real life issues I'm very wary about what I upload and share in public(almost nothing), what I comment in closed groups(a bit more but not that much either and I'm usually very specific/topic related) and I don't use any facebook app at all. I just don't trust facebook or social media enough yet to be sharing where I am or what I'm doing at the moment. If forced to(like, if I really wanted to participate in some otherwise closed message board), I would create something like an empty twitter account or fake facebook account. I don't think there's something to be done to alleviate those concerns, sorry.
 
Why do we care about sales so much exactly?
I used to not care about sales at all... then some of my franchises stopped getting games and I realized sales are really the only thing that matter in the industry. That and I guess Metacritic scores.
 
That whole response was pretty scripted and vague. Reminds me of a corporate email.
It's more corporate than EVO.

SF5 as PS4-only would seal the deal for PS4 as the tournament console, not that we thought it might go otherwise. Not doing XBOX won't hurt as much this gen due to the XB1 sales issues and the PS Moneyhat. CVS3 is a hilariously bad idea (the game is NOT known in the mainstream because it emerged in the Dark Ages of 2D fighting games) and will never happen.
 
Yes, I will use Twitter to sign in if it's an option. A few things about that:

  • Regardless of what else you do, if you use twitter, turn on two factor authentication. It's just too easy to find someone in control of your account.
  • Twitter doesn't share your password with any site they authenticate to, so you're covered there. (but see prior point)
  • Always watch what permissions you are granting the site and make sure you're okay with that - especially "make tweets on your behalf"

You might misunderstand, I'll be the one requesting people log into something I'm creating with their Twitter credentials.

Generally, I wouldn't ask for writing on the timeline, just info about the user. I don't need/want the password.

No. I only use facebook, I don't use twitter/instagram/etc.

Because of real life issues I'm very wary about what I upload and share in public(almost nothing),

Fair enough. In the FB case, I'd be looking for a good amount of the person's contact info, but there would be a clear privacy section about what is done with the information (it's never made public, etc, etc).

But I understand if there are factors where this won't alleviate those concerns for you.

What about if you could use an empty account, but you were prompted for personal information? I assume no, but it can't hurt to ask. At least this way, you have a clear indication of what's being asked for (and why) as opposed to it just being pulled in a non-transparent way.

If not, would you at least use the same empty account consistently?
 
You might misunderstand, I'll be the one requesting people log into something I'm creating with Twitter =)

Hah. As I was typing that out I was thinking man I'm going to look dumb if I'm interpreting that wrong. Then gutabo posted and it was more of welp, good chance I did.

Anyway, the above is kinda a guide to what I think: if all you do is streamline login, it's great. If you ask for more permissions than that, I probably won't do it. Modifying timeline/posting is the biggie.
 
It wouldn't be good to make SF5 an exclusive. You'd lose out on XB1 sales, DLC potential, and would limit the exposure of the franchise. Fighting games especially depend on community activity in order to preserve longevity. Plus, you always have to account for the casuals who will lose interest after the vanilla version.
 
Fair enough. In the FB case, I'd be looking for a good amount of the person's contact info, but there would be a clear privacy section about what is done with the information (it's never made public, etc, etc).

But I understand if there are factors where this won't alleviate those concerns for you.

What about if you could use an empty account, but you were prompted for personal information? I assume no, but it can't hurt to ask. At least this way, you have a clear indication of what's being asked for (and why) as opposed to it just being pulled in a non-transparent way.

If not, would you at least use the same empty account consistently?

Breh, I already use an "empty" facebook account for gaming reasons and I still have security issues. If I were prompted for personal information, I would most likely answer(fully knowing that it's about the FGC and not some data mining app), but it really depends on what the questions would be. I consistently use 2 facebook accounts, the "real one"(which nowadays is never updated at all) and the empty FGC one where I participate in fb FGC groups and have pictures with the local community(and occasional visitors like ChrisG -don't forget to turn on english subtitles- or Jwong). So yes, I would participate with my not-so-empty-but-empty-enough account. And I do use the empty account more than the real one.
 
Hah. As I was typing that out I was thinking man I'm going to look dumb if I'm interpreting that wrong. Then gutabo posted and it was more of welp, good chance I did.

Anyway, the above is kinda a guide to what I think: if all you do is streamline login, it's great. If you ask for more permissions than that, I probably won't do it. Modifying timeline/posting is the biggie.

Nah, I just need all your infos. Twitter doesn't supply much, actually, so there will probably be a form where you can input/override whatever I'm able to get from the social media provider itself.
 
It wouldn't be good to make SF5 an exclusive. You'd lose out on XB1 sales, DLC potential, and would limit the exposure of the franchise. Fighting games especially depend on community activity in order to preserve longevity. Plus, you always have to account for the casuals who will lose interest after the vanilla version.

Ono did mention having trouble convincing management to make more fighting games.

So an exclusivity deal with Sony could be a way for him to secure some money for the project from the outside.
 
I don't exactly get the worm setup. What is it exactly doing? Or is it just that gimmicky (-looking?) frame trap at the end?

Hella gimmicky way to make them eat worms. The fun part is they're going to block the worms and get corner pulled. It's not great but it's hysterical. The CS mix up is actually good though.
 
Breh, I already use an "empty" facebook account for gaming reasons and I still have security issues. If I were prompted for personal information, I would most likely answer(fully knowing that it's about the FGC and not some data mining app), but it really depends on what the questions would be. I consistently use 2 facebook accounts, the "real one"(which nowadays is never updated at all) and the empty FGC one where I participate in fb FGC groups and have pictures with the local community(and occasional visitors like ChrisG -don't forget to turn on english subtitles- or Jwong). So yes, I would participate with my not-so-empty-but-empty-enough account. And I do use the empty account more than the real one.

Cool. As you can gather, the goal is not to get the social media accounts. It's just that delegating authorization (this is something one does *not* want to do for themselves) is a best-practice IMO, and as long as I can get some other data points (email most definitely, some other personally identifiable information as well) that would work.
 
Ono did mention having trouble convincing management to make more fighting games.

So an exclusivity deal with Sony could be a way for him to secure some money for the project from the outside.
I think that might be more in relation to SFxT, Darkstalkers, and other fighting games that sold under expectations. But if Ono has trouble securing money for a numbered Street Fighter entry, he might as well just quit altogether. I'd find that hard to believe given how well vanilla SF4 sold.
 
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