Super Smash Bros. for Wii U |OT| True Potential of Smash Bros.

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My favourite character so far is Dr. Mario, he's like a better version of regular Mario. I love just messing around with CPU characters in Training, it's more fun that 99.9% of other games I've played.
 
Is kind of weird that one of the music tracks is a "Lost Levels Medley" when that game only had 1 original song of its own.
 
My favourite character so far is Dr. Mario, he's like a better version of regular Mario. I love just messing around with CPU characters in Training, it's more fun that 99.9% of other games I've played.

My favorite character is Little Mac... >.>

... <.<

... *jumps off ledge*
 
Hax entered Smash 4 at KTAR XI today. He's playing Falcon. HYPE.

Also, 4 v 4 tournament match is coming up on stream. HYPE HYPE HYPE HYPE
 
My 7 year old nephew and his friend have been playing. I tell them to try Fox's stages because of how epic they are in scale, but they like the stages where stages don't ruin their fun of beating each other up.

Why don't we have a stage hazards option? It's pretty bogus how much potential some of these stages have, but are held back by hazards.
 
I'm kind of regretting my purchase, I don't really have anyone over ever anymore so I can't really play smash on the couch with friends like I used to and the way it was intended so all I really have is online, which I didn't really enjoy on the 3DS since I suck and everyones really good. I guess there's single player stuff but most of the single player modes are half baked and boring. Maybe I should sell it.
 
My 7 year old nephew and his friend have been playing. I tell them to try Fox's stages because of how epic they are in scale, but they like the stages where stages don't ruin their fun of beating each other up.

Why don't we have a stage hazards option? It's pretty bogus how much potential some of these stages have, but are held back by hazards.

Press X when selecting a stage for a flat no-hazard version.

Edit- it actually may be the Y button. I forget which.
 
I'm kind of regretting my purchase, I don't really have anyone over ever anymore so I can't really play smash on the couch with friends like I used to and the way it was intended so all I really have is online, which I didn't really enjoy on the 3DS since I suck and everyones really good. I guess there's single player stuff but most of the single player modes are half baked and boring. Maybe I should sell it.

I really hate hearing situations such as yours, because youre right; the game (to most people) lives and dies on couch multiplayer.

As much as I'm obsessed with Smash, I would be selling it shortly after purchase most likely.
 
GGs! Kirby's height keeps messing me up.

Lol, Wii Fit Trainer is a pain to deal with. I keep making the same little mistakes over and over and not being patient enough but I felt good about those matches. Good games.

A couple of basic questions:

How do you attack from the ledges?
How do you do the backwards dash?
 
I am starting to hate playing this version of Smash (out of frustration more than anything). It's a nightmare to try and short hop with the gamepad and right analog aerials screw up your air momentum (unless you change them to attack, which takes away your right analog smashes).
 
Nerf Sonic please

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Not sure im enjoying this as I had hoped. Never played a smash before. Although I love all of the characters and stages, the moves that require pressing the joystick only half way are hard to get used to. Also, I feel like I should be able to input a directional attack behind me and it should turn my character around, but it keeps them attacking in the current direction
 
Yeah I messed around with it a little last night and was really disappointed. Considering how hyped I was for being able to do stuff with the Gamepad, the tool set they give you for actually creating stages is way, way smaller and way more annoying to use properly than Brawl's was. I made some crazy stages in Brawl and had a lot of fun doing it. In this version, I barely could be satisfied with the test stage.

I think it's because the stylus drawing is too finicky, and everything comes out looking really, really ugly like it was drawn by a five-year old.

Yeah, I think creating an engine that was a little bit of both (grid based + freehand drawing) would of helped. Having it be completely freehand is a bad idea for people who need things to be more symmetrical (like me).
 
Does anyone know how to get amiibos to learn? Do you need to do mirror matches or something? I got my yoshi to level 41 and it's still doing the same crap it did at level 20. It doesn't punish extremespeed, it runs directly into aura spheres, and it still can't vector/DI out of combos that I know are possible to get out of.
 
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