music, trophies, 100% events, and the challenge wall![]()
Does anyone know how to change the wii u game pad screen from damage to game play?
He whipped my ass too, though it was my first game playing with Gamepad (never again). Fair'd me for days and that Usmash is a mean ass killing move.
Maybe ROB is decent, who knows.
Characters
Stages
Mii hats
Mii outfits
Custom moves
Songs
Trophies
Challenges
Events
I think that's all the unlockables?
How do I register a game purchased on the eshop? Is it automatic?Clubnintendo.com
Yeah I thought you were talking about ALL of this
Yeah nooooooo I'm not insane >.>
Wow, thanks. Something so simple.I just tap it
But I am!
uhhhhhhhhh so tell me I aint the only dude getting straight bopped by level 9 cpus around here
Nope it's like around 13 GB (I don't know the exact amount off the top of my head).
I bet no Wii U game every goes past 25 GB. There's very little need to as even on the PS3 there were less than 10 games that were dual-layered. Also dual-layered discs create read problems for some units.
Finally it prevents people who don't have hard drives from downloading the game. I feel the 25 GB we get to use on Wii U was very deliberate.
I wonder if any game will beat Lego City with its 20 GB download.
Xenoblade X may. Especially if they include the Japanese track as well.
Tell me about it, I keep telling myself "this is the last one" and it never is lol. Online is so good this time around I've barely touched the other modes.This game is pure crack.
I could play 1v1 versus randoms all night.
My post from last night:
Is it just me, or is level 9 AI actually pretty damn hard? I haven't played Smash more than a handful of times since being obsessed with Melee back in early high school (~6-7 years ago). I was decent back then, but I'm getting my ass kicked now. It's like they're letting the AI read your inputs and respond in kind. Their reaction times and ability to judge your trajectory is insane.
Seriously, they always juggle me because they lock onto my character like a goddamn homing missile, but they air dodge everything I throw at them.
Ggs sham, need to do it again
Unfortunately, I like my fd type stagesGGs man. Don't turn into Karsticle 2.0 and only pick Battlefield Omega!
What mode are you playing?This game is way too generous with items and trophies. Already have like 60 custom moves and over 250 trophies in only 15 hours.
Not that I'm complaining of course.
Unfortunately, I like my fd type stages![]()
Haha my bad gotcha, didn't even notice xDHell that's fine, but change up the scenery!
What mode are you playing?
Is it worth getting the strategy guide for this game?
YesSo am I imagining things or do amiibos seem to get better when you use the same character as them. Cause I was initially just using sonic against my samus amiibo but then switched to samus and it seemed like it got dramatically better with only a few level bumps. Like as if it startes playing more to samus's strengths.
Is it worth getting the strategy guide for this game?
OKAY I need some advice.
My Smash Wii U game has been acting up. The opening intro movie stutters sometimes, and whenever I launch the game it says 'Preparing...' first, which never happened before. This started when I moved the game from my USB hard drive to the system memory. However when it was on my hard drive I noticed there was like a stutter during gameplay, just for a split second, the action skipped.
It's not game-breaking and it's usually fine during normal gameplay, but is anyone else having this issue?
Actually, I've experienced this too. Stutters between the title menu and pressing start. Plus, I've had it a couple of times in single player matches. However, I'm running it on disc, so now I'm interested in what causes this.
Not for actual tips or anything, no.
So am I imagining things or do amiibos seem to get better when you use the same character as them. Cause I was initially just using sonic against my samus amiibo but then switched to samus and it seemed like it got dramatically better with only a few level bumps. Like as if it started playing more to samus's strengths.
For Villager, you can use the falling tree as an edge guard against players coming back onto the platform from below.As a total amateur with about 2 hours under my belt, my thoughts on the characters I've played so far:
Link - seems to be just as good as I remember him, but he's a bit slower. Tried to switch to toon link, but his dash lunge is just way too short.
Villager - surprisingly tough. Lots of ways to get back to the stage. But that whole four-move thing to cut down a tree is almost worthless. Is there a strategy there I'm missing?
Zero suit samus - she's pretty, she's fast, she's tough... but I'd never use her. I hate when B-down doesn't go straight down, and instead goes toward an angle.
Who is everyone else playing as?
I know Link isn't considered a top-tier char; but he's just what I gravitate toward cause Zelda games are my favorite Nintendo titles. Meh, I'll never be that great so I may as well have fun.
dumb question, am I able to use customized control layouts in normal smash mode? Works in classic, but normal (with friends) smash doesn't let me select my name and I HATEEEE the default controls
Orange-spiked guys are Zeros for future reference. They're larval Ki-Hunters.I'm able to replicate a stutter in Pyroshere everytime. Just before these spiked orange creatures drop from the sky the game will stutter. It only happens with those creatures from what I've seen.
For those that want to try this for themselves go into training mode and wait for those creatures to drop. If they don't drop just press 'reset' from the training menu until they drop.
Thanks for that. I actually tried to look up what they were called but I couldn't find them.Orange-spiked guys are Zeros for future reference. They're larval Ki-Hunters.