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Dark Souls 2: Scholar of the First Sin announced for PS4/XBO/PC - April 2015

No auto-upgrade with all the features for PC players.. They're smoking too much crack at Bamco.

Might check out the new features when it comes out, but after dipping in with the season pass, I'm not looking to pour more money into it.
 
You mean the optional boss that is made specially difficult for people who want to kill everything.

Also, it is crazy to complain if your one build doesn't work for everything the game has to throw at you.

I'm so glad you mentioned it is an optional boss. So is Kalameet. Most Dark Souls fans would say he's one of the best designed bosses in the game, that's how an optional boss should be done. He was difficult (I died at least 4 times before defeating him) but extremely fair.

Now compare that to the Ancient Dragon, it's worlds apart. He has only 3-4 attacks with one being the most unfair of them all. I had to completely change my build just so I could escape the fire that would cover 2/3 of the arena (which was bland as fuck). It was impossible to do it heavy and considering the fire instant-killed me, I had to change my build. I've never had to do that in a Souls game ever until that point. It's absolutely embarrassing boss design.

Kalameet is how a dragon boss should be done. With plenty of different attacks that are well telegraphed and that never instant-kill you. He was extremely aggressive, constantly keeping you on your toes without ever being unfair.

Considering they also included the Darklurker as an optional boss in DS2, any claim that an optional boss has the right to be ridiculously unfair with immense amounts of bullshit is silly.
 
Or the random fire breathing statues in Iron Keep. And floating platforms over lava. Like it was modeled after Bowser's Castle.

Just a bunch of shit thrown in to keep the gameplay challenging, with little thought as to whether they made sense.

Someone never played Sen's fortress, aka the place with random guillotines and catwalks and falling giant balls because ?????
 
Called it when we first saw the "downgrade". Game was never really intended for last gen specs.

In fact, I'm pretty sure I remember them saying at one stage before the game shipped that they were 'building it for next generation systems'. Will try and find the exact quote but it was something along those lines.
 
I only have two complains about the Darklurker, both minor:

1) You should get instant access to him on NG+, just by doing one of the dungeons. Doing the entire quest again is boring :C

2) Too easy to kill if you happen to be playing with certain builds. It was incredibly hard and rewarding to kill him with melee, then I went to GAF to talk about it and some people were like "wtf, he's piss easy"

Other than that, it was an awesome boss fight, easily the best in the game imo.

All it needed to be perfect was to have 3 of them on NG+, 4 on NG++ and beyond :DDD

In fact, I'm pretty sure I remember them saying at one stage before the game shipped that they were 'building it for next generation systems'. Will try and find the exact quote but it was something along those lines.

They were talking about the engine :P
 
umad.gif


Just came back from work to find the good news. Bloodbourne and DS 2 are mine day zero.

I really hope we see the original lighting engine. Still, with no mention of it, my hopes are not high.

Same but you never know. For me DS 2 hasn't been released yet anyway.
 
Someone never played Sen's fortress, aka the place with random guillotines and catwalks and falling giant balls because ?????

Sen's actually had a thematic purpose and it did fit in the world that was created.

Unlike DS2's boring, flat levels filled with traps because LOL YOU DIED.
 
I'm so glad you mentioned it is an optional boss. So is Kalameet. Most Dark Souls fans would say he's one of the best designed bosses in the game, that's how an optional boss should be done. He was difficult (I died at least 4 times before defeating him) but extremely fair.

Now compare that to the Ancient Dragon, it's worlds apart. He has only 3-4 attacks with one being the most unfair of them all. I had to completely change my build just so I could escape the fire that would cover 2/3 of the arena (which was bland as fuck). It was impossible to do it heavy and considering the fire instant-killed me, I had to change my build. I've never had to do that in a Souls game ever until that point. It's absolutely embarrassing boss design.

Kalameet is how a dragon boss should be done. With plenty of different attacks that are well telegraphed and that never instant-kill you. He was extremely aggressive, constantly keeping you on your toes without ever being unfair.

Considering they also included the Darklurker as an optional boss in DS2, any claim that an optional boss has the right to be ridiculously unfair with immense amounts of bullshit is silly.


Get naked or die tryin'

xD


Its weird they are releasing after Bloodborne...One would think they'd go before to capitalize on the hype...

Maybe they can't get it ready in time. I don't think they would like to taste the backlash twice in a row. Rather delay it and make sure they give us what they promised, rather than cutting corners to make a deadline. If anything, they shouldn't release this so close to Bloodbourne. people may feel burnt out and skip this only to pick it up later at a discount. Then again, this is Namco's IP, which has nothing to do with Bloodbourne, so in a sense, they're competing.
 
I am going through Demon´s Souls, still early but loving it! Why not package DS1 and 2? And some believe DS2 was lackluster compared to the first 2 entries.
 
I'm so glad you mentioned it is an optional boss. So is Kalameet. Most Dark Souls fans would say he's one of the best designed bosses in the game, that's how an optional boss should be done. He was difficult (I died at least 4 times before defeating him) but extremely fair.

Now compare that to the Ancient Dragon, it's worlds apart. He has only 3-4 attacks with one being the most unfair of them all. I had to completely change my build just so I could escape the fire that would cover 2/3 of the arena (which was bland as fuck). It was impossible to do it heavy and considering the fire instant-killed me, I had to change my build. I've never had to do that in a Souls game ever until that point. It's absolutely embarrassing boss design.

Kalameet is how a dragon boss should be done. With plenty of different attacks that are well telegraphed and that never instant-kill you. He was extremely aggressive, constantly keeping you on your toes without ever being unfair.

Considering they also included the Darklurker as an optional boss in DS2, any claim that an optional boss has the right to be ridiculously unfair with immense amounts of bullshit is silly.

Great to see the Kalameet love, also was great at how balanced and "challenging but fair" he was at the same time as actually feeling like you're fighting a fucking Dragon! Contrasted with Ancient Dragon who's just a big clunky idiot mess of a boss with nothing but stomps and a insta-kill fire attack... :\

Remembering the good ole day's! By the by, this particular type of extreme challenge IS NOT possible in DkS2, which is why 90% of the best Demon's/Dark1 challenge runners hate DkS2. The technicality in the tight controls and 100% consistent rolls/i-frames just isn't there anymore, especially at base-SL.
 
Its weird they are releasing after Bloodborne...One would think they'd go before to capitalize on the hype...

This is only an issue on Sony platforms. One can argue the audience for these games is probably biggest on Sony's ecosystem, considering From has been at these dark fantasy games for nearly 20 years now.

This version will probably hold non-PS4 people over until the eventual Dark Souls III, which I assume is an all but assured eventuality now.
 
My farthest character in Dark Souls 2 just finished Drangleic Castle & I don't have much motivation to keep going. For as much complaining as Dark Souls 1 got over the endgame content, it feels like there's far more filler level & enemy design in Dark Souls 2.
 
My farthest character in Dark Souls 2 just finished Drangleic Castle & I don't have much motivation to keep going. For as much complaining as Dark Souls 1 got over the endgame content, it feels like there's far more filler level & enemy design in Dark Souls 2.

People complain about DS1's endgame, but really, even Lost Izalith is on par with most of DS2's levels (as in they're all miserable). Duke's is an awesome place and the Tomb only pales in comparison to the rest of DS1.
 
Hey Stark, winner of Demon's tourney's, come PvP me best 8 out of 10.

I'm calling it, you'll duck my challenge a 4th time. The fifth time, we'll just call it "Stark's Royal Flush". lol

But anyway, I actually mained the Large Sword of Searching in Demon's PvP, and used my Blueblood build. :\

You're like the "Alice" on Steam, but on GAF discussing Souls games, and ducking challenges!

Hahaha holy shit...

I would call this harassment, if it weren't so fucking pathetically hilarious.

What short cuts? I can only think of the one at the beginning of the game.

- Several in the Forest of Giants
- Skeleton cave in Huntsman
- Tree trunk in Huntsman (nice when looting the secret area below the Chariot bridge)
- Ladder/switch area before Old Iron King
- Door/switch near Lucatiel's sign in No Man's Wharf
- Too many to count in the Bastille
- Undead Crypt lever
- Ladder and zipline in Dragon Aerie (nice for farming the lizards)
- and the DLCs have too many to list.
Plus hidden bonfires that serve as shortcuts, such as in Drangleic, Aldia's Keep, etc.

If you only found one in the whole game... then perhaps you should explore more instead of dismissing the exploration of the game.

You also conveniently don't mention the diabolical boss the shrine leads to.
I don't like that boss, but it's optional. I liked Bed of Chaos even less, and it's mandatory. Oh noes Dark Souls worst game ever confirmed.

The Gutter was awful. Did they ever patch out the product placement there, per chance?
The what?
 
People complain about DS1's endgame, but really, even Lost Izalith is on par with most of DS2's levels (as in they're all miserable). Duke's is an awesome place and the Tomb only pales in comparison to the rest of DS1.

Ok, that's a bit too much.

Nothing is worse than Lost Izalith.

Nothing.

Oh god I hate that level.

Not a big fan of Duke's Archives either, but it's still better than a lot of stuff in Dark Souls II, I agree.
 
The gutter contains product placement. Specifically, it contains art assets for Heineken beer. Either this was a hidden ploy, or more than likely it was leftover placeholder data that they simply forgot to replace.

Obviously it was an oversight. It was silently removed in one of the patches. According to AGermanSpy anyway.
 
Re: Framerate

If this was able to run over 30 FPS on 360 and generally had modest system requirements and good performance on PC, I think a stable-ish 60 FPS could be within reach on PS4 and XB1 if From doesn't go overboard with the graphical additions. Short of that, they'd almost certainly have enough legroom to achieve a locked 30.
 
Hahaha holy shit...

I would call this harassment, if it weren't so fucking pathetically hilarious.

No, not harassment, you quoted me first remember. And again, you beat your chest saying you've won Demon's Tourney's, sooo I like to test my skills against yours. Simple as that. Why pathetically hilarious to want to test my skills competitively against someone who claims to have them in a competitive circumstance. Sounds more like you're just ducking me.

I mean, who knows, you might kick my ass, but your too much of a keyboard warrior to actually come and give it a shot. So, call whatever you want and laugh all you want, because in the end it's you who's ducking the challenge.

I've been challenged tons of times by the way, some I won some I lost, including challenges I've issued. So yeah, I'm just a competitive guy.
 
so, from what i gather we existing owners of the so called pc last gen(lololol) will have to buy the WHOLE game again or we just pay for the DX 11 upgrade?
 
I know I'll end up triple dipping for this on PC, but I'm not very optimistic about the "graphical enhancements." Something tells me a 4k downsample with all the bells and whistles from GeDoSaTo will look better than whatever they put out. I mean it's not like they're going to go back and add tessellation or something crazy. Better textures in places would be nice... and less visible repeating textures. I really doubt it'll have the original lighting.
 
So I am definitely seeing a bit of difference, but I don't feel like it's quite back to what they originally intended, it feels like a half way point between E3 DS2 and present day DS2

But I guess we'll see either way a little bit further into the future, if the game looks more enhanced when it comes out than what we're shown so far, I'll definitely rebuy it on PC.

Otherwise, I don't particularly want to lose my character's face I took so long to craft and savescum to keep.
 
Aw yiss, motherfucking souls.

I don't like the idea of a separate product to add DX11.
I do want more content, that is fine, but there is no need to splinter the PC community (save a monetary one, of course).

I actually like DS2's gameplay even more than DS1's and the abysmal DeS, but I won't pay for a product I already own (even more with a season's pass).
 
Souls fans getting proper spoiled next year :D Bloodborne in March, more DS2 in April. I don't think i'll need to buy anything else until June :D
 
Great to see the Kalameet love, also was great at how balanced and "challenging but fair" he was at the same time as actually feeling like you're fighting a fucking Dragon! Contrasted with Ancient Dragon who's just a big clunky idiot mess of a boss with nothing but stomps and a insta-kill fire attack... :\

Remembering the good ole day's! By the by, this particular type of extreme challenge IS NOT possible in DkS2, which is why 90% of the best Demon's/Dark1 challenge runners hate DkS2. The technicality in the tight controls and 100% consistent rolls/i-frames just isn't there anymore, especially at base-SL.

I can't imagine how frustrating a SL1 all bosses run would be in DS2. But yes, DS2 is nowhere near as tight in controls and movement as the previous two games which made little sense to me.

Hahaha holy shit...
- Several in the Forest of Giants
- Skeleton cave in Huntsman
- Tree trunk in Huntsman (nice when looting the secret area below the Chariot bridge)
- Ladder/switch area before Old Iron King
- Door/switch near Lucatiel's sign in No Man's Wharf
- Too many to count in the Bastille
- Undead Crypt lever
- Ladder and zipline in Dragon Aerie (nice for farming the lizards)
- and the DLCs have too many to list.
Plus hidden bonfires that serve as shortcuts, such as in Drangleic, Aldia's Keep, etc.

If you only found one in the whole game... then perhaps you should explore more instead of dismissing the exploration of the game.

I said I can only remember one meaningful one... Other than the Forest of the Lost Giants, I don't think any of those short cuts are meaningful to the way the area is designed.

The whole bonfire system and warping is an absolutely terrible system that encouraged the lazy design of the areas. I can't believe they put a secret bonfire in Aldia's Keep. It was like 30 seconds away from the previous bonfire. That just reeks of poor game design.

I don't like that boss, but it's optional. I liked Bed of Chaos even less, and it's mandatory. Oh noes Dark Souls worst game ever confirmed.

Even though the Bed of Chaos was piss easy to beat? It was unfair in the way it worked and the Lost Izalith is easily the worst area in Dark Souls but even then, it was an easy boss because of the check points. Not at all the same with the boss I'm talking about in DS2. But you keep being pedantic to get your point across.
 
Just woke up, thanks for the additional mod abuse duckroll. Wish my Japanese was more solid to translate the whole page. Got most of it but Kanji...
 
No, not harassment, you quoted me first remember.
I quoted you in a discussion about Dark Souls II's gameplay. What this has to do with Demon's Souls PvP pissing contests is beyond me.

And again, you beat your chest saying you've won Demon's Tourney's,
Do you really think no one will see through your blatant lies? In the other thread you made claims that only scrubs, sorry, non-ultra-hardcore players like Dark Souls II, which I denied. Beat my chest? Fucking wow, could you be more disingenuous?

I mean, who knows, you might kick my ass, but your too much of a keyboard warrior to actually come and give it a shot. So, call whatever you want and laugh all you want, because in the end it's you who's ducking the challenge.
I couldn't care less about your puerile "challenges". I have nothing to prove to anyone, lest of all to you.

This is a discussion about Dark Souls II, not whoever has the biggest e-peen. You have no arguments, so you resort to changing the topic trying to provoke me, but it's so transparent and pathetic. Grow up.

Edit:
Speaking of PM's being there for a reason, why don't you move your Demon's Souls challenges to PM's.
But then he couldn't crow triumphantly about how I'm "ducking" stuff... and things...
 
Speaking of PM's being there for a reason, why don't you move your Demon's Souls challenges to PM's.

Publicly exposing people who duck other people competitively and being able to show proof of that is valuable imo.

He could have just said, no I'm not interested, or no I'm a bit rusty and probably wouldn't do well, but I've got him on 3/4 separate occasions doing the "LOLspinneroo" at how "mature he is" vs. me...for ducking a challenge. Like "come fight me in X game" is anything new or childish. This guy doesn't have a clue.
 
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