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Dark Souls 2: Scholar of the First Sin announced for PS4/XBO/PC - April 2015

I don't want to be the a*hole here but you could have seen this release coming from a mile off.

Given TLOU and GTAV, it's the new trend, sure. I'm just saying that there's no point to me buying this game a 3rd time. I'm content with the versions I have now. Game looks pretty decent on PC with some GeDoSaTo mods. I would only get this if there was a $10 or less upgrade option. I can't imagine the PC version selling too well at full price or any price greater than $30.
 
Nah. I enjoyed it on PS3 and will enjoy it all over again on PS4 with all of the new content. Same with GTA V.

I enjoyed it too! I played the shit out of the game on ps3 and pc. But when they could have waiting a whole year to release the game with all the content it should have had to begin with, that's what makes me pissed. Not too mention PC users get screwed by having to purchase the DX11 upgrade!
 
What would be so difficult about this?
mUCp0.png
 
I enjoyed it too! I played the shit out of the game on ps3 and pc. But when they could have waiting a whole year to release the game with all the content it should have had to begin with, that's what makes me pissed. Not too mention PC users get screwed by having to purchase the DX11 upgrade!

we have to buy the whole game again and we lose all progress ;D, amazing right?
 
I thought one of the best things about a Souls-like game is learning the mechanics and how they work? I for one would choose that any day over feeling safe and secure with mechanics I've already experienced and mastered.


As people are want to say: "to each their own".

I like the Souls games for the atmosphere and cryptic stories and it's open ended combat system that lets the player tailor the experience to their liking.

Want to use magic, there's an option for that.
Sword and shield? We have that too!
Giant katana while running around naked? Sure! Why not?
Dual wielding axes? Well I won't stop you.

Bloodborne though seems require everyone to master the dodge roll party thing.
And maybe that's your thing. Cool. More power to you. But dont assume what floats your boat floats everyone else's too.

They didn't strip out defense, they stripped out blocking. You still have parry, dodging, etc.

It's no different from dual wielding or using 2 handed weapons.

As stated above... Maybe that's how you played. It wasn't how I played... I prefer to hide behind a shield and poke things till they die.
 
Oh how quickly people forget...

These 'new features' we're being offered were already implemented into the PC version when they were advertising the game pre-release. The PC version's features were gimped intentionally at release to have parity with current gen consoles. Given that fact, asking us to pay to bring that game back to it's original quality is shifty at least, and fucking despicable at its worst.
 
Also, people do realise that there isn't a full game out there with all the E3 lighting, right? That was just a vertical slice. It's not a case of them just reimplementing it, they'd have to redo THE WHOLE GAME.

They aren't remaking levels from scratch. They aren't creating models from scratch. They aren't even creating new textures, except for the (scant) new content. It's an HD texture pack and some new lighting in existing levels.

10626241_768126106593769_1187278423667693985_o.jpg

AjvLQhh.png


Top is the new version. Bottom is the old version (downsampled from 1800p).

What here justifies splitting the playerbase? What here couldn't given in a downloadable patch? What here prevents player save file migration?

Because this seems like a financial decision, not an engineering one.

As users we make make concessions for the financial needs of companies. After all, this is a business as well as a hobby. This is bald faced, though. It's rude, after putting out one of the worst ports in years with Dark Souls, with little after-release support, after selling Dark Souls 2 for $59.99 with promises of no DLC, then DLC for $24.99 (good or not). This is the kind of stuff other companies put out for free on PC. If there isn't a steep, steep loyalty discount (like, $10-$15 max), then Namco deserves all the criticism it gets.

On the positive side, the "DX 11" version doesn't look worth losing sleep over for those who already own the game, who can mod it with GeDoSaTo, texture replacements, and lighting mods. I also suspect that shortly after DS2 DX 11 is released, most of the graphics changes (not the content additions) will find their way to the DX 9 version in mod form.
 
and now all that work is now feasible? do you realize they are now doing this because of the new plataforms right? parity strikes again. no budd i dont think they had resources problems at all, they showed amazing graphics and simply gutted it from the pc version because old gen could not handle it and the games would look seriously different with pc being VERY superior, there is no twisting this into something pretty like "they did not had time/resources", the game was downgraded and thats it, you cant made it sound like they did not had the time, do you have insider info where they mention they did not finish the high quality assets of the other parts of the game? because they showed some areas and i see no reason for all those textures, level of detail and lighting engine being removed, need extra time? delay it. And "renewed game desing" is just balance, expecting new gamplay mechanics is fairly naive, and dont forget the extra two summon/invaders that "renewed game desing" might be that, since now you can get invade by 3/2 red lols

It's feasible because they are charging for it. They are doing more work and expect to get paid for it. I don't see why this is difficult to understand.

I see you've already made your decision without waiting for details. I'll choose not to jump to conclusions about things which I have no knowledge about.
 
I enjoyed it too! I played the shit out of the game on ps3 and pc. But when they could have waiting a whole year to release the game with all the content it should have had to begin with, that's what makes me pissed. Not too mention PC users get screwed by having to purchase the DX11 upgrade!

Sucks for PC users, I guess. But for me, I skipped out on the expansions in anticipation of this 'ultimate edition' for next-gen. So I am quite pleased.
 
Sucks for PC users, I guess. But for me, I skipped out on the expansions in anticipation of this 'ultimate edition' for next-gen. So I am quite pleased.

I mean I am happy for those who skipped out on it but can we all please agree to not call this a remaster? More like Dark Souls 2: Sorry For The Downgrade, Here You Go.
 
Oh how quickly people forget...

These 'new features' we're being offered were already implemented into the PC version when they were advertising the game pre-release. The PC version's features were gimped intentionally at release to have parity with current gen consoles. Given that fact, asking us to pay to bring that game back to it's original quality is shifty at least, and fucking despicable at its worst.

this so much, we all know that this is what truly happened, you sir deserve a medal.
 
Oh how quickly people forget...

These 'new features' we're being offered were already implemented into the PC version when they were advertising the game pre-release. The PC version's features were gimped intentionally at release to have parity with current gen consoles. Given that fact, asking us to pay to bring that game back to it's original quality is shifty at least, and fucking despicable at its worst.

Except what they've shown of the new version so far doesn't much look like the pre-release footage.
 
It's feasible because they are charging for it. They are doing more work and expect to get paid for it. I don't see why this is difficult to understand.

I see you've already made your decision without waiting for details. I'll choose not to jump to conclusions about things which I have no knowledge about.

no, youre ignoring parity and somehow trying to convice me that this is right, dude they are not doing more work if the game was show with better graphics back in 2013, what part of this you dont get it? and you ARE jumping to conclusion, what proof you have that they had problems creating high quality assets for other parts of the game? or that they ran into problems with DX11? you have none. are you also going to tell me that this would come out if there was no PS4/Xbone version? please bro, also doing more work would mean something like the DLC, those are unfinished content, not graphical upgrades that should be on PC in the first place LOL.
 
Goddammit, and yay. Now I don't feel like I'll ever go back to the PS3 version. Please let there be a trade-up program so I can pick up the PS4 version on the cheap.
 
I mean I am happy for those who skipped out on it but can we all please agree to not call this a remaster? More like Dark Souls 2: Sorry For The Downgrade, Here You Go.

LOL, whatever. I am just happy to be getting Dark Souls II on next-gen systems with the extra content that I have been waiting to play. Sorry for those who feel like they are getting a raw deal.
 
I enjoyed it too! I played the shit out of the game on ps3 and pc. But when they could have waiting a whole year to release the game with all the content it should have had to begin with, that's what makes me pissed. Not too mention PC users get screwed by having to purchase the DX11 upgrade!

Why should they have waited a year?
 
Yukas quit playing DkS2 because the fairweather DkS2 fans that watched his stream stopped subscribing, he lost about 500 Subscribers over the last couple months. So it no longer made financial sense to play a more frustrating, less fun Souls game. A lot of the OG Souls streamers stopped playing Dark Souls 2 about a month after the PC version came out, if not sooner. Spades, Pep Rock, rbFrosty, Martyrs, and many more, these were the lesser known, non-Soulbrandt streamers that didn't have the community/revenue behind them to keep them playing a mediocre Souls game. They called it out for what it was, bad mechanically and unfit for proper PvP, then moved on.

Wow. I did not know thats whats been going on with Nelson, crazy stuff. And yes everything else you said makes sense.

As people are want to say: "to each their own".

I like the Souls games for the atmosphere and cryptic stories and it's open ended combat system that lets the player tailor the experience to their liking.

Want to use magic, there's an option for that.
Sword and shield? We have that too!
Giant katana while running around naked? Sure! Why not?
Dual wielding axes? Well I won't stop you.

Bloodborne though seems require everyone to master the dodge roll party thing.
And maybe that's your thing. Cool. More power to you. But dont assume what floats your boat floats everyone else's too.



As stated above... Maybe that's how you played. It wasn't how I played... I prefer to hide behind a shield and poke things till they die.

Fair enough! No hate hah
 
Why should they have waited a year?

To release the game when it was finished. How are people not understanding this? 1 year wait, to make it look like how it did at E3/TGS. So now its clear that they scrapped some of the game to release it quickly to get money to fund for the actual game.
 
To release the game when it was finished. How are people not understanding this? 1 year wait, to make it look like how it did at E3/TGS. So now its clear that they scrapped some of the game to release it quickly to get money to fund for the actual game.

It was finished. The PS3 and 360 versions simply cannot look like the trailers, and still wont after the update.

The extra content is extra content. Not stuff taken from the base game.
 
To release the game when it was finished. How are people not understanding this? 1 year wait, to make it look like how it did at E3/TGS. So now its clear that they scrapped some of the game to release it quickly to get money to fund for the actual game.

It was never going to look like that on last gen systems.
 
They aren't remaking levels from scratch. They aren't creating models from scratch. They aren't even creating new textures, except for the (scant) new content. It's an HD texture pack and some new lighting in existing levels.

10626241_768126106593769_1187278423667693985_o.jpg

AjvLQhh.png


Top is the new version. Bottom is the old version (downsampled from 1800p).

What here justifies splitting the playerbase? What here couldn't given in a downloadable patch? What here prevents player save file migration?

Now with 100% more lens flare.

Splitting the player base is a huge deal. Its the worst thing about this "remaster" because having stable Steamworks servers was the one thing DS2 did better than DS1. It was pure bliss to put my sign down and get immediately summoned or vice versa.

What's worse is that the current DX9 version will get removed from Steam just like Deus Ex: HR was removed in favor of the shite Director's Cut. So this means the player base will shrink even more over time.
 
I said I can only remember one meaningful one... Other than the Forest of the Lost Giants, I don't think any of those short cuts are meaningful to the way the area is designed.
Sure they are. They save plenty of time going from the bonfire to the boss or from one section of the area to another.

Even though the Bed of Chaos was piss easy to beat? It was unfair in the way it worked and the Lost Izalith is easily the worst area in Dark Souls but even then, it was an easy boss because of the check points. Not at all the same with the boss I'm talking about in DS2. But you keep being pedantic to get your point across.
Bed of Chaos wasn't hard but it was cheap and annoying and badly designed. And it was mandatory. How am I being pedantic?
 
no, youre ignoring parity and somehow trying to convice me that this is right, dude they are not doing more work if the game was show with better graphics back in 2013, what part of this you dont get it? and you ARE jumping to conclusion, what proof you have that they had problems creating high quality assets for other parts of the game? or that they ran into problems with DX11? you have none. are you also going to tell me that this would come out if there was no PS4/Xbone version? please bro, also doing more work would mean something like the DLC, those are unfinished content, not graphical upgrades that should be on PC in the first place LOL.

You're seriously coming across as a GameFAQs poster... I don't know why I'm even continuing to reply to you when you obviously have gotten yourself into an irrational tizzy about how FROM and Namco are trying to screw you or something.

The game was shown with better graphics back in 2013, for sure. Not the entire game, though. A rational person would assume the game wasn't completely finished a year out from release. At some point, it obviously became clear to FROM that they wouldn't be able to run the game satisfactorily with those graphical assets on PS3/360, which were their main platforms. They then, obviously (as we can see from comparing footage), went in and reduced the quality of lighting, textures, and geometry in many areas. Development still had to continue, of course, so if they wanted to continue with the old quality just for the PC version, they would have had a branched development structure and would have been doubling work on a lot of asset generation or gameplay changes.

I was immensely disappointed with the graphical downgrade. I don't think anyone was happy about it. With that said, I think it's important to be rational about things and realize that there are certain limitations. Developers only have a certain amount of resources. People working on games typically aren't super villains. They want to make the best game possible. Thinking there was some conspiracy in place to downgrade the game and then sell it again later is just ridiculous.

I mean I am happy for those who skipped out on it but can we all please agree to not call this a remaster? More like Dark Souls 2: Sorry For The Downgrade, Here You Go.

Really, how is it different than other remasters that come a year after release of the original game?

What if the game was never intended for the last gen?

What are you even talking about now?
 
All of Demon Ruins/Lost Izalith is bad, everything feels placeholder and lazy. Dark Souls was half baked, no question. The quality of the entire package is still thunderous, but it needed another six months to obtain the polish the potential deserved.
 
They wouldn't be able to charge suckers twice for the same game, that's a pretty big problem for them.

Why are you getting stuck up on a rendering API? It's not like Civ V was dramatically different between DX9 and DX11. I think DX11 added tessellation or something and maybe had some performance benefits.

Because we were shown what it was capable of.

They announced the game for PS3/360. It was always intended for those platforms.
 
They aren't remaking levels from scratch. They aren't creating models from scratch. They aren't even creating new textures, except for the (scant) new content. It's an HD texture pack and some new lighting in existing levels.

10626241_768126106593769_1187278423667693985_o.jpg

AjvLQhh.png


Top is the new version. Bottom is the old version (downsampled from 1800p).

What here justifies splitting the playerbase? What here couldn't given in a downloadable patch? What here prevents player save file migration?

Because this seems like a financial decision, not an engineering one.

As users we make make concessions for the financial needs of companies. After all, this is a business as well as a hobby. This is bald faced, though. It's rude, after putting out one of the worst ports in years with Dark Souls, with little after-release support, after selling Dark Souls 2 for $59.99 with promises of no DLC, then DLC for $24.99 (good or not). This is the kind of stuff other companies put out for free on PC. If there isn't a steep, steep loyalty discount (like, $10-$15 max), then Namco deserves all the criticism it gets.

On the positive side, the "DX 11" version doesn't look worth losing sleep over for those who already own the game, who can mod it with GeDoSaTo, texture replacements, and lighting mods. I also suspect that shortly after DS2 DX 11 is released, most of the graphics changes (not the content additions) will find their way to the DX 9 version in mod form.
Have you ever thought, that maybe in between now and it's release date (4 months), they will work further on the graphical improvements?
 
Okay then...read my first little paragraph there and we're done with it. Particularly the last sentence.

And yeah, it did start there because he attempted to say that my argument is only valid when other skilled player's agree
What? No, you're the one who said "every skilled player agrees with me". When you make a statement like that, only one counter-example is needed, and there are plenty of skilled players who disagree with you.

I did say however that IF he lost, his little quip about "only when other skilled players disagree" would be rendered invalid.
Losing a fight does not make one unskilled to begin with, so your whole premise is a gigantic, illogical farce. And you wonder why I'm not interested... lmao.
 
Have you ever thought, that maybe in between now and it's release date (4 months), they will work further on the graphical improvements?

The pre-release screenshots they put out for Dark Souls II looked pretty awful, too.

Definitely better to just wait and see on this one.
 
Really, how is it different than other remasters that come a year after release of the original game?

What other remasters? The only one with a remotely comparable situation is Sleeping Dogs. Virtually every "Game of the Year Edition" is just the base game with all the DLC included, which means that people who bought the base game initially can just buy all the DLC to have the same experience. This is not the case here. For me, a PC player, to experience the new multiplayer options and visuals, I have to buy the same game I already spent $85 on and give up my save file. That's absurd.
 
You're seriously coming across as a GameFAQs poster... I don't know why I'm even continuing to reply to you when you obviously have gotten yourself into an irrational tizzy about how FROM and Namco are trying to screw you or something.

The game was shown with better graphics back in 2013, for sure. Not the entire game, though. A rational person would assume the game wasn't completely finished a year out from release. At some point, it obviously became clear to FROM that they wouldn't be able to run the game satisfactorily with those graphical assets on PS3/360, which were their main platforms. They then, obviously (as we can see form comparing footage), went in and reduced the quality of lighting, textures, and geometry in many areas. Development still had to continue, of course, so if they wanted to continue with the old quality just for the PC version, they would have had a branched development structure and would have been doubling work on a lot of asset generation or gameplay changes.

I was immensely disappointed with the graphical downgrade. I don't think anyone was happy about it. With that said, I think it's important to be rational about things and realize that there are certain limitation. Developers only have a certain amount of resources. People working on games typically aren't super villains. They want to make the best game possible. Thinking there was some conspiracy in place to downgrade the game and then sell it again later is just ridiculous.



Really, how is it different than other remasters that come a year after release of the original game?

seriously? after all that youre telling me that i look like a GameFAQs poster? i would totally agree with you if they WOULD not be selling it now as a new different product, also PC gamers deserve the best possible quality, there is nothing holding back pc also youre bringing up points that you cant prove, so far all we know is that the ligthing engine was removed because console could not handle it no? also i dont care if the main plataform was PS3/Xbox 360, they need extra time? sure take another 9 months, i dont care, but do not release a PS3/Xbox 360 port on pc JUST to release another port from PS4/Xbone, look at GTA 5, they made people wait sure, but they did not pull a namco lol, where exactly i am being irrational? they are now selling a DX 11 version of the game(a port from the PS4/xbone), and sure, the actual devs might want to deliver an amazing game, but we all knows its not like that(hello Ubisoft), and what Remaster are you talking about on PC? please tell 3 remasters that did this and changed graphics within one year, ON PC.
 
Why are you getting stuck up on a rendering API? It's not like Civ V was dramatically different between DX9 and DX11. I think DX11 added tessellation or something and maybe had some performance benefits.

Because I have some standards, and I'm not about to accept gaming companies starting to charge us for patches.

If EA would make people buy Crysis 2 over again to run the game in Dx11 instead of just patching it in for free, GAF have a fucking meltdown and the entire internet would crucify EA and Crytek.

But shit, FROM get a pass for this, because of reasons.
 
Why are you getting stuck up on a rendering API? It's not like Civ V was dramatically different between DX9 and DX11. I think DX11 added tessellation or something and maybe had some performance benefits.



They announced the game for PS3/360. It was always intended for those platforms.

they announced for PS3/360 and PC no? i remenber PC being mentioned from the start with 60fps support and better graphics.
 
Why are you getting stuck up on a rendering API? It's not like Civ V was dramatically different between DX9 and DX11. I think DX11 added tessellation or something and maybe had some performance benefits.
The rendering API is literally what is differentiating the two PC versions. The DX11 version has separate servers from the DX9 one.
 
What other remasters?

Off the top of my head and just from this year:

Assassin's Creed: Liberation HD
The Last of Us Remastered
Metro Redux
Grand Theft Auto V
Sleeping Dogs
Tomb Raider Definitive Edition

I'm sure there's more I'm just not thinking of. Some obviously got more work than others.
 
What? No, you're the one who said "every skilled player agrees with me". When you make a statement like that, only one counter-example is needed, and there are plenty of skilled players who disagree with you.


Losing a fight does not make one unskilled to begin with, so your whole premise is a gigantic, illogical farce. And you wonder why I'm not interested... lmao.

Point me in the direction of one, in your opinion, who shows video evidence of skill whether PvE or PvP. And prefers DkS2. Because again, I've linked to TONS of people who agree with me who are no doubt skilled, you've linked none.

And uhh yeah, losing a 8 out of 10 does kind of show who is more skilled. Wanna up it to best 18 out of 20? I even said you could set the entire rule set, you can set everything as far as I'm concerned. I'd just like to see you put the dexterity in your gamepad where your fingers are on a damn keyboard as you rattle off on a message board. I'm willing to, win or lose, are you. 5th and final challenge!
 
It clearly states that the Bone/PS4/PC (dx11) versions have more content than the old gen ones (DLC included). It's not a rendering API to the medal to release some extra DDRM3 memory update for fucks sake
 
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