Shit like this is so sad.
I still really want to love suited Samus every time I play a new Smash game. She has all the tools from in-canon material to be a champion and an over the top highly mobile lightning bruiser but instead she has a tenured move set with some of the most hyper specific and janky attributes. I always try to play with her but my experiences can be summed up as such:
http://i.minus.com/ixHpwjv53oNY9.gif[IMG]
What's more, every time I see Mii Gunner's forward smash and up air, I wonder why that she couldn't get that as the the Ice-Plasma-Wave combo beam from Super/Fusion. Changing her nair to the falling screw attack would be a fun change too. It's also funny seeing her do a better looking jab combo in one of her win poses (the fast double punch - short range cannon explosion)[/QUOTE]
It's like every time I finish replaying a Metroid game I jump into one of the smash games, fling the cursor on Samus since i'm still in my Metroid mood and then a few minutes later I'm snapped back to Smash reality where I find her moveset pretty lacking.
At this point in the series I'm finding this to be the case with a few of the original characters, I think that some could really use a proper moveset overhaul more in line with the likes of Bowser next time around.
Samus, Link (or Toon Link) and DK being the main ones that leap to mind.
Still I figured that here at least Samus has some neat new customs drawing from the series that may satiate my appetite for new Samus stuff, alas in my time with the 3DS version I was constantly denied the shinespark and boost ball inspired moves, booooo.
Dark Samus could've helped fill this void.
And that gif captivated me for far longer than it should've.