sixteen-bit
Member
[QUOTE="God's Beard!";140455999]Adon is Thai. Jaguars are for Brits.[/QUOTE]
Jaquar is owned by an Indian company tho. Why not Sim?
Jaquar is owned by an Indian company tho. Why not Sim?
Jaquar is owned by an Indian company tho. Why not Sim?
Hmmm, might have to seriously consider this Hori stick in the near future, then.
Thanks.![]()
I remember getting my ass laughed out of a thread for even alleging that it was probably a PS3 game upscaled to PS4. Turns out I was right mofos
@focusattack: FGC Deal: Arcana Heart and Chaos Code $14 and $6 respectively for Sony PS+ members. (SRK) http://t.co/SvlarYsBt1
Meanwhile
Hey MarkMan, any chance of MadCatz doing a series of fightpads for the PS4, like the SFxT pads?
Persona is like the one game with a super boring tutorial that's just a text rundown of everything.
ArcSys puts a bit more effort into their own stuff so you actually get a skit to go along with it. I think BB did it too.
We're working on some new stuff. Nothing we can announce yet though. Stay tuned.
Das it maneMeanwhile
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Little changes here and there would be nice. I would want two Bowser changes: side B hitbox fixed, and for Fortress to latch to edges when facing away from them.That was something of a joke as Ness is probably top 15 imo, I'm just salty he wasn't as fun to play as his PM version.
I do think the rest need buffs though.
Fox and Falco should have their lasers buffed and shines brought back to Melee-level but with a cooldown to prevent multishines (I'd also let Falco Phantasm/Fox Illusion be cancellable into A moves on hit but I don't know if they've actually need that). Also make Falco's NAir a proper multihit move.
G&W should be able to cancel Fire into an aerial at any time rather than just at the apex of the jump and I'd probably give him less endlag on his FAir and BAir, haven't really played this character much lately so I don't know exactly what he should have really.
DK's roll shouldn't stop him at the edge and it should be cancellable into a jump in the air or on hit, I'd reduce the endlag and knockback on his UThrow as well and increase the knockback on a DK punch.
Zelda phantom should be storable, I'd remove special fall on Din's Fire and have the BAir hitbox match the FAir.
Ganondorf's Choke Slam hitbox should be increased in size and last longer so it doesn't whiff at the end as much and his UTilt should be changed so that you can also activate the kick by pressing A again, with it's power being relative to how long it charged.
Toon Link I'd reduce the knockback and endlag on his BAir as well as bring back the DSmash gimp from Brawl and make his DAir bounce again.
Samus should have her bombs explode on contact again, her grab end lag on whiff should be reduced, DTilt should have kill power, her NAir should be a sex kick again and the knockback on jab1 should be reduce and set.
Marth just needs reduced endlag on his aerials and throws so he feels a bit more fluid again.
Metaknight should just not be shit, they didn't need to nerf him as hard as they did, just give him a bit more range and reduce some of the endlag on his moves that now have massive endlag.
Little Mac's Up Special shouldn't put him into special fall, maybe increase his weight as well.
I'd want Ness to have his old yo-yo returned and decrease the startup on his Dair, but then he's probably be way too good.
Olimar's Up Special shouldn't put him into special fall if he cancels it with an aerial, reduce the landing lag on Dair and UAir and increase the range on his pikmin aerials.
Dr. Mario needs his Dr. Tornado endlag reduced so that he can actually recover again and I'd increase his movement speed and damage on pills.
For Megaman I'd change his forward smash to the Megaman X Hadouken that doesn't travel nearly as far as his current forward smash, then I'd change his megabuster so that it starts charging if you hold A, letting you move and jump whilst still charging it, damage and knockback would obviously be less than it currently is for his forward smash, crash bomber shouldn't be transferrable either.
I dunno, I feel like there's a lot of things about this game I'd make if I had the ability to.
Nice, thanks for the link!I honestly think the Hayabusa is great but takes a bit getting used to. The Kuro buttons are poop IMO though. Also, I wrote up a holiday arcade stick buyer's guide if anyone is interested
http://sdtechin.com/2014/11/26/2014-holiday-shopping-guide-for-arcade-sticks/
is diddy banned yet
Edit: Is a patch even something Nintendo would consider doing for this game? DLC I could see but I thought their philosophy was to be as non-competitive as possible?
is diddy banned yet
Edit: Is a patch even something Nintendo would consider doing for this game? DLC I could see but I thought their philosophy was to be as non-competitive as possible?
We're working on some new stuff. Nothing we can announce yet though. Stay tuned.
Got my bag today. Oh damn this thing is good. It's perfect for work and carrying a stick...and a lot of salt shakers for when I'm at my local sessions. Only £25 too.
is diddy banned yet
Edit: Is a patch even something Nintendo would consider doing for this game? DLC I could see but I thought their philosophy was to be as non-competitive as possible?
Got my bag today. Oh damn this thing is good. It's perfect for work and carrying a stick...and a lot of salt shakers for when I'm at my local sessions. Only £25 too.
Nintendo patched Smash 4 a few days ago.
A list of changes can be found here:
http://www.reddit.com/r/smashbros/comments/2mncc1/smash_4_update_14_changes/
What's annoying is that Nintendo/Hal Labs/Namco don't give out statements on what the changes are so there could be more. It comes down the community looking for it. C'mon Nintendo
There's no way that's a 30/60FPS toggle; GG at 30FPS would play like a tire fire condensed into a videogame. It's not clear what the option actually does from the translation; if I had to guess it enables/disables texture streaming. If that's the case, having it on would speed up loading times but would make the first few seconds of each fight look like smeared ass whereas having it off increases load times but presents a cleaner look. If that's what it is, it's an interesting option to add.Didn't saw this here: PS3 version of GGXrd will have a switch that permits you to choose between framerate or graphics. Some PNJs will disapear in the framerate mode for example and I suppose the graphics mode will be 30fps.
山中 丈嗣 ‏@Yamanaka_ARC
先ほどの公式からのツイートを補足しておきます。画質優先=AC版同等の画質を維持、速度優先=60fps維持を最優先という切り替え機能です。通常は画質優先モードでのプレイでほぼ支障ありません。速度優先では背景MOBのキャラ数を減らして負荷を軽減したりしています。#GGXrd
https://twitter.com/Yamanaka_ARC/status/537585466409631745
It's an option to lock Xrd's frame rate to 60fps by removing some details. He mentions background characters but we'll have to see what else might change.
But he also mentions that there shouldn't be any problems with the original full arcade graphics/details.
I would assume it would be 60fps on the PS3 but with perhaps there might be some things that can cause dips.
do people still play sfxtk or is it a dead game? i played the pc version after like 11 months of not playing it and no one was online.
Also I think Capcpcom might secrelty be removing GFWL and adding steamworks to the pc version if my suspicion is true https://steamdb.info/app/209120/history/
I honestly think the Hayabusa is great but takes a bit getting used to. The Kuro buttons are poop IMO though. Also, I wrote up a holiday arcade stick buyer's guide if anyone is interested
http://sdtechin.com/2014/11/26/2014-holiday-shopping-guide-for-arcade-sticks/
They changed their tone with smash 4, it's probably also why it feels more like a typical fighter than any other entry
.@ZeRoSSB Think about your actions please. You even won the invitational for smash 4, do you realize how bad looks for the community?
@L3ff3n @ZeRoSSB This is probably one of the few times I'll ever say, PREACH!!!!!!!!!!!!!!!!!
It's probably some other reason. "Frauds among us" suggests something else too.
Hey markman, please keep guys like me in mind, I play gief, but I need a 6 face-button controller just like your sfxt pad, I just need two enhancements. I need an sfxt pad with a better/more durable dpad and a left analog stick just below that dpad (ala dualshock 2), just the left anlog stick is fine, no need for the right stick. This will be perfect for pad players imo.We're working on some new stuff. Nothing we can announce yet though. Stay tuned.
I just played PM 3.5 Ganondorf. After so much messing around with SSB4 Ganondorf I feel like alfred in TDKR.
"Take a good look. His speed, his ferocity, his training. I see the power of belief. I see the King of Darkness resurgent."
And the stages too... it really makes it look like they want to pretend that game never happened.SFxTK is pretty dead, considering they took four of the characters from the Capcom side and brought them into USF4.
It's amusing too since Leffen was talking about how bad/dumb Smash 4 is while talking about Diddy being too good way back.
I think it was Zero himself that was arguing with him back then.
Well, ZeRo isn't wrong about Diddy being way too good compared to the rest of the cast, it's just that he's being a whiny bitch about it all of a sudden when he's picked characters liked that in all the games he's played.
My guess on the Xrd toggle is it's something to deal with things that cause slowdown lik ein BB. In BB particle effects and stage effects actually cause slowdown. It's not horrid. but it's bad enough that most tournaments make sure to avoid certain stages.
Guessing PS3 Xrd has a similar problem, maybe a bit worse than BB if they're adding in a toggle. Probably tones down stage effects and the like.
Oh okay, so it was for stealing Panda's identity.Frauds Among Us is Retro_'s catchphrase, I said it just because of that, nothing else lol.
Want to play, Rhapsody?
Sure thing. Set up a room and I will join.wanna play karst?
made a thread to say Elphelt will be free to download from 12/16 through 1/5 so make sure you guys download even if you are not going to get the game at launch.
Leo costs money tho?