Speaking of this game, Extra Credits just released a video today about Dark Souls II's difficulty and argues they got it right.
http://www.youtube.com/watch?v=MM2dDF4B9a4
actually, they said you can play it in easy mode by exploiting the game's AI.
Speaking of this game, Extra Credits just released a video today about Dark Souls II's difficulty and argues they got it right.
http://www.youtube.com/watch?v=MM2dDF4B9a4
actually, they said you can play it in easy mode by exploiting the game's AI.
The primal bonfire in Tseldora has no DLC linked to it either. It is however linked to a study room and a boss that drops Seath's soul.I didn't even think of that. When I saw the title I immediately thought of Seath (Scholar and his betrayal) but that makes much more sense especially about her bonfire being the only one not linked to DLC.
They argue that by letting the player make choices that can either make the game easier or harder, they used the mechanics to let the player chose how easy/hard they want the game to be. Which they believe is "getting it right".
The thing is, people want to know why a game is the way it is, and specific talent is just the most transparent way of denoting change. Publishing details are never released, sometime you'll get a budget figure, often you'll get a development timeline, but you'll never get cash-flow based on milestones, you'll never get staff changes at specific times, you'll never get exactly when something was cut and for what reason, etc.<snip>
That is a good illustration. Personally, i never really saw something very weird with that transition since it can make sense, like that picture shows. I wonder why Dragon Aerie isnt mention more instead if people want to mention weird transitions. That is one transition that i think look a bit weird, because looking around at the bottom area, you cant really see anywhere where the elevator is going. Personally, i dont really care that much though, its still an excellent game =)http://i.imgur.com/U8Xw2eV.jpg[/IMG] [img]http://i.imgur.com/TP75oie.jpg
Iron Keep is p far from Harvest Valley.
Whether the elevator goes up or down is meaningless; you are supposed to have traveled a great distance in that transition -even farther away than majula -> heide- so it makes sense that you don't see one from the other.
yeah, but you have to know them. therefore you need a bunch of players to figure it out first and then write guides, because the game never tells you what's easy and what is hard.
If we are to follow screenshots and trailers, the adjustments actually involve some enemies being in different locations, like a Guardian Dragon being just before the fight with Old Dragonslayer. I wonder if that will give the current gen versions a Master Quest feel.
We do? I didn't notice any new areas (and don't expect any for free), what timestamp in the trailer do you see it?
Oh crap sorry this is a thread for haters not a thread for discussion about the game. :-(
Pretty sure it's about(DS2 Lore spoilers)
King Vendrick's brother Lord Aldia who used his studies(probably learned from Seath)to become The Ancient Dragon.
Likely. I get the impression Aldia is so central to the story of DS2, he's implied to be a major force driving the (futility?) of this cycle, I can imagine them adding new NPCs who more clearly flesh his involvement out
For what it's worth, Famitsu suggests that the dragon at Heide is something which will only be in the new-gen version: http://www.famitsu.com/news/201411/27066435.html
Under the new-gen additions part of the article they use the dragon screen and the multiplayer screen to illustrate the additions. They suggest that the dragon at Heide is part of the rearranged enemies/drops/chests that will only be in the new-gen versions. They also indicate that the expanded online options are shown in the multiplayer pic, which seems to confirm 3 white phantoms + 2 red phantoms.
* Basically, the second half of the game plus Blighttown and Capra. I don't think anything in DS2 is as SHITTY as some of the worst bits of DS1.
DS1 is a fucking masterpiece, but it's like everyone forgot that you have to exploit the shit out of that game with arrows, and that sucks. It's still my favorite game of all time (PSO is my second favorite.)
I can't help but to think the dragon at Heide's will only be available in NG+, since Heide's is an early-area in the game, it would be a major challenge for new characters to face a dragon.
So, basically, you think the whole second half of the game is weak, and practically half of the whole first half is weak? Lol
I beat the game my first time through without much trouble while never using arrows at all, or any ranged magic, really. It didn't feel particularly unfair or anything. I beat the Ceaseless Discharge the non-exploity way this time too. I really enjoyed pretty much all of it. I thought Capra Demon was great. The runs to Nito and O&S aren't really all that bad at all.
Only thing I really agree with is the Bed of Chaos fight, and the run back to it.
At about 57 seconds in we see the new creature in an area that doesnt exist in the game.
As for what I feel is weak from Dark Souls 1...let's list it out: (I think DS1 is a masterpiece and the better of the two games, but only because its a fucking goddamn masterpiece)
* Lost Izalith yeah. (Demon Ruins yeah.)
* Tomb of the Giants is some bullshit.
* Crystal Caves is some bullshit until you learn the route (if you're offline, it's harder to find your way)
* Hate the clam enemies as much as I hate the dragon butts, maybe more.
* Hydra is impressive, as is Hellkite, but the actual ranged and melee strategies for dealing with them feel like jokes or exploits.
* The felines in the forest. The Titanite Demons. Most people arrow these enemies because they're the worst enemies in the game. (Especially titanite demons....or is it prowling demons?)
* Hit Detection for arrows is really bad, especially in the burg, the anor londo residence, and the catacombs.
* Blighttown is such a nightmare in five different ways, especially on console.
* Stray Demon's hitbox on his attacks is hot bullshit
* Gravelord Nito is a garbage fight.
* Bed of Chaos feels like they rushed it in a week so they wouldn't have to cut it from the game.
* Seath can be terrible at times. He's got some corner traps, son.
* The runup to Ornstien and Smaugh, the runup to Seath, the runup to Bed of Chaos, the runup to Nito
* Manus is so exhausting to fight. I hate doing it. I do it every time, but by the time I'm done with manus i just want to never touch the game again.
* Capra Demon
* Ceaseless Discharge unless you EXPLOIT
* Centipede Demon (until you find the safe spot)
* Demon Firesage (lazy x3)
* The Great Hollow. Fuck the great hollow.
* Ash Lake doesnt REALLY make sense, and it's apparently a relic of an unfinished area of the game. Kinda wish they just cut some of this bad content and made it dlc later....like Oolacile was...(kinda wish demons souls had dlc for the sixth archstone....)
* Accessing the DLC is a stupid fucking process and you all know it.
* The front door of Duke's Archives is kind of shitty enemy spam with tons of snipers.
* The hit collision in Undead Parish can see you falling through the world if you backstab an Iron Tusk on the stairs (luckily it doesnt produce character saves in midair)
* The undead spam on your way to the bell gargoyles in the church. It's so bad, the worst "lets just flood you unless you kite SUPER DELICATELY
* The collision on the cliffs of Darkroot Garden. It's really bad sometimes.
* Basically, the second half of the game plus Blighttown and Capra. I don't think anything in DS2 is as SHITTY as some of the worst bits of DS1. I say the Prowling Demons and Felines are worse to deal with than the entire Dragon Shrine.
DS1 is a fucking masterpiece, but it's like everyone forgot that you have to exploit the shit out of that game with arrows, and that sucks. It's still my favorite game of all time (PSO is my second favorite.)
Edit: Also, quick comment. I didn't really use arrows ever either. I was able to get to the game just fine. It was absolutely challenging, but never to the point where I felt I needed to stop because it was too much. It was just right. It demanded just enough that I was able to say to myself "I can't believe you're asking this of me, but okay I'll do it."
I'm gonna go through your list and give my thoughts.
Read your entire post. Thanks for putting in the effort it's much appreciated.
Alot of the titanite demons are optional, though if you don't know which way's proper and which way's mandatory, you can end up stuck against a real bastard that you dont want to ever get close to because of some bullshit attacks with crappy hitboxes. (or if you just have completionist issues) I feel like the annoying bosses in DS2 are all on the optional paths, such as smelter demon and blue smelter demon. The return fight against two sanctuary guardians can be an undoable thing as well, without cheesing again.
I forgot to mention, but bonewheels are ALSO the worst. both areas that you run into them in are such bullshit. (The raven ladies have pretty assy hitboxes on their grab, too)
Manus....It's not that he's TOO hard, its just that he's so hard that every time i do beat him, i'm basically "done" mentally. (its why I started running the dlc late in my playthroughs)
I was thinking about the dlc trailer again, and I just realised how great the dragon placement is and what it adds to the lore of the area (which is apparently the big goal of this dlc for the main game) Dragonrider vs Old Dragon Slayer. Dragonrider has taken over and driven Old Dragon Slayer into hiding. Guardian Dragons are infesting the ruins of Heide, and Dragonrider has taken the tower. Old Dragon Slayer is holed up in the cathedral, exhausted from fighting dragons nonstop, to the point of pulling up the bridge to keep the dragons out. It sort of seems like it'll add an air of desperation to the "attitude" the old dragonslayer gives in his fight. He's no longer just some guardian of a covenant, he's a tired, old dragon slayer. (Will dranglaec castle have some dragons added to it, I wonder)
Perfect.
Another stupid thing: defeat 4 of the biggest souls to by pass some gate because the pathway is blocked by some rubble.....I can't.
Dark Souls 2 was one of the biggest disappointments in gaming for me but it kind of makes me happy knowing it was not made by the A team or Team Miyazaki since it means they have not lost their way. Bring on Bloodborne!
Rofl, I just spit out my drink. Hope this is not serious, otherwise, the crack is strong with this one...
If I play Souls games primarily for enemy design and exploration does this game satisfy?..... Ive only recently started Dark Souls in the past month and love those two aspects the most
"Without much trouble" While I'm sure you enjoyed the game, I...just don't believe you. It sounds like you're just lying to me. The game is DESIGNED to give you trouble.
Great post.I think Dark Souls 2 was a huge improvement over Dark Souls 1. I like pretty much every single mechanical and balance change, as if they made a list of all of my complaints and fixed them.
Dark Souls 2 is an awesome, awesome game, and I'm looking forward to this update. I still haven't played the DLC.
The spirit of the series gameplay-wise, yes, but absolutely not in bigger picture of the spirit.Yep, Dark Souls 2 is my favorite in the series and I played all three games as they came out. The game retains the series' spirit while adding a ton of new stuff to dig into and rebalanced certain aspects to make it all more fun to play. I have 120+ hours on the PC version and I never felt like anything was missing.
You have to acknowledge that this game, the first one being handled by different director, split the fanbase to half.Oh crap sorry this is a thread for haters not a thread for discussion about the game. :-(
At about 57 seconds in we see the new creature in an area that doesnt exist in the game.
As for what I feel is weak from Dark Souls 1...let's list it out: (I think DS1 is a masterpiece and the better of the two games, but only because its a fucking goddamn masterpiece)
* Lost Izalith yeah. (Demon Ruins yeah.)
* Tomb of the Giants is some bullshit.
* Crystal Caves is some bullshit until you learn the route (if you're offline, it's harder to find your way)
* Hate the clam enemies as much as I hate the dragon butts, maybe more.
* Hydra is impressive, as is Hellkite, but the actual ranged and melee strategies for dealing with them feel like jokes or exploits.
* The felines in the forest. The Titanite Demons. Most people arrow these enemies because they're the worst enemies in the game. (Especially titanite demons....or is it prowling demons?)
* Hit Detection for arrows is really bad, especially in the burg, the anor londo residence, and the catacombs.
* Blighttown is such a nightmare in five different ways, especially on console.
* Stray Demon's hitbox on his attacks is hot bullshit
* Gravelord Nito is a garbage fight.
* Bed of Chaos feels like they rushed it in a week so they wouldn't have to cut it from the game.
* Seath can be terrible at times. He's got some corner traps, son.
* The runup to Ornstien and Smaugh, the runup to Seath, the runup to Bed of Chaos, the runup to Nito
* Manus is so exhausting to fight. I hate doing it. I do it every time, but by the time I'm done with manus i just want to never touch the game again.
* Capra Demon
* Ceaseless Discharge unless you EXPLOIT
* Centipede Demon (until you find the safe spot)
* Demon Firesage (lazy x3)
* The Great Hollow. Fuck the great hollow.
* Ash Lake doesnt REALLY make sense, and it's apparently a relic of an unfinished area of the game. Kinda wish they just cut some of this bad content and made it dlc later....like Oolacile was...(kinda wish demons souls had dlc for the sixth archstone....)
* Accessing the DLC is a stupid fucking process and you all know it.
* The front door of Duke's Archives is kind of shitty enemy spam with tons of snipers.
* The hit collision in Undead Parish can see you falling through the world if you backstab an Iron Tusk on the stairs (luckily it doesnt produce character saves in midair)
* The undead spam on your way to the bell gargoyles in the church. It's so bad, the worst "lets just flood you unless you kite SUPER DELICATELY
* The collision on the cliffs of Darkroot Garden. It's really bad sometimes.
* Basically, the second half of the game plus Blighttown and Capra. I don't think anything in DS2 is as SHITTY as some of the worst bits of DS1. I say the Prowling Demons and Felines are worse to deal with than the entire Dragon Shrine.
DS1 is a fucking masterpiece, but it's like everyone forgot that you have to exploit the shit out of that game with arrows, and that sucks. It's still my favorite game of all time (PSO is my second favorite.)
If I play Souls games primarily for enemy design and exploration does this game satisfy?..... Ive only recently started Dark Souls in the past month and love those two aspects the most
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
I'm really torn. Since I haven't bought the dlc yet I guess I could justify buying it again even if there's not much of a visual upgrade, but I really don't feel like starting from scratch.
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
Perfect.
Another stupid thing: defeat 4 of the biggest souls to by pass some gate because the pathway is blocked by some rubble.....I can't.
In my opinion those are the worst aspects of Dark Souls 2.If I play Souls games primarily for enemy design and exploration does this game satisfy?..... Ive only recently started Dark Souls in the past month and love those two aspects the most
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
In a nutshell, Dark Souls 2 feels more like a clone than a sequel in the franchise. They tried mimicking the first two games without really adding anything meaningful to the formula, and the things that were indeed added are either mostly pointless or are just bad.Arrgh. I skipped DS2 knowing they would be releasing a new gen version. Trying to make heads or tails of the game quality is impossible. Every single thread is FUCK THE B TEAM or BEST SOULS EVER.
Can someone who is non-hyperbolic, in their late 30s or early 40s, who loved Demons Souls and really liked Dark Souls 1 please give me an honest outline of their experience with this game?
The only perspective someone could have where Dark Souls II is a bad game is one where they're explicitly comparing it to Dark Souls, or one where they're not willing or able to work through the standard difficulty of Souls games. As a stand alone game, it's definitely in contention for game of the year, and has a ton to offer souls veterans and newcomers alike. Dark Souls II has a lot of moments that left me thinking "This is why I love the Souls series." It had those moments that only the Souls games seem to be able to bring upon you. That complete wonder, being totally enthralled by the world created around you, the things you're seeing, the creatures you're facing, or the odds you just came out on top against.
There are definitely complaints to be had about the game, but they come nowhere near outweighing the things the game has to offer you.