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Super Smash Bros. for Wii U |OT| True Potential of Smash Bros.

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Thanks, and yeah I unfortunately figured, which sucks cause you could pull off shit with that control scheme that was not as easy on other one's. So it's removal is yet another thing I'm starting to really not like this game as much as initially.

-Game is STILL not up to par with Project M as far as gameplay/technicality is concerned. Possibly more balanced at release? But nowhere near the precision/speed/technicality allowed for in Project M, which is sad Sakurai didn't take 90% of the overall gameplay pointers from that mod, would have made this truly god-tier.

-Ice Climbers and other Brawl chars missing, imo all mainline entries ought not drop chars but refine them and add new ones.

-I hate the stupid board game mentality of Classic Mode and that dumb Mii board game. Just give me back Melee's "long Adventure stages" or something like the Subspace Emissary with goals and a epic finality.

-8-Player Smash = Dumb idea, no reason why 4-player shouldn't have been kept in place, 8-player is mindless dumb/unfun imo chaos. Not a skill-based or fun battle, period.

-Fucking dumbass Mewtwo DLC, why not free update for both versions, it's just one fucking character!? Why not add Mew? Why not add Oni Link from Majora's Mask people have been asking for since forever (not a reskin of Link, but totally different move set, animations and everything) = DLC that's worth it. Also wouldn't be bad a idea to split to online player server a and add in the ability for people to use a SD Card to add the Project M movement and overall changes calibrations into the game for people who'd enjoy playing that way. = Nintendo listening to it's most rabid players and doing something "innovative" they keep chirping about.

-And now, lackluster button mapping for the Wiimote+Nunchuk combo even Brawl did better than this.

Seriously...cannot fucking wait until they finally release the Wii U/3DS hardware exploits (been 100% working and available through very "secret" private places aka underground hacking/cracking places for months) that allow for true undetectable and unfixable (on Nintendo's end) Homebrew support. So maybe someday this can all be alleviated. *sigh*

Anyway, I only accept 1v1 - Final Destination/Battlefield - No Items online battles (except possibly the Smash ball). Nick - Jintek
Let's be honest about Project M. The only reason the game is balanced because every character is out of whack and over powered to a ridiculous degree.
 
kinda odd online seems to be a lottery thing for me.. some matches go with almost no lag and others are a lagfest @_@ .

If anyone wants to add me do so! NNId: Ardilla88 , im mostly bad at the game thought :P
 
I hate how custom controls work! Mostly because I always forget to choose my name :p
 
Whoever thought that Event Matches didn't need a reset button deserves a kick up the arse.

100% agree. At least Nintendo can now patch that in (they won't. Only nerf our favourite characters and not tell us).

I'm really sorry if this has been asked before but is there any way to use custom controls in event mode?

Press Y. In modes where you don't have the standard screen press Y to choose your name.
 
How are online matches???

The other day I had a few people streaming online and I still got into great matches with only minimal button lag.... with one rage quitter lol

I've uploaded videos here - https://www.youtube.com/watch?v=vjdxOfDRc8s

Speedtest show my down is 20mbs and up is 5mbs.

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Not sure I like the changes to classic mode. I mean, the intensity system is great but whats the point of moving around the board? Much prefer how the 3DS did it and branching paths.
 
I finally got this game today! (European here)
I tried some matches, so far everything looks great!

Just one thing seems strange, do I really need an SD card to save pictures? I don't have one in my Wii U right now, and I probably won't get one just for this. I hope in a future update they allow us to save them somewhere else.
 
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