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Metal Gear Online to World Premiere at The Game Awards

All I want is not to go through this...

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Ken-ichiro Imaizumi
@Ken1555
"To clarify: videos on youtube showing MGSV’s campaign miltiplayer mode are DIFFERENT from the upcoming MGO reveal."
 
A Camp Omega multiplayer map for the people who bought Ground Zeroes would be tits.
I want this map available for everyone. Imagine playing this map at night against other players. Wooz.

Would be cool with a mode were there is 1 Snake who have an objective to complete, while the rest of the players are soldiers who can use the light towers and everythinf to find him.
 
SNOW MAPS PLEASE!

I want to see how snow looks like with the Fox Engine.
 
Noooooo! I thought it was tonight but it's next Friday night. This week is going to be painful.
Next Friday I'm going to see Hunger Games Mocking Jay p1 with my friend so I'm probably going to miss the unveiling.
Hopefully someone will record it?
 
Next Friday I'm going to see Hunger Games Mocking Jay p1 with my friend so I'm probably going to miss the unveiling.
Hopefully someone will record it?
Nope! You have to pick either the unveiling or the movie - you will never ever get a chance to see the other one in your lifetime again!
 
So fucking anxious and nervous. Please, stay true to what you were doing with MGO 1 and 2, don't aim for the lowest common denominator. I believe.
 
Really hope they don't stick too closely to the timeline for MP so they can have special characters from all periods.
I'd love to see Solid Snake, The Boss, etc.
 
Yeah I want this too.
Solid on a team vs Big Boss on another or Big Boss against the Boss would be pretty cool.

A full heroes gametype would be awesome but would probably never happen.

One thing I really want completely gone though is the Drebin points, absolutely hated it.
 
I haven't played MGO, but is it in any way similar to the pace of multiplayer in TLOU? It's slower paced with stealth action, and use of traps and diversions to get the advantage of your opposing team.

Or is it something completely different.
 
I haven't played MGO, but is it in any way similar to the pace of multiplayer in TLOU? It's slower paced with stealth action, and use of traps and diversions to get the advantage of your opposing team.

Or is it something completely different.

Kind of like it. You have a pretty much all the abilities from the main game at your disposal. That means you can really strategize. Gung ho vs lying in wait with sleep gas mines, claymores or porn mags and your cqc.
 
I haven't played MGO, but is it in any way similar to the pace of multiplayer in TLOU? It's slower paced with stealth action, and use of traps and diversions to get the advantage of your opposing team.

Or is it something completely different.

No it's completely different imo. There are traps such as the claymore mines and playboy magazines (used to distract players like the singleplayer) but generally people would take grenades/stun nades for most of the game modes.

The pace of the matches depended on the mode. Game modes like TDM, Capture/Race and Base capture were played quick with everyone running about trying to win, while other modes like Team Sneak and Rescue were slower paced because you only had one life. MGS4 had the SOP system which carried over to MGO2. It allowed you link up with your team mates (you could see them through walls) but if an enemy player scans you with a scanning plug your entire team would be exposed to the other team.

I honestly haven't played any other online game that is similiar to MGO. This game had a skill called Charm which would allow you to become a walking playboy magazine.

https://www.youtube.com/watch?v=yCv0AWfAWi4
 
The whole thing about westernizing was probably just another trolljima, They would never sell out the japanese fanbase (and every other western mgo fan).
 
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