Gematsu: Sony to hold Playstation Experience event in December

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It seems like people want Crash back for OCD reasons rather than actually wanting to play a new Crash game.
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

Crash 3 is one of the best platformers ever made.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.
post-10781-Bert-eyes-look-up-from-book-wh-kSb4.gif
wat.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.



Both Crash 2 and Crash 3 received phenomenal reviews.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.
They sold and reviewed very well. That said, I do agree that it wouldn't do all that well these days.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

I don't remember the main games very well, but crash team racing was some good stuff and I'm not even a big racing game guy.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

Actually there was a time in the 90's where Crash was a more known commodity than Mario.

Naughty Dog tracked Crash’s meteoric rise with something known as the Q Score. “Superman and Batman are always up there,” Rubin said. “Mickey Mouse, whatever. In the 13 to 18-year-old range, Crash was ahead of Mario for a while. Crash had its time.”

http://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog?page=7
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

Crash was huge, in fact it is to this day ND biggest franchise in terms of sales.

Edit: I am wrong. Uncharted sold better, nevertheless Crash was pretty big back then plus they were fun.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

This is the opinion of someone who never played Crash 1-3.
 
BAH! I tried to check to see what the current Q Score is for Crash, but I would need to purchase the report. I'm curious to see what the score is now.

I tried too. Massive pain in the ass.

Although, looking, 2010's Q-Scores were the last time Crash was measured, right? I guess they only do scores concurrent with steady releases of the specific brands?
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

There are a lot of games that you can accuse of riding on Mario 64's popularity, but Crash wasn't one of them. It really felt like more of a continuation of the 2D platformer except in 3D. The linear pathways and sidescrolling levels really showed that. That's why if there ever is another Crash, I hope it goes back to that style instead of trying to be more of what 3D platformers currently are.
 
So, what are your wishlists?

My ultimate wishlist:

#1 Final Fantasy VII Remake

- Crash Bandicoot IP back at Sony
- PS1/PS2 emulation + trophy support
- New trailer for The Last Guardian
- New Syphon Filter game
- Ape Escape and PaRappa the Rapper games by indie studio's
- Completely new IP
 
There are a lot of games that you can accuse of riding on Mario 64's popularity, but Crash wasn't one of them. It really felt like more of a continuation of the 2D platformer except in 3D. The linear pathways and sidescrolling levels really showed that. That's why if there ever is another Crash, I hope it goes back to that style instead of trying to be more of what 3D platformers currently are.

This, with the recent resurgence of 2D platformers is a large part of why I think that Crash can work, even if not at a 60 dollar price point.
 
I think the saddest thing about this crash hype is how little spyro hype there is in comparison.

A thread full of the greatest of believers could not produce even an inkling of hope for the most doomed of dragons. Poor spyro, locked away deep within the lowest of gaming hells where an eternal blizzard acts on the vision in horrific ways blinding the incandescent light of possible into the cold darkness of impossible, dashing our gaming dreams with a painful reality. Oh, our childhood friend once frolicking with us in fields of bliss water down with millions of gallons of bobby kotick's piss.

I dare to believe but the burden of failure is too great for my mind to take. Oh spyro, I will see you again, but not on my tv screen, come to life and truly seen, but at night drifting away in a merry mint haze of a beautiful and nostalgia filled dream.

Good night sweet prince
 
Biggest mistakes Sony made, losing Spyro and Crash.

Sony never had the IP for Crash or Spyro. Crash and Spyro's IPs were always owned by Universal Interactive, which through a series of mergers, became a large portion of today's Activision.

I think the saddest thing about this crash hype is how little spyro hype there is in comparison.

I think it's because it's clearly unlikely compared to Crash which is just 'pretty' unlikely. Spyro is a well-selling character in a megasized franchise of toys and games. Crash is sitting in the basement.
 
If Crash comes back I hope one of two things happens
1. Classic Crash gameplay with next gen graphics released as PSN game
or
2. Jak and Daxter like full release game
 
Sony never had the IP for Crash or Spyro. Crash and Spyro's IPs were always owned by Universal Interactive, which through a series of mergers, became a large portion of today's Activision.

Well, biggest mistakes Sony ever made, not outright acquiring those IPs.
 
Yeah, the games were never actually noteworthy or good. A sad piggyback on 3D Mario popularity. Sure, it might be nice to fill that gap in the PS4 lineup, but it won't sell a lot. It isn't a franchise with value outside of nostalgia.

It played nothing like 3D Mario, It wasn't a 3D platformer period.

To know if a game was good or not you would have to play it first.
 
Biggest mistakes Sony made, losing Spyro and Crash.

Sony never HAD Spyro and Crash to have the opportunity to keep them. They were technically the properties of Universal Interactive Studios, which became Vivendi Games when Vivendi acquired Universal Studios. Vivendi Games was then acquired by Activision. This is why Activision currently has both Spyro and Crash. Mark Cerny was the President of Universal Interactive Studios when their contract with Sony ended in the late 90's/00's. He decided to follow Naughty Dog (who as fully acquired by Sony) and continue working with Sony. What a great decision that ended up being for both Sony and Cerny.
 
A sad piggyback on 3D Mario popularity.

To comment on this again: It was such a sad piggyback that it was in development for 2 years, well before Mario 64 had even been announced, and ex-ND staff have said before that Mario 64's announcement was a big deal to them during development, presumably from fear of being squashed. I'm sure you could find some of those quotes somewhere.
 
- PS1/PS2 emulation + trophy support
This will never happen because past developers/whoever owns the IP would have to code for trophy support and I doubt that's something they would spend time on considering they'd get nothing much in return money-wise.
 
Man, people hyping a Crash comeback are sitting themselves up for disappointment.

I don't want to get my hopes up for anything like that, but all these posts about it...
 
All this talk of Crash etc. Screw it I want a new Croc game. Happy memories of that 3D platformer on my Saturn. Game was decent for the time but sadly overlooked. Had great music as well!

As for PS4 I'm keeping my expectations in check. Uncharted 4 gameplay that looks astonishing and No Man's Sky Morpheus support announced and I'll be super happy. Anything else epic is a bonus. Shenmue HD or even a new Shenmue and I'd be ecstatic but seriously not expecting that, ever. :(
 
To comment on this again: It was such a sad piggyback that it was in development for 2 years, well before Mario 64 had even been announced, and ex-ND staff have said before that Mario 64's announcement was a big deal to them during development, presumably from fear of being squashed. I'm sure you could find some of those quotes somewhere.

In the IGN article I linked to earlier. Here it is again.

http://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog?page=1
 
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