a Master Ninja
Member
Sony's money is the reason games like Street Fighter V and Bloodbourne are being made. Microsoft's money is the reason Scalebound and D4 exist. Nintendo keeps paying for games from Koei Tecmo and Platinum. Heck, Nintendo almost comes off like a guardian angel of the Japanese console games, what with them going out of their way to rescue troubled projects like Bayonetta 2 and Devil's Third.
Obviously rising development costs hurt or sunk a lot of developers last generation, but things seem particularly dire in Japan. The absolute biggest Japanese third party franchises on consoles even seem to be on thin ice. Final Fantasy XV will apparently make or break AAA development for the company going forward. Metal Gear Solid 5 has essentially a paid demo to recoup development costs along with being cross-gen. Resident Evil is not only getting the usual HD Remasters but the new game is staying cross-gen and going episodic.
I understand that the Japanese market stopped caring about consoles, but why did the (still large) Western console market stop buying Japanese-made games? Are Nintendo/Sony/MS just delaying the inevitable for a few years? Will Japanese support for consoles/PC become little more than ports of low budget/F2P mobile games? Has there been a major shift to Japanese indie/smaller budget PC/console releases that I'm just not aware of? Is there any hope for a resurgence of Japanese console games?
Obviously rising development costs hurt or sunk a lot of developers last generation, but things seem particularly dire in Japan. The absolute biggest Japanese third party franchises on consoles even seem to be on thin ice. Final Fantasy XV will apparently make or break AAA development for the company going forward. Metal Gear Solid 5 has essentially a paid demo to recoup development costs along with being cross-gen. Resident Evil is not only getting the usual HD Remasters but the new game is staying cross-gen and going episodic.
I understand that the Japanese market stopped caring about consoles, but why did the (still large) Western console market stop buying Japanese-made games? Are Nintendo/Sony/MS just delaying the inevitable for a few years? Will Japanese support for consoles/PC become little more than ports of low budget/F2P mobile games? Has there been a major shift to Japanese indie/smaller budget PC/console releases that I'm just not aware of? Is there any hope for a resurgence of Japanese console games?