Completely agree on why they gave it to WD though....it had no redeeming qualities at all.
I'm not sure I understand the Music GotY part of this podcast. Did games like DKTF not actually get played by most of the guys there? I understand MK as they've all (probably) played it, but it seems like none of them aside from Dan had actually played DKTF.
They played like 10 songs and didn't like any of them. Actually playing the game is irrelevant, the award was simply for the music.
The thing about the GZ scene with Paz, it perfectly illustrates how cruel and evil Skull Man is. If that is a turning point of BB becoming evil, it's a damn strong reason for turning evil and becoming disillusioned with the world.
That's the point of that scene. It's the reason why it exists. It wouldn't be put in there in order to be misogynistic, but in order to say 'Yeah the antagonist is really fucked up. He's not like The Boss, Liquid, Solidus, who had good reasons for being antagonistic. No, this boss is here because he's cruel and disgusting, he's the thing that makes Big Boss into a monster. This is the story where Big Boss becomes a monster, and how more befit than to pit him against a monster while he is still a hero.'
And that's how I interpreted it. That's how I see it. Everyones going 'Wow! We get to play as Big Boss in this big world! How cool!' No. By the end of it, if Kojima doesn't make you disgusted at Big Boss, than he failed.
And yet they settled on Luftrausers after playing ten seconds of it off an iphone. Sometimes they chose awards for odd reasons.I don't think you know how music works, its not the first ten seconds of a few tracks played from an iPhone's external speakers. Hence why I question it because you'd best experience music from a game by playing said game and experiencing all of the music.
And yet they settled on Luftrausers after playing ten seconds of it off an iphone. Sometimes they chose awards for odd reasons.
I agree that Destiny didn't deserve disappointment of the year. I do disagree with Watch Dogs getting it though. I didn't like Watch Dogs even though I felt obligated to beat the game (I wasted 60$ on it after all), but Halo should have won by default. The game is still a shit show and doesn't work. Destiny and Watch Dogs, and to a lesser extent for some Unity all three of those are playable, Halo is not even fully playable. The online works sometimes, trying to play co-op is a flip of a coin, and their are many glitches in the SP campaigns. How Halo didn't win is just beyond me, it is a broken game (still) and no matter if you were excited for it or not the fact that the game is still broken is just beyond disappointing.
I don't think you know how music works, its not the first ten seconds of a few tracks played from an iPhone's external speakers. Hence why I question it because you'd best experience music from a game by playing said game and experiencing all of the music.
It sounds like it'll be a shoe in for the Hottest Mess category along with ACU.I agree that Destiny didn't deserve disappointment of the year. I do disagree with Watch Dogs getting it though. I didn't like Watch Dogs even though I felt obligated to beat the game (I wasted 60$ on it after all), but Halo should have won by default. The game is still a shit show and doesn't work. Destiny and Watch Dogs, and to a lesser extent for some Unity all three of those are playable, Halo is not even fully playable. The online works sometimes, trying to play co-op is a flip of a coin, and their are many glitches in the SP campaigns. How Halo didn't win is just beyond me, it is a broken game (still) and no matter if you were excited for it or not the fact that the game is still broken is just beyond disappointing.
Guilty Gear won best graphics after they saw the part in the trailer where the game changes perspective to reveal it's all 3D models. You're expecting way too much rigor from this.
It sounds like it'll be a shoe in for the Hottest Mess category along with ACU.
I agree that Destiny didn't deserve disappointment of the year. I do disagree with Watch Dogs getting it though. I didn't like Watch Dogs even though I felt obligated to beat the game (I wasted 60$ on it after all), but Halo should have won by default. The game is still a shit show and doesn't work. Destiny and Watch Dogs, and to a lesser extent for some Unity all three of those are playable, Halo is not even fully playable. The online works sometimes, trying to play co-op is a flip of a coin, and their are many glitches in the SP campaigns. How Halo didn't win is just beyond me, it is a broken game (still) and no matter if you were excited for it or not the fact that the game is still broken is just beyond disappointing.
They hinted at there being a category just for broken games.
I kinda hope they give it to all 3.We can almost draw up the top 3 for that category now heh
AC:U
Driveclub
H:MCC
I think any of those 3 could feasibly take the gong
I kinda hope they give it to all 3.
Yeah but, like they pointed out, Drew is really the only one that was disappointed by it, no one else in the room seemed all that excited to play it. For that reason, its a better candidate for the "I cant believe they shipped this" award or whatever its called this year.
We can almost draw up the top 3 for that category now heh
AC:U
Driveclub
H:MCC
I think any of those 3 could feasibly take the gong
We can almost draw up the top 3 for that category now heh
AC:U
Driveclub
H:MCC
I think any of those 3 could feasibly take the gong
The whole soundtrack segment is golden. Dan definitely did his best, haha.
I guess I need to remove the feeling that some of these guys are just ignorant of the big picture sometimes. This is their personal GOTY categories and not a collection of feelings through out gaming in general. I just get annoyed sometimes when they ignore stuff based on their own feelings, but that is my own problem that I need to get over.
Almost has to be Halo. its been bunk for almost as long as Driveclub, and has the compound effect of being fucking Halo. For such an important game to be so fucked up, that's way bigger of a deal than Driveclub. Unity wasn't full in broken for me, it was just unpolished to the max.
Completely agree on why they gave it to WD though....it had no redeeming qualities at all.
Not really a good analogy. A game's mechanics and story can be explained to someone even if they didn't play the game (and in the case of Destiny, they all played it), but music has to be listened to. And if Dan is the only guy in the room that has heard all or the most of them, then yeah his opinion should hold more weight. But instead they took two or three little clips out of an hour long soundtrack and contrasted it to another soundtrack that basically consists of variations of one 2 minute track.So if Brad says Destiny game of the year
Just go with what Brad says becasue
Round 2 (3?) of Driveclub whining coming up?
I'm not arguing the inclusion of Unity, I'm just saying Halo is the clear winner. Even the way they've talked about it on the bombast, they mention how big a fuck up it is. If Halo and Driveclub are equal ruckus, then you have to default to the amount of people each fuck up effects.How many games from 2014 can make up a 'broken game' category anyway? Those 3 games are the obvious choices...but I would be struggling to come up with a decent sized list to drill through as per the other categories.
Probably, seems like Driveclub whining is always followed by GB fans whining about Driveclub fans.
I had a lot of fun with Watch Dogs, thought the hacking mechanics were great to use in stealth combat. Also thought it was refreshing to play a real city open world game that isn't about being a criminal.
I had no idea why people were hyping up that game to begin with, thought the 2012 reveal was pretty bad. Well, I guess graphics made people think that scripted sequence was the best thing ever.
The real travesty we should be acknowledging is that Xrd didn't also win best soundtrack.
https://www.youtube.com/watch?v=cGgnnERp3YI
https://www.youtube.com/watch?v=VakNAgXXNnw
https://www.youtube.com/watch?v=zfg4AFXkS7o
Not really a good analogy. A game's mechanics and story can be explained to someone even if they didn't play the game (and in the case of Destiny, they all played it), but music has to be listened to. And if Dan is the only guy in the room that has heard all or the most of them, then yeah his opinion should hold more weight. But instead they took two or three little clips out of an hour long soundtrack and contrasted it to another soundtrack that basically consists of variations of one 2 minute track.
The award should be renamed to "Best Soundtrack that Demos Well in 30 Seconds." I don't know, I'm really liking these podcasts but this category seems silly to have if you're gonna do on-air sampling. They should just drop it for a sound design category instead.
Don't get me wrong, it was hilarious but it also shut down the conversation. What can the rest of the room really say after that?I don't think anyone seriously thought they were going to win the others over with that. It was mostly a joke.
Best AAA Game: Destiny
I make action games, and if youve ever played a Vlambeer game you know that the feel of things is what makes our games tick. Its the little details in recoil, the slowness of the camera, the muzzle flash, the impact effects--a good game is something you feel in your fingers minutes after you put down the controller. Destinys double jump is a perfect example of exactly that. The weight of your character in the camera movement, the feeling of a tight skirmish, the projectiles flying past your head as you run, the subtle differences in how the double jump effects your jump based on timing Destiny feels amazing, and that makes a game hard to put down.
I really liked Rami's approach to listing his top ten games. Not to mention this beauty:
Jumping from camera to camera to solve puzzles and eliminate guards was pretty fun, and there's something to the surveillance and hacking mechanics that can be expanded upon. But yeah, I have more fondness for Destiny despite its problems than Watch Dogs by a fair amount.Completely agree on why they gave it to WD though....it had no redeeming qualities at all.
Don't get me wrong, it was hilarious but it also shut down the conversation. What can the rest of the room really say after that?
Yeah but since no one but Dan had heard the game in a proper setting it never had a chance anyway. There is nothing he could have said to change anyone's mind. How could you articulate why these songs that someone has never heard are better than this song that they love?