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The Order: 1886 trailer - "Silent Night"

did people not like them or something? I remember people thinking they were getting spoiled but the trailers didnt actually spoil anything.

Bear in mind I'm going from memory, I was only an observer at the time, but I'm 99% sure a lot of the cynicism being fired at TO is very similar to what was being said pre-release about TLOU.
 
Really liked the trailer, one of my favorites so far. Short but I felt the theme and music were fitting for the more creepy approach.

But Jesus, the last few pages in this thread are embarrassing to say the least. I am not even the biggest fan of this game and to be honest I am still on the fence on if I am buying this or not, but some people are just reaching with these complaints, like, its so bad it seems like parody at this point, I dont even know. lol

Bear in mind I'm going from memory, I was only an observer at the time, but I'm 99% sure a lot of the cynicism being fired at TO is very similar to what was being said pre-release about TLOU.

The only things I remember from TLOU threads were the complaints about it being a Uncharted copy, with scripted segments and about it being "about zombies yet again". IIRC it never reached The Order levels of complaints though.
 
Bear in mind I'm going from memory, I was only an observer at the time, but I'm 99% sure a lot of the cynicism being fired at TO is very similar to what was being said pre-release about TLOU.

I don't remember it that way at all...And regardless of what other people thought, I think that TLoU was much better with marketing and showing people why they should care about the game.

And before I get jumped again, I am looking forward to the game and think there is a good chance it will be excellent. That doesn't mean I can't critique what they've shown however.
 
The only things I remember from TLOU threads were the complaints about it being a Uncharted copy, with scripted segments and about it being "about zombies yet again". IIRC it never reached The Order levels of complaints though.

It wasn't nearly as bad as The Order threads, but there certainly were lots of complaints about ND wasting their time making a generic zombie game or doing "mature Uncharted" instead of making a new Jak.
 
TLOU had this E3 demo that showed off the environmental/NPC interactions, the fact that you're in control of the game for longer than 2-3 minute intervals in-between cinematics, the improvisational combat, the smart AI, the dynamic flow of battles, the wonderful animations and sound design, etc.

There were some crying about people applauding after that vicious shotgun blast, but it was applause for an impressive gameplay demonstration, and the response on NeoGAF and across the internet was VERY positive. A demonstration I have yet to be even half as impressed with by THIS cinematic action game. Which is why The Order has always, and will continue, to get shit on by lots of people.
 
I'm convinced that if this does well, they already have a trilogy scoped out for this thing just by changing the year in the title.

The Order: 1886
The Order: 1986
The Order: 2086 . . . in spaaaaaaace!!!!
 
I'm convinced that if this does well, they already have a trilogy scoped out for this thing just by changing the year in the title.

The Order: 1886
The Order: 1986
The Order: 2086 . . . in spaaaaaaace!!!!

The Order 1986 would be glorious if RAD did it dripping in Neon.

But I think we might end up getting...

The Order: 1886
The Order: 1944

And then maybe one in the 80s...? I can definitely see one where Knights are battling during World War 2.

Or, they'll stick to the 19th century. The Order: 1891.
 
TLOU had this E3 demo that showed off the environmental/NPC interactions, the fact that you're in control of the game for longer than 2-3 minute intervals in-between cinematics, the improvisational combat, the smart AI, the dynamic flow of battles, the wonderful animations and sound design, etc.

There were some crying about people applauding after that vicious shotgun blast, but it was applause for an impressive gameplay demonstration, and the response on NeoGAF and across the internet was VERY positive. A demonstration I have yet to be even half as impressed with by THIS cinematic action game. Which is why The Order has always, and will continue, to get shit on by lots of people.
As opposed to Gears of War, which does not even boast the unique visual design of Order. Just meatheads with meatguns shooting meat. The response however,

TeD38.jpg
 
As opposed to Gears of War, which does not even boast the unique visual design of Order. Just meatheads with meatguns shooting meat. The response however,

TeD38.jpg

Thats Gears 2 and while thats a cheesy as hell hype quote the guy had actually played the full game.

On the trailer, was okay but nothing thats going to change anyones mind.
 
Perhaps you can manage to hold back by questioning why you are so defensive of a game you've never played.

I have no idea if this game will be good or not and I agree with a lot of criticism that is getting leveled against it but your point of contention is just completely insane and devoid of any logical thought that would make me and it seems others as well engage in it as a legitimate point of council.
I keep looking at your username because it sounds familiar but your avatar doesn't and I am trying to figure out where you came from because for some reason I have positive feelings associated with your name but you cant be the same Branduil I am thinking of or your name might be spelled just a bit different.
 
As opposed to Gears of War, which does not even boast the unique visual design of Order. Just meatheads with meatguns shooting meat. The response however,

TeD38.jpg

Thats Gears 2 and while thats a cheesy as hell hype quote the guy had actually played the full game.
And he wasn't saying it seriously.

I think Gears of War's gameplay was highly rated. It had top notch 3rd person shooter mechanics, fun weapons, great set pieces and really good pacing. Its multiplayer was a big deal, too. It was certainly not a 'graphics only' sort of game or anything.

Anyways, I'm optimistic about The Order. I think if they're putting half the effort into the gameplay design that they are with the graphics/presentation, it could be quite good.
 
And he wasn't saying it seriously.

I think Gears of War's gameplay was highly rated. It had top notch 3rd person shooter mechanics, fun weapons, great set pieces and really good pacing. Its multiplayer was a big deal, too. It was certainly not a 'graphics only' sort of game or anything.

Anyways, I'm optimistic about The Order. I think if they're putting half the effort into the gameplay design that they are with the graphics/presentation, it could be quite good.
The gunplay looked awesome in the PSX demo.
 
This is coming out in February? Wow, I thought it'd be much later for some reason.

This trailer kinda hyped me for the game, I was pretty lukewarm about it before... Well, bring it on then!!!! :-D
 
To me The Order exemplifies what I love about Sony consoles and why the general census, especially in the press, feels Sony has weak exclusives. Sony invests a lot into many risky titles and seem very willing to give studios enough rope to hang themselves even, and as such you get a lot of variety in games (genre, style, scope, etc) on Sony systems you just won't get elsewhere. The Order, Gravity Rush, Tokyo Jungle, The Last Guardian, Journey, Heavy Rain, Little Big Planet, The Tomorrow Children and many more could only exist on a Sony system. I can't imagine any other company putting the time and money into these types of titles, and there will be hits and there will be misses. The hard part for many to come to grasp is that these games do not have to appeal to everyone, nor do I think that is the goal, each could sell anywhere from a million to 3 million units and be deemed a success. Twisted Metal PS3 broke even for crying out loud. So The Order is going to draw it's fair share of criticism for sure and it may not be a critical darling, but so long as it can find an audience on the PS4 it will be fine. To me that's the beauty of the year 2015 is shaping up for the PS4, there may not be an exclusive that speaks to every owner like Halo or Mario, but there will be a myriad of titles that will appeal to different people, starting with The Order.

So just accept that folks won't like this game, even without giving it a proper chance, because there will be 10 more titles coming to PS4 that may be their fancy instead.
 
To me The Order exemplifies what I love about Sony consoles and why the general census, especially in the press, feels Sony has weak exclusives. Sony invests a lot into many risky titles and seem very willing to give studios enough rope to hang themselves even, and as such you get a lot of variety in games (genre, style, scope, etc) on Sony systems you just won't get elsewhere. The Order, Gravity Rush, Tokyo Jungle, The Last Guardian, Journey, Heavy Rain, Little Big Planet, The Tomorrow Children and many more could only exist on a Sony system. I can't imagine any other company putting the time and money into these types of titles, and there will be hits and there will be misses. The hard part for many to come to grasp is that these games do not have to appeal to everyone, nor do I think that is the goal, each could sell anywhere from a million to 3 million units and be deemed a success. Twisted Metal PS3 broke even for crying out loud. So The Order is going to draw it's fair share of criticism for sure and it may not be a critical darling, but so long as it can find an audience on the PS4 it will be fine. To me that's the beauty of the year 2015 is shaping up for the PS4, there may not be an exclusive that speaks to every owner like Halo or Mario, but there will be a myriad of titles that will appeal to different people, starting with The Order.

So just accept that folks won't like this game, even without giving it a proper chance, because there will be 10 more titles coming to PS4 that may be their fancy instead.

What on Earth is risky about a cover-based TPS with stealth sections, chases, and QTEs?
 
To me The Order exemplifies what I love about Sony consoles and why the general census, especially in the press, feels Sony has weak exclusives. Sony invests a lot into many risky titles and seem very willing to give studios enough rope to hang themselves even, and as such you get a lot of variety in games (genre, style, scope, etc) on Sony systems you just won't get elsewhere. The Order, Gravity Rush, Tokyo Jungle, The Last Guardian, Journey, Heavy Rain, Little Big Planet, The Tomorrow Children and many more could only exist on a Sony system. I can't imagine any other company putting the time and money into these types of titles, and there will be hits and there will be misses. The hard part for many to come to grasp is that these games do not have to appeal to everyone, nor do I think that is the goal, each could sell anywhere from a million to 3 million units and be deemed a success. Twisted Metal PS3 broke even for crying out loud. So The Order is going to draw it's fair share of criticism for sure and it may not be a critical darling, but so long as it can find an audience on the PS4 it will be fine. To me that's the beauty of the year 2015 is shaping up for the PS4, there may not be an exclusive that speaks to every owner like Halo or Mario, but there will be a myriad of titles that will appeal to different people, starting with The Order.

So just accept that folks won't like this game, even without giving it a proper chance, because there will be 10 more titles coming to PS4 that may be their fancy instead.
Those super risky cinematic third person shooters.
 
What on Earth is risky about a cover-based TPS with stealth sections, chases, and QTEs?

So every TPS is safe now? There were people that were calling The Last of Us a giant risk a week from release, including people in the press.

There is little safe about The Order. It is a period drama, with never been done before cinematic camera work and fidelity that rivals anything on the market (so budget is likely high). It lacks co op, MP, and it is a 8-10 linear game. It is the antithesis of what current gaming press wants, and that is fine by me.
 
So every TPS is safe now? There were people that were calling The Last of Us a giant risk a week from release, including people in the press.

There is little safe about The Order. It is a period drama, with never been done before cinematic camera work and fidelity that rivals anything on the market (so budget is likely high). It lacks co op, MP, and it is a 8-10 linear game. It is the antithesis of what current gaming press wants, and that is fine by me.

A singleplayer focussed, 8-10 hour, linear game, that's highly cinematic, and has great graphics.

And you don't think there's anything safe about it.
 
I'm convinced that if this does well, they already have a trilogy scoped out for this thing just by changing the year in the title.

The Order: 1886
The Order: 1986
The Order: 2086 . . . in spaaaaaaace!!!!

Correction — The New Order: 1986 featuring a cast of characters with dark sunglasses slaying undead gothic teens in a post-apocalyptic neon wasteland, all while this plays on repeat. Sometimes battles consist QTEs in the form of a dance/rhythm game ala Elite Beat Agents where you're dismembering limbs all over the fucking place that spew rainbow blood with an assortment of pseudo-futuristic tools, including light sabers. The world is in perpetual darkness with the shimmer of a giant disco ball being the source of light in the sky.
 
I think the point is more that they let the studio do what they want and exercise their creative freedom. That being sort of the opposite of one of their largest competitors.
Don't know how you came to that conclusion when the post mentioned nothing about giving studios creative freedom.
 
A singleplayer focussed, 8-10 hour, linear game, that's highly cinematic, and has great graphics.

And you don't think there's anything safe about it.

Going off this message board and the press what you just listed is exactly what most people don't want in a game, aside from great graphics of course. So yes, that combined with it being an only SP game not just SP focused, makes this a risky game to develop. I feel like I am in Bizarro world, where all of sudden some people on GAF find cinematic SP only games the fad of the industry.
 
I wonder if it's a culture thing - to me it fits perfectly. It's a jarring juxtaposition to the on-screen action, and in all honesty (being UK based), although some have rightly pointed out that it specifically references the Nativity, the majority of the country are quite secular - to us it's really just a childhood Christmas song. If you get me.

Obviously I don't speak for the entirety of the UK*.



*yet

That's an interesting point - most people I knew in the UK were agnostic/atheist but still love Xmas carols as part of the overall 'feel' of Xmas, even if the religious connection isn't there.

Like listening to Carols from Kings, it's tradition rather than belief.
 
Don't know how you came to that conclusion when the post mentioned nothing about giving studios creative freedom.

Sony invests a lot into many risky titles and seem very willing to give studios enough rope to hang themselves even
The implied was my own deduction, but as much can be made from this statement if we're specifically talking about the post. I think it's fair to say Sony does not direct or micro-manage to a degree that restricts a studio's creative freedom like say, Microsoft with RARE.
 
Going off this message board and the press what you just listed is exactly what most people don't want in a game, aside from great graphics of course. So yes, that combined with it being an only SP game not just SP focused, makes this a risky game to develop. I feel like I am in Bizarro world, where all of sudden some people on GAF find cinematic SP only games the fad of the industry.

I think the reason a lot of people in GAF and the enthusiast press 'don't want' a game like that is that we've played so many of them recently that the genre is feeling stale; not because we've played so few that none of us are fans.

I mean I agree with your point more generally. Sony provide a broader range of games than MS.

But using The Order as the example? The only game in their portfolio that would have been worse for making this point is KillZone.
 
The implied was my own deduction, but as much can be made from this statement if we're specifically talking about the post. I think it's fair to say Sony does not direct or micro-manage to a degree that restricts a studio's creative freedom like say, Microsoft with RARE.

I said in my original post that Sony gives studios enough rope to hang themselves. Meaning two things, they give a lot of creative freedom and that can yield some amazing things, but at times perhaps too much resulting in studios closing because a game bombed. Like Starhawk needed an intervention REALLY bad, but Sony let Lightbox realize their vision.

I just don't get what is safe about The Order. Haven't people had bomba written all over this for ages? It's too cinematic, corridor shooter, linear, no MP or Co Op, black bars ugh, etc etc. Now all of sudden it is a safe title? Feel like it is the only game of it's ilk coming out next year. Except maybe Uncharted and TR.

I think the reason a lot of people in GAF and the enthusiast press 'don't want' a game like that is that we've played so many of them recently that the genre is feeling stale; not because we've played so few that none of us are fans.

I mean I agree with your point more generally. Sony provide a broader range of games than MS.

But using The Order as the example? The only game in their portfolio that would have been worse for making this point is KillZone.

What are these other games? TR and Last of Us and Uncharted? Wheres the FPS and open world fatigue if that's the case? There's a deluge of those titles. I think the linear SP focused stuff is becoming less of a thing, and yes a riskier investment. It is the exact opposite many think the industry is heading.
 
I just don't get what is safe about The Order. Haven't people had bomba written all over this for ages? It's too cinematic, corridor shooter, linear, no MP or Co Op, black bars ugh, etc etc. Now all of sudden it is a safe title? Feel like it is the only game of it's ilk coming out next year.

I don't think anyone's thought it will be a bomba, and certainly not for those reasons.
 
Is long sideburns the only playable character?

This is the best The Order 1886 trailer released so far IMO. Although it seems like all cuts are from cinematic moments.

.
 
Lots of people all of a sudden pretending that linear single player only titles are 'safe'. It's lacking like half the bullet points you see printed on the back of nearly every big AAA release.

I also remember seeing a lot of this concern when it came to TLoU. Lots of folks felt that was risky. Lots of folks were wrong.
 
IB4 it derails even further, I liked the podcast linked. It actually makes me interested further and would be pretty good they can keep the variety going throughout the whole game because they've demonstrated they understand how a sequence can get tiring and hope it translates well. This is the type of stuff I want to hear more about from the game.
 
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