The Wii U and its ability to produce amazing visuals.

Not sure why EVERY thread about liking the WiiU's graphics turns into "TEH TECHNICALS! TEH TECHNICALS! IT'S SO LAST GEN!" That's not what the thread was about, it was about appreciating what has been pulled off for what is under the WiiU's hood. If someone is comparing it to a PS4 or XB1 game, just pay them no mind, no one really expects the WiiU to pull off technical visuals like that, and we really don't want to have a graphics comparison thread. We just want to appreciate what we have. With that said, I like the visuals of the WiiU, regardless of tech or art, I think the games we've seen so far (mostly from Nintendo) look damn good.


This happens whern the op is confusionary and talks about "Wii U ability to produce amazing visuals" "texture definition" "lighting"
OP said:
but that's not to say there isn't some decent tech at play.

And then uses as examples game who don't need an huge amount of resources
 
Isn't the point of this thread "People were saying and ARE saying that Wii U is under powered, and it IS, but wow, it can still put out some damned good looking games. Good enough for me to be impressed by it more than I thought it would be".

If so, I agree and I don't get this fanboy PS4 gif bs. Yes driveclub also looks great.

I also tend to ignore some of Spielers more inflammatory posts. He's been shitting on Nintendo since 1903 when he was sold some Hanafuda of questionable quality.
 
Art direction and polish are more important than horsepower. And this has been true across the history of video games.

This is one of the reasons I love Nintendo.
 
It's almost 2015 and people still struggle to deal with the Wii U lack of computational power compared to the other two consoles. Unbelievable.

3dworld and mk8 look great but they feature very simple scenes, also they are exclusives that comparison is pointless.

Nintendo is able to produce amazing visuals thanks to their art, not the Wii U.

I don't understand these types of post. It's like they never saw a Nintendo Wii game before Wii U was released.
 
This happens whern the op is confusionary and talks about "Wii U ability to produce amazing visuals" "texture definition" "lighting"

That makes no sense. Saying "I like the lighting and texture" is not the same thing as saying "I think the lighting and textures are better than". There is nothing provoking people to force this thread into a comparison thread, except for those who come in saying that WiiU looks better than PS4, or people coming in with the intent to force PS4 or XB1 gifs into the thread, regardless what the OP says.
 
Let me stop you there: I didn't. I'm talking about the sense of speed conveyed by the visuals, and 30fps with obnoxious amounts of motion blur doesn't do that well.

I wasn't talking about you specifically, but I read several posts in response to the Driveclub gifs, along the lines "good graphics, bad game".
And again, the sense of speed in Driveclub is great, I don't know why you're constantly saying otherwise presumably just based on the fact that its 30FPS. Have you played the game in person or are just saying it because you assume it has to have a bad sense of speed because its 30FPS?
I've actually only heard people (who've played the game) praise the sense of speed. There are many common criticisms of Driveclub(some valid, some not), but bad sense of speed isn't one I've heard before. Because its obvious to anyone who played the game that the opposite is the case.

The use of motion blur in Driveclub is also very modest, not "obnoxious", its just very good motion blur.
Forza Horizon 2 also has good motion blur, both games feel very smooth even though they're 30FPS.


But all this should be irrelevant when we talk about graphics anyway. Of course you can have better graphics at 30FPS than when you go for 60FPS, but thats what counts in graphics comparisons: better graphics.
Driveclub is certainly the most "next-gen" looking game I've seen so far. No other console game or even PC comes close to the visual spectacle.
So I think it was an appropriate response to the comment saying that next-gen has been graphically underwhelming so far.
Driveclub is exactly what people expected when talking about next-gen in 2012 and early 2013, and people had high expectations.

I also remember high expectations for the WiiUs capabilities when Nintendo announced it. Last Gen games in 1080p, 60FPS with improved graphics was something I often read on forums. People expected the WiiU to significantly more powerful than Ps3 and Xbox360 and produce significantly better graphics. At this point this hasn't happend.
Stuff like the first Zelda WiiU tech demo also hasn't happend on WiiU so far, not even something that comes remotely close to it.
So while Nintendos games shine with great artstyle as usuall, I have to say that they're pretty underwhelming from a technical standpoint. Even though it doesn't really matter since they're great regardless.
 
That makes no sense. Saying "I like the lighting and texture" is not the same thing as saying "I think the lighting and textures are better than". There is nothing provoking people to force this thread into a comparison thread, except for those who come in saying that WiiU looks better than PS4, or people coming in with the intent to force PS4 or XB1 gifs into the thread, regardless what the OP says.

best texture work I've ever seen and wind waker has some pretty spectacular lighting

The OP still confuses art direction with technical terms and didn't noticed how simple these game were or, at least, it wasn't clear.
This is what generated chaos.
 
Banjo kazooie had, as well, amazing visuals in 360 too

UdLmNXY.jpg

tNiqMTi.jpg
 
I wasn't talking about you specifically, but I read several posts in response to the Driveclub gifs, along the lines "good graphics, bad game".
And again, the sense of speed in Driveclub is great, I don't know why you're constantly saying otherwise presumably just based on the fact that its 30FPS. Have you played the game in person or are just saying it because you assume it has to have a bad sense of speed because its 30FPS?
I've actually only heard people (who've played the game) praise the sense of speed. There are many common criticisms of Driveclub(some valid, some not), but bad sense of speed isn't one I've heard before. Because its obvious to anyone who played the game that the opposite is the case.

The use of motion blur in Driveclub is also very modest, not "obnoxious", its just very good motion blur.
Forza Horizon 2 also has good motion blur, both games feel very smooth even though they're 30FPS.


But all this should be irrelevant when we talk about graphics anyway. Of course you can have better graphics at 30FPS than when you go for 60FPS, but thats what counts in graphics comparisons: better graphics.
Driveclub is certainly the most "next-gen" looking game I've seen so far. No other console game or even PC comes close to the visual spectacle.
So I think it was an appropriate response to the comment saying that next-gen has been graphically underwhelming so far.
Driveclub is exactly what people expected when talking about next-gen in 2012 and early 2013, and people had high expectations.

I also remember high expectations for the WiiUs capabilities when Nintendo announced it. Last Gen games in 1080p, 60FPS with improved graphics was something I often read on forums. People expected the WiiU to significantly more powerful than Ps3 and Xbox360 and produce significantly better graphics. At this point this hasn't happend.
Stuff like the first Zelda WiiU tech demo also hasn't happend on WiiU so far, not even something that comes remotely close to it.
So while Nintendos games shine with great artstyle as usuall, I have to say that they're pretty underwhelming from a technical standpoint. Even though it doesn't really matter since they're great regardless.

Couldn't have said it better.
 
Stuff like the first Zelda WiiU tech demo also hasn't happend on WiiU so far, not even something that comes remotely close to it.
.

yjwgus.gif


I'm sorry, what? Also, what was so impressive about that Zelda tech demo? Tech wise, it didn't really do anything, it was basically Twilight Princess HD with better lighting. So far, everything seen about Zelda WiiU is killing the tech demo.

I do agree it's so good, really nice. But I just don't understand the necessity to have the same thread to promote Wii U every month, almost like a need to justify purchase. Same thread, same baits, same games, same posts. Well, at least, this is how I feel.

The person who made the thread didn't search for any others, or hoped that their thread wouldn't get bombarded like every other one does.
 
Not sure why EVERY thread about liking the WiiU's graphics turns into "TEH TECHNICALS! TEH TECHNICALS! IT'S SO LAST GEN!" That's not what the thread was about, it was about appreciating what has been pulled off for what is under the WiiU's hood. If someone is comparing it to a PS4 or XB1 game, just pay them no mind, no one really expects the WiiU to pull off technical visuals like that, and we really don't want to have a graphics comparison thread. We just want to appreciate what we have. With that said, I like the visuals of the WiiU, regardless of tech or art, I think the games we've seen so far (mostly from Nintendo) look damn good.

I do agree it's so good, really nice. But I just don't understand the necessity to have the same thread to promote Wii U every month, almost like a need to justify purchase. Same thread, same baits, same games, same posts. Well, at least, this is how I feel.
 
Even the 360 was held back by having to fit games on a DVD.

Double the ram and massively increase the storage space.. yeah, of course you can pull stuff off better than even similar hardware.

Everything is held back by something, depending on your point of view (#kenobi)

If you are on a powerful PC then everything looks like compromises and missing quality be it WiiU, XB1 or PS4. The thing is that even on expensive hardware that is X times more powerful than the latest consoles you are still dealing with compromises, sometimes it's better to enjoy what is in front of you or you are just missing out on a fun experience.
 
http://www.hotukdeals.com/deals/wii-u-basic-toad-treasure-tracker-169-85-stopto-net-2101176
170£ including toad treasure tracker. There are similar deals all the time (the deluxe + game mostly goes around 200£)

And on topic: True, there are some great looking games on WiiU - like many said mostly because nintendo has it's own distinct art-style that give a clean look with nice contrasts and not too many muddy textures etc.

Thanks! That's definitely the lowest I've seen it. Although admittedly, I haven't been actively looking for that long. I'm more interested in the Deluxe though.
 
I do agree it's so good, really nice. But I just don't understand the necessity to have the same thread to promote Wii U every month, almost like a need to justify purchase. Same thread, same baits, same games, same posts. Well, at least, this is how I feel.

Have you seen Wonderful 101??? What about ZombiU??? The new Xenoblade???

It is quite tiring.
 
PS3 and 360 games also had games with amazing visuals also


Art

also

Why are people shocked by this? This is like the 5th thread about this same topic

Consistency.

The visual style they use also offers a very clean image and the games are running at a basically locked 30 or 60fps.

While they dont push the technical envelope, the problem with going for 'latest and greatest' in effects and aiming for realism; those games visually age very very quickly, even from one sequel to the next. They also become far easier to pick flaws from when some assets dont share the same level of detail or care as the rest of the gaming world.

Many developers are also pushing the boundaries to the point that getting a smooth and consistent experience throughout the entire game quite often just doesnt happen with spikes and drops in frame rate.

Despite its lower res, games like Super Mario Galaxy still look brilliant also.

Its just a point that despite how everyone consistently harps on about Nintendo being so far behind the technical race but what you see on screen is clean, sharp and technically competent enough that for such 'underwhelming' hardware the system is far from struggling to put out aesthically pleasing games.
 
So horrible people are really happy about their choices in gaming. Then they have the balls to talk about on a videogame forum. Unreal!

It's the frequency. At any given time there are several topics about the Wii U on the front page of the Gaming Discussion section, and I see a few PS4 topics here and there, and almost no Xbox One topics. Why is the Wii U, as the lowest selling of the three, discussed substantially more often? There's also the fact that most of the time people are very pushy about the Wii U. If someone asks something simple as "Is the Wii U a good value" they go on a rant about how original and underappreciated it is, citing Xenoblade, Bayonetta, Wonderful 101, and New Super Mario Brothers 3D Land World Place 3 as masterpieces (they all clearly have flaws) and avoiding the drawbacks of the system. It seems the majority of GAF is very invested in Nintendo and supports them substantially more than their competitors.
 
I'd say Nintendo designed Wii U with their development teams in mind first and foremost which seems to be powerful enough for their games.

I'm pretty sure they said once in an interview that they underestimated the difficulty in adjusting to making games for HD as well?
 
Banjo kazooie had, as well, amazing visuals in 360 too

UdLmNXY.jpg

tNiqMTi.jpg

Rare are consistently brilliant with visuals. I love the look of their games, they are imo the most similar to Nintendo where they really nail a visual aesthetic and go for it. I am just disappointed they got stuck doing Kinect shit.

Nutz and Bolts, Viva Pinata, Kameo.....all great games with brilliant visuals and high production values. I personally still think Rare has it from a technical perspective and their games are still awesome fun but they seem to have become kind of niche.

MS cops the 'shooter box' moniker a lot, yet if you look at their first party output, its not true at all, it's just that their other titles for some reason are largely ignored.
 
I'm pretty sure they said once in an interview that they underestimated the difficulty in adjusting to making games for HD as well?

They said that for WW remaster and a lot of the games they have done since they have shown they are doing a better job than most devs were 2 years in to last gen. Nintendo can adapt and it's clear from certain titles when they put effort in they can make a pretty good looking game regardless of the tech.

Also they aren't having the problems people had with PS3. Let puts it in context they were talking about the ability to adjust not the in exploiting the architecture which it's clear requires a lot less effort get where it is than PS3.

I don't know how true that is but they've seemed to adjust pretty quickly.

100%
 
And again, the sense of speed in Driveclub is great, I don't know why you're constantly saying otherwise presumably just based on the fact that its 30FPS. Have you played the game in person or are just saying it because you assume it has to have a bad sense of speed because its 30FPS?

No, I haven't played Driveclub, but 30fps does not give me a satisfying sense of speed. There's no magic that can change that.

I said it before but I don't even like 30fps in slow games because of how clunky it makes them look and feel. A racing game is completely out of the question as far as I'm concerned, but that's just my tastes.

The use of motion blur in Driveclub is also very modest, not "obnoxious", its just very good motion blur.
Forza Horizon 2 also has good motion blur, both games feel very smooth even though they're 30FPS.

I'll admit obnoxious is an exaggeration (I personally hate motion blur and always turn it off when I'm able), but it doesn't change that it does nothing for me as far as a sense of speed goes.

But all this should be irrelevant when we talk about graphics anyway. Of course you can have better graphics at 30FPS than when you go for 60FPS, but thats what counts in graphics comparisons: better graphics.

Framerate is still part of the graphics. A game does not automatically look better because a developer cut the framerate in half to toss more effects and detail in, so while you say that Driveclub is the best looking game you've ever seen, I disagree. I do not think a 30fps racing game is visually pleasing. If you took the same level of detail and effects present in Driveclub and somehow boosted it to 60, I would be blown away, but as it stands I'm not and it's guaranteed that I will be more impressed with how the next Gran Turismo looks.

Regarding the Wii U, I don't think it's technically impressive so I don't know if that was directed at me as I've only praised Nintendo's responsible use of the hardware. A good example is Smash remaining visually simple in order to reach 1080p and saving those of us with 1080p displays from ugly upscaling artifacts.
 
I don't get why some people praise Driveclub and down talk MK8. Driveclub is a 30 FPS racer (!) that looks good with rain turned on (so does Watch Dogs on Wii U). Driveclub is visually impressive on photos... especially "photo mode" pictures (if these pictures does not include something like trees or people). But Driveclub is technically not impressive, not in the slightest. First time I have seen and played Driveclub for real (a friend of mine got it along with other games for his PS4 for free) it was very underwhelming. On top of that the gameplay is mediocre and the controls feel not responsive.

Back to Wii U. Captain Toad looks astonishing on TV. Even better than Mario 3D World. Everything looks smooth and fluid.
 
Derailment the thread...

since the thread title

Some art directors are good no mather the platform.

.
 
I don't get why some people praise Driveclub and down talk MK8. Driveclub is a 30 FPS racer (!) that looks good with rain turned on (so does Watch Dogs on Wii U). Driveclub is visually impressive on photos... especially "photo mode" pictures. But Driveclub is technically not impressive, not in the slightest. First time I have seen and played Driveclub for real (a friend of mine got it along with other games for his PS4 for free) it was very underwhelming. On top of that the gameplay is mediocre and the controls feel not responsive.

Back to Wii U. Captain Toad looks astonishing on TV. Even better than Mario 3D World. Everything looks smooth and fluid.

you don't know what you're talking about. Game looks good whether it's raining or not. The lighting, enviroments along with the modeling of the cars is basically untouched within it's own genre let alone most others.

If you're not impressed show me what impresses you and explain how it technically beats DC when very few games can touch the two biggest elements of it's graphical achievements. This isn't a gameplay discussion either it's graphics save that spin for another post.
 
No, I haven't played Driveclub, but 30fps does not give me a satisfying sense of speed. There's no magic that can change that.

I said it before but I don't even like 30fps in slow games because of how clunky it makes them look and feel. A racing game is completely out of the question as far as I'm concerned, but that's just my tastes.

Then you are steps behind from the people who though the same and got actually impressed.

There's no need to be that close-minded.

Never say never, there's always a first time. Life lessons. Take one.
 
When I saw this thread I thought someone necro bumped one of several, but realized it was a new thread.

Yes, some Wii U games look great. But they'd look better on better hardware. No, you can't make a direct comarison with 'realistic' looking games, because real-world looking graphics by their very nature require ever-more-powerful hardware to attain, because people can immediately compare them to what they see in the world around them (to an extent, don't need any 'but what about X?' claptrap). You can't walk outside and go 'man, those trees in windwaker are crap becaues they don't look like the tree in my front yard!'. The art direction gives them a lot of freedom, which has nothing to do with the hardware, but the games themselves will almost always look better if on better hardware running at a higher resolution.
 
It seems the majority of GAF is very invested in Nintendo and supports them substantially more than their competitors.
It's the underdog position. Same thing happened with early PS3. And people (me included) still talk fondly about dreamcast etc..

Also, those first party games you mention really ARE good. Unless you would assume the press is biased too. So yes, the Wii U is a flawed system with a lot of gems.
 
Then you are steps behind from the people who though the same and got actually impressed.

There's no need to be that close-minded.

Never say never, there's always a first time. Life lessons. Take one.

I've already seen the visuals. I'm not impressed. I don't know this post is supposed to do outside of trying to force me to change my mind.
 
It's the underdog position. Same thing happened with early PS3. And people (me included) still talk fondly about dreamcast etc..

Also, those first party games you mention really ARE good. Unless you would assume the press is biased too. So yes, the Wii U is a flawed system with a lot of gems.

Both systems you mentioned proved themselves. As for the nintendo talk anyone at this point acting like nintendo talk is new here and not frequent need to be a little more aware it's been that way since the GC generation.
 
Both systems you mentioned proved themselves. As for the nintendo talk anyone at this point acting like nintendo talk is new here and not frequent need to be a little more aware it's been that way since the GC generation.

Eh, all developers have their own loyal fan base. It's not just Nintendo.
However, I think the reason why we are seeing all this praise for the Wii U is because of the events of 2012 with its catastrophic launch everyone expected it to be a bad system with maybe one or two gems.

With the deals going around, people thought that was the value of the Wii U. Cheap, fun, but nothing impressive. What they actually get is a string of actual quality games filled with polish, and they feel the need to tell others about their experience.

So essentially it's about having your expectations exceeded (partially because they might be too low to begin with) and being in a minority, that makes a community very vocal. So in a sense, the day we stop seeing these regular "WII U IS AWESOME GUYS" is the day the console is actually doing well in the market….

…. So expect this trend to last forever.
 
I've already seen the visuals. I'm not impressed. I don't know this post is supposed to do outside of trying to force me to change my mind.

Not forcing you to do anything. Just giving you what I think are great advices.

Because sometimes, first impressions are terribly wrong and can make us avoid things that we would end up loving.
(This happened to me so many times that is dumb to deny it).

And because losing faith is nothing more than a shield that will protect you from the bad... and from the good.

And the later is what I think you are doing right now.

EDIT
I'm actually saying this to a lot of people not just you. Nothing personal here.
 
Isn't it primarily due to the artsyle employed more than anything else? The sad fact is that no one outside of Nintendo focuses on bright colourful designs, and even when they do, it's still quite a muted palette (thinking LBP3, Tearaway).

Nintendo games even going back to the Gamecube looked amazing, and still can do to this day. Honourable mention for Super Monkey Ball as well. True old school blue-skies gaming. I'd say technically, while Nintendo don't provide devs great hardware, the 1st party devs definitely get every last drop out of their hardware.

I'm still an advocate that Nintendo could make a fortune making games for other consoles.... There's a big market there that no one else really satisfies, gameplay wise and visually too.
 
I'm still an advocate that Nintendo could make a fortune making games for other consoles.... There's a big market there that no one else really satisfies, gameplay wise and visually too.

This topic has been done to death and I've yet to see anyone let out a rational and practical way they don't kill themselves in the process. They will earn less money going to other consoles considering they earn a lot of money still from hardware.

If people want nintendo products they can do what everyone else does be it pc or console and get the right software/hardware to enjoy it.
 
Herein lies the problem - you don't know what I'm talking about.


It's really amusing when somebody tries to redact how a discussion started, while all the relevant posts are in the very same thread, quoted time and again.
Can you be more specific? What exactly I redacted of the discussion.And for the fuck sake who are you? I have missed the count of the people which it's appeared magically in the discussion with a single user, but it's become a sort of battle of the ideology.It's horrible when someone put generic inflammatory post without know from where coming my whole discussion. I have great trouble everytime with Nintendo enthusiast when we are talking of graphic tech because they seem more interested just to defend the Nintendo brand indeed to discuss of the real matter.
 
Not forcing you to do anything. Just giving you what I think are great advices.

Because sometimes, first impressions are terribly wrong and can make us avoid things that we would end up loving.
(This happened to me so many times that is dumb to deny it).

And because losing faith is nothing more than a shield that will protect you from the bad... and from the good.

And the later is what I think you are doing right now.

EDIT
I'm actually saying this to a lot of people not just you. Nothing personal here.

It's time to put aside the disbelief and accept that I am not being hasty or stubborn.
 
It's the underdog position. Same thing happened with early PS3. And people (me included) still talk fondly about dreamcast etc..

Also, those first party games you mention really ARE good. Unless you would assume the press is biased too. So yes, the Wii U is a flawed system with a lot of gems.

Basically, people that bought the "losing platform" feel the need to convince themselves (by convincing others) that they didn't spend their money poorly. Its a pretty common thing on weak performing systems like you said.
 
It's the frequency. At any given time there are several topics about the Wii U on the front page of the Gaming Discussion section, and I see a few PS4 topics here and there, and almost no Xbox One topics. Why is the Wii U, as the lowest selling of the three, discussed substantially more often? There's also the fact that most of the time people are very pushy about the Wii U. If someone asks something simple as "Is the Wii U a good value" they go on a rant about how original and underappreciated it is, citing Xenoblade, Bayonetta, Wonderful 101, and New Super Mario Brothers 3D Land World Place 3 as masterpieces (they all clearly have flaws) and avoiding the drawbacks of the system. It seems the majority of GAF is very invested in Nintendo and supports them substantially more than their competitors.

Who cares about the frequency. You don't have to part take in any of the threads you mention.

Besides the reason this is happening it's due to neogaf own fault. Over a year that the wii u had to endure quite the opposite fame around here.
 
This thread got nasty :/
WiiU has some great and fantastic looking games and I'm having a blast playing it. To me, that's all that counts.
Probably the premise of the whole thread it's completely unfair. You can't drop bomb like the ability of the Wii U to produce amazing graphic and expect the other stay quiet, when it's more the ability of Nintendo developers to achieve such graphic and not this opinable hardware
 
Probably the premise of the whole thread it's completely unfair. You can't drop bomb like the ability of the Wii U to produce amazing graphic and expect the other stay quiet, when it's more the ability of Nintendo developers to achieve such graphic and not this opinable hardware


Which makes no sense. Nintendo wasn't being praised for their graphics on the original Wii.
 
Probably the premise of the whole thread it's completely unfair. You can't drop bomb like the ability of the Wii U to produce amazing graphic and expect the other stay quiet, when it's more the ability of Nintendo developers to achieve such graphic and not this opinable hardware

No but people trying to misrepresent the OPS sentiment is quite annoying. Next time it happens I take various threads that have happened the last two years to certain mods and show a repeated behavior of some to stink up non tech topics with that or comparison talk. OP was quite clear even if he used certain terms that was off that he appreciates nintendo's ability to make the most of what they got. Topic had nothing to other platforms and their abilities to do amazing visuals as well.

If some people can't handle certain topics they have they choice not to enter them and bring certain crap in.
 
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