Sony announces 18.5 million PlayStation 4 consoles sold WW

It's my prediction, calm down. I could be very well wrong I'm not stating it as fact.

... Smh

Because it has sold more than 2m outside of US/UK that's why. People seem to act like it's been discontinued outside of those two countries.

MS will announce around 12m+ (my prediction) shipments, solidifying that fact.

Source on XB1 selling through more than 2m outside of US + UK?

The cake got smaller and sony took the biggest chunk.
Congrats to ps4, but worries for the console industry.

Actually even if the XB1 is underwhelming outside of US/ UK, its numbers are doing fine imo with the "home" support. Just not on PS4 levels, which is a PS2/ Wii kind of success level so far.

If the situation continues, the market will be fine (just hurting a bit from the Wii U situation), with PS4 taking the cake and eating a nice portion of it, but the Xbox will also manage to stay relevant thanks to heavy discounts and a solid lineup of exclusives (if somewaht uninspiring for non Xbox fans, still being based on the Halo/ Gears/ Forza trio).

The only worrisome thing for the future gen is when they (MS) will look back at how much money they've bled through 3 gens in order to ... do what? The dream of dominating the living room is all but dead for -anyone-, as markets have moved on to other things like small TV boxes, Smart TVs, tablets and mobile connectivity (thanks Chromecast! ;) ).
 
I've been pretty good with my predictions all year actually. I also think MS easily sold through that 10m shipment announcement they made early November?

They never even made a 10m shipped announcement. All they said was "nearing" 10m shipped. Could be anywhere from 5-9.9m. Kind of impossible to tell how well XB1 is doing outside of the US/UK.
 
Man people are still desperate to dismiss wii sales. How salty.

That It didn't have the industry support just means the industry fucked up. That it didn't last 8 years means it didn't take as long to actually make money.

No the problem is with a company like EA, is that something like Boom Blox could do well on the Wii, but then it's sequel would tank spectacularly and EA would have no idea why, this unpredictability and non-understanding of the market they were trying to sell their product to in general is why EA pretty much focused on what they did know will sell, the Fifa's, Battlefields and Titanfalls out there, and why Nintendo could not recapture the market with the Wii U.

Speaking of which - I think most people believe this will be a shorter generation than the last (that appeals to less people/demographics than the last few), so I don't think the ps4 (or any console ever again) will ever be the amazing mainstream juggernaut the ps2 was.

The PS2 was at 100m consoles sold around the time the PS3 was in the pipeline, I believe the PS2 sold a further 40+ million after the PS3 launched, just because a PS5 gets announced at E3 doesn't mean the PS4 will just become non-existant, Sony have a good history of supporting their consoles for a damn long time, and I believe a generation like how the PS3 went won't play out like it did ever again on Sony's watch.
 
I think people rightly recognize the Wii for what it is...an anomaly. It branched out into a market segment never before seen in the traditional console space. It made money by not appealing to the traditional gaming market (except for a few first party titles for the Nintendo faithful) and managed to draw in new customers. Those customers later left to find games on mobile and tablet platforms and Nintendo couldn't repeat that success with the WiiU. The Wii had a new feature everyone wanted to check out, was cheaper than the other traditional game consoles, and had the weird games to draw in the crowds. Those three things combined to make it a success, a success which MS tried to duplicate without really understanding what caused it. Hence why a $500 console with Kinect just didn't have the appeal that a $250 Wii had.

I do agree this generation will be shorter, only because the last one went on so long. The PS4 I believe is the console with the most potential to repeat the PS2 era, but it will need to get down to about $300 before it really starts to take off. That won't happen immediately.
Luckily Sony should have a much easier time in doing that with the PS4 since it was designed to reduce manufacturing costs much quicker and easier than the PS3 was/is able to, considering the relatively high price the PS3 is still at.

A reduced life cycle could of course reduce the overall sales but hopefully they have the wiggle room to keep it cheap enough to keep people buying and hopefully the eventual PS4 slim will be able to carry the sales on like the PS2 slims did far into its life.
 
i wish it was. Do not know the total sales numbers of consoles compared to last gen but i am sure it is less. And that is sad and will cause problems.

No generation will ever compete with the last one. Nintendo conjured up a console demographic out of thin air last gen. Anything in comparison was always destined to reflect an industry contraction.
 
Yeah ok but why does he think we will have a lot of CPU bound games in the future? It seems like CPUs seem less and less important for games these days.

Physics, Collision, AI in general, are much easier to implement efficiently on a traditional CPU. We'll spend the cycle balancing the two, as usual.
 
I don't think Microsoft ever used almost. Their PR says "Shortly, we will have sold in to retailers more than 10 million Xbox One consoles." Nowhere does it say almost 10 million sold. Semantics, maybe, but almost 10 million consoles shipped implies that current shipments are near 10 million.
This is a crucial distinction, especially since we see people even here quoting this as "shipped at beginning of November". Microsoft was very careful with their wording, and they are absolute masters at deceiving games media. And even mainstream.

Still way off, they're above 10m sell through.
I don't see, how that would be possible. If MS had shipped 10M by beginning of December, there is no physical way for them to have sold through more than that by end of year. It takes time for the consoles to travel from MS storage to retail, so I would bet that 10M is the absolute maximum they could have sold to consumers by Christmas.

I also think MS easily sold through that 10m shipment announcement they made early November?
Yeah, exactly what I referred to above.

BannedPT_zps35c1b61d.jpg
This made me laugh.
 
No the problem is with a company like EA, is that something like Boom Blox could do well on the Wii, but then it's sequel would tank spectacularly and EA would have no idea why, this unpredictability and non-understanding of the market they were trying to sell their product to in general is why EA pretty much focused on what they did know will sell, the Fifa's, Battlefields and Titanfalls out there, and why Nintendo could not recapture the market with the Wii U.

And now we observe the same behaviour in mobile market.
 
these are multiple units, big ones, that are disappearing from the traditional industry. we're going to go from selling over 525 million units of hardware to likely something less than half that. it means there's less people to sell to. it means there's less genres available. that means fewer people the traditional industry appeals to. that's the danger in a shrinking marketplace.
So, say, 200 million units? Am I being sufficiently aggressive in my doom and gloom for your model?

That'd still be a lot of people to sell games to and I'm not sure how that's likely to lead to less genres of games because overall there's still a market of 500+ million interested in playing games out there. Developers may move initial development to other platforms, but 200 million in the console space is still a massive number to simply ignore. The genres will still be there, the variety will still be there, somewhat less of it just may not premiere on consoles first. Oh well, it'll still get there.
 
Nicely done Sony, however I wonder what the sales figure is going to be if they announced a PS4+ version with better hardware to handle 4K gaming.

Couldn't care for it. My PC can do it and I'm still rocking a 1080p monitor regardless. Maybe in 5+ years when 4K becomes a bit more relevant, right now it reeks of a 1080p scenario again and I still can't get a HD broadcast above 1080i anyway.

To be honest without some massive upgrade in GPU tech I wouldn't want 4K on PS5 either, I'd rather they use the extra power on other things until 4K is a breeze for mid/low GPU's.
 
This is a crucial distinction, especially since we see people even here quoting this as "shipped at beginning of November". Microsoft was very careful with their wording, and they are absolute masters at deceiving games media. And even mainstream.


I don't see, how that would be possible. If MS had shipped 10M by beginning of December, there is no physical way for them to have sold through more than that by end of year. It takes time for the consoles to travel from MS storage to retail, so I would bet that 10M is the absolute maximum they could have sold to consumers by Christmas.


Yeah, exactly what I referred to above.


This made me laugh.

Not to mention that we KNOW that MS sold about 5—5.1 million consoles in the US by the end of November. It kinda makes me scratch my head when people bring up estimated X1 sales, that would require near US sales in the rest of the world. Unless they believe the UK is pulling all that weight, where the hell are all these extra consoles being sold?
 
Luckily Sony should have a much easier time in doing that with the PS4 since it was designed to reduce manufacturing costs much quicker and easier than the PS3 was/is able to, considering the relatively high price the PS3 is still at.

Off topic I know, but this is something I have never understood.

How you design something so that it's easier to reduce costs? It just seems that you would design it such that the costs are as low as possible to begin with!
 
Off topic I know, but this is something I have never understood.

How you design something so that it's easier to reduce costs? It just seems that you would design it such that the costs are as low as possible to begin with!

When that happens, you are stuck with a console that has last gen hardware ala Wii U.
Wii U did that and we all know how powerfull that console is.
 
Man, considering the games that'll be coming out in 2015...
And Sony doesn't even understand why they're selling so well, haha
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With cross gen going away, Uncharted 4 releasing, and a potential price drop PS4 is going to have an amazing 2015. Probably won't hit 40m by the end of the year but it should get pretty close.
 
Off topic I know, but this is something I have never understood.

How you design something so that it's easier to reduce costs? It just seems that you would design it such that the costs are as low as possible to begin with!

Basically look at the products that are being mass produced and where they are in their life cycle. Find products that have yet to see their maximum cost reduction and use those in your console. This is seen in Sony's choice of RAM
 
Off topic I know, but this is something I have never understood.

How you design something so that it's easier to reduce costs? It just seems that you would design it such that the costs are as low as possible to begin with!

In short, you use technology that will be at the peak of which you can afford at launch but will also be due for steep price drops in the coming years, unlike the cell processor where manufacturing costs were very high and fell slowly.
 
It seems like Microsoft derives more than 50% of their sales numbers from NPDs.
So If MS ends up with around 6-6.5 million sold in NA after December, I suppose I could see them around 10 million sold WW.

That's where Sony was back in August.
 
Not to mention that we KNOW that MS sold about 5—5.1 million consoles in the US by the end of November. It kinda makes me scratch my head when people bring up estimated X1 sales, that would require near US sales in the rest of the world. Unless they believe the UK is pulling all that weight, where the hell are all these extra consoles being sold?

Exactly. NA should easily be signigicsntly more than 50% of overall sales (60 to 65 maybe?). I think the X1 has crossed 10 million but just barely. And it's going to crash hard soon
 
It seems like Microsoft derives more than 50% of their sales numbers from NPDs.
So If MS ends up with around 6-6.5 million sold in NA after December, I suppose I could see them around 10 million sold WW.

That's where Sony was back in August.
It's not 50% for NPD, it's much higher. MS hit 1 million sold in the UK sometime in Nov, and that's their second biggest market. Once again, what markets are buying X1 consoles in such large numbers to make it UK+Mystery countries=USA?
 
I bought the Xbox One because I wanted to keep my achievements and gamertag. If I knew the PS4 would sell this well, I would probably have bought it instead.
 
I bought the Xbox One because I wanted to keep my achievements and gamertag. If I knew the PS4 would sell this well, I would probably have bought it instead.
No offense, but that's a dumb reason for buying a system and an equally dumb reason for wanting to replace it.
 
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