ebullientprism
Member
Fuck Eden, seriously, fuck Eden. I feel like I'm getting hits from EVERYWHERE.
Thats what happens when you have an open sightlines map with BR starts. Just a bad combo. The map would play so much better with AR/Magnum starts.
Fuck Eden, seriously, fuck Eden. I feel like I'm getting hits from EVERYWHERE.
Just played a match.
It's not bad but it's not exactly great either.
Better than 4 from what I have played. The announcement of respawns was really annoying. Basically forces the battles to take place in the same areas rather than all over the map like other halo games when people would do their rounds while waiting for respawns. Also the chatter needs to go. I don't need to hear every single thing my team mate is doing. If they really take the feedback to heart though should be a good MP game though for Xbox One MP. Speed is a lot faster but I just have to get used to it so I don't mind that. Same with the control layout. Too much Halo 2 still has me off when things change.
That would make high ranked games total shit with people K/D whoring everywhere. W/L is the only way
It wouldn't work at all. You would just spawn and die almost instantly when the other team gets map control with no way to take it back.Thats what happens when you have an open sightlines map with BR starts. Just a bad combo. The map would play so much better with AR/Magnum starts.
Yeah a lot of my games are close. And then I look at my teammates' scores. The other side are all about 1.0 each, and then there's me at 2.0 and maybe one other at 1.5, while our other two are like 0.3 and 0.4. If those guys were doing their job it wouldn't have even been close.
I mean stuff like leaving your position to pickup Rockets when other teammate is already there. KDA will never work for ranking systems.No way. Now that KDA is the main rating. Plus what do you even mean K/D whoring? You mean getting kills? Like you're supposed to?
That's lag. It's been ruining the experience for most of us. Especially non Americans.
Heh, kinda interesting actually, me and my friends used to party up and play Reach and we would consistently get games where we would OBLITERATE the enemy team. 30+ point wins. It got to be so ridiculous that we would create meta games out of it. Ie, Oddball Swordbase strats.
But here if we party up we have to try because its a close game.
Not a big fan of Eden. Probably my least favorite of the maps so far.
I really like that aspect. First time I encountered it I thought it was timed. lolWhat don't you like about it? I feel it's the strongest map out of the 4 we've had. It has a ton of routes to get to wherever you want to go. Blue side goes a little underused, but I feel the weak sword is the reason for that. It's also a dynamic map with the generator's and outside cover that can be shot, which is missing from the other 3 maps.
No I couldn't, if they are in a party of 4. Plus it shouldn't be a dice roll whether I get to play with decent players so I can rank up. It should be based on your KDA mainly (say 60% at least) and then on W/L. That is skill based.
This, is not.
Yeah a lot of my games are close. And then I look at my teammates' scores. The other side are all about 1.0 each, and then there's me at 2.0 and maybe one other at 1.5, while our other two are like 0.3 and 0.4. If those guys were doing their job it wouldn't have even been close.
We've seen what happens when it is based on individual performance. Reach. I think everyone agrees that thing was complete garbage in that games were all about the individual and no longer the team. It is a real world example of how that fails.
Damn, those guys on the other team must always be so lucky YOU are the one with the crappiest players on your team.
Quarter of a shield? One shot, no problem. Oh boy, this game on a US server.
The number ranked stuff I rarely played so I can't really speak to that.
It wouldn't work at all. You would just spawn and die almost instantly when the other team gets map control with no way to take it back.
I think the lower TTK, restricrted shield regen and higher overall speed of the game have made it much more difficult to stay alive for long periods. Used to be that if you played smart, you could string together a bunch of kills and survive firefights, run away and recharge your shields and stay alive for quite a while.
Now I'm finding that surviving a 1v1 fight usually ends up in me dieing anyway, teammates can get to the site of the battle so fast now and your shields don't recharge as quickly as previous Halos. Also seems like grenade can be thrown much farther and are more "bouncey". All of this feels like it adds to an increased number of deaths, which probably evens things out a little more.
I gotta say I like it more. If you set up shop in an area in previous Halos you could really dominate with your shields recharging quickly and whatnot.
Oh man, this is classic. These teams, straight out the ass, I swear.
Dropped down from gold 3 to almost gold 1, awesome stuff.
Hey guys, anyone want to party up and play H5 as a communicating team? I'm gold and my GT is blank, lets dong!.
just use AFK people as bait
Which is what I speaking to.
Yea there needs to be an auto boot if you're AFK.
Yea there needs to be an auto boot if you're AFK.
Quarter of a shield? One shot, no problem. Oh boy, this game on a US server.
So it's past 20:00 in Europe right now and it shows, seems like the game kicks into 'Murica mode' where it takes up to 6/7 bursts to down someone while they will consistently 4 shot your ass (lol bleedthrough every single time). Fun fact is, every time I am on those connections my aim feels loose as all hell, as if there's absolutely no stickyness to aiming and I will constantly overshoot.
There needs to be a prompt during intermission with like 10 seconds left you have to accept otherwise you get dropped before searching.
But didn't that reset every single week?
I feel bad for you, honestly. I am sorry you haven't had any luck with it. The abundance of close competive matches I have enjoyed so far are one of the reasons I can't get enough of this game. I hope we get a sense of how well this worked overall in a post mortem from 343.
funny as i experience Euro Mode anytime I play before 2pm eastern.
this euro bitching is getting annoying.
this. the AFK people obviously started the search but left. why? because the searches take so long at times that people walk away and do something else. theres a reason why theres so many AFK players and thats is.
If anyone is up for a couple of games add me: ThePliskin 117
The last couple pages turned into a lot of people overestimating their skill. The people you play against experience the same frustrations as you.
For 5 years we haven't had a solid ranking system in Halo and now that one's back, I think it's been bruising some egos. Mine included.I know right? Like if they're the only people facing these problems
The last couple pages turned into a lot of people overestimating their skill. The people you play against experience the same frustrations as you.
Um, not if they're in America and I'm in Australia they're not.
I love doing this with the rockets in Halo 2.That Hydra gun is pure fucking ass, smh, weak ass dmg
Edit: oh shit I've been using it wrong this whole time, it locks on ? No idea they were homing missiles lol
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