Hopefully Pokken ends up good, if we can have a good localized Gundam Extreme VS- like game with huge support here in the west, I'd love it.
SFIV gets you right back into it.
I didn't understood Pokkén was a gundam like game. Interest for the game now = 0.![]()
I think it could end up as an important game for Nintendo. There isn't much to go on, but I'm assuming it'll be a very simple button masher type affair with flashy effects. This will be perfect for a young audience just looking to get into fighting games after growing out of Smash.
Q/Dahbomb, if I'm available around that time, you guys mind if I participate? That actually sounds like a lot of fun.
You guys know more about these sorts of archetypes than I do so any ideas would be appreciated.Pikachu = Jin/Kazuya/Heihachi/the other guy (Tekken Shoto?)
Lucario = Actual Shoto
Machamp = Gief
Suicune = Zoner (Could almost say Glacius but I don't know if they'd take inspiration from Western fighting games)
Gardevoir = Not sure (Rose?)
Pokken looks fun, FGC could use some arena fighters.
Yup, it also seem simpler than Smash, while still looking more like a traditional fighter than Naruto and DBZ games. Has the potential to get a lot of people into fighting games.Yeah and the Pokemon license will help it stay alive for awhile.
Training mode rooms are 2 people only x.x
I think it could end up as an important game for Nintendo. There isn't much to go on, but I'm assuming it'll be a very simple button masher type affair with flashy effects. This will be perfect for a young audience just looking to get into fighting games after growing out of Smash.
Come on now. Shit like this got released worldwide, why Pokken wouldn't.
Training mode rooms are 2 people only x.x
But Skype chats aren't?
Oh, talking about complexity at entry level, movements/moves/blocking/etc... Just based on movement and it being a health bar fighter, it looks easier to pick up and play than Smash.I think talking about how simple/complex Pokken will be in relation to other fighting games is kinda meaningless. If people decide to play the game in tournaments, it will become fairly complex. At that point, we look at what kind of ceiling the game will have. I think it will surprise us. Or it's upgrade/revision might.
I watched the trailer and saw nothing that would indicate any of these archetypes fit the billGonna copy my post over for those that saw the Pokken footage.
You guys know more about these sorts of archetypes than I do so any ideas would be appreciated.
why do people always try to appropriate characters into sf2 archetypes as if that's applicable to every FG
yes wolf has throws
no he's not "a grappler"
Is that Mugen Pokemon game still in development or was it C&D'd?Why does it have to be 3D.
Yeah how can you say Wolf is similar to an SF type character, there are no Canadians in SF.
Machamp does look like a grappler with a lariat. He's really slow, but once he got in, was really hard to deal with. Not sure if the trailer showed that, but it was clear in the few matches they played with him.I watched the trailer and saw nothing that would indicate any of these archetypes fit the bill
Not even in DFC. ;pakira is totally a shoto though right
I didn't understood Pokkén was a gundam like game. Interest for the game now = 0.![]()
zangief doesn't know SHIT about poutineYeah how can you say Wolf is similar to an SF type character, there are no Canadians in SF.
Why are there still no Koreans in VF?
totally possible. my bowling alley back home has the mario kart arcade game from two years ago, which namco worked onI wonder if Pokken will get an arcade release in the US.
It's definitely possible, considering Bandai Namco just released an arcade Nintendo game last year.
Err, what??
Yes. There's also free movement when the characters are out of range, when they close up on each others they lock on and it becomes more 2D like, with side stepping.Pokken sorta reminds me of the GameCube Naruto games and the Ultimate Ninja Storm games combined really. Is there side stepping?
Pokken lookin like a CyberConnect 2 joint
I can't get Silky's soul back unfortunately. =x
Pokken sorta reminds me of the GameCube Naruto games and the Ultimate Ninja Storm games combined really. Is there side stepping?
I think it could end up as an important game for Nintendo. There isn't much to go on, but I'm assuming it'll be a very simple button masher type affair with flashy effects. This will be perfect for a young audience just looking to get into fighting games after growing out of Smash.
because its the only onetype wild still the best fighting game featuring pokemon
Uh oh.
Naruto: Gekitou Ninja Taisen 4 is the only fighting game that I grew to hate after continued play. I hope Pokken doesn't bring back that feeling.
『Inaba Resident』;148789841 said:lol why?
Floe's fucking stream omg
I had a friend who played it with me. I main Jiroubou, who was one of the only characters in the game that I'd consider a grappler aside from Chouji. My friend would pick top tier characters like Itachi, and every fight with him was a chore.
Hate's probably too strong a word to describe my feelings on that particular Naruto fighter, but I REALLY tired of the gameplay after a while. It's hard to convert a lot of damage when you can safely KnJ(aka burst) out of combos every time you get half of your meter--which is really easy to do in that game, and knockdowns basically whittled down to landing either your unblockable super or unavoidable command throw if your character had one.