
Kickstarter Page
Companion live action short film (directed by Takashi Shimizu)
Website
Note: This Kickstarter campaign is specifically for the PC version (with the potential of release on other devices as well). The previously announced PS Vita, Android and iOS versions will be made either way.
Click the following for fullsize:




Welcome to the Kickstarter for Project Scissors: NightCry, the latest horror experience from veteran game director Hifumi Kono and co-created by film director Takashi Shimizu.
Hifumi Kono, the creator of Clock Tower, has been waiting for the opportunity to make the horror game hes always wanted to make. After Clock Tower on Super Famicom and Clock Tower 2 on the PlayStation One, hes had the chance to work on a variety of titles with a number of partners, including Steel Battalion with Capcom, and Infinite Space with Platinum Games & Sega, but hasn't been able to return to the horror genre.
Now, Kono-san, with the help of his staff at Nude Maker and Japanese horror film maestro Takashi Shimizu, is ready to return to the horror genre and once again show gaming fans what real terror is.
Initially announced as Project Scissors, NightCry is the latest horror experience created by Hifumi Kono and Takashi Shimizu. It is being developed by Kono-san's studio, Nude Maker. With their love for horror and their experience working in the genre, Kono-san and Shimizu-san are bringing the ultimate Japanese horror experience to the world.
Furthermore, other luminaries in the Japanese game industry have joined the team to realize this vision: Masahiro Ito, creature designer for the Silent Hill franchise; Kiyoshi Arai, famous for his Final Fantasy XII and XIV concept art; Nobuko Toda, a multi-award winning composer and audio director, famous for her work on Metal Gear Solid series and Halo 4; and Michiru Yamane, a veteran composer famous for her work on the Castlevania series; and that's not even the whole team!
Story:
NightCry is set on a cruise ship, and you have been invited along for the cruise of a (possibly short) lifetime. While your surroundings are luxurious and the guests are friendly, not everything is as it should be. The guests and the crew start to turn up dead, the victims of some foul murderer.
As those aboard begin to suspect each other, night falls, and a babys cry echoes throughout. It's up to you to search for clues that will lead you to the killer as you float, lost, on the open sea.
But be forewarned - your actions will determine how many survive to the end.
Gameplay:
NightCry is a 3D point-and-click adventure game. Players click to move their character, and click on objects to inspect or interact with them.
Additionally, the core gameplay of NightCry is comprised of two primary modes: exploration, and escape.
While in exploration mode, the player explores the luxury cruise liner where the game is set, and investigate the strange and often gruesome happenings. Players click on objects in the environment to investigate and obtain items, helping to solve puzzles and gain more clues.
You will also encounter other cruise ship guests & the crew during your investigation. Talking to them can reveal new information, and some could even prove essential to your surviving through the nightmare. Since so much depends on working with others, it's best not to ignore them!
While investigating, however, the player is always being stalked by a dark presence. Brought by a group of cultists that sneaked on board the cruise ship, a horrible evil now stalks the living - and it seems to have taken an unusual interest in you! And, in spirit with Kono-san's earlier horror work, you can only run or hide in order to survive your encounters with this evil! Without weapons, fighting back is simply not an option.
During your frantic escapes, you must be sure to quickly look over your shoulder to make sure you aren't being followed. Just try not to be too paranoid, ok?
Worse still, this evil force isnt confined to simply roaming the ship's hallways, elevators, or rooms. Unlike the earliest victims, perhaps you will be able to survive long enough to find out what new abilities this evil possesses.
Finally, in the tradition of the best point-and-click adventure games, NightCry sports multiple endings. Who you meet, what you discover, and other actions will determine your fate. Will your ending be a new beginning or a final note?




(Keep in mind there these are direct rips from a video)