The Witcher 3: 1080p/30fps on PS4, 900p/30fps on Xbox One

People are trying reeeaaalllly hard to justify their purchase by focusing on the hardware (aka fighting losing battle) rather than focusing on the games and features that their system of choice offers exclusively.

These systems offer incredibly similar architectures and are VERY easy to understand on a technical level so it's hilarious when people who don't know shit about the hardware throw around marking buzzwords and other PR bullshit as facts and then try to extrapolate from that. "DX12!" "Teh balance!" In reality differences in most games line up with what you would expect, and this game is no exception.



Not going to happen.

So what will the narrative be if that happens? Is it due to MS forcibly gimping the PS4 version even if that version looks the same as it does today? Will be focus on MS paying off DF to lie in their analysis? Humor us...play the 'what if' game for a moment. :)
 
This. I don't see why it's hard to believe online-only games would be severely limiting to game sales or acceptance. CoD is predominantly a MP game, requiring a connection at all times to enjoy its most prominent feature. Destiny, WoW...clearly we have at least one publisher (#1 in the world last I recall) who is all about online-only games.

COD is an awful example. Matchmaking is based on skill therefore you sometimes end up with someone that has fucking 1 s ping and is ruining the game for everyone. Alot of people have shit internet.

Also, MS has only showed one demo with a game releasing in 2016. One demo isnt enough
 
Developers already are working on games with AI and physics that take advantage of Azure.

I tend to lean toward actual facts rather than what people THINK will or won't happen, but thanks for your input.

Snark aside, I strongly believe that a system like the one in your linked video would ever make it into an actual, playable game. The developer would have to set up a farm of VMs running the physics engine so it could handle connections from every copy of the game they sold.

Does this mean that they'd have to set up a million plus instances of the VM for launch day? Would they dial that number back as sales went down? At some point would they pull the plug on the service for older games?

It just doesn't seem feasible.
 
man i can't believe this thread is getting way more attention than any other witcher 3 threads. i don't think anyone who plays on any platform has anything to be concerned about. in the grand scheme of things you really won't notice that much of a difference if you are on xbox one vs ps4. i played the xbox one version of the witcher 3 and it was fucking gorgeous.
 
All I really care about is frame rate. Got this on my laptop which sits somewhere in power between the two consoles.

I'll more than likely be playing it at 768p medium/high so I can get as good a frame rate as possible.

If resolution is that noticeable to you then OK then, take that into consideration. To me, playing on a TV 1080p to 900p is negligable. Even 768p looks really similar with good AA. However frame rate makes a much bigger difference because games have motion. When moving, resolution is a lot less noticeable than frame rate.
 
Maybe so but it will provide nothing that having a few extra hundred gigaflops of local huma driven compute available won't, all at a huge cost

Ergo, it's bollocks and it will never get used outside of MS trying to prove a point.

http://www.cloudgine.com/

Send them an email to let them know, then. You should probably also send emails to Epic, Havok, and nVidia to inform them of your view, since those are their technology partners.
 
So what will the narrative be if that happens? Is it due to MS forcibly gimping the PS4 version even if that version looks the same as it does today? Will be focus on MS paying off DF to lie in their analysis? Humor us...play the 'what if' game for a moment. :)

why. why do you want to play the what if game?

please stop
 
Snark aside, I strongly believe that a system like the one in your linked video would ever make it into an actual, playable game. The developer would have to set up a farm of VMs running the physics engine so it could handle connections from every copy of the game they sold.

Does this mean that they'd have to set up a million plus instances of the VM for launch day? Would they dial that number back as sales went down? At some point would they pull the plug on the service for older games?

It just doesn't seem feasible.

What do you think Azure is?

Make as many cloud jokes as you want, but Azure is a very real service that is built to do exactly what you are describing.
 

9PZkGiX.gif


...

oops! Sorry, I thought you said 'breasts'!
 
It's Euro not dollar I said and I priced them (see picture below) and yes it would cost €1,500. Now maybe I'm not picking the wrong parts but I matched the specs you listed and picked the cheapest parts.
dwymgixa3

1.) Yes, you picked the wrong parts.

2.) No, it wouldn't cost that much.

3.) Damn near every part you picked was much more expensive than necessary. Seeing that the memory has a nickname should have triggered something in your mind that says, "maybe this isn't the lowest price I can get memory for". And lol @ feeling compelled to put a "gaming mobo" in your cart. Find a normally-priced mobo, please.

4.) Insert the correct GPU, not the one $200 more expensive. Thanks.
 
you know stand me correctly? You think joke no Sony pay N4G GAF mods to tell lies about MS and Xbox One this Sony know they have no chance agaist big MS brand that's why they announce PS4 first they scared they become irrelevant and then they start to tell lies about having more powerful console GDDR5 18 compute units MS have more powerful console but can't say nothing until AMD reveal their GPU first why you think MS 3 billion on deal AMD? Huh? You think Xbox One GPU is it? No silly ponies they have hidden power under 4th layer of the stereo drivers once the hyper viser gets updated Xbox One GPU is really 4.2 TF MONSTER

eldery semens correct everything said

Lol. Perfect mimic of Mr X ;)
 
Was postAA component confirmed for The Order after all? I know that they were experimenting with it, but dunno what was finalized, but its quite possible that they are using some temporal technique too. Still, i think most of their blurriness comes from other sources, like CA, grain filters etc.
Last I heard it was 4x MSAA with custom post process to deal with shader and temporal aliasing. No specifics yet though.
 
As i said in previous post, you probably referring on an old vg247 link. Well, little correction - vgleaks link. Btw. that document is from 2012, man. Nobody knows then which audio chip in PS4 was. Cerny only said that PS4 has dedicated audio chip. I don't know what you trying to prove us.

No, he also said it principly does compression/decompression. Had it done anything else he would have said so seeing as DF specifically asked him to describe what the audio chip in PS4 does. This interview was in 2013 btw and Cerny's info hasn't magically changed since then, nor has the dev kit documentation. You seem confused over what the TrueAudio "reveal" was. It was nothing more than stating that PS4's audio DSP was based on the same architecture as other TrueAudio chipsets. X1's DSP's are also TrueAudio, but the one relevant to gaming is beefier and comes packed in SHAPE alongside other DSP's for handling things like Kinect commands, etc.

What I am arguing is that the audio set up in X1 is better than PS4's. Because it objectively is. Why was I arguing this point? Because someone earlier asserted that literally nothing in X1 hardware was superior to PS4's hardware. Which is a patently absurd claim to make. Depending on the game (not this one presumably), handling twice as many voices might be important (racing games similar to Forza, for instance).

Just refuting an ignorant assertion based on a blanket statement which isn't true. :)
 
Yep, really.

Think it through ... is anyone actually going to design a game with AI or physics that simply stop working when your internet connection goes down?

Ubisoft's games already stop working when you don't have an internet connection without doing any of the cloud-based stuff, so....
 
It's Euro not dollar I used and I priced them (see picture below) and yes it would cost €1,500. Now maybe I'm not picking the wrong parts but I matched the specs you listed and picked the cheapest part.

online photo storage

You chose the wrong parts, the 770 is the recommended card, not the 970. Your MB is wrong as well.

Ask in the PC thread.
 
What do you think Azure is?

Make as many cloud jokes as you want, but Azure is a very real service that is built to do exactly what you are describing.

Looks like MS shareholders have a choice. They can use their money printing servers for actually printing money or give them to gamers for free at a huge cost so they can see sparks.
 
So what will the narrative be if that happens? Is it due to MS forcibly gimping the PS4 version even if that version looks the same as it does today? Will be focus on MS paying off DF to lie in their analysis? Humor us...play the 'what if' game for a moment. :)

I don't need to play the "what if" game. It won't happen. :)

Just to put things into perspective, here's how the Radon 7770 (essentially the same GPU that's in the XB1) performs in The Witcher 2:

http://www.hardwarecanucks.com/foru...543-amd-radeon-hd-7770-hd-7750-review-13.html

Now I know that devs are able to get more juice out of a console due to less API overhead, but c'mon. There's optimization and then there's magic. And magic isn't real.
 
Ubisoft's games already stop working when you don't have an internet connection without doing any of the cloud-based stuff, so....

And this is a big reason why Ubisoft is on my no buy list now. Cause it is obvious they want to move to this kind of model.
 
I thought we had ascertained, that the PS4 is more powerful than the XB1. Saying anything different, is just flogging a dead horse.
 
What do you think Azure is?

Make as many cloud jokes as you want, but Azure is a very real service that is built to do exactly what you are describing.

I'm not making cloud jokes. I develop software for a hosting company. Azure is a distributed network of VMs and the APIs and tools to interact with them.

I'm simply extremely skeptical that it would ever be used as a physics engine for every single running copy of a single-player game.

The future may prove me wrong.
 
Looks like MS shareholders have a choice. They can use their money printing servers for actually printing money or give them to gamers for free at a huge cost so they can see sparks.

Why does just about every discussion on NeoGAF about Microsoft's future come full circle to what people think their shareholders want? ;)

It's like a common attempt to make a hasty escape from an argument.
 
you know stand me correctly? You think joke no Sony pay N4G GAF mods to tell lies about MS and Xbox One this Sony know they have no chance agaist big MS brand that's why they announce PS4 first they scared they become irrelevant and then they start to tell lies about having more powerful console GDDR5 18 compute units MS have more powerful console but can't say nothing until AMD reveal their GPU first why you think MS 3 billion on deal AMD? Huh? You think Xbox One GPU is it? No silly ponies they have hidden power under 4th layer of the stereo drivers once the hyper viser gets updated Xbox One GPU is really 4.2 TF MONSTER

eldery semens correct everything said

Throw in the flux capacitor aswell since its all or nothing now
 
It's Euro not dollar I used and I priced them (see picture below) and yes it would cost €1,500.
This is getting a bit silly, so here's a complete PC specced out to match the recommended requirements for The Witcher 3, for less than €650:

witcher3pcrgulj.png


(This isn't even going as cheap as possible on the mainboard and case, and uses a 290 which is much faster than a 770. Could probably get it below 600€ if you really wanted)
 
man i can't believe this thread is getting way more attention than any other witcher 3 threads. i don't think anyone who plays on any platform has anything to be concerned about. in the grand scheme of things you really won't notice that much of a difference if you are on xbox one vs ps4. i played the xbox one version of the witcher 3 and it was fucking gorgeous.

you don't want the console war to spread to every thread. It's ok if it stays contained.
 
I thought we had ascertained, that the PS4 is more powerful than the XB1. Saying anything different, is just flogging a dead horse.

The er.... cpu... in the... ahem.... Xbox One... Is a tad.... more powerful.....
 
What I said is a fact, not what I 'want' to believe. Try and ignore it as much as you like.

Yeah, but apparently your eyes are broken if you optimized that avatar of yours for sharpness.

...so the main RAM just...doesn't exist anymore or what? Where did it go? See my reply to the other guy. Actual games/apps have run at 150 GB/s just for the eSRAM. No idea where you got the 133 GB/s figure. And that figure is actual applications, not peak (your 176 GB/s for PS4 isn't actual game/app...it's theoretical peak).

The SHAPE chip is what handles audio tasks on X1, which otherwise need to use up CPU cores to run. The SHAPE chip in X1 handles significantly more voices than PS4's hardware for audio does.

I'm having 2013 flashbacks to FordGT Guy, Klocker and S. Sage's posts about theoretical power. You better SHAPE up!

Whoa...someone who actually understands how resolution works! :)

You are definitely correct. As resolutions get higher and higher the difference in the perception of sharpness in the image dramatically decreases. It is absolutely an area of strongly diminished returns.

And where does 'outputting at less than the LCD panel's native resolution' come into your mad ramblings?
 
why. why do you want to play the what if game?

please stop

It forces him to paint himself into a corner if (or when?) he is wrong. I clearly think it is absolutely possible we end up with another Unity type comparison here, so we know where my opinion stands. Just want him to commit to avoiding crazy rationalizations like I described if he ends up being wrong.
 
Jesus christ this topic went to shit..

Looks like MS shareholders have a choice. They can use their money printing servers for actually printing money or give them to gamers for free at a huge cost so they can see sparks.
Devs have to pay to use azure once they're making money on their games. Kampfheld confirmed that. It's only free when developing.
 
The er.... cpu... in the... ahem.... Xbox One... Is a tad.... more powerful.....

I get the feeling you really like to say that. You used to be a very hardcore Xbox crusader from what I remember from my lurking days.
You seem to have changed your mind, Microsoft's hardware choices have not been to your liking ? :)

Don't worry you are probably not the only one who has switched side.
 
This is getting a bit silly, so here's a complete PC specced out to match the recommended requirements for The Witcher 3, for less than €650:

witcher3pcrgulj.png


(This isn't even going as cheap as possible on the mainboard and case, and uses a 290 which is much faster than a 770. Could probably get it below 600€ if you really wanted)

This is going to run the special BIOS edition of the The Witcher 3 great.
 
This is going to run great on the special BIOS edition of the The Witcher 3.
You think that "600W ATX" in the case listing is for show? Edit: not bad, quick on the edit button.

Anyway, feel free to add 65€ for a WIndows 8 license, I'm not too good at math but I don't think we'll quite reach 1500€.
 
What? See my post earlier. It would easily cost €1,500 to build a PC just to play the recommended settings. Maybe the PC parts I'm picking aren't correct I don't know.

The point is (without getting all emotive about it) is there is no way in hell that €400 consoles will be able to beat a PC that costs twice as much (happy now)

It's Euro not dollar I used and I priced them (see picture below) and yes it would cost €1,500. Now maybe I'm not picking the wrong parts but I matched the specs you listed and picked the cheapest part.

You realise that the "recommended spec" rarely equates to "ps4 spec" or "console spec", in fact, it often goes far beyond that. We already know that the consoles are operating below the "high" presets in several areas. So why are you attempting to price up "recommended spec" PCs, (which clearly don't cost 1500 euros, as amply demonstrated) when the comparison doesn't even make sense?
 
It's Euro not dollar I used and I priced them (see picture below) and yes it would cost €1,500. Now maybe I'm not picking the wrong parts but I matched the specs you listed and picked the cheapest part.

online photo storage

I went to ncixus.com to see what price I could get for a similar recommended specs "build" but goddamn I do not know a thing because if you search "nvidia geforce" and filter by videocard you get 3 results, and if you search "intel i7 3770" you get 0 results. If you go to the video cards page and filter by NVIDIA it says they only have 2 cards.

Intel CPU Core i7 3770 3.4 GHz/AMD CPU AMD FX-8350 4 GHz
Nvidia GPU GeForce GTX 770/AMD GPU Radeon R9 290
RAM 8GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
DirectX 11
HDD Space 40 GB

edit: whoops someone better already did it anyway
 
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