2015 PC Screenshot Thread of the Only Place Where Compression Isn't

Focus bugged out, couldn't get Harley sharp. Still liked the picture for some reason.

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Haven't tried yet. I doubt I'll be taking screenshots of the game so if I can stomach the CA during gameplay, I won't bother. I need to spend more time with it though.
 
I don't know what's up with the rendering, but this is a 4K rendering with SMAA.

screenshot_2015-01-30wnu0u.png


screenshot_2015-01-30chuee.png


Yes, I play in widescreen, sue me!
 
I don't know what's up with the rendering, but this is a 4K rendering with SMAA.

Yes, I play in widescreen, sue me!

I don't think the actual rendered parts are capable of rendering any higher than 4K as I experienced a lot of visible aliasing on the character models on a lot of my 4K shots. The other issue is that 16:9 is literally zooming in on the 4:3 frame instead of actually rendering at the 16:9 aspect ratio. It makes that mode appear soft in comparison to 4:3.
 
I don't know what's up with the rendering, but this is a 4K rendering with SMAA.

screenshot_2015-01-30wnu0u.png


screenshot_2015-01-30chuee.png


Yes, I play in widescreen, sue me!

This is totally a guess and I may be wrong, but perhaps in 16:9 mode it is actually rendering in 4:3 and displaying it cropped - similar to how Resident Evil 4 Ultimate Edition does on PC?
 
A fine pano! I only wish DayZ could perform and look this good...

Thank you very much! DayZ's going to be getting a new renderer at some point before April but Bohemia haven't mentioned anything about it other than new tech that'll stop light bleeding through surfaces (making anyone with a flashlight able to light up a whole town even when they're surrounded by walls) and enabling devs to finish some fixes. As far as graphics go, I'm pretty sure DayZ was DoA. :(
 
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