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Persona 5 New Trailer

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I don't know why, but that looked exciting.
I've never played a Persona game before. Is playing Persona4 enough to be able to play Persona 5?

They're not direct sequels.

And for the 747th time in this thread, it's a great game that's worth playing so you should play it.
 
Maybe not completly remove it - but make them last longer. In P4G i was changing all personas every few levels which was kinda sad as there was no point to put much effort into them.

Yeah, I've always felt that SMT games made you switch demons too often. I know it's not Pokemon in which you bond with them, but it made playing a bit of a chore, since I had to constantly fuse/recruit more, quite soon after I just got a new one. I actually like some of the demon/persona designs, but I knew I'd be getting rid of them soon so there wasn't much attachment to them.
 
The key of a good way of using the negotiation system is to use it only in the first hours of game, or if the demon is really really rare, or if the demons are too weak that they know it and prefers avoid fights. Later, it is barely necessary thanks to the fusion mechanism and the demonic compendium.

But yeah, I love that demons are back as enemies (they have some personality and weird lines, so maybe they can say something when you attack them), but the negotiation system is more suitable in alignment-oriented games (SMT, Raidou) and don't fit at all in Persona anymore.
 
Maybe not completly remove it - but make them last longer. In P4G i was changing all personas every few levels which was kinda sad as there was no point to put much effort into them.

You could have always kept the persona, if you wanted and levelled it up. You could even buy skill cards to make it even better, once it reached the skill ceiling. Although, I find fusing demons/personas part of the fun. And every level, I'm like "Yes, I can fuse this persona now!".
 
Id rather just have SMTV with demon negotiations
Yeah, as I said before I really like that Persona is more to the point since that make battles and exploration more fast.

Honestly I hope in SMT V they get rid of demon negotiations and do something like pokemon pokeballs.
It's not going to happen. It's a big staple of the series and those games are made to cater to the hardcore fans of those classic aspects, I mean, they didn't name Strange Journey SMTIV since it was not in Tokyo even when every other things was almost the same =/

Also, Demon Negotiation is not a RNG festival but it have a LOT of factors that you need to be aware that much people overlook and think that they are giving random responses, from the top of my head you need to be aware of your own alignment, the phase of the moon, the emotional state of the demon, their alliances, their races, they companions, etc...

MARIN KARIN MARIN KARIN MARIN KARIN
Was this common? I never had this problem and when I played P3P never controlled the other characters even with the option there.
 
I don't know why, but that looked exciting.
I've never played a Persona game before. Is playing Persona4 enough to be able to play Persona 5?

Well, did you ever play any of those dating games where you had to balance raising stats and being social with the NPCs? If the answer is "Yes, and I enjoyed it" then I'd give Persona 4 a go. If you can't stand stuff like that then I'd stay clear of at least Persona 4, because that's the meat of the game. Yes there's dungeon crawling and monsters, but you spend most of the time working on increasing social links for boosts to your Persona (basically demons that become the main characters stats and abilities. You switch between them to change the main character to a fighter / mage etc).
 
They're not direct sequels.

And for the 747th time in this thread, it's a great game that's worth playing so you should play it.

Oh, I'm sure it's worth playing. So they're not connected much like the Final Fantasy series. I think I'll play P4G and then rejoice in whatever Persona 5 delivers.

Well, did you ever play any of those dating games where you had to balance raising stats and being social with the NPCs? If the answer is "Yes, and I enjoyed it" then I'd give Persona 4 a go. If you can't stand stuff like that then I'd stay clear of at least Persona 4, because that's the meat of the game. Yes there's dungeon crawling and monsters, but you spend most of the time working on increasing social links for boosts to your Persona (basically demons that become the main characters stats and abilities. You switch between them to change the main character to a fighter / mage etc).

I've played Catherine and thoroughly enjoyed that.
 
Please no. What's next, social links and randomised dungeons?

Demon negotations are so separated from the core game of SMT for me that I can't understand why people think it's integral. Was Devil Survivor casualized because it had the demon auction in place of demon negotiation?

In either case, the only time I remember where demon negotiation was reasonably predictable and consistent was persona 2, where you had a meter gauging the demon's reaction.
 
I get it in Nocturne and SMT IV, but it still didn't make sense to me. You run into a bunch of demons who want to claw your eyes out, but suddenly you say "Wait, time out, I want to talk to you." And then all of the sudden the demon is asking you about the meaning of life. It did not make sense.

And being completely unable to talk in random encounters makes sense? I used to play pen and paper RPGs, and the negotiation systems reminded me a bit of that when I first played SMT.

In some of the games, the demons do complain sometimes if you attack them and attempt to negotiate afterwards anyway. There are also occasions when you beat their partners and then they start negotiation in an attempt to get their lives spared.
 
Oh, I'm sure it's worth playing. So they're not connected much like the Final Fantasy series. I think I'll play P4G and then rejoice in whatever Persona 5 delivers.

3 and 4 (and presumably 5) exist in the same universe, but the tires between then are entirely "fan service" for returning players. Persona 3 is well worth playing as well, and Persona 3 Portable is frequently on sale and playable on Vita. Just note that if you ask which is better, you'll start a ten page argument, which tells me that they're both great.
 
And being completely unable to talk with sentient beings makes sense? In SMT 1, the battle bgm even only starts after an attack attack is chosen, rather than when the encounter starts. I used to play pen and paper RPGs, and the negotiation systems reminded me a bit of that when I first played SMT.

When we are fighting against each other for our lives, actually kinda yes.
 
If you must play P1, play the PSP version
P2: IS is ONLY a PSP game and EP is only a PS1 game in english.
P4G is a no brainer, as you said
and I'd recommend P3P over FES.

Honestly, I'd start with the modern games P3/4 if you want to prepate for P5.
Speaking of EP, has that fan translation project made any progress?
Oh, I'm sure it's worth playing. So they're not connected much like the Final Fantasy series. I think I'll play P4G and then rejoice in whatever Persona 5 delivers.
Persona is weird, and Final Fantasy makes for a bad comparison. Yes, they're basically self-contained games and you don't need to play P3 to play P4. But they're not like Final Fantasy which is basically completely unconnected. Persona games all exist within one canon and universe. The links are just tenuous and not pushed. There are always nods to past games, but they're most for long-term fans. Play P4G, then if you have time before P5 comes out, P3P might be worth your time as well.
 
You could have always kept the persona, if you wanted and levelled it up. You could even buy skill cards to make it even better, once it reached the skill ceiling. Although, I find fusing demons/personas part of the fun. And every level, I'm like "Yes, I can fuse this persona now!".

Well yes but that was not time efficient. Fusing new one and getting gazylion exp from social link bonus was always better.
 
Oh, I'm sure it's worth playing. So they're not connected much like the Final Fantasy series. I think I'll play P4G and then rejoice in whatever Persona 5 delivers.



I've played Catherine and thoroughly enjoyed that.

Well Catherine plays nothing like Persona in anyway shape or form, but if you liked the general style, then it's worth giving Persona a shot.
 
And being completely unable to talk in random encounters makes sense? I used to play pen and paper RPGs, and the negotiation systems reminded me a bit of that when I first played SMT.

In some of the games, the demons do complain sometimes if you attack them and attempt to negotiate afterwards anyway. There are also occasions when you beat their partners and then they start negotiation in an attempt to get their lives spared.

But you would still be able to talk to demon's without demon negotiation. Demon NPCs are a thing in SMT.

The Answer sucked, yo.

Let's just pretend that never existed. It's better that way.

The Answer had some good music though.
 
The Answer sucked, yo.

Let's just pretend that never existed. It's better that way.
Just like ATLUS pretend that FeMC don't exist? =P

I am ready for a Persona 3 port on the Vita that includes all the content of P3P with the 3D overworld and The Answer of FES.
 
The final boss in P3 is so messed up. Takes forever AND if can potentially use charm on somebody with Diarahan (Restore HP to Max).

My situation was that Mitsuru could have attacked with Bufudyne or heal with Mediarhan and I would have won. She decides it was the best time to use the worst healing item. I of course died the next turn.
 
3 and 4 (and presumably 5) exist in the same universe, but the tires between then are entirely "fan service" for returning players. Persona 3 is well worth playing as well, and Persona 3 Portable is frequently on sale and playable on Vita. Just note that if you ask which is better, you'll start a ten page argument, which tells me that they're both great.

P1 and P2 also exist in the same universe as 3 and 4. Kirijo group, for example, used to be a part of Nanjo group. Kei Nanjo was one of the playable characters in both P1 and P2.

Also, Shin Megami Tensei if... is a prequel to Persona 1... of sorts.
 
Honestly, I actually kind of like how Nocturne handled demon negotiations, but that was mostly because I cheated the system by abusing stuff like Seduce and Brainwash and talking with demons during Full Kagutsuchi. Full Kagutsuchi conversations were always worth it for the entertainment factor alone.
 
Never had a problem with Mitsuru in P3 FES. Yeah, sometimes she uses Marin Karin instead of bufudyne but that doesnt mean the AI is broken. Actually the diversity of attacks should be the goal imo.

Direct control of your party members is great but I think people overreact a bit about P3 vanilla and FES being "unplayable" in comparison to P3P. I always prefer FES over P3P. Despite FeMC and all the good improvements, P3P feels lacking in presentation.

And P3MC being able to use all weapons to show who's boss is another reason I prefer FES.
 
All this talk about FES or P3P makes me want ATLUS to just make the definitive Platinum Edition for Vita where we get ALL the content from both games. Plus trophies of course.
 
It wasn't common and just means that this person didn't understand how the AI works.

She did it constantly while in "Act Freely", which could be a perfectly viable option when you wanted your party members with healing spells to heal and attack at a similar ratio. The fact that you could not choose that option for Mitsuru only shows the AI was crap. Other, more restrictive tactics are not really AI, you were basically forcing your teammates to do just one thing. And even then, there was plenty of room for them to screw up (e.g., using a diarahan when a character was losing only 5% of his life, choosing a low-level heal spell when they had plenty of SP, casting an all-team support spell when only one of the team members was missing that buff, even when they had the one-character version...I could go on)

Paraphrasing you, the fact that you defend Persona 3's AI shows you don't understand what good AI means.
 
Damn, now I really want to go back and finish P4G. I was about 60 hours in... and then Diablo III came out for PS3. =P

How does the original PS2 version compare to Golden? I wouldn't mind playing this one from the couch at 1080p.
 
P1 and P2 also exist in the same universe as 3 and 4. Kirijo group, for example, used to be a part of Nanjo group. Kei Nanjo was one of the playable characters in both P1 and P2.

Also, Shin Megami Tensei if... is a prequel to Persona 1... of sorts.

Cool, I haven't really played 1 or 2 so I wasn't sure if they were connected at all. I'd like to eventually, but my backlog is pretty big.
 
Damn, now I really want to go back and finish P4G. I was about 60 hours in... and then Diablo III came out for PS3. =P

How does the original PS2 version compare to Golden? I wouldn't mind playing this one from the couch at 1080p.

A bunch of side events gone(ski trip, beach, etc.), anything to do with scooters gone, an entire dungeon gone, the best song in the sound track gone. On the plus side, persona 4 was more difficult and harder to break in general.
 
Damn, now I really want to go back and finish P4G. I was about 60 hours in... and then Diablo III came out for PS3. =P

How does the original PS2 version compare to Golden? I wouldn't mind playing this one from the couch at 1080p.

P4G has a number of nice gameplay & convenience improvements (like being able to select abilities to transfer, the ability to fast-forward scenes, and the new post-battle card game). Also, P4G added a bonus dungeon & a fun post-ending epilogue segment (if you do the bonus dungeon plus all the other stuff to get the best ending).

P4G is also going to look a lot better on a Vita screen than a PS2 game on an HDTV is going to look.
 
Damn, now I really want to go back and finish P4G. I was about 60 hours in... and then Diablo III came out for PS3. =P

How does the original PS2 version compare to Golden? I wouldn't mind playing this one from the couch at 1080p.

P4 is an excellent game, and one that would critically acclaimed anyway, but P4G just put so much more on top of it, throwing it into the stratosphere. So yeah, P4 is still an amazing game.
 
Holy shit @ 5200 posts already. Come on GAF, the trailer was good bu....you know, nevermind, it was that good. Carry on.
 
Damn, now I really want to go back and finish P4G. I was about 60 hours in... and then Diablo III came out for PS3. =P

How does the original PS2 version compare to Golden? I wouldn't mind playing this one from the couch at 1080p.

On its own P4 is a fine game.

Compared to P4G it's really hard to justify playing. There are just too many additions and fixes. P4 is a very clunky experience when compared to P4G. I'd suggest a Vita TV. It's not 1080p, but it's the best P4 experience you can have on a TV.
 
A bunch of side events gone(ski trip, beach, etc.), anything to do with scooters gone, an entire dungeon gone, the best song in the sound track gone. On the plus side, persona 4 was more difficult and harder to break in general.

so basically the ps2 version is pure garbage is what you're saying.

I'd suggest a Vita TV. It's not 1080p, but it's the best P4 experience you can have on a TV.

Sounds like that's what I'm gonna do. Thanks.
 
She did it constantly while in "Act Freely", which could be a perfectly viable option when you wanted your party members with healing spells to heal and attack at a similar ratio. The fact that you could not choose that option for Mitsuru only shows the AI was crap. Other, more restrictive tactics are not really AI, you were basically forcing your teammates to do just one thing. And even then, there was plenty of room for them to screw up (e.g., using a diarahan when a character was losing only 5% of his life, choosing a low-level heal spell when they had plenty of SP, casting an all-team support spell when only one of the team members was missing that buff, even when they had the one-character version...I could go on)

Paraphrasing you, the fact that you defend Persona 3's AI shows you don't understand what good AI means.

http://www.neogaf.com/forum/showpost.php?p=149782958&postcount=4418
Here, after reading this your party members should do what you want probably 99% of the time.
 
Just watched it. So the angle this time is becoming superheroes to bring out their persona powers? It works. Hope it drops this year.
 
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