Someone would actually set their PS4 to 480p while they play The Order instead of keeping the native resolution of their 1080p tv? Say what now?
Ok, I just set my PS4 to 480p and it set the aspect ratio to 4:3. So wouldn't The Order still have black bars on the top and bottom while being in 4:3?
If game was made originally in 16 : 9 it would had less FOV.
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Buy a 21:9 TV if you don't want to have black bars in The Order.
I place black duct tape over the top and bottom of my TV screen to hide the black bars.
Yeah, but that's 4:3 on 16:9 (bottom center pic), not putting a 21:9 game on a 16:9 tv and then forcing the image to 4:3. Why would The Order's top/bottom bars disappear?
Yeah, but that's 4:3 on 16:9 (bottom center pic), not putting a 21:9 game on a 16:9 tv and then forcing the image to 4:3. Why would The Order's top/bottom bars disappear?
Thanks for the info. I never actually knew that the 21:9 view produces such a huge difference.
I place black duct tape over the top and bottom of my TV screen to hide the black bars.
It does and it doesn't. It depends on the angle. But the fact is, if the devs bothered to make it an option it would work like this, and NOT like the example above:
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Which is why many 16:9 display owners are pissed there are signs that say that this 2.40:1 aspect ratio locking bullshit is getting trendy among certain console developers.
It does and it doesn't. It depends on the angle. But the fact is, if the devs made it an option for all instead, it would work like this and not like the example above:
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Which is why many 16:9 display owners are annoyed that locking aspect ration to 2.40:1 to save performance is getting somewhat trendy among certain console developers.
It wouldn't work like that. The black bars aren't being added to cut off the top/bottom of the image. And how is this aspect ratio getting trendy?
Image is wrong! And statement is wrong. You CAN'T change a NATIVE aspect ratio. If game was made in that ratio, you can't get bigger FOV removing the black bars.
I really do hate the borders. I never stopped noticing the smaller borders in RE4 on GC and the ones in TEW are just terrible. I cant comment on this game yet as I haven't played it but I have it pre-ordered because I love the look and tone of the game. If they ever release a patch that allows me to remove them I will in an instant.
Man I hope this kind of thing doesn't become the norm in video games.
Are you serious..?
This is not a movie, it's a game.., The game world information is there at all times, if not you would not be able to control the camera.. So the black bars is very much cutting off the top and bottom of the game, which is exactly why the TEW devs gave us the option in to remove the black bars in the first place!
Are you serious..?
You can only zoom game on TV to fill the screen, but you will lose FOV. Game is ORIGINALLY made in 21:9.
EDIT :
I see you edit the post.
You can only zoom game on TV to fill the screen, but you will lose FOV. Game is ORIGINALLY made in 21:9.
EDIT :
I see you edit the post.
It does and it doesn't. It depends on the angle. But the fact is, if the devs made it an option for all instead, it would work like this and not like the example above:
![]()
Which is why many 16:9 display owners are annoyed that locking aspect ration to 2.40:1 to save performance is getting somewhat trendy among certain console developers.
At least TEW had the option to tweak both black bars and FOV:
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Yes, I agree that you can't "zoom" into a 2.40:1 aspect ratio after the fact, it would be stupid. But I'm talking about the larger picture where some developers for some odd reason are making and locking their games at 2.40:1 despite the fact that most people have 16:9 displays.
what a horrible misrepresentation.
The aspect ratio is used to provide more visual space to the horizontal portion of the screen. Same as film. So to be actually accurate, you would have to cut off a good portion of the right and left of the frame.
Its the same thing they do in film and for the same reason.
I don't think its real 2.40:1 but visible is. It is still 16:9 with blackboard, ie 2.40:1 TV still get blackboard on all sides from this game, more than 16:9 TV will be only top and bottom.
Blackboard is exist in this game because of art direction, not because of technical or prefer.
what a horrible misrepresentation.
The aspect ratio is used to provide more visual space to the horizontal portion of the screen. Same as film. So to be actually accurate, you would have to cut off a good portion of the right and left of the frame.
Its the same thing they do in film and for the same reason.
How could the 2:40:1 be due to performance constraints when you guys are saying everything is being rendered by the engine anyway? If everything is being rendered on the scene anyway .... where does the performance gain come from?
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Is this not accurate?
It can be rendered if the black bars are removed. But in the Order's case it isn't. Everything "behind" the black borders isn't rendered. Just like everything left and right of your TV isn't rendered either.
Ever heard of occlusion culling and view-frustum culling?
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Yes, they had to add the black bars. Imagine all the canceled pre-orders when the game didn't have 4xMSAA which every game nowadays has and is expected.I'm almost certain they have the black borders because of performance constraints. Saying it's purely a design choice is just an excuse.
Right, but thats not what the above peeps were saying. They were saying everything is being rendered at all times anyway and using 2:40:1 ratio is basically the same as 16:9 ratio visually. Nothing is added in the horizontal space with 2:40:1 vs. 16:9.
Confusion began with the whole " its a performance issue, but unlike film in a game everything is rendered anyway " stuff
Yes, they had to add the black bars. Imagine all the canceled pre-orders when the game didn't have 4xMSAA which every game nowadays has and is expected.
It's a design decision made early in the development and they are sticking with it through hundreds of threads on video game forums. Deal with it by not playing it.
I don't play hundreds of games every day, so I'm certain it can be done.
beyond also had black bars. why was nobody freaking out about that?
Because no human being actually takes David Cage game's seriously.
Everyone should just buy a 21:9 ultra wide screen monitor. I don't know how you can watch movies without them. I'm glad games are going Widescreen too.
If you don't like the black bars then don't buy the game. There - problem solved.
I can't believe people are still going on about black bars and shit. Get over it.
If you don't like the black bars then don't buy the game. There - problem solved.
I can't believe people are still going on about black bars and shit. Get over it.
It does and it doesn't. It depends on the angle. But the fact is, if the devs made it an option for all instead, it would work like this and not like the example above:
![]()
Which is why many 16:9 display owners are annoyed that locking aspect ration to 2.40:1 to save performance is getting somewhat trendy among certain console developers.
At least TEW had the option to tweak both black bars and FOV:
![]()
Some people seem to think they're rendering a full 16:9 frame then cutting bits off just to spite you. Some of you, are frankly, idiots![]()
No one said that.
beyond also had black bars. why was nobody freaking out about that?