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Persona 5 New Trailer

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As for localization times, they've been getting faster, but there are variations. There's Persona 4 Arena where the localization time is less than two weeks and Shin Megami Tensei IV which took about 2 months[...].

It should be noted that the time between the releases is not the "localization time". They obviously started with the localization long before the Japanese version was released.
 
It should be noted that the time between the releases is not the "localization time". They obviously started with the localization long before the Japanese version was released.

Oh yeah, purely speaking of the time interval between JPN and NA releases. I don't think we really know when Atlus USA starts localizing a game, though it might be likely that they've already started localizing P4D, and maybe P5.
 
I'm thinking that specific scene is him waking up in the VR for the first time and having a WTF moment.
True, it might be. But it would definitely be a more aggressive reaction than any other protagonist had when they first entered the velvet room.

It might just set the tone for how he relates to the Velvet Room for the rest of the game.
Like, he might always be wondering if he can really trust the Velvet Room Occupants whereas the other protagonists just automatically trusted Igor and his assistants.

But I'm just speculating here.
 
Oh yeah, purely speaking of the time interval between JPN and NA releases. I don't think we really know when Atlus USA starts localizing a game, though it might be likely that they've already started localizing P4D, and maybe P5.

The time between JP and US release of SMT4 was 2 months. It's possible they have been translating alongside the games development.

True, it might be. But it would definitely be a more aggressive reaction than any other protagonist had when they first entered the velvet room.

It might just set the tone for how he relates to the Velvet Room for the rest of the game.
Like, he might always be wondering if he can really trust the Velvet Room Occupants whereas the other protagonists just automatically trusted Igor and his assistants.

But I'm just speculating here.
In Persona 4 and 3 we couldn't see their reactions.
 
Regardless, I'm ready to go on a full blackout for P5. This trailer was more than enough. I just want to read what they have to say this initial week.
 
The time between JP and US release of SMT4 was 2 months. It's possible they have been translating alongside the games development.

I think that goes for most of their localizations, though, right? Clearly, that's at least the case for a lot of their recent games like P4A, P4AU, EMD and SMTIV.
 
Oh yeah, purely speaking of the time interval between JPN and NA releases. I don't think we really know when Atlus USA starts localizing a game, though it might be likely that they've already started localizing P4D, and maybe P5.

I am pretty sure they've already started, it takes longer than fans usually think.

It's hard to determine how long it takes them to completely localize a game, but usually announcements of the voice actors ("I just started to record stuff for game X!") can help you. After all at that point the English script should be mostly finished. Too bad we didn't get any announcement of this sort for P5 yet.
 
It's hard to determine how long it takes them to completely localize a game, but usually announcements of the voice actors ("I just started to record stuff for game X!") can help you. After all at that point the English script should be mostly finished. Too bad we didn't get any announcement of this sort for P5 yet.

Yeah, I follow all of that stuff. For Persona 4 Arena Ultimax, Michelle Ruff confirmed that she would be reprising her role as Yukari in March 2014, a month after P4AU's NA announcement in February 2014. She also said "and beyond", which probably implied PQ.
 
It also trended worldwide on Twitter when the trailer was released.

This will be by far the best selling Persona game.

yea to be honest it's not that hard hurdle to overcome. I hope it sells over 2 million WW but maybe that's being too optimistic.
 
It kind of follows the dictionary definition of persona, "the aspect of someone's character that is presented to or perceived by others". They are powerful psychic entities that are bound to you. I sometimes use "demon" because in the SMT series of games they use many of the same designs, but are demons there. In Persona, they are more like psychic entities. Usually the rest of your party only has one Persona to use, and sometimes these evolve as the person's mental outlook evolves. But the protagonist can use many Personas and switch between them during battle. In the case of the protagonist, they represent all the social links he has. For the other characters, they basically define the main personality of that person, or at least what that character shows outwardly.
You said the rest of your "party" so I'm guessing you can bring teammates with you on missions like in ME?
I see a lot of confusing stuff on here, so this should clear things up. I figure a video can help.

The Protagonist is not voiced but you make the dialogue choices. For example, just look at these 10 seconds.
- Depending on your dialogue choices, the characters will respond differently.
- Sometimes, those choices will increase stats like Courage, Knowledge, etc. An example is the video I linked.
- These stats will sometimes give you access to Social Links (some people for example won't want to talk to you unless your Knowledge or Courage is high enough). Sometimes they will let you choose extra dialogue. For example, you can ask one of the female teammate's phone number straight out instead of saying it's for the investigation. Doing that will require higher Courage than you start with though.
- You increase S.Links by hanging out with people but when doing so, sometimes you're presented with dialogue choices. People will react better to some answers - you have to read their personality. If one's super serious, cracking a joke might not increase you S.Link with that person as fast as another choice that's a bit more serious.
- Despite some on here saying S. Links don't affect the story, there are S. Links that do. Like I said, there's a dungeon that you can only get if you maxed out a certain character's S. Link. There's even a very dark ending you can only get if you maxed out a certain character's S. Link. But most of the time, the S. Links are side-stories that will help gameplay wise but won't have impact on the main plot. They can be very interesting though. One made me legit tear up for the first time in a long time.
Ah, thank you this was very helpful. Again I haven't played any big RPGs outside ME and yakuza (if you even count that), so all I can do is compare what I know, to what you just explained - now I've got a good understanding of how the game will work for someone who's never played, and it seems like Persona takes a lot of what ME does, in terms of going out of your way and doing more of the available things to do in the game which then work to your advantage, and put it on a much deeper level. I'd go so far as to say perhaps as an RPG, persona might've influenced the making of ME.

the only other thing I will say is... I'm not too sure about having a silent protagonist. But having dialogue options is better than nothing.
He's referencing another user who had a real hard time with a boss that sometimes uses Ice attacks. When we asked him to explain further, he told us he had equipped a Persona that was weak to Ice. Obviously, that doesn't help against an Ice boss. The way Persona works is that if you hit a weakness, you gain an extra attack instantly. So the boss would always get two turns because it would constantly hit his weakness. So basically, don't bring Phoenix (who's Weak to Ice) against an Ice-using boss.
I see, so this gaf guy must've become a running gag for having not understood this
 
yea to be honest it's not that hard hurdle to overcome. I hope it sells over 2 million WW but maybe that's being too optimistic.

I think that's very possible.

The only question that begs answering is how much will Sony push this game in terms of marketing?
 
shit, I really wanna see more of this game at e3 now. as a newcomer, now knowing how this game works makes me think it could become a new favorite of mine.

I like games with good stories, and it seems like the actual story is gonna be main focus, yeah?
 
I think that's very possible.

The only question that begs answering is how much will Sony push this game in terms of marketing?

Likely not enough. Feels like only certain games get marketed a fair bit and P5 isn't that type.
 
Likely not enough. Feels like only certain games get marketed a fair bit and P5 isn't that type.

Whoa, I really don't know about that.
Persona-5-Anticipated-2015.jpg
I think Sony is aware, and will be pushing it quite significantly.
 
I like games with good stories, and it seems like the actual story is gonna be main focus, yeah?
The Persona games are certainly great story driven games, however I'd say their plots take a back seat to the amazing characterisations of both the main characters as well as the supporting cast. I assume others have said as much already, but I recommend playing some of the earlier Persona games (P3 and P4 in particular) if you like what you're seeing in the P5 trailer.
 
Whoa, I really don't know about that.

I think Sony is aware, and will be pushing it quite significantly.

Don't get me wrong, I hope you're right. I just don't know if we'll see it marketed in places that might catch people's attention who don't already know about it. A huge reason FFVII took off was because they made commercials for it and it was all over. I know TV ads aren't exactly the same as they once were but I hope they push it in similar fashion.
 
The Persona games are certainly great story driven games, however I'd say their plots take a back seat to the amazing characterisations of both the main characters as well as the supporting cast. I assume others have said as much already, but I recommend playing some of the earlier Persona games (P3 and P4 in particular) if you like what you're seeing in the P5 trailer.

sorry I meant to say *a main focus, the way I made my post made it look I meant *the main focus.

But even with what you said, putting focus on the characters in and of itself is also putting a focus the story since that's what they're all a part of.

Man, I'm so fucking LTTP on persona. I wish I had gotten into the series sooner, I probably would've become as hardcore as y'all.
 
sorry I meant to say *a main focus, the way I made my post made it look I meant *the main focus.

But even with what you said, putting focus on the characters in and of itself is also putting a focus the story since that's what they're all a part of.

Man, I'm so fucking LTTP on persona. I wish I had gotten into the series sooner, I probably would've become as hardcore as y'all.

A good portion (I'd say even a majority) on Gaf got into Persona with P4G on Vita, or P3P on PSP. So it's not like everybody's been a fan since the 90's. Just play Golden on Vita or PSTV. That's all you need. It will sate your curiosity and feed your hype for P5.
 
can we lock this thread already, i'm on a total blackout and this is not helping. by the way Sony BETTER give this game some marketing love like they did with Destiny. I'm out.
 
can we block this thread already, i'm on a total blackout and this is not helping. by the way Sony BETTER give this game some marketing love like they did with Destiny. I'm out.

There's no doubt in my mind this will get some very helpful marketing from Sony. At least akin to a smaller title like No Man's Sky. It's not some massive budget project with crazy TV commercials like first party AAA, but Sony knows they have a wholly unique gem in their crown here. One with a devout and growing fanbase. They've been playing it too smart lately to pass on an opportunity like that.
 
You said the rest of your "party" so I'm guessing you can bring teammates with you on missions like in ME?

In P3, your team of characters is usually integral for the major plot event "missions". Most of the time you get to choose exactly what team members are in your battle party for those. This also applies every time you go into a dungeon to fight. The other characters gain experience after each battle and level up like standard RPGs, and at certain levels their Persona will gain new skills (this is also true of your own Personas). You can also outfit them with new equipment that you either find in dungeons or purchase from a shop.

Regarding what you were asking about plot, there are definitely lots of twists and turns, and the main plot is substantial, but it ebbs and flows throughout the game. But there are always other side-plots going on (should you choose) for yourself based on what social links you choose to interact with.
 
sorry I meant to say *a main focus, the way I made my post made it look I meant *the main focus.

But even with what you said, putting focus on the characters in and of itself is also putting a focus the story since that's what they're all a part of.

Man, I'm so fucking LTTP on persona. I wish I had gotten into the series sooner, I probably would've become as hardcore as y'all.

Yup, I loved both stories but they shine more because of how you're really immersed in that world. Solving the murders with the characters you got to know and it having to end when you're done with the game is crushing. The atmosphere is one of the game's forte really. P3 and P4 (and P5 too it seems) all have very different atmospheres.

I started playing the games last February, so I was LTTP too, but I was not playing any other game while I played P4G. That small rural town you get to know with the strangely fitting soundtrack and just the overall feel, I was only playing on my Vita all of February, no other consoles. Meguro can make varied soundtracks and all the songs fit the atmosphere so well - be it sick drums or bass lines, those fitting jpop'ish songs that play when exploring town, the jazzy arrangements of other tracks or the classic Velvet Room song with its opera chant and piano.

I see, so this gaf guy must've become a running gag for having not understood this

I wouldnt say running gag since it's been, what, a week since that thread and it's good to ask for help, but yeah it was pretty funny when everyone realized what the issue was and that the solutions they were suggesting didn't even matter because the problem was so simple.

In P3, your team of characters is usually integral for the major plot event "missions". Most of the time you get to choose exactly what team members are in your battle party for those. This also applies every time you go into a dungeon to fight. The other characters gain experience after each battle and level up like standard RPGs, and at certain levels their Persona will gain new skills (this is also true of your own Personas).

Regarding what you were asking about plot, there are definitely lots of twists and turns, and the main plot is substantial, but it ebbs and flows throughout the game. But there are always other side-plots going on (should you choose) for yourself based on what social links you choose to interact with.

This is also true for P4 but in that one you always choose which 3 teammates will accompany you. In P3 there may be situations where certain characters are unavailable for some big missions. I liked that.
 
Man, the wait for a release date for P5 is driving me crazy, and I didn't even play P4 until last year. Pretty sure either this or Uncharted 4 is going to make me break down and finally buy a PS4.
 
I did a mildly interesting analysis of Persona games, release dates, and platforms. This may be the biggest Persona game solely because it's releasing on a current gen console. Not since Persona 1 have any of them released without a next gen console on the horizon or well into a next generation already (Persona 4). Releasing special editions and updates of those games on handhelds further limited the audience.

Of course, localization has also play a huge role in release timings and seems to have made exposure even more difficult. Persona 4 didn't launch in North America until December 2008, two years into Gen 7. It didn't launch in Europe until March 2009.

Really hope localization is already deep in progress. 6 months after Japan launch might figuratively kill me. Also, here's hoping to NA/EU 2015 release.
 
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