The Order 1886 | Impressions Thread of not shooting the messenger.

Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.
 
Thats assuming the average play time is 5 hours long.

Pretty sure at this point most people regurgitating the 5 hour figure know that the average play time will be more than that, especially when the GAF average is 11 hours. Hell, 5 hours isn't even the length of time the videos add up to either. They're even undercutting the undercut lol.
 
I don't know where I stand with the game length thing. Part of me wants to be completely fine with 5 hour games but then I think there is no way they should cost as much as other games. Especially if for most it's going to be one run through and get rid. I really feel for the people who may have pre ordered this digitally or bought it digital. Well if they aren't happy with the games length that is
I don't want to be an unsympathetic dick, but that really is the risk of purchasing digitally. Unless you need to buy digitally because physical cost more in your region, as far as I'm concerned, buying physical still is a necessity. I see a great value in being able to return and trade in my games.

On the topic of length, I'm not super jazzed about it only being 5-7 hours long. But I also don't really care that much. Going to see a two hour movie costs me between $7.5 and $12.50. There are definitely things I could be doing with worse value propositions than playing The Order.
 
Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.
indy10.gif


I'm pretty sure this describes nearly every QTE ever.
 
Will there be a demo? I'd like to see what the gameplay is actually like. Thats the difference between playing the game and just watching it on youtube.
 
Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.

Nice drive-by shit post.
 
Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.

wait... whhhhat

edit: pic too large lol!
 
I'm interested to see how frequent the button prompts during cutscenes are. In RE4 for instance, during cutscenes with prompts you can skip right to the prompt. Are The Order's so frequent that skipping ahead would only save five or ten seconds? Just wondering how the lack of skippable cutscenes is justified.
 
Are you guys unable to gauge how a game plays by watching footage of it?
Watching a game is a poor way to gauge almost anything about a game.

Source: someone who foolishly bought into the "You can watch TLoU on YouTube" nonsense. Watching that game did not do any justice to the game itself.
 
Are you guys unable to gauge how a game plays by watching footage of it?

I mean from what I saw the cursor is just moving from one enemy to another in slow motion. Is that automatic? Am I controlling it?

I'm just asking if there is a demo. Watching and playing something are two mutually exclusive things. You don't get the same high pulling off a sick combo in DMC4 as you do from just watching someone do it.
 
Saw that pre-edit and that's EXACTLY the reason people's recollections of how long it took them to finish the game are rarely legit.

I remember finishing one game, I can't remember which it was - an action-adventure game a couple years back, and thinking it was 7-8 hours long. I'd played it in two chunks, separated by having something to eat and doing some writing, but I was sure that was close. The software we used to track gameplay time showed it was just a touch over four hours.
Yeah my records showed about 15 for the first and under 7 for the rest.

I knew how long it took (for one run) but I did mix them up so my argument was invalid.
 
Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.
End of the game spoilers regarding QTE's:
the very final battle in the game that is a QTE, and it's actually much more engaging than most Simon Says QTE:s, as you can choose between light and heavy attacks that you can do, manage a "Ultra-Combo" meter for a special attack and you also have to aim to hit and dodge during enemy attacks.
 
Pretty sure at this point most people regurgitating the 5 hour figure know that the average play time will be more than that, especially when the GAF average is 11 hours. Hell, 5 hours isn't even the length of time the videos add up to either. They're even undercutting the undercut lol.
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.
 
Are you guys unable to gauge how a game plays by watching footage of it?

watching helps but.. playing the game feels... different? even a demo helps with that 'feeling'. LOL It's like you watching someone ride a ferrari in a video, then saying "well I kinda know how a ferrari must feel like driving from the video " but... the actual driving experience of a ferrari is so much different than witnessing someone driving it.

When you buy a car, do you only watch video reviews and think it's enough? Don't people ever "test drive" it? Because test driving a car yourself gives you a different understanding than watching a review of a car. Yes, that review video is HELPFUL and may help you narrow down your decision but you wouldn't based on just a video. In that same sense, there are difference experiences you can get from actually playing and watching a video.

I don't know.. maybe it's just me :P
 
Noisepurge, please put that whole post in spoiler tags. Thanks. Not sure people in here want to know what the endgame is like.
 
Watching this thread is like watching Fox News and MSNBC pundits go at it while Brian William looks on from behind is desk and Wolf Blitzer tries desperately to catch up with a teleprompter that is forever changing.
 
Watching a game is a poor way to gauge almost anything about a game.

Source: someone who foolishly bought into the "You can watch TLoU on YouTube" nonsense. Watching that game did not do any justice to the game itself.

I'd agree with you on that one since watching on Youtube for TLOU removes a lot of tension... there is one particular level with a bloater in the basement that is absolute nerve wracking that I really enjoyed, and I'm certain I wouldn't have enjoyed it as much as I did had I just watched it.

On the other had, story based games like Phoenix Wright I watched on youtube at first, then played the later games. I don't feel like I missed out on much by not playing the first two.

I'm not saying the order would be one way or the other, I was just asking if a demo will be available so I can judge for myself.
 
I'm interested to see how frequent the button prompts during cutscenes are. In RE4 for instance, during cutscenes with prompts you can skip right to the prompt. Are The Order's so frequent that skipping ahead would only save five or ten seconds? Just wondering how the lack of skippable cutscenes is justified.

Is there ever a good enough reason?
 
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.

Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.
 
I'd agree with you on that one since watching on Youtube for TLOU removes a lot of tension... there is one particular level with a bloater in the basement that is absolute nerve wracking that I really enjoyed, and I'm certain I wouldn't have enjoyed it as much as I did had I just watched it.

On the other had, story based games like Phoenix Wright I watched on youtube at first, then played the later games. I don't feel like I missed out on much by not playing the first two.

I'm not saying the order would be one way or the other, I was just asking if a demo will be available so I can judge for myself.
That's all fair. I guess I could see watching Phoenix Wright, but even that game I found more enjoyable to actually play through myself. You could certainly gauge the game by watching some gameplay though.

No idea on the demo. Haven't heard any rumblings can and if one came I'd have to think it might be a few weeks at best.
 
Wolfenstein is listed by howlongtobeat as about 12 hours for the main story.

The most popular walkthrough on youtube, from Start to final boss, is 7.1 hours of video.

OH NO! Wolfenstein is almost HALF the length it is supposed to be.

ZfcmZ5E.png

But theRadBrad edits out multiple deaths, if I recall.

Please be fair when trying to discount opposing views. There's an entire, unedited playthrough of The Order: 1886 that clocks in at around 5 and a half hours. That isn't a comment on how good the game is, that isn't a comment on of it presents value. Very simply a proficient gamer who had an incentive to finish the game quickly (to upload the playthrough before others) finished it comfortably in less than 6 hours.

It being a 6, or 8, or 12, or 16 hour game, is ultimately a misnomer. Focus your efforts on what the game actually is, but accept that it can and will be beaten by many gamers in less than 12 hours.

Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.

They don't corroborate what can be seen, and the conditions under which their length of the game was recorded by those GAFers isn't clear. Of course that isn't to say that they are lying, either. If it is a estimated playtime then verifiable footage is more trustworthy. If it is a stopwatch, active measurement then it becomes significantly more credible.
 
Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.

I think many people cherry pick what they want to believe. It's not just the Order thread but others as well.
 
I just pre-ordered this and will be playing it on Friday. I like the atmosphere, and it looks like something I'd enjoy. I'm looking forward to it.
 
Judging by video clips I've seen.

The QTEs in this game are like something that,

RAD is reminding you:

"Hey buddy, look, you are still controlling the game, not always watching movies!"

Other than that, totally meanningless.

Is this some weird attempt at blank verse?
 
Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.

Neither has The Order 1886. I'll let people mull over that for a moment. :P

For a game that might get (unfortunately) panned for not being innovative gameplay-wise, the reactions to it certainly have been.
 
no not even close
Yeah, I just read the post I quoted again and that isn't what I meant. What I meant was that most QTEs are supposed to include you in the action even during cutscenes, which now that I read the post I quoted again, obviously isn't what they were getting at.
 
But theRadBrad edits out multiple deaths, if I recall.

Please be fair when trying to discount opposing views.

Focus your efforts on what the game actually is, but accept that it can and will be beaten by many gamers in less than 12 hours.

Yes, of course. If you play a game without dying the difficulty setting is too low. But video walkthroughs are typically not tourism but the shortest path with almost clairvoyance as to what to do.

My point is clear, I thought: that people saying the sum total of a video walkthrough represents the TYPICAL experience of someone owning the game is in nearly every case, incorrect, because of deaths, tourism, confusion, or wanting to experiment.

Now The Order may be by default too easy, or not encourage side-tracks or tourism, or not have enough collectibles, or too heavily hint what to do next. Making it easy for many gamers. Who knows.

Where do I not accept the game can be beaten quickly if you want to ?

However pointing at the total of a walkthrough, on youtube, and saying that is gonna be the length of the game, on average, is just silly (or evil), and that is proven by almost every youtube walkthrough out there.
 
They don't corroborate what can be seen, and the conditions under which their length of the game was recorded by those GAFers isn't clear. If it is a estimate them verifiable footage is more trustworthy. If it is a stopwatch, active measurement then it becomes significantly more credible.

If you look at it from a logical perspective, they very well could.

Add in a harder difficulty - X amount of extra time
Add in further exploration and exposition - X amount of extra time
Add in all the readable articles, posters etc - X amount of time
Add in the collectible items and moveables - X amount of extra time
Add in differences in combat and gameplay approach - X amount of time
Add in potentially attempting specific trophy tasks - X amount of time

And so on.
 
If you look at it from a logical perspective, they very well could.

Add in a harder difficulty - X amount of extra time
Add in further exploration and exposition - X amount of extra time
Add in all the readable articles, posters etc - X amount of time
Add in the collectible items and moveables - X amount of extra time
Add in differences in combat and gameplay approach - X amount of time
Add in potential additional time doing Trophy tasks - X amount of time

And so on.

Oh, sure. But you have to accept that 12 hours is as much of a long play as 6 hours is a short one, and the actual playtime is somewhere in-between. But The Order does have an amount of core content, from that start to the credits, that can be completed by a player in 5 and a half hours in (seemingly) their first run. Whether that's likely is heavily debatable, as is whether that 6 hours of 'non-core' gameplay is meaningful to most players.
 
Jeez.....people are complaining about the game being five hours to beat when they should know that it's highly unlikely to be the case? I watched a youtube video of chapter one which took an hour for the user to finish. There's 16 chapters. I'm guessing that the average will be around 15 hours to beat on the first play through.

Five hours are the people who aren't looking around taking their time and skipping cut scenes and just zooming through the game just so they can say that the game is five hours when it's not.

104 more hours to go baby!!! Wish this was coming out Tuesday but oh well.
 
Jeez.....people are complaining about the game being five hours to beat when they should know that it's highly unlikely to be the case? I watched a youtube video of chapter one which took an hour for the user to finish. There's 16 chapters. I'm guessing that the average will be around 15 hours to beat on the first play through.

Five hours are the people who aren't looking around taking their time and skipping cut scenes and just zooming through the game just so they can say that the game is five hours when it's not.

104 more hours to go baby!!! Wish this was coming out Tuesday but oh well.

I want to avoid spoilers, but that's simply an untrue assessment based on a full viewing of the game.
 
in 5 and a half hours in (seemingly) their first run. .

Do you actually know that?

how do you know the person who posted up the walkthrough hadn't played it all, beginning to end, the day before, then just started again with the record button pushed.

Normally if you want to attract the "walkthrough" crowd you do NOT want to be dying on screen, or getting lost, because you'll get flamed by 12 year olds in the comments and/or be stuck with a lot of editing. So it is helpful to already know the game pretty well.
 
Oh, sure. But you have to accept that 12 hours is as much of a long play as 6 hours is a short one, and the actual playtime is somewhere in-between. But The Order does have an amount of core content, from that start to the credits, that can be completed by a player in 5 and a half hours in (seemingly) their first run. Whether that's likely is heavily debatable.

I absolutely agree. I've always said that I'd imagine average GAF play times would likely run between 7 and 12 hours, depending on how people play or what difficulty. GAF does after all have a lot of completionist types, but I can't for example see many on here playing through the game intentionally avoiding each and every single collectible, viewable or readable item.

Surely you can agree that using a 5 hour figure as a default barometer for the games length is somewhat disingenuous, especially in light of the 4-5 other GAF times we have?
 
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