Thats assuming the average play time is 5 hours long.
I don't want to be an unsympathetic dick, but that really is the risk of purchasing digitally. Unless you need to buy digitally because physical cost more in your region, as far as I'm concerned, buying physical still is a necessity. I see a great value in being able to return and trade in my games.I don't know where I stand with the game length thing. Part of me wants to be completely fine with 5 hour games but then I think there is no way they should cost as much as other games. Especially if for most it's going to be one run through and get rid. I really feel for the people who may have pre ordered this digitally or bought it digital. Well if they aren't happy with the games length that is
Judging by video clips I've seen.
The QTEs in this game are like something that,
RAD is reminding you:
"Hey buddy, look, you are still controlling the game, not always watching movies!"
Other than that, totally meanningless.
Will there be a demo? I'd like to see what the gameplay is actually like. Thats the difference between playing the game and just watching it on youtube.
Judging by video clips I've seen.
The QTEs in this game are like something that,
RAD is reminding you:
"Hey buddy, look, you are still controlling the game, not always watching movies!"
Other than that, totally meanningless.
Will there be a demo? I'd like to see what the gameplay is actually like. Thats the difference between playing the game and just watching it on youtube.
Judging by video clips I've seen.
The QTEs in this game are like something that,
RAD is reminding you:
"Hey buddy, look, you are still controlling the game, not always watching movies!"
Other than that, totally meanningless.
Watching a game is a poor way to gauge almost anything about a game.Are you guys unable to gauge how a game plays by watching footage of it?
Are you guys unable to gauge how a game plays by watching footage of it?
Yeah my records showed about 15 for the first and under 7 for the rest.Saw that pre-edit and that's EXACTLY the reason people's recollections of how long it took them to finish the game are rarely legit.
I remember finishing one game, I can't remember which it was - an action-adventure game a couple years back, and thinking it was 7-8 hours long. I'd played it in two chunks, separated by having something to eat and doing some writing, but I was sure that was close. The software we used to track gameplay time showed it was just a touch over four hours.
End of the game spoilers regarding QTE's:Judging by video clips I've seen.
The QTEs in this game are like something that,
RAD is reminding you:
"Hey buddy, look, you are still controlling the game, not always watching movies!"
Other than that, totally meanningless.
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.Pretty sure at this point most people regurgitating the 5 hour figure know that the average play time will be more than that, especially when the GAF average is 11 hours. Hell, 5 hours isn't even the length of time the videos add up to either. They're even undercutting the undercut lol.
That's just the way it is.I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.
Not losing any sleep over it lol.That's just the way it is.
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.
Are you guys unable to gauge how a game plays by watching footage of it?
I was more referring to the people posting here.The Youtube video time is making headlines, the GAF impressions sadly are not.
Watching a game is a poor way to gauge almost anything about a game.
Source: someone who foolishly bought into the "You can watch TLoU on YouTube" nonsense. Watching that game did not do any justice to the game itself.
I'm interested to see how frequent the button prompts during cutscenes are. In RE4 for instance, during cutscenes with prompts you can skip right to the prompt. Are The Order's so frequent that skipping ahead would only save five or ten seconds? Just wondering how the lack of skippable cutscenes is justified.
Nice drive-by shit post.
Noisepurge, please put that whole post in spoiler tags. Thanks. Not sure people in here want to know what the endgame is like.
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I'm pretty sure this describes nearly every QTE ever.
I was more referring to the people posting here.
GotchaMy point is they are latching to it because they see it being reported and they are not reading the impressions being given here throughly.
I find it mildly annoying that so many are disregarding the times givin by multiple gaffers and just latching onto the 5 hour narrative.
That's all fair. I guess I could see watching Phoenix Wright, but even that game I found more enjoyable to actually play through myself. You could certainly gauge the game by watching some gameplay though.I'd agree with you on that one since watching on Youtube for TLOU removes a lot of tension... there is one particular level with a bloater in the basement that is absolute nerve wracking that I really enjoyed, and I'm certain I wouldn't have enjoyed it as much as I did had I just watched it.
On the other had, story based games like Phoenix Wright I watched on youtube at first, then played the later games. I don't feel like I missed out on much by not playing the first two.
I'm not saying the order would be one way or the other, I was just asking if a demo will be available so I can judge for myself.
Wolfenstein is listed by howlongtobeat as about 12 hours for the main story.
The most popular walkthrough on youtube, from Start to final boss, is 7.1 hours of video.
OH NO! Wolfenstein is almost HALF the length it is supposed to be.
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Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.
Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.
Judging by video clips I've seen.
The QTEs in this game are like something that,
RAD is reminding you:
"Hey buddy, look, you are still controlling the game, not always watching movies!"
Other than that, totally meanningless.
Noisepurge, please put that whole post in spoiler tags. Thanks. Not sure people in here want to know what the endgame is like.
Serisouly this. I couldve gone without knowing that.
Likewise. There's an air of implied distrust and disregard towards these GAF'ers (5 of them now) about their play times, which hasn't really happened before from memory.
But theRadBrad edits out multiple deaths, if I recall
Yeah, I just read the post I quoted again and that isn't what I meant. What I meant was that most QTEs are supposed to include you in the action even during cutscenes, which now that I read the post I quoted again, obviously isn't what they were getting at.no not even close
But theRadBrad edits out multiple deaths, if I recall.
Please be fair when trying to discount opposing views.
Focus your efforts on what the game actually is, but accept that it can and will be beaten by many gamers in less than 12 hours.
Is there ever a good enough reason?
They don't corroborate what can be seen, and the conditions under which their length of the game was recorded by those GAFers isn't clear. If it is a estimate them verifiable footage is more trustworthy. If it is a stopwatch, active measurement then it becomes significantly more credible.
If you look at it from a logical perspective, they very well could.
Add in a harder difficulty - X amount of extra time
Add in further exploration and exposition - X amount of extra time
Add in all the readable articles, posters etc - X amount of time
Add in the collectible items and moveables - X amount of extra time
Add in differences in combat and gameplay approach - X amount of time
Add in potential additional time doing Trophy tasks - X amount of time
And so on.
Jeez.....people are complaining about the game being five hours to beat when they should know that it's highly unlikely to be the case? I watched a youtube video of chapter one which took an hour for the user to finish. There's 16 chapters. I'm guessing that the average will be around 15 hours to beat on the first play through.
Five hours are the people who aren't looking around taking their time and skipping cut scenes and just zooming through the game just so they can say that the game is five hours when it's not.
104 more hours to go baby!!! Wish this was coming out Tuesday but oh well.
in 5 and a half hours in (seemingly) their first run. .
Oh, sure. But you have to accept that 12 hours is as much of a long play as 6 hours is a short one, and the actual playtime is somewhere in-between. But The Order does have an amount of core content, from that start to the credits, that can be completed by a player in 5 and a half hours in (seemingly) their first run. Whether that's likely is heavily debatable.