GT forums were always a glorious shit show.
Labwarrior was the most notable shit disturber.
Wait, I remember that name, and I've never visited GT forums. It transcends.
GT forums were always a glorious shit show.
Labwarrior was the most notable shit disturber.
Breakables are pretty standard game stuff... Chairs, bottles etc. Sometimes a little more than in some games but definitely not "amazing". You can inspect certain objects as seen in that Sackboy GIF. When not shooting stuff, the "aim" button (L2) is a zoom / inspect button so if you enjoy looking at details, you're still in for a treat.
Wait, I remember that name, and I've never visited GT forums. It's transcends.
So I have been playing this games for seven hours. It think i am on chapter 12 or 13 so here are my impressions
+ game is beautiful . Best looking game on any platform including pc. Not only it looks good it feels grounded and art matches the technical excellence. I cant describe why but it has CG feeling to it. It reminds me of concept CGI videos some times. Animation is also terrific.
+ Voice acting and music is great. Music is really haunting and unique. Guns also sound very punchy
+ Game play is also good. Sir Galahad moves much faster than i expected but the guns feel much heavier than Uncharted etc. Also guns pack quite a punch. Cover is assigned to a but but there is also soft cover when you get close to it. it takes some time getting used to tough
+ Pacing is good
+ Characters and their interaction feels very natural and all of them feel grounded .
+ did i mention how beautiful this game is
= playing on hard some times AI feels great other times very stupid. don't know why so i am neutral on this aspect. when it works its great when not then you know.
- QTE melee. i don't generally hate qte and they are quite punchy but you lose this sense of controlling character. like camera angle changes and it feels very disjointed
- start of the game is very slow. like really really slow
- Lore surrounding the game is great and without mentioning any spoiler ill just say that its just ok. much better than many other games but i was expecting some thing more or different. any how this is personal preference so wont go into details
- Transitions from game play to cut scene are not as seamless as i hoped for a game with no prerendered cut scenes
Over all i am enjoying it a lot. it gives me feeling of playing RE or Maxpayne for the first time.
If you like cinematic shooter without too much other craps to do then this is game for you . if you are a guy which perfers open areas and wild wilderness to explore with xp leveling etc then don't even bother .
My rating uptill now Tombraider Out of Uncharted 2
Played up until Chapter 9 last night. Some quick impressions:
-Graphics are absolutely incredible. Audio is in the same ballpark as well, lots of detail can be heard in sound effects and voice recordings. The acting is really well done.
-The game is as linear as you can get. Literally point A to point B. No side hallways to explore, no extra rooms/areas to go in. Disappointed in how linear it is, especially given how incredible the environments are. Seeing more of them at my leisure would've been a blast.
-Environments are exquisitely detailed. The whole "vibe" of the world comes through really well. Art direction second to none.
-Shooting parts are fun and control well but they are few and far between and are often far too short to get any sort of extended satisfaction from them. There are some weapons I've only seen/used once so far, there are not enough opportunities to get familiar with the arsenal in the game.
-Shooting feels really good. Enemy feedback when shot is great. Gun sounds are visceral and sharp.
-The game takes control away from you far too often. There are long stretches where you are pushing forward on the left stick for about 10 seconds before the game takes control away from you, and it happens repeatedly. It's super annoying. LOTS of forced walking segments, lots of QTE's. It can actually get a bit boring to play during these segments.
I have some videos of my personal playthrough if you want to see me play through some of it.
Any questions I'll be glad to answer.
Thanks mate! Really appreciate it.
This is a strange question perhaps, but knowing what you know now, would you buy the game again? Or if you had known what you now know, would you wait for it to drop in price?Any questions I'll be glad to answer.
Never been on game trailers but then that doesn't stop you guys and loving that rapier can quote my posts but not the posts I replied to.
That's similar to this game probably in that there was maybe a longer story with more gameplay at some point but they cut it all to get it out there or maybe keep some of the ideas for a sequel.
To be honest a permanent ban would be welcome, I could do with a trip elsewhere.
This is a strange question perhaps, but knowing what you know now, would you buy the game again? Or if you had known what you now know, would you wait for it to drop in price?
So I have been playing this games for seven hours. It think i am on chapter 12 or 13 so here are my impressions
+ game is beautiful . Best looking game on any platform including pc. Not only it looks good it feels grounded and art matches the technical excellence. I cant describe why but it has CG feeling to it. It reminds me of concept CGI videos some times. Animation is also terrific.
+ Voice acting and music is great. Music is really haunting and unique. Guns also sound very punchy
+ Game play is also good. Sir Galahad moves much faster than i expected but the guns feel much heavier than Uncharted etc. Also guns pack quite a punch. Cover is assigned to a but but there is also soft cover when you get close to it. it takes some time getting used to tough
+ Pacing is good
+ Characters and their interaction feels very natural and all of them feel grounded .
+ did i mention how beautiful this game is
= playing on hard some times AI feels great other times very stupid. don't know why so i am neutral on this aspect. when it works its great when not then you know.
- QTE melee. i don't generally hate qte and they are quite punchy but you lose this sense of controlling character. like camera angle changes and it feels very disjointed
- start of the game is very slow. like really really slow
- Lore surrounding the game is great and without mentioning any spoiler ill just say that story is just ok. much better than many other games but i was expecting some thing more or different. any how this is personal preference so wont go into details
- Transitions from game play to cut scene are not as seamless as i hoped for a game with no prerendered cut scenes
Over all i am enjoying it a lot. it gives me feeling of playing RE or Maxpayne for the first time.
If you like cinematic shooter without too much other craps to do then this is game for you . if you are a guy which perfers open areas and wild wilderness to explore with xp leveling etc then don't even bother .
My rating uptill now Tombraider Out of Uncharted 2
I think the camera switch is taking some of the immersion out of the game, totally unnecessary for melee and door opening, the small stuff that shouldn't interrupt gameplay and player control, not sure why they do that. Good to see you are having fun.
Thanks. One quick question, are forced walking segments more predominant on early chapters, or is it throughout the whole game? I actually love forced walking segments, but I don't think I'll appreciate if it's extremely overdone.
This is a strange question perhaps, but knowing what you know now, would you buy the game again? Or if you had known what you now know, would you wait for it to drop in price?
Excellent! Thanks for the answer!I dont know about him but i love love linear games with good story. This title is has good gameplay and very beautiful graphics and ok story. I don't play multiplayer much so this was a perfect title for me. And i would buy this in a heart beat if i have to buy again.
Am i dissapointed yes certainly. Am i having fun yes tons of fun
I think the camera switch is taking some of the immersion out of the game, totally unnecessary for melee and door opening, the small stuff that shouldn't interrupt gameplay and player control, not sure why they do that. Good to see you are having fun.
Never been on game trailers but then that doesn't stop you guys and loving that rapier can quote my posts but not the posts I replied to.
That's similar to this game probably in that there was maybe a longer story with more gameplay at some point but they cut it all to get it out there or maybe keep some of the ideas for a sequel.
To be honest a permanent ban would be welcome, I could do with a trip elsewhere.
Exactly . This is the biggest issue and immersion breaking for me. its like Maxpayne all over again. why not do a seamless transition like TLOU or MGS 4 , GZ etc
I would hyphen that movie and say "modern american styled action movie." Honkong, japanese films, or older films had continuous camera angles and very rarely suddent takes even in action.The camera cuts and angles are to make it feel "like a movie". It's clear that rubs some people the wrong way, though.
If one were to play this on a screen with a 21:9 aspect ratio, would the black bars still be present?
If one were to play this on a screen with a 21:9 aspect ratio, would the black bars still be present?
Exactly . This is the biggest issue and immersion breaking for me. its like Maxpayne all over again. why not do a seamless transition like TLOU or MGS 4 , GZ etc
Yes. They will always be there.
Yes.
To be honest a permanent ban would be welcome, I could do with a trip elsewhere.
Because people foolishly believed that a sample size of one (maybe two) was definitive proof of the game's length. We won't know an average length until we have quite a few more impressions.Why were people throwing around the campaign being 5 hours? I'm six hours into it and from the looks of things I have some more to go. I'll finish it by tonight and will write my overall impressions of the game. So far I love it. It's not mind blowing but the game has continually surprised me visually and I love the story and world. I have a feeling critics are going to be harsher on it than it deserves.
This....is....awesome....
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Because people foolishly believed that a sample size of one (maybe two) was definitive proof of the game's length. We won't know an average length until we have quite a few more impressions.
That is indeed kinda annoying. Is there at least a menu that shows you what you have so you can deduce out what's missing?I know this is personal and only a pet peeve of mine, but not being able to check how many colllectibles are in each chapter does kinda bother me.
Especially since all I'm missing is a single collectible.
Heh I could understand that.I know this is personal and only a pet peeve of mine, but not being able to check how many colllectibles are in each chapter does kinda bother me.
Especially since all I'm missing is a single collectible.
That is indeed kinda annoying. Is there at least a menu that shows you what you have so you can deduce out what's missing?
Which to be fair, is why we need a large sample so we can get a solid average that's not overly influenced by people who take forever to finish a game or by people who truly speed through their games. I look forward to seeing the average for this game after a few hundred people report their time on something like HLTB.I could spend 4-5 hours just looking at things in games like this.
DANG, that is kinda annoyingThere is an archive that lets you check the phonograms, but not the rest. And, of course, what I am missing is an inspectable object which could be anywhere![]()
Yes. They will always be there.
where is the pre-load on PSN?
*impressions*
My rating uptill now Tombraider Out of Uncharted 2
Wait. Really? How would that work?
That's kind of silly.
Preload available now?
I think one of only a few off things I've noticed, graphics wise, with this game would be that the hair and character models aren't as finely detailed up close as some other releases.
My rating uptill now Tombraider Out of Uncharted 2
My rating uptill now Tombraider Out of Uncharted 2
Oh God I really hope Gaf does not latch onto this for the next 50 pages
I don't know how to interpret that...
Which Tombraider game are we talking about here?