PlayStation 4 hits 20.2 million units sold worldwide (high sodium content warning)

To SCE, Bloodborne is just as much of a "1st-party" game as Uncharted or Gran Turismo.

They're all integral to SCE's corporate strategy.
That makes sense, but in reality even though sony owns it, it's not exactly the same scenario is it? since sony also owns ND and PD but not FS?
 
I'm not quite sure what you are saying here. Why does it matter if one group has a large corporation working towards bringing games to their platform and another group doesn't? I feel like you are giving me reasons why PC gamers port beg, but aren't giving me reasons why it should be treated differently.

If I am a Playstation 4 owner, why shouldn't I be allowed to advocate for my platform just as a PC gamer does for their platform? Just because Sony exists doesn't mean my voice means any less than anyone else.
PC has no backing, no moneyhatting for games and no corporation going into bat for them. PC gamers are basically the only voice while PS4 gamers have Sony and their pockets advocating for us. That is a fair point in my opinion.
 
Oh, this thread is now about Bloodborne exclusivity / port begging? Well...what's so weird or wrong about a team that made a successful, critically acclaimed game getting back together to make another game?

It's not like Sony "bought" the game. They're co-developing it. That's more legitimate than any other scenario that results in exclusivity, in my opinion.
 
Oh, this thread is now about Bloodborne exclusivity / port begging? Well...what's so weird or wrong about a team that made a successful, critically acclaimed game getting back together to make another game?

It's not like Sony "bought" the game. They're co-developing it. That's more legitimate than any other scenario that results in exclusivity, in my opinion.

Exactly. If people watch the making of videos they'll see Sony proposed the idea to From Software. FS could have refused or carried on doing their own thing. After co-developing Demons Souls they obviously wanted to have another go at it with the support of Sony.
 
That makes sense, but in reality even though sony owns it, it's not exactly the same scenario is it? since also owns ND and PD but not FS?

From Software isn't making Bloodborne. Studio Japan and From are co-developing it.

Smash Bros Brawl wasn't made by Nintendo. They hired an outside studio to make it. How much port begging did that get?
 
PC has no backing, no moneyhatting for games and no corporation going into bat for them. PC gamers are basically the only voice while PS4 gamers have Sony and their pockets advocating for us. That is a fair point in my opinion.

That still doesn't explain why console gamers shouldn't be allowed to advocate for their platform.
 
No, Demon's Souls was a joint project with From Software. Bloodborne was made possible because Yoshida learned from his mistakes with DeS and went to From Software to do another partnership. In both cases, Sony owns the IP.

No disagreement from me. Though even if the level of developer involvement is reduced from Demon's Souls, it's still a joint Sony/From project if only because there will be Sony producers involved in the game. Just like anything else they publish.


To SCE, Bloodborne is just as much of a "1st-party" game as Uncharted or Gran Turismo.

They're integral to SCE's corporate strategy.

Yes it's first party. The ownership of the studio is completely irrelevant.
 
That still doesn't explain why console gamers shouldn't be allowed to advocate for their platform.
Port begging in general should be frowned upon. I don't think any games threads should be sent down that path but from a PC gamers perspective how else do they get their point across? Sony or nintendo are certainly not going to help them. Ps4/Wii gamers don't have that drawback since Sony will ensure we get our games on PS4 so we shouldn't need to port beg.
 
I feel like the same people that think Bloodborne was money hatted also think the same for Street Fighter 5. Especially the kind of budget it takes to make SF5.

And speaking of being in a bad situation considering how much money Capcom has been losing for a while now. XD

I can't believe that after a year some people think that Sony money hatted From Software to keep out Bloodborne from other platforms. NO!!!

Sony came to From Software and ask them : "Let's make new IP Bloodborne, shall we!?" So, Bloodborne is Sony's IP ( new IP ) and spiritual successor to Demon's Souls and PS4 ONLY! You can only dream PC version!
 
Oh, this thread is now about Bloodborne exclusivity / port begging? Well...what's so weird or wrong about a team that made a successful, critically acclaimed game getting back together to make another game?

It's not like Sony "bought" the game. They're co-developing it. That's more legitimate than any other scenario that results in exclusivity, in my opinion.

People keep ignoring the Sony Japan Studio logo on all of the official Bloodborne trailers.

They invested heavily in Mobile games and it didnt pan out:

http://m.neogaf.com/showthread.php?t=793757&page=1

Thanks for the link! Was their misadventure with mobile games the single biggest problem or did they have other structural problems? I seem to recall there being a lot of other problems aside from their mobile fiasco.
 
Funny just looked at my PS4 trophy list.

Turns out ive played 63 PS4 games.
No way is there 63 PS4 games. That's is pretty crazy if so, though I doubt they are all "great" titles, be they triple A or indie. Quite an impressive library count but I do wish we had some more big hitters.

I had to sell my PS4 for financial aid but I'd love to buy a new one down the track, when there are some amazing titles collected up from this year.
 
Port begging in general should be frowned upon. I don't think any games threads should be sent down that path but from a PC gamers perspective how else do they get their point across? Sony or nintendo are certainly not going to help them. Ps4/Wii gamers don't have that drawback since Sony will ensure we get our games on PS4 so we shouldn't need to port beg.

Why should I be forced to rely on Sony to know what games I want on the PS4? So a PC gamer wants some console game ported to PC. Great. They speak up about it. As a PS4 gamer, why shouldn't I have the same right? Why shouldn't I be allowed to voice my desire for a console port of a PC game? Should I be forced to just twiddle my thumbs and pray Sony can read my mind?
 
From Software isn't making Bloodborne. Studio Japan and From are co-developing it.

Smash Bros Brawl wasn't made by Nintendo. They hired an outside studio to make it. How much port begging did that get?
but nintendo owns smash. bb is a new IP, from a dev who's been mostly multiplatform.
 
Thanks for the link! Was their misadventure with mobile games the single biggest problem or did they have other structural problems? I seem to recall there being a lot of other problems aside from their mobile fiasco.

Seems to be them just generally over-budgeting games in addition to mobile.

I mean RE6 sold 4.9 million units and it was considered a disappointment by them
http://www.gamesindustry.biz/articles/2013-05-08-resident-evil-6-sells-4-9-million-disappoints

but nintendo owns smash. bb is a new IP, from a dev who's been mostly multiplatform.
Except most of their games have been exclusives
 
Wow @ Boodborne debate.
Was there any serious port begging for DS?
I guess lots of PC gamers wanted to play the first souls game.
 
My advice to PC-only gamers on the subject of Bloodborne: do what you always do.

1. Wait X years
2. Salivate over the first emulator to show a boot screen of the game.
3. Declare the war won.
4. Go back to benchmarking.
 
Port begging in general should be frowned upon. I don't think any games threads should be sent down that path but from a PC gamers perspective how else do they get their point across? Sony or nintendo are certainly not going to help them. Ps4/Wii gamers don't have that drawback since Sony will ensure we get our games on PS4 so we shouldn't need to port beg.

Valve is kind of filling that gap imo. They're of course not going to moneyhat games or stuff like that but ensuring that console developper have a easy platform with a huge userbase to sell their games on is helping the PC community.
 
No way is there 63 PS4 games. That's is pretty crazy if so, though I doubt they are all "great" titles, be they triple A or indie. Quite an impressive library count but I do wish we had some more big hitters.

I had to sell my PS4 for financial aid but I'd love to buy a new one down the track, when there are some amazing titles collected up from this year.

I'm fairly certain there are more than 180 games released for the PS4 at this point.
 
No way is there 63 PS4 games. That's is pretty crazy if so, though I doubt they are all "great" titles, be they triple A or indie. Quite an impressive library count but I do wish we had some more big hitters.

I had to sell my PS4 for financial aid but I'd love to buy a new one down the track, when there are some amazing titles collected up from this year.

All joking aside I was also quite surprised.
 
I'm not quite sure what you are saying here. Why does it matter if one group has a large corporation working towards bringing games to their platform and another group doesn't? I feel like you are giving me reasons why PC gamers port beg, but aren't giving me reasons why it should be treated differently.

If I am a Playstation 4 owner, why shouldn't I be allowed to advocate for my platform just as a PC gamer does for their platform? Just because Sony exists doesn't mean my voice means any less than anyone else.

If a PS4 user does not advocate for games to come to the system, then who will do it instead? Answer: Sony, obviously. They're a giant corporation working very hard to bring games to the system. They have millions of dollars to spend, and will do a better job than any consumer -- even a group of consumers -- ever could.

If a PC user does not advocate for games to come to the system, then who will instead? Answer: no one. There is no one with specific, proprietary interest in seeing the platform succeed for gaming.

We generally don't like port begging, but in the case of PC, consumers are the only advocates for the platform. That is not the situation for any proprietary platform being pushed by a large corporation with a vested interest in seeing it get as many games as possible.

Again, it doesn't make PC port begging appropriate in all cases (we've banned for it in the past, and surely will in the future), but it's contextually different.
 
but nintendo owns smash. bb is a new IP, from a dev who's been mostly multiplatform.

Exactly the point. If this was Dark Souls 3 there might be a hint of a case to make. It's a new IP like Demon Souls was (it's pretty much a spiritual sequel), and Sony offered the cash and Studio Japan manpower to create it.

Doesn't matter if the dev is 1st party or 3rd.
 
or unless Sony goes under in the next couple years like some people think they may and their IPs get auctioned off to the highest bidders.

That would make me extremely bitter.

No disagreement from me. Though even if the level of developer involvement is reduced from Demon's Souls, it's still a joint Sony/From project if only because there will be Sony producers involved in the game. Just like anything else they publish.

I believe that Sony Japan Studio is just as involved with Bloodborne as they were with Demon's Souls. Otherwise, it would not make sense to have Sony Japan Studio's logo show up prominently in every official Bloodborne trailer.
 
People keep ignoring the Sony Japan Studio logo on all of the official Bloodborne trailers.



Thanks for the link! Was their misadventure with mobile games the single biggest problem or did they have other structural problems? I seem to recall there being a lot of other problems aside from their mobile fiasco.
You're welcome.

It was also around that time, that they were coming off several flops in terms of performance (DmC, Bionic commado) and underperforming games (Re6, Lost Planet 3)

So basically, it was a perfect storm of failures compounding over some terrible decision making.

http://www.ign.com/articles/2013/04/18/capcom-halves-forecast-blames-excessive-outsourcing
 
If a PC user does not advocate for games to come to the system, then who will instead? Answer: no one. There is no one with specific, proprietary interest in seeing the platform succeed for gaming.

Well, that's factually incorrect.

How about Microsoft? Windows is their platform. It's no one's fault they do a poor job of it in recent years.

How about Valve? Steam is their only platform, and it's wildly successful.
 
I believe that Sony Japan Studio is just as involved with Bloodborne as they were with Demon's Souls. Otherwise, it would not make sense to have Sony Japan Studio's logo show up prominently in every official Bloodborne trailer.

Japan Studio's logo shows up in every game developed in Japan that Sony publish (with the exception of Polyphony Digital games) I think, no matter the amount of involvement.
 
If a PC user does not advocate for games to come to the system, then who will instead? Answer: no one. There is no one with specific, proprietary interest in seeing the platform succeed for gaming.
huh? I thought as far as profit from platforms go, mS owns the PC platform since (I thought) it referred to microsoft windows. just like sony gets the profit from playstation software and mS from xbox software, I thought they'd also be receiving for everything microsoft windows.

and as far as the question you answered, why wouldn't it be mS advocating for games to come out on it?

Exactly the point. If this was Dark Souls 3 there might be a hint of a case to make. It's a new IP like Demon Souls was (it's pretty much a spiritual sequel), and Sony offered the cash and Studio Japan manpower to create it.

Doesn't matter if the dev is 1st party or 3rd.
i think the demand is there because the souls series made the genre that much more popular than it was before.
and sony owns BB
so LBP 3 is a 3rd party exclusive?
sony owns lbp, just like nintendo owns smash. bb is a new IP.
 
If a PC user does not advocate for games to come to the system, then who will instead? Answer: no one. There is no one with specific, proprietary interest in seeing the platform succeed for gaming.

We generally don't like port begging, but in the case of PC, consumers are the only advocates for the platform. That is not the situation for any proprietary platform being pushed by a large corporation with a vested interest in seeing it get as many games as possible.

Again, it doesn't make PC port begging appropriate in all cases (we've banned for it in the past, and surely will in the future), but it's contextually different.

Nvidia does it all the time. They even pay developers to have Nvidia exclusive features
 
For parity and to avoid debates and stuff I also played 5 games on the one before I sold it (Financial reasons one of them had to go:( )

Sunset overdrive
MCC
Forza Horizon
FIFA 15
Unity

Hopefully they all count as games but im unsure at this point.
 
If a PS4 user does not advocate for games to come to the system, then who will do it instead? Answer: Sony, obviously. They're a giant corporation working very hard to bring games to the system. They have millions of dollars to spend, and will do a better job than any consumer -- even a group of consumers -- ever could.

If a PC user does not advocate for games to come to the system, then who will instead? Answer: no one. There is no one with specific, proprietary interest in seeing the platform succeed for gaming.

We generally don't like port begging, but in the case of PC, consumers are the only advocates for the platform. That is not the situation for any proprietary platform being pushed by a large corporation with a vested interest in seeing it get as many games as possible.

Again, it doesn't make PC port begging appropriate in all cases (we've banned for it in the past, and surely will in the future), but it's contextually different.

But is it? One of the reasons why traditional console developers have shied away from the PC platform is because they weren't sure if the sales were there. They had grown comfortable with whatever fanbase they had developed on console. But PC gamers voice their opinion, that yes, they do want these games, and will buy these games. So we are beginning to see console developers on PC more and more. Which is a great thing.

But isn't it the same way with traditional PC developers? Don't they feel the same way about the console platform? That there is no market for their game. So why should it be any different for me to voice my desire for a PC game to come to consoles? Just because Sony exists? How does that change my voice as a consumer?

I just don't buy your reasoning that it's somehow more appropriate for PC gamers to voice their opinion, but console gamers should let Sony/Microsoft/Nintendo do the talking.
 
No way is there 63 PS4 games. That's is pretty crazy if so, though I doubt they are all "great" titles, be they triple A or indie. Quite an impressive library count but I do wish we had some more big hitters.

I had to sell my PS4 for financial aid but I'd love to buy a new one down the track, when there are some amazing titles collected up from this year.
There are 245 games on the Ps4

80 games gap from its competitors library and over 100 games not on that platform
 
huh? I thought as far as profit from platforms go, mS owns the PC platform since (I thought) it referred to microsoft windows. just like sony gets the profit from playstation software and mS from xbox software, I thought they'd also be receiving for everything microsoft windows.

and as far as the question you answered, why wouldn't it be mS advocating for games to come out on it?


i think the demand is there because the souls series made the genre that much more popular than it was before.

sony owns lbp, just like nintendo owns smash. bb is a new IP.

I know why the demand is there, but people need to be realistic about situations. Besides a few titles Sony have never released their IP on the PC as they want to sell Playstations. That hasn't changed in a long time and I don't see it changing any time soon either. To petition this is to petition GT, Resistance, R&C, Uncharted, GoW and so forth... It is for all intents and purposes pointless.
 
Well, that's factually incorrect.

No, it's factually correct.

How about Microsoft? Windows is their platform. It's no one's fault they do a poor job of it in recent years.

Again, they do not have a vested interest in seeing it succeed as a gaming platform; this is simple economics. Microsoft gets no money if a company puts a game on PC; Microsoft does get money if they put a game on Xbox. They aren't failing to advocate the PC ecosystem just because they're bad at it; it's because they do not have a vested interest, as I stated.

How about Valve? Steam is their only platform, and it's wildly successful.

They definitely have a vested interest in seeing Steam succeed, no question there.
 
Sony are paying for a PC version of SFV to be made out of the goodness of their hearts, I don't see why they couldn't pay for Bloodborne to get a PC port too.
8f70c6ea.gif
 
Top Bottom