Giant Bombcast - 03/10/15

Drew: Dan how he could possibly not like MH4
Dan: I wrote down some notes on why I dont like it. 1) You can't pause it
Drew: ...yes you can
Dan: No you press start and it opens a menu
Drew: Yeah, and you select "Pause"
Dan: ..........okay I guess I'll erase that one
Brad: Also you can close your 3DS
Dan: .................................that works?

Well this is going about as expected

lmfao

Dan gives me hope that I will eventually fool everyone into accepting me as a professional.
 
m0tRH11.jpg

The tagline couldn't be closer to the truth, I think. I remember when they were talking about food and going to developer events and hating the food:

Jeff: "I can be a functional adult, I'll eat stuff if I have to..."

Dan: "I had a reputation. They'd call me in advance about the food...."
 
While MH isn't trying to be like Dark Souls in terms of intentionally hiding game mechanics, it really does require the same community interaction in order to fully grasp every aspect of it. For the longest time I didn't know what affinity was. Turns out it is a critical hit as indicated by a flashing red cross on the occasional hit. Just a couple days ago I learned about critical distance with a bowgun. The screen shakes when you fire in order to indicate that you are in critical distance. I've been playing MH since the first one on PS2 and I never knew this was a thing until now. I have no idea how long this mechanic has been a thing or if it's new to MH4.

And before anyone jumps on me for saying that Dark Souls doesn't explain its mechanics, I don't mean controls. I mean things like humanity and adaptability. I think people are still arguing whether adaptability matters.

I can agree there, however I feel like most people can still greatly enjoy Dark Souls without having to interact with the community or read about every single thing online (like I did with my first playthrough of DS1 which is still my favorite playthrough of any DS game ever). Its difficult, but doesn't require you following a guide to figure out things in order to have fun with the game. That's more than I could ever say for Monster Hunter which is not only obtuse, but just plain boring for way too long to start.

I don't have a problem with Monster Hunter not entirely explaining its mechanics because picking up on things as you play is cool. I do however have a lot of personal problems with that game that makes the idea of me picking it back up want to throw up.
 
I think Dark Souls is more fun and more exciting with community interaction and people who are in similar areas of progression to you.

I think Monster Hunter requires you to have someone to show you the ropes. Some of this is just because the game does things differently, someone of it is because the game does things badly. I think the good outweighs the bad, even though I'm sure I would have probably shelved the game if not for some friends that were willing to explain things to me.
 
Drew: Dan how he could possibly not like MH4
Dan: I wrote down some notes on why I dont like it. 1) You can't pause it
Drew: ...yes you can
Dan: No you press start and it opens a menu
Drew: Yeah, and you select "Pause"
Dan: ..........okay I guess I'll erase that one
Brad: Also you can close your 3DS
Dan: .................................that works?

Well this is going about as expected

god damnit, Dan....
 
Dunno if I'm an outlier, but I got into Monster Hunter through Freedom Unite on the PSP. Didn't read any FAQs, didn't play with or interact with the MonHun community, and still put in a solid 50 hours. The beginner tutorials and gameplay explanations during the game were enough for me.
 
Lol at Dan saying he understands why people like Dark Souls, then his immediate solution to making Monster Hunter's combat "good" being for it to control like DMC.
 
Drew: Dan how he could possibly not like MH4
Dan: I wrote down some notes on why I dont like it. 1) You can't pause it
Drew: ...yes you can
Dan: No you press start and it opens a menu
Drew: Yeah, and you select "Pause"
Dan: ..........okay I guess I'll erase that one
Brad: Also you can close your 3DS
Dan: .................................that works?

Well this is going about as expected

Haha Holy shit, I love Dan.

That entire exchange belongs here
 
Jason/Brad/Drew hunting series. Keep the 'teach me how to play' name or whatever, but it would be fun to watch them progress together throughout the tiers of the game in co-op.
 
2:21:55.

It was just Brad reading an email. You're not that special.

Giant Bomb Canada, let's make it happen.

Oh I know I'm not special, but I mean, I gotta know right? I wish I didn't find out tho, I wish I had heard it naturally at the end of next week when I'd be finishing up the podcast.
 
I think it does bear mentioning that Dan asked on Twitter if he should start MH4 for the first time on a plane and got unanimous "Noooo, wait for Jason to help you through the beginning, that's the hardest part for anyone new."

Dan took this to mean "Yeah I should totally start this on the plane."

he does not think a game should need the help of someone I guess

but calling it a bad game because he did not want to follow what all those people told him he deserved his frustration
 
he does not think a game should need the help of someone I guess

but calling it a bad game because he did not want to follow what all those people told him he deserved his frustration

I could understand his frustration. I would have a hard time enjoying a game where I need a tutor for the first few hours just to enjoy it. Different strokes I guess.
 
I could understand his frustration. I would have a hard time enjoying a game where I need a tutor for the first few hours just to enjoy it. Different strokes I guess.

Mark and John from 8-4 said the same thing you should have a vet to help you through the beginning but it is bullshit that you need that.

I have tried to get into MonHun 4 times now 1, Freedom2, Unite, and 3 I just cant do it. I want to play it but my issues with it are too numerous to bother anymore unless there was a super high budget PS4/Xbone version and even then eeeeeeeeehhhhh. As a Dad I dont have enough time to dedicate I dont think.
 
I think Dark Souls is more fun and more exciting with community interaction and people who are in similar areas of progression to you.

I think Monster Hunter requires you to have someone to show you the ropes. Some of this is just because the game does things differently, someone of it is because the game does things badly. I think the good outweighs the bad, even though I'm sure I would have probably shelved the game if not for some friends that were willing to explain things to me.

I think, depending on how much patience you have, that "someone" can just be video tutorials or quick start guides. Stuff like the Giant Bomb "Teach me to Play Monster Hunter" feature. Once you know the silly stuff like needing a map, reading the combo list, eating before a hunt and you've begun to hunt, you can kind of take it from there. Some stuff is just silly complicated, like armor skills, but those you can also learn later on from a guide when you get to a higher rank to need them. I've found the random community is good enough that you can get the fun of a 4 player hunt just with random hunters as well.

Now I might be biased because that's how I learned, but it's certainly doable. I also learned on 3U, a much more beginner unfriendly game.

Mark and John from 8-4 said the same thing you should have a vet to help you through the beginning but it is bullshit that you need that.

I agree. The problem is, it's just such a damn hard game to teach just through tutorials. What makes it so hard to explain is also what gives it its unbelievable depth. I don't fault people for hating it because it's so beginner unfriendly, but I also am not sure how you'd fix it without fundamentally making it a different game. There's a reason I put over 100 hours into 3U and have already put over 100 into 4U. I still feel like I've only scratched the surface of the game as well. No other game series brings that for me.
 
I could understand his frustration. I would have a hard time enjoying a game where I need a tutor for the first few hours just to enjoy it. Different strokes I guess.

I got to play MonHun on WiiU and just following the gaf thread was enough to understand what I needed to do gamefaqs and wikis and ebooks did the rest for all the little need to know things

it is just this type of game where you just have to put some work into learning the rules

I played 8-bit games before the internet that needed more work than this to understand

I refuse to play this on a small screen because of my vision issues but that is the only reason I am not playing MH4 which seems to be much easier to get into for beginners

also I feel Dan went in expecting to hit walls of frustration because people told him it was hard to get into so I feel he just fell back on the easy way out of just shitting on the game instead of playing it and seeing this as a puzzle to solve it is about how you play
how you survive how you hunt figure it out for yourself is much more rewarding to me

when you start kicking ass you feel like you really did something as a hunter you had to explore research and understand your world and your prey that is just one way of looking at it, I was frustrated at first too but when you make it through it feels damn good

I am not saying Capcom needed to make it this frustrating for some gamers so I don't blame people that cannot get into it
 
No, that's the thing, you can't blame people for thinking the game is shitty for being obtuse when it is shitty that it is so obtuse.

The obtuseness of MonHun is not a good thing. Once you get past it, it is really fun, but don't expect everyone to put up with that.
 
No, that's the thing, you can't blame people for thinking the game is shitty for being obtuse when it is shitty that it is so obtuse.

The obtuseness of MonHun is not a good thing. Once you get past it, it is really fun, but don't expect everyone to put up with that.

I totally agree. It's easy to get angry at Dan, because he's so extreme about it. He almost revels in hating the game, which is sad. I can't blame him for not liking it though.

It's interesting to think about how to get around the obtuseness of the game when it's built into its very nature. How do you even make that "perfect" Monster Hunter game without fundamentally changing what it is and why I, and others, adore it. I have the same thoughts about MOBAs. I honestly am not sure there's really an answer to that issue. In the end, some people will really click with the game and some won't.

EDIT:

Hearing Dan's pure excitement for VR. Man it's going to be so sad if/when the concept gets killed by too many competing standard and lack of acceptance by the larger market.
 
I could understand his frustration. I would have a hard time enjoying a game where I need a tutor for the first few hours just to enjoy it. Different strokes I guess.

You don't need it. People say the same about the Souls games, that you need a walkthrough to play it and it's bullshit. The game isn't complicated or even that dense in terms of mechanics, it's just a game designed around playing with people. It's not a game where you can read a FAQ to get over a hump, you need to play and get better. Playing with others just speeds up the intro where you're falling down and act as training wheels.

The one thing is that there are a ton of items to keep track of so a human index you can talk to is more convenient.
 
You don't need it. People say the same about the Souls games, that you need a walkthrough to play it and it's bullshit. The game isn't complicated or even that dense in terms of mechanics, it's just a game designed around playing with people. It's not a game where you can read a FAQ to get over a hump, you need to play and get better. Playing with others just speeds up the intro where you're falling down and act as training wheels.

The one thing is that there are a ton of items to keep track of so a human index you can talk to is more convenient.

I went into 3U completely blind and I had zero issues adjusting to the game, systems, and mechanics. Hell, I even put in almost 120 hours before I did my first multiplayer hunt.

None of my friends played any of the games in the series until 4. I've basically become the enabler in my group of friends, turning them all on to the game. We've since played like 40 hours of co-op since we all bought 4U.
 
Like, the pause thing and combat excluded, I really can't disagree with anything he said. Disagree with him of the combat but I can see why people would be really put off by it. I myself get really frustrated by it at times, like when I had to restart a mission when
I brought dual daggers to a basario fight
and also the first time you encountered
gore magala on a tiny ass ship
was fucking terrible.
 
Like, the pause thing and combat excluded, I really can't disagree with anything he said. Disagree with him of the combat but I can see why people would be really put off by it. I myself get really frustrated by it at times, like when I had to restart a mission when
I brought dual daggers to a basario fight
and also the first time you encountered
gore magala on a tiny ass ship
was fucking terrible.

I agree with Dan's sentiment, but his tone is so damn combative. It's my main problem with the way he talks about things. It's either "the worst" or "the greatest thing ever'. There is no room for difference of opinion, there's no room for shades of grey. It's so antagonistic.
 
Hearing Drew/Brad sort of tear Dan's anti-monster hunter sentiment to pieces is freaking great.
I really don't get why they couldn't have Jason on if they knew that was going to happen.

I hate how he says "well, I'm not trolling because you should just append 'in my opinion' to everything I say". Except all he says is "X is terrible" or "X is the worst thing ever" pretty much all the time. It makes me wonder why I would even pay attention to any of his reviews at this point.
 
Like, the pause thing and combat excluded, I really can't disagree with anything he said. Disagree with him of the combat but I can see why people would be really put off by it. I myself get really frustrated by it at times, like when I had to restart a mission when
I brought dual daggers to a basario fight
and also the first time you encountered
gore magala on a tiny ass ship
was fucking terrible.

I don't really get what was terrible about that part. It was literally a 3-minute battle introduction to its mechanics and ship combat.
 
I really don't get why they couldn't have Jason on if they knew that was going to happen.

I hate how he says "well, I'm not trolling because you should just append 'in my opinion' to everything I say". Except all he says is "X is terrible" or "X is the worst thing ever" pretty much all the time. It makes me wonder why I would even pay attention to any of his reviews at this point.

Yep. It's totally OK to not like the game. It's fine. The problem is saying it like "this is clearly a bad game and no one should like it". That tone is so damn shitty.
 
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