Bloodborne turns 10 today

I think that Bloodborne has a lot of room for improvement graphics/animation wise
To such an extent that you'd basically accept a downgrade in terms of mechanics and vision, which we have evidence to be the case with Bluepoint's works, just to have some flashier graphics, that might look better in a technical sense but worse in an artistic?

I even prefer BB to stay on PS4 rather than get mishandled by Bluepoint. That's my stance in general when it comes to remakes. I don't care about what's sellable, I care about quality and artistic vision.
 
Of course it's a business decision. There's no artistic reason to rerelease a 10 year old game. But people have been clamouring for them to do something with it for years now and at this point just saying "It's now capped at 60fps(no dips!), running at 1440p!" isn't going to cut it. Hardcore fans of the game have played Bloodborne in its current state multiple times. Fromsoftware games are mainstream now, there is no "narrow audience". There's the Elden Ring audience. Sony are probably looking at those numbers on PS and PC and salivating at the potential addressable market for a new Bloodborne game.

There's been years worth of hype. They need to capitalize on that.
So you make the case that a post-ER mainstream audience would not want to actually play BB but would prefer a derivative version with shinier graphics? Has the bar been set this low? Maybe I'm a bit out of touch in regards to gaming discourse. Maybe gamers even enjoy being condescended to like that.

Anyway, you don't think for example that simply having a portable version of the game as it is, were it to be released on Switch 2, wouldn't be a huge success?
 
Where's mah fackin' PC port already, Sony?!

giphy.gif


1vNXWZe.jpeg
 
So you make the case that a post-ER mainstream audience would not want to actually play BB but would prefer a derivative version with shinier graphics? Has the bar been set this low? Maybe I'm a bit out of touch in regards to gaming discourse. Maybe gamers even enjoy being condescended to like that.

Anyway, you don't think for example that simply having a portable version of the game as it is, were it to be released on Switch 2, wouldn't be a huge success?
Bloodborne saw a jump in new players last year when the ER DLC came out. It was small, but it was a jump. My guess is a game with a performance polish and slight bump in resolution would see a similarly small jump. But I doubt Sony is looking for a small jump here.

And I don't think you're out of touch. And it's not even about being condescending or a low bar. I do think you may be overestimating people's willingness to spend money on a mostly unchanged 10 year old game.

Sad reality is neither of us are likely to get what we want anyways.
 
Last edited:
To such an extent that you'd basically accept a downgrade in terms of mechanics and vision, which we have evidence to be the case with Bluepoint's works, just to have some flashier graphics, that might look better in a technical sense but worse in an artistic?

I even prefer BB to stay on PS4 rather than get mishandled by Bluepoint. That's my stance in general when it comes to remakes. I don't care about what's sellable, I care about quality and artistic vision.
Wait. Did you just say that Demon's Souls plays better than the DS Remake?
 
Amazing game. Sad that Sony don't give a fuck about it. Most likely we'll get a shitty remake for PS6. If it's like DeS I won't bother buying it.
 
That picture is fucking sick. Dude put every main game boss in there. Too bad he couldn't hit in the chalice bosses

Anyway, if we don't get a remaster announcement today, we never will. I guess I'll play some Bloodborne today to celebrate.
 
Last edited:
Might be time to look into that PC version..

giphy-73.gif


Don't get me wrong, emulation is cool and all and much respect to those who pour their time and energy into it, but I just want a native Steam version.

I tested Chad version 0.5 few weeks ago (months?) and game was playable but it was hard to even keep locked 60fps in 1080p.
Now version 0.7 is quite fucking amazing. 1440p, CA disabled, 60fps:

2UzniTr.jpeg
3TT4io6.jpeg
e6DFy0w.jpeg
 
There are no money to put 1 dev for 15 minutes to change the ini file to 4k60.
But sir, modest can do it for free? I said no!!!!

How can Sony not have a whole fucking department dedicated to this shit. They should be going over all games prom previous consoles and assuring easy tweaks are done.

Seriously Sony. You can open new 1-man department. I will do it all. Change that I o file? Done. Replace this DLL? Fucking done. What's the fucking problem
 
It's a great game but I enjoyed it the least of all the games in the souls series. It has the least replay ability, and I hated the lack of character / viable build customisation.

Perhaps the biggest issue was the story / lore being honestly quite uninteresting compared to the other games. I had just got done reading a shitload of Lovecraft at the time for school and so I was a little burned out on cosmic horror themes.

Ten years man. I can't believe it.
 
Wait. Did you just say that Demon's Souls plays better than the DS Remake?
Thought you didn't want to argue with me!

I might be reaching a bit in regards to mechanics. Their remakes have some subtle differences in programming that are mostly not that egregious.

So in a technical sense, no, that would be silly of me. But in another sense, in how the game feels to play, I think this subtle difference, together with various other things, makes me still prefer the original.
 
To such an extent that you'd basically accept a downgrade in terms of mechanics and vision, which we have evidence to be the case with Bluepoint's works, just to have some flashier graphics, that might look better in a technical sense but worse in an artistic?

I even prefer BB to stay on PS4 rather than get mishandled by Bluepoint. That's my stance in general when it comes to remakes. I don't care about what's sellable, I care about quality and artistic vision.
The creative direction for the Demon's Souls remake was done out of the Japan Studio, so Bluepoint themselves were not responsible for any "mishandling" there.
 
Eh? From Soft owns the IP for Sekiro, Activision only published it
I thought Activision owned it, isn't that the usual arrangement? They owned Tenchu and got Miyazaki san to create a spiritual successor. I saw an Xbox showcase after the acquisition and they put Sekiro in there.
 
I tested Chad version 0.5 few weeks ago (months?) and game was playable but it was hard to even keep locked 60fps in 1080p.
Now version 0.7 is quite fucking amazing. 1440p, CA disabled, 60fps:
2UzniTr.jpeg
3TT4io6.jpeg
e6DFy0w.jpeg
I've never done any kind of emulation before, is it difficult to set up? What kind of hardware are you on? From the little I've read, it sounds like 1080/60 is my best bet on a 4070.
 
I tested Chad version 0.5 few weeks ago (months?) and game was playable but it was hard to even keep locked 60fps in 1080p.
Now version 0.7 is quite fucking amazing. 1440p, CA disabled, 60fps:

2UzniTr.jpeg
3TT4io6.jpeg
e6DFy0w.jpeg
Those screenshots look amazing.

That first area upto Gascoigne was the best in the game in my opinion, upper cathedral second.
 
I've never done any kind of emulation before, is it difficult to set up? What kind of hardware are you on? From the little I've read, it sounds like 1080/60 is my best bet on a 4070.



I have 4070ti super and 5800x3d. This emulator is one of the most user friendly ones.

Edit: Video goes quite detailed, personally I:

- downloaded emulator
- installed game pkg
- installed patch 1.09 pkg
- downloaded patches inside emulator in game/cheats section
- applied patches
- the end
 
Last edited:
Sony HAS to make a sequel. Microsoft has the Sekiro IP. It would be so cool if they both made good games from those games. No remaster please, I platinumed/%100'd the game and a remaster would depreciate my precious trophies. I refuse to platinum Fallout 4 for PS5; PS4 was enough - my last trophy was the shitty chuck e cheese amusement park arcade one where you had to buy tokens(with paper money - which the trophy guides failed to mention, luckily I like to collect stuff in-game) and shoot moving targets. The grind. My f'ing hands and wrists after using that weird espresso machine assault rifle. Good thing I have such a supple wrist(knock on wood).
MS does not have Sekiro, Activision only published it, From has the rights.
 
I thought Activision owned it, isn't that the usual arrangement? They owned Tenchu and got Miyazaki san to create a spiritual successor. I saw an Xbox showcase after the acquisition and they put Sekiro in there.
Activision never owned Tenchu, FromSoftware does.

Activision was just the publisher of those games in the West going all the way back to the series' origins, when Acquire developed the PS1 games.
 
Bloodborne for me is one of the greatest game ever made. There is a big possibility that Bloodborne remake is being reserve by Sony as a Ps6 launch game just like what they did on demon soul for Ps5. And the sequel will be one of the Ps6 main showcase.
 
To such an extent that you'd basically accept a downgrade in terms of mechanics and vision, which we have evidence to be the case with Bluepoint's works, just to have some flashier graphics, that might look better in a technical sense but worse in an artistic?

I even prefer BB to stay on PS4 rather than get mishandled by Bluepoint. That's my stance in general when it comes to remakes. I don't care about what's sellable, I care about quality and artistic vision.
My guy what is this gatekeeping? Personally I'd always pick a new IP over a remake if given a choice, but you really want millions less people to experience the game just because you personally didn't like Bluepoint's previous work? Why don't you just not buy it when it comes out and grumble here like the rest of us then eventually move on?
 
Last edited:
I can't tell you how many times I had given up on this game. I would drop it for months at a time and vow to never play again. However, me being me I knew that wouldn't last. So, after a five year hiatus I finally returned, still as frustrated as ever but I pressed on until it eventually clicked with me. Five playthroughs later and I can honestly say Bloodborne has become one of my favorite games of the past two generations.

Also, maybe it's just me but I feel like this game was influenced by the Batman Arkham series, more specifically Asylum/City. Everything from the brooding atmosphere, haunting score, random utterances of NPCs and overall visual asthetics are eerily similar with the latter being partly ascribed to Bloodborne's criticized "last gen" appearance.

There's also some commonality in the controls with sprint/dodge/roll/jump all assigned to one button and both protagonists having a noticeable weightiness to them while maneuvering through their respective worlds.

Or maybe I'm just reaching. Anyways, great game.
 
Why? Technical shortcomings aside, it might be FromSoft's most perfect game to date. The only thing that would benefit this game would be improved performance and higher resolution.
DeS on the other hand was a rough experiment of a game, so a remake was reasonable (though that it was a total success is a discussion for another time).
Yeah I don't think you can do much to Bloodborne beyond frame rate and resolution. Which is why it sucks they never improved the framerate and resolution.
 
Really special game, so easy to understand why it has such a following. I played it for the first time a couple years ago, and despite some aged graphics, the rest of the game is top notch.
 
My guy what is this gatekeeping?
It's avaliable both on physical media and digital, for a very cheap price (at least where I live) on one of the best selling gaming hardware as of yet in history. How could anyone be a gatekeeper in such circumstances?

If anything, I'll keep my gate open if anyone wants to play BB at my place (but not without screening lol).
Personally I'd always pick a new IP over a remake if given a choice,
Same.
but you really want millions less people to experience the game
As I've already pointed out, it's readily and cheaply available.
Why don't you just not buy it when it comes out and grumble here like the rest of us then eventually move on?
This is the most inane argument one can make. If you check my replies in this thread you will see that I've made a solid case for why I think the way I think. It'd be more worthwhile if you actually would make arguments against my points.
 
The project's creative director was Japan Studio's Gavin Moore, and as such he had the final say on everything. Bluepoint simply executed on the vision that came down from Japan.
You're pushing the idea that this Gavin Moore was the artistic mastermind of the remake and Bluepoint was merely a studio for hire in this project and that's bullshit.
 


I have 4070ti super and 5800x3d. This emulator is one of the most user friendly ones.

Edit: Video goes quite detailed, personally I:

- downloaded emulator
- installed game pkg
- installed patch 1.09 pkg
- downloaded patches inside emulator in game/cheats section
- applied patches
- the end


Much appreciated!
 
I randomly started replaying it the other night because I just can't find shit to keep my attention right now.

The one thing I'm noticing more frequently than the performance is the absurd level of chromatic aberration if that's what that is. It's so overboard and exacerbates the feeling of a general messiness. The lack of colors doesn't help either. It's just overall kind of a pain in the ass to look at.

That being said, it's still phenomenal From at their peak as far as I'm concerned and a remaster would be amazing. I personally wouldn't want a Bluepoint remake but a remaster with some graphic options would be lovely. Alas!
 
Crazy to think that Demon's Souls Remake was 11 years after original one, and Bloodborne is almost at that point in 2026. How time flies.
 
Top Bottom