HORRORSHØW
Member
loving the immediacy and urgency of player action rather than the plodding, deliberate focus of previous souls games.
I really don't like these review embargo's. It's current primary function is to maximize hype sails. I don't agree with this as a consumer, no matter how good the game may be.
Should be very interesting for me, gameplay wise. I always played mage characters (hurr gitgud blah blah) and given that there is a distinct lack of it in this game, I'm excited to see how I'll fare. Am I to understand that guns are, in so many words, a sort of replacement for the limited casts of magic?
I don't know about lategame guns but the first guns you get have so low attack power it is just used to knock the enemy off balance.
I'm so freaking ready for this game... !
You can guard break in DS2, that instantly solves that issue.
So pretty much the game rewards you for agressive combat instead of watch out your sorroundings, good
maybe the day one patch unlocks goog looking loading screens ?
hahaha. either that or shorten the load times. having both long-ass load times and a bland loading screen is a travesty. it's my only knock so far but we'll see how it is on launch day when the dust settles.maybe the day one patch unlocks good
looking loading screens ?
More like a mix of both, Be aggressive but dont be stupid + its cleat clear the you must pay attention to your surroundings aswell.
The foggates were cool but they didn't make much sense beyond Demon's Souls story.
So pretty much the game rewards you for agressive combat instead of watch out your sorroundings, good
I never preorder games but this is an exception.
The wait is killing me.
As far as the second half of your sentence, I don't get that impression at all, quite the opposite. Edge specifically said the entire game is designed to make you paranoid about what might be waiting for you at each turn.
It is definitely more about being aggressive than previous titles, but rushing in blind will still kill you as much as it ever did.
I'm with you. After watching the stream I feel that the combat is not so "turtley" but you have to be VERY aware about what is around you at all times. It honestly felt like a Souls game with dex characters only...and a gun.
So pretty much the game rewards you for agressive combat instead of watch out your sorroundings, good
All 3 items were selected for me.
Dex builds are the simply the best. It's my default go-to in the Souls game.
I've only had more fun with a naked two-handed Zweihander run.
Edit: Which people should definitely try out.
Sounds like a lot of screen touching though which has me nervous. I mean how can people expect me to touch the correct portion of the screen when crapping my pants?REMOTE PLAY!!!!!!!!!!!!!!!!!!!
So pretty much the game rewards you for agressive combat instead of watch out your sorroundings, good
Demon's Souls players were like lepers when it first came out. Seriously rarer than unicorns.
You'll need to do both.
Happy to see them give some thought to the remote play controls, but I haven't played a game where remote play was a feasible control option. Don't see it working too well here since it's so action-orientated.
Phone homescreen. I'm so ready!
6 pages in on a bloodborne thread and no yoshi? That's strange.
Are people stuck in another reality all of a sudden? They have shown and given so many trials of this game its ridiculous. Did the Order have an Alpha test?Well, shy is relative. They're advertising, yes, but it's still pretty subdued compared to what they've done for games like The Order despite Bloodborne having just as much if not more positive word of mouth behind it. It's not unreasonable or "out of touch with reality" to observe that Sony's strategy seems timid in some ways.
What starting weapon is everyone choosing? I'm leaning towards the axe, myself.
Are people stuck in another reality all of a sudden? They have shown and given so many trials of this game its ridiculous. Did the Order have an Alpha test?
The absolute WORST parts of the Souls series has always been the combat so I'm freaking pumped that Miyazaki has changed up the formula to encourage a more active and, hopefully, less boring form of combat.
That + the remote play impressions (use more of the front screen devs!) has put this into the Pre-Order category for me.
What starting weapon is everyone choosing? I'm leaning towards the axe, myself.
Love how conservative players are called turtles!![]()
Sounds like a lot of screen touching though which has me nervous. I mean how can people expect me to touch the correct portion of the screen when crapping my pants?