BLOODBORNE Spoiler Thread (read OP)

Yeah I get that, but this seems to happen with every single game. Even Pokemon of all things.
For games such as this one I suppose it comes down to stats. An inexperienced person is much more likely to come across this game early than an experienced person.

Now, I have no explanation for Pokemon inexperience. That's just inexcusable.
 
Like, Titanic big of a deal.

I tend to die quite a bit in these games, so those ~45s are gonna add up.

A lot.



Yea, just pick a direction and run with it.

I love doing that in these games.

Yeah it is a big deal lol funny too almost no previewers are saying much about it... The game can be ridiculously amazing but a game coming out in 2015 on a system with 8gb of fucking ddr5 ram it's really insane... FROM has no excuse for this. The day one patch better improve them not just put a bandaid on the problem.... Doesn't matter how good you are everyone will be dying a lot.... Its worse for me I've never played a souls game on a console other than demS way back when for like a few hours the PC version of ds1 and 2 were barely 5-8 seconds...
 
Yeah it is a big deal lol funny too almost no previewers are saying much about it... The game can be ridiculously amazing but a game coming out in 2015 on a system with 8gb of fucking ddr5 ram it's really insane... FROM has no excuse for this. The day one patch better improve them not just put a bandaid on the problem.... Doesn't matter how good you are everyone will be drying a lot.... It worse for me I've never play a souls game on a console other than dem way back when for like a few hours the PC version of ds1and 2 were barely 5-8 seconds...

I've noticed that reviewers sometimes don't mention frame rate or load time issues at all, even when they are clearly apparent. I wonder how much day 1 patches usually do to fix these sorts of issues? Maybe they're not mentioned because reviewers think consumers will actually get a different experience? I dunno.
 
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