Seems to be a lot of people that "love" the game which doesn't really relate to the games population which has been completely dire on both platforms for about 9 months now.
Seems to be a lot of people that "love" the game which doesn't really relate to the games population which has been completely dire on both platforms for about 9 months now.
If you get continuously outplayed by smart pistol user, you should adjust something in your playstyle and not blame others being "pussy". I have over 4 days worth of playtime and I have not encountered single dominating smartpistol user.
Thing is, I got most annoyed with the smart pistol once I reached Gen 9 (or was it 10) and had to use it myself, it wasn't getting killed by others using it that annoyed me. I just felt like such a cheap bastard as it's so easy to get kills with once you know how to use the movement system effectively.
Thing is, I got most annoyed with the smart pistol once I reached Gen 9 (or was it 10) and had to use it myself, it wasn't getting killed by others using it that annoyed me. I just felt like such a cheap bastard as it's so easy to get kills with once you know how to use the movement system effectively.
Having to wait the three full "cycles" when you're already in kill range with the Smart Pistol seemed like a good balance to me. It was why I usually didn't use it unless I was trying to clear drones, because it's generally a faster TTK with other weapons so long as you take the moment to aim. Were you on kb/m?
It does not give you an advantage.
If you are playing Attrition and you are sneaking, you are wasting time. You need to get out there, deal damage and get your Titan so your team isn't outnumbered. ADS with the SP is terrible, and yes, if someone has cloak it is almost impossible to kill them before they kill you. You will be switching to your secondary in that scenario if it isn't too late already.
Also a CAR SMG hipfire spread will kill a SP user from mid range before the lock on works.
The smart pistol is bs. Go ahead and say I'm bad, I am. That doesn't change the fact that it shouldn't exist in any sort of competitive shooter and certainly with no real counters to it. Well there is one counter. Camping.
It's really not a problem. You need to keep moving.
I'd say that shotgun was a bigger problem that smart pistol ever was. But that was almost 8 months since I've played, I don't know if they've tweeked it.
One year on, though, this is still one of the most electric and compelling FPS games around and a far better experience now than when it launched. It might not have the retention rate of decade-long franchises, but Respawn has built something special here, and promises to do so again, this time with both major consoles to play with. Your Titan is ready.
Eurogamer hit the nail on the head with this article, Titanfall: One year on.
http://www.eurogamer.net/articles/2015-03-20-titanfall-one-year-on
Doing so makes an achievement unobtainable though.I was worried about having to use smart pistol (I think it was gen 8) to hit a higher gen. But they added a way to pay credits to skip a challenge so that wasn't a problem. Just go to the black market, go to forge certifications or something, and its 100k credits, then use it on the one you need done. I found it quite useful for getting past annoying challenges like smart pistol.
They did hit it on the head. Especially the bits about emphasizing that grunts are a resource to be managed, and how the regen challenges push you to learn all the game mechanics, it really is a very well thought out tweak to the old COD prestige treadmill. One important point about how grunts improve the game is only hinted at though, as they are a valuable resource to be exploited, they greatly encourage players to move around the map. And they also facilitate more movement just by providing visual distractions to people trying to play overly campy. You see what happens when you go pilot skirmish mode, no grunts, no titans, with big maps that just means sitting still, listening to footsteps and/or sniping. Movement gets you killed, it gets boring. And that's a major problem when COD gets big maps. Things get slow, snipers start controlling the map. I love big maps, and I love running and gunning, and Titanfall makes those things go together like peanut butter and jelly.
If I wrote out my entire list of complaints about COD as a game, I'd say 90% of them have been deftly addressed by the design of Titanfall. In some ways I'm a little worried Titanfall 2 might regress a little because of some of the COD community's reaction to Titanfall.
And with the DLC thing, they're even addressing problems on the business side
It's a little weird they mentioned you have to go to Variety Pack if you want to play CTF, maybe that's a Europe thing, but the CTF playlist has been more lively than Variety for months on Xbox One USA.
I'm still hoping for more mech games.
The shotgun is mostly fine. I think they reduced the ranged damage a tad, but the ROF is where it is a bit iffy.
If moving actually did counter the smart pistol, that would put it in it's proper place. But moving doesn't, you have to have an opponent bad enough for that to really work effectively.
Xenoblades Chronicle X
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"Titanfall 2" is coming this november.
"Titanfall 2" is coming this november.
"Titanfall 2" is coming this november.
xbox says that I played titanfall for ...339 hours(!!)
mind you, I also have bought every single mp fps on next gen, from ghosts and bf4 to destiny and advanced warfare, so 340hrs is even more impressive than it looks.
so yeah
484 hours here.
944 hours
Still my favorite game to sit down and play.
Sorry other games. ;(
You also have some people using controller Sims to get aim assist with keyboard and mouse.
?
There has always been at least 3,000 people online (XB1) when I've played the game during these past few months.
Seems to be a lot of people that "love" the game which doesn't really relate to the games population which has been completely dire on both platforms for about 9 months now.
I enjoy it and play it every now and again but it's not a game I have put much time in to at all beyond the first few weeks.
There is almost nothing there to keep you coming back, it's a bit soul less for me .
Yeah, the aim assist is pretty strong, it kind of makes sense, with the fast movement the game would be borderline unplayable for the average gamepad user. The smart pistol balance feels different based on it as well. As in, it is probably overpowered on PC kb/m as juking is more effective to stay alive while getting your lock-ons. I don't know if there's ever going to be a solution there. It seems like gamepad support with aim assist is becoming kind of a standard thing for cross platform shooters.So I tried playing with a controller yesterday. Holy crap the aim assist is of the charts, and I gave up very little in terms of mobility (crouch jumping is a bit hard with bumper jumper I guess). Now I understand why certain players use controller in competition, it gives you a massive advantage. It completely eliminates the effectiveness of juking at range. You also have some people using controller Sims to get aim assist with keyboard and mouse. Any chance for an option in private matches to disable aim assist completely?
Which is why I am only asking for an option to disable it for private matches.Yeah, the aim assist is pretty strong, it kind of makes sense, with the fast movement the game would be borderline unplayable for the average gamepad user. The smart pistol balance feels different based on it as well. As in, it is probably overpowered on PC kb/m as juking is more effective to stay alive while getting your lock-ons. I don't know if there's ever going to be a solution there. It seems like gamepad support with aim assist is becoming kind of a standard thing for cross platform shooters.
So I tried playing with a controller yesterday. Holy crap the aim assist is of the charts, and I gave up very little in terms of mobility (crouch jumping is a bit hard with bumper jumper I guess). Now I understand why certain players use controller in competition, it gives you a massive advantage. It completely eliminates the effectiveness of juking at range. You also have some people using controller Sims to get aim assist with keyboard and mouse. Any chance for an option in private matches to disable aim assist completely?