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The Witcher 3 runs at 1080p ULTRA ~60 fps on a 980

So no ultra for me with my I7 4770K and 780 at 1080p. Kinda wish I waited a few months last year before going for a new build now.
 
You may be jumping to conclusions here. The mere fact that it was running on undisclosed PC hardware (probably Nvidia) does not mean it's not how the console versions will look. What prevents them from showcasing what the consoles will look like on PC hardware just to brute force unoptimized code ?
Wasn't the demo running on a PC much more powerful than a PS4? I could be mistaken, but if so, I don't think optimization alone can make it look as good as what was shown. But if it does, great! I'm getting it on PS4 anyway.
 
Guys, there is an extremely important sentence here.

"The difficulty changes the enemy intelligence (for example monsters evade less often on the lower difficulties) but not the hitpoints"

This is HUGE understanding of how action game difficulty is meant to be done. We rarely see this

Well, the previous game sort of worked like this as well, but in the Witcher 2, if you put the game on easy, enemies simply wouldn't even block or get out of the distance, you could just keep comboing through them. Let's hope they spend some effort this time to make the enemies actually behave different on higher difficulty.
 
Wasn't the demo running on a PC much more powerful than a PS4? I could be mistaken, but if so, I don't think optimization alone can make it look as good as what was shown. But if it does, great! I'm getting it on PS4 anyway.

It has never been confirmed what hardware ran the E3 demo, if you want to know French PC journalists saw the game running (but not at E3) on a 780ti (and at Gamescom 2014 too) but that does not mean the same GPU has been used for other demos.
And besides, even if it ran on something with a bit more muscle than the PS4 should we immediately assume that was maxed out PC footage ? I would not.
They could have simply run the game at console settings.
 
It has never been confirmed what hardware ran the E3 demo, if you want to know French PC journalists saw the game running (but not at E3) on a 780ti (and at Gamescom 2014 too) but that does not mean the same GPU has been used for other demos.
And besides, even if it ran on something with a bit more muscle than the PS4 should we immediately assume that was maxed out PC footage ? I would not.
They could have simply run the game at console settings.

CDPR confirmed that the MS E3 Stage demo ran on an Xbox. All other e3 demos they did with IGN and Gamespot were on PC.
 
It has never been confirmed what hardware ran the E3 demo, if you want to know French PC journalists saw the game running (but not at E3) on a 780ti (and at Gamescom 2014 too) but that does not mean the same GPU has been used for other demos.
And besides, even if it ran on something with a bit more muscle than the PS4 should we immediately assume that was maxed out PC footage ? I would not.
They could have simply run the game at console settings.
Fair enough. But that E3 demo looked a generation above the last gen Arkham games (as it's supposed to), so here's to hoping it looks that good.

CDPR confirmed that the MS E3 Stage demo ran on an Xbox. All other e3 demos they did with IGN and Gamespot were on PC.
We're talking about Batman Arkham Knight. Off topic, I know.
 
There is shitload of new info from gamestar.
Most important point - Geralt's beard grows with time and can/has to be trimmed.
 
Fair enough. But that E3 demo looked a generation above the last gen Arkham games (as it's supposed to), so here's to hoping it looks that good.


We're talking about Batman Arkham Knight. Off topic, I know.

Ohh.. In that case Im sure that was confirmed to be PC. I remember a mini shitstorm on GAF because it had playstation buttons.
 
With all of the added development time in addition to the almost guaranteed driver update NVIDIA will release for it I expect this game to be extremely well optimized. It's going to both look and run really well.

We'll see. There have been other games recently on both PC and console that have been delayed to supposedly optimize and fix bugs...and yet upon release they still have poor performance and obvious bugs.
 
There is shitload of new info from gamestar.
Most important point - Geralt's beard grows with time and can/has to be trimmed.

Nvidia Hairworks for this too? or is this for all versions?

they really need to show the hairworks stuff already.
 
Translation courtesy of users on the Witcher 3 official forums:

  • journalist played 10-12 hours, had full access to the game and reached level 7
  • game is already at Sony & MS for admission
  • resolution on Xbox One will definitely stay at 900p in order to offer a stable performance
  • fluid gameplay on 1080p with everything on maximum +nvidia hairworks on GTX 980 -> looks
  • - Ultra settings are impressive, especially the rich vegetation and character models; there can be scenes where difference between high and ultra won't be that noticeable; lighting is impressive: for instance evening light falling on vast flower fields of a parfum-maker
  • Looks insanely good for an open world game
  • two big cities with Novigrad and Oxenfurt (which is really big as well)
  • you cannot enter every house in Novigrad but it's cleverly masked if you can't enter one
  • Novigrad and No man's land are connected, only seperated maps, only loading time between main land and Skellige
  • Novigrad+No man's land are much bigger than Skyrim alone
  • no button for opening doors anymore, all doors are swinging doors
  • extremely lively interiors, every interior tells a different story
  • There are around 25 "villages" in No mans land and Novigrad
  • there are towns in the game of the same size of Flotsam
  • cities have a realistic eco-system and surroundings with real suburb parts in which craftsmen are located like in medieval times
  • last active skill-slot (12th) at level 50, level cap could be even higher
  • whole world feels quite realistic and organic
  • Combat with gamepad very intuitive and fluid
  • diving is still not optimal in terms of controls, but you can dive everywhere
  • gamepad controls are apparently much better than mouse/keyboard according to the journalist (m/k on TW2 level)
  • it's still too easy to rob people, robbing system in general is lacking
  • whole game is consequently open world so pacing could be difficult for some
  • passages with Ciri are like a linear action-adventure, not like a RPG, plays differently and more action-fueled than Geralt's passages (no inventory, no skill tree, depending on the scene Ciri has certain skills)
  • side quests are great and each tells its own story with people actually reacting to Geralt
  • sound and subtitles can be combined freely from different available languages
  • there will definitely be a day-one patch
  • high grade of visual violence with dismemberments with a higher gore-level than TW1 or TW2, but still feels organic and consistent
  • items can be crafted and decomposed
  • best items in game must be crafted
  • game world can change based on your decisions
  • there was indeed no slider or adjustment option for the draw distance/LOD but according to the journalist he was happy with it
  • there is the cleverly constructed illusion of a realistic world but traveling is never boring and there is always something to discover
  • even if you disable markers for quest givers on the map the game gives you audio-visual hints like people screaming for help
  • the journalist never had the feeling that the world is "empty"
  • no sudden changes of environments (e.g. desert to humid regions), organic and consistent world
  • "sandbox elements" and random stuff is limited, so no fights of townpeople against dragons like in Skyrim, you can only influence the world to a certain level
  • as far as the journalist has experienced it there will be little to no enemy respawning, enemies haven returned during his two days in the game
  • the game is open world but actually almost everything is "controlled" and "planned" by the developers
  • The Quests aren't randomly generated, they appear on the same spot
  • He did not encounter any simple fetch quests
  • many things are commented by Geralt e.g. when he tracks down leads with the Witcher senses
  • mutagens can be very powerful, like 40% damage enhancer for signs
  • very different enemy types that feel and play differently
  • no "clone" NPCs, every NPC in Novigrad for example looks differently
  • every potion and bomb must only brewed/crafted once
  • potions have different quality levels, can be improved, e.g. Swallow can offer more healing and more slots
  • crafting is extensive
  • you can for example increase the inventory limitations of your horse by crafting bigger saddle bags but you must actually go to your horse to be able to have access to these bags
  • every region has its own color setting and feel
  • Most dynamic/impressive Weather System the reporter has ever seen.
  • clouds cast shadows
  • bad weather like storms can happen everywhere
  • game loading time is extremely short on the high-end PC
  • saving and loading times are also extremely short
  • some huge buildings and story-relevant special areas have loading times, normal buildings do not
  • story branching in quests is excessive and impressive with not always "transparent" or easily visible effects, for example one quest had six "decisive" elements that could have gone down in a different way if the journalist behaved differently
  • "it will be impossible to play Witcher 3 two times in exactly the same way"
  • different to Bioware games dialogue options are not "obvious" and every possibility makes kind of sense, no sign whether an answer is "good" or "bad", only quest relevant options are marked (opposite to chatter and non-quest related dialogue options)
  • due to the complex way of story branching it's difficult to find times and locations where "things went wrong" if you want to develop your game in a different way
  • Ghwent is awesome according to the journalist, great design and entertaining
  • fist fighting is without QTEs now, it's just like normal fighting with hard and fast strikes and such
  • there are now negotiation minigame for quest rewards like bargaining for a monster hunt (before and after quests?)
  • there are horseraces similar to RDR, biggest focus on stamina management during races, you can even buy better saddles for horseraces
  • every item you choose is visible on Geralt's ingame model
  • Geralts beard will grow. You have to go to a barber after a few days
  • you can enter and play whatever region you want but you get hints where to start by your main quest (e.g. search Ciri in Novigrad's surroundings) if you want enemies that are on a similar level to yourself, but it's up to the player how he wants to progress
  • Level 24 Wyvern one-shotted level 7 Geralt
  • soundtrack was good, but neither really negative nor outstanding, but dynamic and decent, fits to the situation and location
  • some reactions from NPCs to things you did, but rather small comments, journalist admitted that he didn't play the game long enough for probably bigger reactions
  • tutorials are integrated into the story/progression and worth the effort due to good dialogues
  • the game is really immersive and "drags you in", feels and plays a lot more fluidly than the predecessors without being less complex
  • there is a chance that they won't be able to hold the level until the end of the game (speculation since two days were surely not enough to get to the end) but the journalist was truly and deeply impressed by what he saw and played
  • potions are quite important, especially on harder difficulty settings
 
So no ultra for me with my I7 4770K and 780 at 1080p. Kinda wish I waited a few months last year before going for a new build now.

Just turn down the most demanding setting. Usually shading quality. You might not even need to. The game might perform better at release, plus there's driver updates. PC gets a lot of good support for games through software updates.
 
Translation courtesy of users on the Witcher 3 official forums

wow. thanks.

passages with Ciri are like a linear action-adventure, not like a RPG, plays differently and more action-fueled than Geralt's passages (no inventory, no skill tree, depending on the scene Ciri has certain skills)

Well.. post books Cirilla should be God-mode anyway so I guess that why you don't have to level-up or get new skills.

I hope we can play as her post game like RDR.

no button for opening doors anymore, all doors are swinging doors

no no no. this is bad.

gamepad controls are apparently much better than mouse/keyboard according to the journalist (m/k on TW2 level)

:| TW2 was better with k&m. I hope this don't mean the control with k&m is broken in this one.
 
one too many badly optimized PC games have gamers cynical I guess.

Bad optimization.

Because of recent releases like AC : Unity? Even that isn't badly optimizerd, more like demanding. I don't think there's a game the GTX980 can't run well so I don't know why you guys are worried, especially when we have impressions of a game 2 months away from being released running well on that very same card.
 
wow. thanks.



Well.. post books Cirilla should be God-mode anyway so I guess that why you don't have to level-up or get new skills.

I hope we can play as her post game like RDR.



no no no. this is bad.



:| TW2 was better with k&m. I hope this don't mean the control with k&m is broken in this one.

Yeah, I read it to mean that they've done little to nothing to improve PC controls from TW2. Though the guy does say in the article he wrote that KB/M works better for the Inventory UI since it is grid based.

Why is the door thing bad?
 
Yeah erawsd, make a new thread about the new Gamestar info.. it deserves it :)

Edit.. oh, I see His Majesty already did it :) ...good, good
 
I only recently build a PC but not sure exactly how mine comes to an i7/16GB/980. i have an i5-4590, 8GB, 290. any rought ideas of what i can realistically expect to run the game at??

I'd settle for 1080p 30fps at medium/high. for such a demanding game i'm not expecting to run at max!
 
I only recently build a PC but not sure exactly how mine comes to an i7/16GB/980. i have an i5-4590, 8GB, 290. any rought ideas of what i can realistically expect to run the game at??

I'd settle for 1080p 30fps at medium/high. for such a demanding game i'm not expecting to run at max!

If you are fine with 30fps than Ultra will be possible easily. You could probably get to around 50fps and still keep ultra, assuming gamestar's info is correct.
Only question is the nvidia hairworks stuff, we do not know how that will run on AMD cards.
 
Just turn down the most demanding setting. Usually shading quality. You might not even need to. The game might perform better at release, plus there's driver updates. PC gets a lot of good support for games through software updates.

Yeah even if i can play at the setting we have seen it run at just now then i wont mind one bit
 
I only recently build a PC but not sure exactly how mine comes to an i7/16GB/980. i have an i5-4590, 8GB, 290. any rought ideas of what i can realistically expect to run the game at??

I'd settle for 1080p 30fps at medium/high. for such a demanding game i'm not expecting to run at max!

Theres really no way of knowing until the game is out. However, if the system req are accurate then you should be able to do 1080/30 with mostly high.
 
Nvidia Hairworks for this too? or is this for all versions?
Yes. No (PC Ultra)
08qtx4u.jpg

Ok, so some new screens:

1548090_1596495173930998_5134478156197656727_o.jpg
Holy compression batman.

The UI reminds me of Dragon Age 2.
 
60fps on ultra+ hairworks with a 980?

How about a 4770k with a 970 gaming g1?

Ultra+hairworks with locked 30fps?

970 isn't that much weaker, also with good OC it might just give similar results to stock 980

I guess it will push 60fps easily with high-ultra mixed up
 
Hey guys, just bought my first gaming laptop and looking for your thoughts:

Alienware, 17" 1080p monitor, i7 4710HQ with 16GB of RAM, GeForce gtx 980m, 128GB SSD with 1TB HD

What can I expect from this rig? Most of the benchmarks I looked at looked promising for 1080p.

Should mention that I went with a laptop for using it for work as well as fun.
 
Hey guys, just bought my first gaming laptop and looking for your thoughts:

Alienware, 17" 1080p monitor, i7 4710HQ with 16GB of RAM, GeForce gtx 980m, 128GB SSD with 1TB HD

What can I expect from this rig? Most of the benchmarks I looked at looked promising for 1080p.

Should mention that I went with a laptop for using it for work as well as fun.

for 1080p, if the game is as performance heavy as AC: Unity probably around 24-30fps on very high going ultra; if it is closer to Dragon Age: Inquisition, then closer to 40-50fps on very high going ultra. (depending on the AA you are using too, but definitively playable on high with some (or most, we don't know) ultra features turned on and at 1080p)
 
for 1080p, if the game is as performance heavy as AC: Unity probably around 24-30fps on very high going ultra; if it is closer to Dragon Age: Inquisition, then closer to 40-50fps on very high going ultra. (depending on the AA you are using too, but definitively playable on high with some (or most, we don't know) ultra features turned on and at 1080p)


Thanks, sounds like I'm going to have some fun. :)
 
Hey guys, just bought my first gaming laptop and looking for your thoughts:

Alienware, 17" 1080p monitor, i7 4710HQ with 16GB of RAM, GeForce gtx 980m, 128GB SSD with 1TB HD

What can I expect from this rig? Most of the benchmarks I looked at looked promising for 1080p.

Should mention that I went with a laptop for using it for work as well as fun.

That'll be more than enough to enjoy the game on med-high at 50-60fps, I'd imagine. That's a beast of a laptop - pretty much the most gaming performance you can get out of a gaming laptop without going for some crazy mobile SLI setup. You'll be good to go, I think.*

*granted, we don't have benchmarks or a good understanding of the settings yet
 
Legit question, and not a stealth brag/troll post.

will my rig be able to do ultra60 ?
I7 4770k oc'd @4.1 mhz. (fuck you silicon lottery)
GTX titan.
16gb ram @1866 mhz.
 
Legit question, and not a stealth brag/troll post.

will my rig be able to do ultra60 ?
I7 4770k oc'd @4.1 mhz. (fuck you silicon lottery)
GTX titan.
16gb ram @1866 mhz.

I think you'll manage around 40-45fps at best, like when there's nothing happening.
 
With that Witcher 3 free game promotion, kind of struggling with the idea of upgrading from a 660ti to a 970.

It'd be at 1080 so I know it'd run pretty well, my only concern would be is the 3.5gb really going to be a bust in a year or so after cards start coming out with lots of more memory at the same price? Planning on building a new rig next year and giving my current one to my brother, would feel bad handing over something that would struggle so soon after.
 
Legit question, and not a stealth brag/troll post.

will my rig be able to do ultra60 ?
I7 4770k oc'd @4.1 mhz. (fuck you silicon lottery)
GTX titan.
16gb ram @1866 mhz.

Probably not since a 980 is faster than a Titan, and so is a 970.
Tone down your expectations.
 
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