Bloodborne |OT| Now With Newcomers Guide Attached Below OP

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Weapon stats don't actually change your damage to any significant degree at all, at least not until perhaps much much later in the game when you get weapons that aren't C or D rank for stat influence. With stuff at C rank you're getting like +1 damage per stat point in a weapon stat. Doesn't matter at all compared to leveling up the weapon with shards.
To be honest I haven't looked too deeply in all the stats yet because I tried to avoid spoilers. But I finished the second boss in seconds with my STR/END character on my first try. Actually apart from having VIT only at 10 I don't have any problems with anything that game throwed at me. I don't know if it's just a placebo effect. I think I finally have to check the wiki.
 
My NG+ run so far is cool. So much blood everywhere and every enemy can kill you fast. Enemies tank a lot more and.... Many people suddenly have magic. I don't know if it's because I have 84 Insight points, but suddenly many enemies can cast magic attacks.

I also learned a few things:

I can use a claw to transform my weapon to a beast arm
I can also use the "magic" that some enemies/bosses use

I just saw one of the missing areas that I didn't visit in my initial playthrough. The boss was cool, but quiet easy (the enemies were harder). But I got a Katana finally. :D

With that speed I will every Charlice this afternoon/tomorrow and will finish everything else. After that new character and PVP invading. :)


Mind if I PM you? Would like to discuss my progress and how many other locations I have left.
 
Jeez, after that very first bonfire you light in Central Yharnam, where the hell is the next one? I played for like an hour and half, and after falling into that item
that ends up being an ambush of those creepy things that crawl at you and hit you
and RUNNING away until I hit a ladder, I got to
the bridge where the fire ball rolls out and kills a bunch of enemies
and then fought
the big dude that appears after
, turned around the the elevator right next to it and
died killing the two big dudes up there

I FEEL LIKE I LOST SO MUCH PROGRESS. Is there not another bonfire? Did I miss it?
 
How do I get a Blunderbuss and how does the pistol work best? It's kind of flimsy and if I need to be next to someone to visceral strike them when they stagger from it, it seems you want the blunderbuss. So then what is the pistol better for? No titles because the thread is basically a live event, considering how fast it's moving.
 
HOLY FUCK. This is horrifying in the best possible ways. Happened a little bit after I downed my 3rd boss and was headed to the chapel.

I've been kidnapped and brought to what I assume is a mid-late game level, the unseen village. I'm doing CRAP for damage and getting murdered in 1-2 hits. And then in a desperate bid to get to the lamp, I run right past those insane baggers into the fucking Palebeast, and proceed to get torn to shreds.

Through sheer tenacity and a crazy amount of stunlocking I did managed to find a lamp in the end.

I think I need to put down my controller for a bit, because that was tense as fuck.
 
Any reason not to use those skull items that give insight? As far as I know you don't lose insight this time by dying like you did with humanity in DS right?
 
Well the interesting thing is that I feel like this is EXACTLY like a souls game

Seems very close to the original Demons Souls in many ways while also having bits and pieces of Dark Souls and obviously plenty of new stuff

The feel when I am playing still greatly evokes a Souls games to me. Honestly the biggest difference in my mind is the new evade moves. Otherwise it falls right in line with the series
 
I'm at the 3rd boss, what weapons have you guys upgraded?

My Hunter Axe is at +2 and Kirkhammer at +1, not sure if I like the Kirkhammer, the sword part seems quite good fast attacks.

Wondering what to upgrade as I have 38 Blood Stone Shards
 
Whoa

Disagree but am fascinated by your opinion

I can see how BB would be a turn off to those who want a more pure RPG aspect from this type of game.

I remember back in the day in Demons Souls, I'd pump all my points into strength and faith, I'd be a Word of God, Dozer Axe wielding Priest.

God they need to remaster Demons Souls.
 
I haven't been mislead and I don't think of it as a souls game. I think it's becoming apparent that it's much worse than a souls game, though.

so you didn't like the previous style of games the director made?

seems weird that the game can't be mostly an ARPG with some slightly more aggressive combat than Miyazakis previous games.
 
3rd boss question
is there some secret to stopping Vicar Amelia's healing or is it just something I ha to deal with? I have her pattern down but she won't stop healing and eventually I die.
 
I'm at the 3rd boss, what weapons have you guys upgraded?

My Hunter Axe is at +2 and Kirkhammer at +1, not sure if I like the Kirkhammer, the sword part seems quite good fast attacks.

Wondering what to upgrade as I have 38 Blood Stone Shards

Don’t worry about it, upgrade both to +3. Unlike Titanite stuff, Blood Shards come very quickly from drops it seems.
 
I can see how BB would be a turn off to those who want a more pure RPG aspect from this type of game.

I remember back in the day in Demons Souls, I'd pump all my points into strength and faith, I'd be a Word of God, Dozer Axe wielding Priest.

God they need to remaster Demons Souls.

Its weird because aside from being a bit downsized (significantly from the overabundance found in Dark Souls 2) a bit it still seems to have all the bits and pieces but just edited more tightly

Yeah there is a bit of a tradeoff as far as loot drops but otherwise is seems just as good to me.

Is it weird that I am getting a lot of Resident Evil 4 vibes from the game as far as mechanics?
 
Is the Blood Starved Beast skippable? I can't beat this dude when he goes full poison. I could probably cheese it with molotovs but I'd rather find something with better poison resist, come back, and cave his fucking skull in. I have the Yharnam Hunter set. His melee just gets way too aggressive at like 20-30% I can barely dodge him, let alone get enough time to use an antitode or heal. Maybe you can't even get enough resist to stop his poison, I dunno. Just at a wall here and there's never anybody to summon except for the dumb npc in the area.
 
Its weird because aside from being a bit downsized (significantly from the overabundance found in Dark Souls 2) a bit it still seems to have all the bits and pieces but just edited more tightly

Yeah there is a bit of a tradeoff as far as loot drops but otherwise is seems just as good to me.

Is it weird that I am getting a lot of Resident Evil 4 vibes from the game as far as mechanics?

BB is more streamlined and more action oriented than Souls. It's definitely a different style, and well I'm enjoying it.

Granted that has me thinking about how a futuristic Souls game would look like, if they can take the same formula but add flavor relevant to it's themes and style.
 
HOLY FUCK. This is horrifying in the best possible ways. Happened a little bit after I downed my 3rd boss and was headed to the chapel.

I've been kidnapped and brought to what I assume is a mid-late game level, the unseen village. I'm doing CRAP for damage and getting murdered in 1-2 hits. And then in a desperate bid to get to the lamp, I run right past those insane baggers into the fucking Palebeast, and proceed to get torn to shreds.

Through sheer tenacity and a crazy amount of stunlocking I did managed to find a lamp in the end.

I think I need to put down my controller for a bit, because that was tense as fuck.

Yep, fantastic moment. Love the music.
 
I'm having trouble with the parry and getting it to work consistently. For the big guys (ogres?) near the elevator to the 2nd boss area, when should you fire the gun? I also didn't have much luck parrying the 2nd form of the boss. I do better running around the terrain and using Molotovs....
 
Is it weird that I am getting a lot of Resident Evil 4 vibes from the game as far as mechanics?

Oh yeah. And it gets more heavy as you go on when it comes to enemy types and what they do. The villagers, the changes they go through, the different areas that are wildly different. They're both very much in the same vein.
 
Gonna have to ask again: How do I go into another world to help another player out? I dont want them helping me...

There is an item you buy in Hunters Dream with 10 insight (there is another one of those vendor things that sells items for insight) and use that to assist other hunters
 
Is the Blood Starved Beast skippable? I can't beat this dude when he goes full poison. I could probably cheese it with molotovs but I'd rather find something with better poison resist, come back, and cave his fucking skull in. I have the Yharnam Hunter set. His melee just gets way too aggressive at like 20-30% I can barely dodge him, let alone get enough time to use an antitode or heal. Maybe you can't even get enough resist to stop his poison, I dunno. Just at a wall here and there's never anybody to summon except for the dumb npc in the area.

Keep trying to coop, I think. Can take a long time and you may want to initiate it from different spots, like outside the boss door or at the area lantern. Also may want to expand the network settings to worldwide.
 
So, I'm at the
Palebeast
but, for the first time in BB, the idea of tackling a boss terrifies me so I'm trying to do everything else that I can first. I met him once and it was an insta-gib.

I've killed
the Hemlock witches and the Vicar/Blood-starved beast
. Is the area of the former boss really just two bonfires? Seems awfully small. Other than that, I don't know what else I could be doing right now.

I'm rocking a +6 Axe ad have just found the
lightning mace
which I managed to upgrade to +5 through all the shards I had been saving up already.

Any advice on what to do next? I've only died about 10 times total so far (3 of which I blame on complete BS and the rest on my own impatience) so I'm not struggling too hard. I also haven't managed to use the bells to offer help though. Is it location specific? Weird.
 
Is the Blood Starved Beast skippable? I can't beat this dude when he goes full poison. I could probably cheese it with molotovs but I'd rather find something with better poison resist, come back, and cave his fucking skull in. I have the Yharnam Hunter set. His melee just gets way too aggressive at like 20-30% I can barely dodge him, let alone get enough time to use an antitode or heal. Maybe you can't even get enough resist to stop his poison, I dunno. Just at a wall here and there's never anybody to summon except for the dumb npc in the area.

Yea, he's really only there for the Chalice drop. I didn't really have much of a problem tho, got him on my first try by oiling him and applying the fire papers I got for massive damage. NPC keeps him distracted enough for me to keep getting in charge attacks.
 
HOLY FUCK. This is horrifying in the best possible ways. Happened a little bit after I downed my 3rd boss and was headed to the chapel.

I've been kidnapped and brought to what I assume is a mid-late game level, the unseen village. I'm doing CRAP for damage and getting murdered in 1-2 hits. And then in a desperate bid to get to the lamp, I run right past those insane baggers into the fucking Palebeast, and proceed to get torn to shreds.

Through sheer tenacity and a crazy amount of stunlocking I did managed to find a lamp in the end.

I think I need to put down my controller for a bit, because that was tense as fuck.
I just love reading reactions to this. I'm not sure if there's any other way to get there, which makes the fact that it happens so much fucking crazier. I was terrified.

I mean, who does that?! Damn Miyazaki.
 
BB is more streamlined and more action oriented than Souls. It's definitely a different style, and well I'm enjoying it.

Granted that has me thinking about how a futuristic Souls game would look like, if they can take the same formula but add flavor relevant to it's themes and style.

Streamlined? Yeah

More Action Oriented? I still find myself playing in much the same way I played other souls games (outside of adjusting to the new mechanics of course)
 
Whoa

Disagree but am fascinated by your opinion

It feels like there's a lot more positivity and appreciation for Bloodborne than there was for DS2, which right out of the gate was being knocked for it's combat, level structure, etc..., though that could just be the new IP smell.

But there's no denying it's much less of an RPG than any of the Souls games, and if you really appreciate making a unique build and having your own personalized character this is certainly a step back. Personally I'm not bothered by that as much as I thought I would simply because the setting, art, and enemy designs are really amazing.
 
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