Ok not to dumb but where isAmelia
You need to buy
the key for 10,000 to open up a gate in the Cathedral.
Ok not to dumb but where isAmelia
Bloodborne feels weirdly smooth for 30fps locked.
I used the same combo,the only thing I'll say is to dodge a lot and use the charge attack as much as you can when he's not in beast mode,after that you need to come close and hit as much as possible
naaahh. There are games that feel "weirdly smooth" for 30fps but Bloodborne is not one of them. The 2nd big area alone makes sure to kill that thought. Even the game's audio chokes in that area.
not to pile on the issue, but the load times are absolutely ridiculous. its a shame
I made the mistake of summoning someone for my fight with the Father. Ended up winning, but took the joy out of doing it myself.
Um, so who was that guy? Was he notThe guy in the wheelchair in the Hunter's Dream?
Also, what does arcane do? Is it for throwing things like knives and molotovs?
I've been playing this game nonstop and I STILL sometimes press triangle to two hand/transform my weapon. Old habits die hard.
You mean the transformed axe? go for itForgot about charged attacks lol.
Should I use my extended axe when I'm out of ammo?
Go talk to the coughing man near the Central Yharnam lamp post; he might give you some ideas.Also, what does arcane do? Is it for throwing things like knives and molotovs?
It seems like invasion is under mutual agreement only. Truth?
fps in coop is hell, even worse if someone hops in as an invader. The resulting brawls are pretty crazy though, got stuck in one at the Cathedral.
Elemental damage and item discovery, basically. A few weapons scale with it, and it'll boost your damage with flame stuff like the sprayer or the torch.
It seems like invasion is under mutual agreement only. Truth?
:lolStarted playing last night. First mob of enemies I ran into, I went in there thinking I was Kratos...I got a swift reality check.
Does GAF even beckon people. I had to turn off the password just to help others because I have yet to help anyone on GAF.
The only thing I can think of is that they must have gone directly from playing AC Unity to this.
I'm loving Bloodborne but you are right - smooth is the opposite end of the spectrum from what it is.
I'm almost considering putting the game aside until the next patch. Hopefully it'll be out before too long and improve the performance by a decent amount.
False.
You can be invaded when you're in a stage with a bell ringing woman.
If you find and kill this woman you cannot be invaded.
A bell ringing woman spawns when you start co-op or on certain stages in solo.
Ah, thanks.From what I've seen you only invade people who've rung the bell to find help.
Grimløck;157442875 said:
From what I've seen you only invade people who've rung the bell to find help.
It's not 30 locked.
Wait until you get to. All sorts of performance issues.Old Yarnham
Until the frame issue is corrected, 'smooth' is a word that will never be associated with this game.
naaahh. There are games that feel "weirdly smooth" for 30fps but Bloodborne is not one of them. The 2nd big area alone makes sure to kill that thought. Even the game's audio chokes in that area.
It isnt anywhere close to locked lol
fps in coop is hell, even worse if someone hops in as an invader. The resulting brawls are pretty crazy though, got stuck in one at the Cathedral.
This is amazing design in that the people who get invaded are the ones struggling the most.
Fantastic
Grimløck;157442875 said:
Sooooo.....
Just before the first boss, I wentinto a house and killed some dude in a wheelchair completely by accident. How bad did I fuck up?
Yeah. I was worried about there being no hollow state to differentiate invasion targets, but this is a pretty elegant way to go about it.
Something needs to be done about coop spawns though, it's incredibly annoying to find your beckoner at times.
Are you that off-put by it? Besides the load times, which I just use to browse GAF/check phone etc. seems pretty good to me and I'm a decent way in (8 bosses down). Some fps issues in Old Yharnam but thats about it.
Yeah. I was worried about there being no hollow state to differentiate invasion targets, but this is a pretty elegant way to go about it.
Something needs to be done about coop spawns though, it's incredibly annoying to find your beckoner at times.
Yeah. I was worried about there being no hollow state to differentiate invasion targets, but this is a pretty elegant way to go about it.
Something needs to be done about coop spawns though, it's incredibly annoying to find your beckoner at times.