This is bad news for a noob struggling to even reach the Cleric Beast.Yep, I've noticed this.

This is bad news for a noob struggling to even reach the Cleric Beast.Yep, I've noticed this.
There are unique items in the chalice dungeons I believe, I know you can find weapons and runes there.
I don't see how a community of people playing and trying things and pvping and exploring can really ever thrive with bloodborne like it did with Dark Souls 1 and 2. there's just so little to work with when it comes to experimenting, coming up with builds, finding new ways to use things, using various weapons and armor... I know I've been ranting on this a bit, but it really is so disappointing the lack of equipment and the lack of builds. characters are basically stronger or weaker versions of eachother, armor not mattering, spells not existing, and only a handful of weapons available to pick from, most of them acquired at the start of the game by any player. this game took a huge step back from dark souls games when it comes to depth of gameplay.
deeply disappointing.
edit: as long as I'm pointign out negatives -- while I don't mind challenge, I find the need to farm blood viles kind of repulsive. I can't tell you how many times I've had to stop attempting a boss because I had no blood viles -- so, tp back to hunter's dream with a long loading screen, tp to central yarnham with a long loading screen, farm the fatties for some viles, tp back to town with a long loading screen, then tp back to where the boss was. that's 4 loading screens to go farm viles just to make more attempts at the boss. that's just malicious/negligent (take your pick) game design. if the load times were short it'd be easier to forgive. being what they are, they should have made you always spawn with a minimum of viles.
Just tried it right now....oh my god.
More like Miyazaki made the game too open for its own good.
Seriously, have we ever seen so much people mistaking Father G as the first boss? As much asconstantly switching position as 3rd and 4th respectively? Hell even someone fought Darkbeast Paarl as their 3rd boss.Armilla and BSB
He's talking about the pit at the far end of the tunnel. Which just kills you afaik.
What does +5 mean in red colour? It's shown underneath your ammo count.
What does +5 mean in red colour? It's shown underneath your ammo count.
What does +5 mean in red colour? It's shown underneath your ammo count.
Man, game is super easy than DS now.
I upgraded Ludwig's blade, and one-shotting boss left and right.
Dodge into behind+full charged attack+chain combo==>stun boss==>charged attack==>loop...
Maybe I was lucky with all the stun lock on Amelia, Praal, and Witch.
Was literally spamming R2 combos.
Means you made ammo with your Vials I do believe its for when you are in a pinch
edit: as long as I'm pointign out negatives -- while I don't mind challenge, I find the need to farm blood viles kind of repulsive. I can't tell you how many times I've had to stop attempting a boss because I had no blood viles -- so, tp back to hunter's dream with a long loading screen, tp to central yarnham with a long loading screen, farm the fatties for some viles, tp back to town with a long loading screen, then tp back to where the boss was. that's 4 loading screens to go farm viles just to make more attempts at the boss. that's just malicious/negligent (take your pick) game design. if the load times were short it'd be easier to forgive. being what they are, they should have made you always spawn with a minimum of viles.
There ain't shit for weapons in this game is there? I'm three bosses in and haven't found anything to replace the Poison Ivy whip cane.
So excited for this, can finally get my hands on it tomorrow!
I just wish it wasn't so damn expensive in the UK for some reason.
There ain't shit for weapons in this game is there? I'm three bosses in and haven't found anything to replace the Poison Ivy whip cane.
There ain't shit for weapons in this game is there? I'm three bosses in and haven't found anything to replace the Poison Ivy whip cane.
Have you played around with the blood gems and runes? Those things can have an impact on your build. As of now I'm rocking the greatsword which I imbued with fire damage. I do have runes that also add poison. The possibilites for those combination + on the fly weapon changing along with imbued guns can make for interesting builds in pvp.
Basically many boss in Bloodborne is Flamelurker on steroid. The majority of Demon's Souls boss is puzzle boss, not combat unlike Bloodborne. Not counting the lack of shield.Demons Souls had a limited quantity of healing item system too but I never remember running out of herbs in that game.
There ain't shit for weapons in this game is there? I'm three bosses in and haven't found anything to replace the Poison Ivy whip cane.
The incentive for changing you weapon in a souls game came from finding it and actually trying it out. Most of the weapon in Bloodborne can be bought and brought up to speed with upgrades and blood gems, making them no slouch. It just takes trying them out, i guess seeing them used in coop or pvp would spur on your curiosity. Cool stuff is cool and you might wanna just check them out for the sake of cool things.There ain't shit for weapons in this game is there? I'm three bosses in and haven't found anything to replace the Poison Ivy whip cane.
when I pummeled someone with my repeating pistol +6 with the moldy buff applied and nearly killed them in a few shots (before they ran off and healed of course) it kinda gave me a little spark thinking maybe there's a way to make guns good. I'm tempted to say fuck it and increase my bloodtinge (which is 14, because I started as a noble scion) to higher levels. at least I would be different from other people.
Two bosses down I have starting axe/pistol and the sawblade. Happy atm, but I am looking to buy kirkhammer asap, is it worth it?
Now as the thread is a bit slower: is there anything pointing against using madman's knowledge as soon as you obtain it?
Now as the thread is a bit slower: is there anything pointing against using madman's knowledge as soon as you obtain it?
I read someone state that if you die too frequently in a given area, the enemies in that area will start drop blood vials and ammo less frequently. Can anyone confirm or debunk this?
I like axe better with its AOE, and it is fast also.
But you have so many shards, you can just buy/upgrade everything until you find your favorite weapon.
Weapons in the world are extremely rare (I think I only actually found two).
However if you go back to the Hunter's Dream and check the messengers in the fountain, they should have a selection of weapons.
That said, nothing will ever replace the whip cane. It's a great weapon![]()
Now if it's viable in combat I have no idea since the charge is so long. I still use the axe as my main weapo.Just tried it right now....oh my god.
Two bosses down I have starting axe/pistol and the sawblade. Happy atm, but I am looking to buy kirkhammer asap, is it worth it?
Now as the thread is a bit slower: is there anything pointing against using madman's knowledge as soon as you obtain it?
Now as the thread is a bit slower: is there anything pointing against using madman's knowledge as soon as you obtain it?
The hammer has a great one-two punch but the axe is still better IMO. You should still give it a shot though to see if you like it.
Now if it's viable in combat I have no idea since the charge is so long. I still use the axe as my main weapo.
It's like £40 from Simplygames.