Bloodborne |OT3| I Cane, I Saw, I Conqu- YOU DIED

Status
Not open for further replies.
What is the consensus among Souls veterans regarding the difficulty of this game compared to the souls games?

I've always considered myself sucky at these games and I just finished Bloodborne in 20 hours (did pretty much all the side stuff, although I'm assuming there is some more stuff I missed, and I got the
"true ending"
) and I found the game pretty easy with the exception of the second last boss.

I'm thinking I should go back to the souls games now (probably wait for the new version of DS2).
Easier than most Souls game although the start is rough. Gets easier as you go along although a bunch of late game bosses are bugged.

DS1 IMO peaks in difficulty at the half way point.

Also your first Souls game is always the hardest. DS1 crushed me because I messed up a lot of things at the start (put stats in resistance, kept equipping bulky items which made rolling to dodge impossible etc.), DS2 and DeS were easier for me because I learned from DS1. DS2 IMO had easier bosses but the enemies/levels were tough as there was a lot of cheap stuff in that game (lots of ganks, traps and shitty one shot hit boxes).
 
What is the consensus among Souls veterans regarding the difficulty of this game compared to the souls games?

I've always considered myself sucky at these games and I just finished Bloodborne in 20 hours (did pretty much all the side stuff, although I'm assuming there is some more stuff I missed, and I got the "true ending") and I found the game pretty easy with the exception of the second last boss.

I'm thinking I should go back to the souls games now (probably wait for the new version of DS2).

I think the bosses in this were pretty easy aside from 3 or 4 but I found the levels to be fairly tough relative to the other games. For me BB had a curve that was tough at the start, much easier afterwards, and spiked hard again at the end. The final level gauntlets are pretty nuts.

I'm not sure how I'd rank them all regarding difficulty though, since I feel the first one you play is gonna be the hardest for just about everyone.
 
One of my favorite moments in the game:

Walk up to the cave which had Ebrietas in it. It was turned around so you could only make out the back. From a distance it looked a lot like a dragon. I was like "fuck yes a dragon... let's get hyped!" Then it turned around and showed its face and I was like "WHAT DAH FUCK IS DAT?"

LMAO! I can't be the only one who had this reaction.

Same, was like wow a white dragon, go charging in, turns around, kill it in 3 hits at lvl 190. Fuck you i wanted a dragon.
 
Can someone explain me the difference between Skill and Strenght in this game? And what exactly means the C, D and E in the weapon stats?

My stats right now are:

Vit: 27
Res: 25
Str: 17
Skill: 12
Blood: 9
Arcane: 8


I'm dealing a good ammount of damage with my axe, since it is +6 and has some decent stones.

Should I keep upgrading Vit till 30 to soft-cap? Or should I start to level up Str and Skill now?
 
What they didn't tell you about the first NPC in the Forbidden Woods is that
The Cannobal turned into a motherfucking darkbeast that can shoot shockwave out of his hand. I reall surprised by this and clearly unprepared. With 60k echoes in my pocket and haven't yet to find a shorcut, I try to cheese him from the entrance to his area since his big stature don't fit the door. Even then cheesing that still risky since the only attack Canewhip can made is jumping whip if you want to stay at safe range, not to mention that his shockwave attack can travel far to the corridor, taking half HP each hit.

There is one particular question that come up to my mind though on this NPC,
if you send him to Iosefka clinic, will he kill Iosefka?
 
Well my dungeon had a Ludwig's Lost Holy Blade and Lost Threaded Cane, nothing else special. It's a Fetid and Rotted Isz Chalice, so if anyone wants those weapons I'll share the code.

e94jf5n5
 
Easier than most Souls game although the start is rough. Gets easier as you go along although a bunch of late game bosses are bugged.

DS1 IMO peaks in difficulty at the half way point.

I think the bosses in this were pretty easy aside from 3 or 4 but I found the levels to be fairly tough relative to the other games. For me BB had a curve that was tough at the start, much easier afterwards, and spiked hard again at the end. The final level gauntlets are pretty nuts.

I'm not sure how I'd rank them all regarding difficulty though, since I feel the first one you play is gonna be the hardest for just about everyone.

Thanks, kinda bums me out that apparently I got to the peak of the difficulty curve in DS1 just as I lost my save. :\
 
Fuck, Gehrman. That is all.... I've been fighting him for the past 2 days now and every time I get him, he pulls out a win. Fucking dash that turns around and follows me..... ARGH
I hate this damned guy.
 
Can someone explain me the difference between Skill and Strenght in this game? And what exactly means the C, D and E in the weapon stats?

My stats right now are:

Vit: 27
Res: 25
Str: 17
Skill: 12
Blood: 9
Arcane: 8


I'm dealing a good ammount of damage with my axe, since it is +6 and has some decent stones.

Should I keep upgrading Vit till 30 to soft-cap? Or should I start to level up Str and Skill now?
The letter grade is how well it scales with a specific stat. For instance if a weapon has an A in the Strength field it scales really well with each point of strength you have.
 
it's way easier there, don't worry, in fact if you time it right you won't have to deal with it's bullshit AT ALL. because of the small arena, you can see where it's
teleporting and make it teleport again before it even materializes, repeat until dead.
I'll give it a shot tomorrow then, it's my most hated boss by far.
 
One of my favorite moments in the game:

Walk up to the cave which had Ebrietas in it. It was turned around so you could only make out the back. From a distance it looked a lot like a dragon. I was like "fuck yes a dragon... let's get hyped!" Then it turned around and showed its face and I was like "WHAT DAH FUCK IS DAT?"

LMAO! I can't be the only one who had this reaction.

I admit, I walked in there and thought I was going to fight
Seath the Scaless
for a second, then I saw what it really was and my joy turned to horror. You can just walk around it before you attack it and it's disgusting. I had a Tonitrus so it wasn't to tough.
 
So once I best the fourth boss (or third including BsB) do I go fight those lightening chain whip dudes who are crazy hard or head into the tunnel to the forest?

By lightning chain whip dude I assume you mean the hunter using lightning paper. You can do either, both are optional areas.
 
What they didn't tell you about the first NPC in the Forbidden Woods is that
The Cannobal turned into a motherfucking darkbeast that can shoot shockwave out of his hand. I reall surprised by this and clearly unprepared. With 60k echoes in my pocket and haven't yet to find a shorcut, I try to cheese him from the entrance to his area since his big stature don't fit the door. Even then cheesing that still risky since the only attack Canewhip can made is jumping whip if you want to stay at safe range, not to mention that his shockwave attack can travel far to the corridor, taking half HP each hit.

There is one particular question that come up to my mind though on this NPC,
if you send him to Iosefka clinic, will he kill Iosefka?
She'll weaken him and make him easier to kill.

Fuck,
Gehrman
. That is all.... I hate this damned guy.
Might want to spoiler-tag that.
 
The password co-op system is a freaking mess. If I'm lucky enough to even have it work we have to sit through search times of well over five minutes. We just spent over an hour attempting to get a three person team together with no luck.

I liked Souls already, and have been generally enjoying Bloodborne solo, but there's no denying that the password/private co-op was the headlining reason why my friends and I bought the game together. It's infuriating that this convoluted password/bell system has to not only replace a far more standard invite/host option, but that it doesn't work for us. Anybody with luck getting this together have any tips to make this actually work?
 
What is the consensus among Souls veterans regarding the difficulty of this game compared to the souls games?

I've always considered myself sucky at these games and I just finished Bloodborne in 20 hours (did pretty much all the side stuff, although I'm assuming there is some more stuff I missed, and I got the
"true ending"
) and I found the game pretty easy with the exception of the second last boss.

I'm thinking I should go back to the souls games now (probably wait for the new version of DS2).
Played all the games, I'd say it's on par, although there is a much bigger learning curve to begin with. Cleric Beast is a waaaay harder first boss that phalix, asylum demon or the last giant.
 
The password co-op system is a freaking mess. If I'm lucky enough to even have it work we have to sit through search times of well over five minutes. We just spent over an hour attempting to get a three person team together with no luck.

I liked Souls already, and have been generally enjoying Bloodborne solo, but there's no denying that the password/private co-op was the headlining reason why my friends and I bought the game together. It's infuriating that this convoluted password/bell system has to not only replace a far more standard invite/host option, but that it doesn't work for us. Anybody with luck getting this together have any tips to make this actually work?
Yeah it's a very annoying system and it's always been weak in From's games, but this is the worst implementation yet.

Try Reddit's guide if you haven't read it just to see if that helps.
http://www.reddit.com/r/bloodborne/comments/30nyfc/psa_having_trouble_connecting_to_coop_try_this/
 
She'll weaken him and make him easier to kill.

Might want to spoiler-tag that.

I'm afraid that
he will kill Iosefka which renders me unable to received the third Umblical Cord! What a mess it will be if that truly happened. Glad to know this, definitely sending him to the Clinic in NG+ :))
 
Yah'hargul village.
Seriously, fuck that place. They remove any possibility of coop, throw those douche meat-bags and an impossible boss...
 
The password co-op system is a freaking mess. If I'm lucky enough to even have it work we have to sit through search times of well over five minutes. We just spent over an hour attempting to get a three person team together with no luck.

I liked Souls already, and have been generally enjoying Bloodborne solo, but there's no denying that the password/private co-op was the headlining reason why my friends and I bought the game together. It's infuriating that this convoluted password/bell system has to not only replace a far more standard invite/host option, but that it doesn't work for us. Anybody with luck getting this together have any tips to make this actually work?

I have noticed that 90% of the time I ring the bell and wait near the lamp, I find players, in private or public sessions, quite fast. If I don't wait at the lamp, I have no luck at all either.

As you level up weapons the scaling gets better, but each weapon has a letter cap and a lot of them don't ever reach A.

Allright! Thanks!
So... giving my stats, should I start upgrading STR and Skill?
 
These chalice dungeons are really dull. Please tell me there's not a lot of them.

There are a lot of them. And I can't even access the defiled one because I need materials. :|

I'm not a huge fan of them either.

I have noticed that 90% of the time I ring the bell and wait near the lamp, I find players, in private or public sessions, quite fast. If I don't wait at the lamp, I have no luck at all either.



Allright! Thanks!
So... giving my stats, should I start upgrading STR and Skill?

Stats depend on weapon. Some are better with strength or skill, and it seems like you're using axe which is strength so I'd go for that.
 
Quoting myself again because I really don't want to miss any huge missable items/quests/areas/lore etc on this first playthrough.

I've tried asking before but didn't get any replies, but I've seen people mentioning that after beating a particular boss it's kind of a point of no return for many quests. I'm talking about
Rom.
I'm not sure what all I can still do but the only areas I seem to have left are
Nightmare Frontier and Cainhurst Castle.
Is there anything I should be looking at doing before beating this boss, because those other two areas feel distinctly harder than what I've been working on...
 
There are a lot of them. And I can't even access the defiled one because I need materials. :|

I'm not a huge fan of them either.

Yeah, they're shit. I get copies of the same room in a single dungeon constantly. I think there's only like 20ish rooms you can spawn.
 
Forgotten Woods boss is kicking my ass. Lost over 30K echoes. Feels bad :(

Any tips?

Always keep on the move and just be careful with your attacks and stamina. If you hit one down below 40% they all transform into a more powerful version, so you may want to get them all down to about 50% and then focus each one down, one at a time.
 
Yah'hargul village.
Seriously, fuck that place. They remove any possibility of coop, throw those douche meat-bags and an impossible boss...

Did you mean
Darkbeast Paarl? You can summon help in front of his arena entrance but nowhere else.
 
I think I'm figuring out this whole Ritual Blood thing. I'm in a Depth 2 dungeon and Ritual Blood (2) is dropping like crazy. I assume this means that Depth 3 dungeons have a decent chance of having Ritual Blood (3).
 
Status
Not open for further replies.
Top Bottom