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Bloodborne |OT+++| ...and so the Nightly Hunt continues

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1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
The Pistol works as a parry in combat to stagger foes and set them up for a visceral attack.
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?

1 - getting good at visceral attacks will make tough enemies a lot easier. Not really a pulling tool, pebbles are better for that, they are cheap and plentiful. Heard guns can get quite strong if you focus on bloodtinge, but I am into NG+ and haven't put a point into bloodtinge and use my gun all the time - for visceral attacks.

2 - You use them to gain blood echoes, if you just need a few more to level, I tend to use them then, no need to save them though. Use them all as soon as you get to the hunters dream, or save them for when you need blood echoes and don't feel like farming them up.

3 - Not really, your weapons can break, but it takes a while. But there are blood gems that lower your durability (but increase your damage output), but I only have seen one of these, but it did make the weapon break fairly quickly, but increase my damage quite a bit on that weapon.
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?

1) It can be used to parry which is the best reason to use it imho.
2) Chow ahead.
3) No not really
 
I have a question about weapons. I'm trying to go for a more skill oriented build and I keep seeing trick weapons that require a ton of strength. Ludwig's blade is 16 strength. Are there more weapons that require skill as their main skill?
It takes a while, but there are some more Skill weapons later on.
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?

Hi Hawkian!

1) your pistol/blunderbuss is mostly used to parry your opponent, you can break up their combos, and if you time it right you might stagger (parry) them (you`ll hear a distinct sound) that will enable a 'visceral kill' with R1 if you're close enough
2) I always use them in the hunters dream when I feel like it, or when Im short for whatever I'm saving up for.
3) yep, you can repair/boost your weapon in the hunters dream
 
Beat the defiled dungeon

Ancient guard dog
wasn't too bad with some Fire resist gear, but
amygdala
gave me some problems
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?
1. The pistol is used primarily to parry enemies when they're about to hit you. Using the pebbles are also a better item to use for luring so you dont waste bullets.
2. They're always useful but I tend to save them until after I beat a boss.
3. Yes it is you can check the durabilty in your inventory and you can repair it at the table where you upgrade your weapons in Hunters Dream
 
I have a question about weapons. I'm trying to go for a more skill oriented build and I keep seeing trick weapons that require a ton of strength. Ludwig's blade is 16 strength. Are there more weapons that require skill as their main skill?
Yes.
The Blades of Mercy
is a really good one.
 
Beat the defiled dungeon

Ancient guard dog
wasn't too bad with some Fire resist gear, but
amygdala
gave me some problems

I got stuck with layer 3 boss. gonna try more strategies people posted but she's not doing what people are showing. the pattern has been unpredictable compared to the dog.
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?

One of us, one of us :D Hey Hawkian, nice to see you here :)

Looks like you've already gotten a ton of responses hehe.

1. Pistol is good for luring/and parrying enemies if used at the right time (usually when they are just about to down swing at you)

2. I don't really use them unless I need them right at the moment I am upgrading/buying something. I'd rather have them in stack-able form since they don't disappear when you die... less risky.

3. Yep, you can repair them at the
hunters dream :)
 
I have a question about weapons. I'm trying to go for a more skill oriented build and I keep seeing trick weapons that require a ton of strength. Ludwig's blade is 16 strength. Are there more weapons that require skill as their main skill?

There aren't a bunch, whip cane,
blades of mercy
(about halfway through the game - good weapon, but short range),
reiterspallach
(mid to last half of game, but it is tucked away in a completely optional area, requires some bloodtinge too, I haven't used it so can't say how good it is) and
burial blade
- you won't get it until the very end though, but it is a truly great weapon imo and it is built for a skill character, works good as a quality weapon too.

Ahhhh. After 4 days away from my ps4 I'm back home and ready to continue my obsession with this game

I know this feeling, was stuck at inlaws and no PS4 all weekend.
 
Beat the defiled dungeon

Ancient guard dog
wasn't too bad with some Fire resist gear, but
amygdala
gave me some problems

I got acquainted with his ankles when he went into phase 3, took a bit, but it was too frustrating with his new "extended reach." Fun tip for that fight, when he is facing you and jumps into the air, he will miss you completely and you won't take any damage if you don't move from where you are when he took off.
 
I got acquainted with his ankles when he went into phase 3, took a bit, but it was too frustrating with his new "extended reach." Fun tip for that fight, when he is facing you and jumps into the air, he will miss you completely and you won't take any damage.

what do you do for the majority of phase 1? he's so random with attacks that I can't figure it out.
 
If I only ever use pistols to parry some enemies, is there any reason to buy better pistols? None of them do any real damage.
 
But pumping the skill attribute would make more sense right? What is a quality weapon exactly?

Quality weapon is a term that caught on from demon's souls used to describe a weapon that got decent upgrade scaling in str and dex. Scythe seems like it wouldn't be one going by the scaling letter but it seems by his post that's exactly the way it is.

Ok... here goes two gifs that shows why I HATE G
herman
.
Will post only the links because IT SPOILS THE FINAL BOSS:
http://a.pomf.se/zjcikq.gif
http://a.pomf.se/vtrevd.gif

Thats frustrating...

The first gif i dodge it by running under him , can't stay to far back.
 
30 hours in. Just got to
Forbidden Woods.
So rad. They aren't even trying to hide it
in this area...straight up OG Dark Souls right here.
 
Ok... here goes two gifs that shows why I HATE G
herman
.
Will post only the links because IT SPOILS THE FINAL BOSS:
http://a.pomf.se/zjcikq.gif
http://a.pomf.se/vtrevd.gif

Thats frustrating...

First gif,
dodge backwards. It then won't hit you

Second gif,
that phase stay range. Use bone marrow + gun and bottle. Should finish him off. Otherwise, I use a weapon that does charge forward thurst. He will run into it.
 
If I only ever use pistols to parry some enemies, is there any reason to buy better pistols? None of them do any real damage.

Nope. They do good damage if you're running a blood tinge build but for those that aren't the damage is irrelevant. Use your materials to upgrade a complimentary right hand weapon.
 
If I missed out on killing
mother brain
and entered NG+ do I need to wait until I can kill it again before I can properly get into the chalice dungeons?
 
what do you do for the majority of phase 1? he's so random with attacks that I can't figure it out.

I just got really selective when I would attack, after a while I knew which abilities he was about to use by his wind up, the one where all of his hands get slammed down is one attack I would hit him on, could usually get one running heavy attack and one light attack in, when he would spaz and have a flurry of five attacks (short range on this attack too), I would attack then one charging heavy and one light. The other one was when he would slam his left and right hands in succession and then he would slam them both down right after, would get a running heavy on that one. After every attack run (almost always on his head), I would backstep out and get to a safe range to prepare for his next attack. Eventually you should get him to his 3rd phase on the 2nd visceral attack, if most of your attacks are hitting his head.

I stopped attacking him after his beam attacks and his dance move attack where he strikes some pose. He would always punish me for those if I even tried.

Then it was just a matter of sticking to his ankles, only danger here is his foot slam, it can one shot. He also does that leaping attack a lot, but if you are behind him he won't hit you with it and you just go back to working on his ankles. It is usually one attack and roll out, if he slams hit foot you can get a couple attacks in before you need to get safe.

EDIT: I was using the whip +9 for this fight.
 
Quality weapon is a term that caught on from demon's souls used to describe a weapon that got decent upgrade scaling in str and dex. Scythe seems like it wouldn't be one going by the scaling letter but it seems by his post that's exactly the way it is.



The first gif i dodge it by running under him , can't stay to far back.

First gif,
dodge backwards. It then won't hit you

Second gif,
that phase stay range. Use bone marrow + gun and bottle. Should finish him off. Otherwise, I use a weapon that does charge forward thurst. He will run into it.

Thanks for the tips! Will try those!
 
So I'm rolling into NG+ to try and clean up some trophies I missed. Level 80-90. Ive been trying chiming for multiplayer but haven't gotten any results. Have I leveled myself out of being able to play with anyone? Or is NG+ its own thing since the enemies are tougher?

I'm about level 96 now and I was helping people with BSB yesterday. Might be worth fully restarting your PS4 and your game because of the possible network issue with starting the game from sleep mode.
 
3+ hours without having beaten the first boss, I like it! Back to that Demon's Souls sense of sink or swim in the first area you have access to. I can feel my skill with the core combat starting to inch forward and I think eventually this will have more to offer me combat-wise than any of the Souls games. The aggressive pace and constant dodging suit the way I have played up to this point and just general satisfies. Loving the threaded cane and transformation attacks in general.

questions so far...

1) So far my pistol has been useful mainly for luring individual enemies to me one at a time and barely of any use in combat whatsoever. So far as I understand this isn't as intended? Do I need to adapt to using it mid-combat or face a disadvantage?
2) How precious are the consumable echoes items? Coldblood Dew? Worth chowing down on in the early game?
3) Is weapon durability a thing at all?
Oh wow, you here?

I got bad news though, there is no weapon like Hawkmoon in BB, sadly.
The Evelyn in nice though.

Piatol is good for Visceral Attacks; just shoot them exactly when they want to attack you to stun them, then close in and press R1.
Echos can help you get another level here and there, but always gather a few so it makes sense.
Later in the game when enemies get tougher you will see your durability go down much faster, especially in NG+.
 
I have a question about weapons. I'm trying to go for a more skill oriented build and I keep seeing trick weapons that require a ton of strength. Ludwig's blade is 16 strength. Are there more weapons that require skill as their main skill?

Rifle Spear (+Bloodtinge) / Burial Blade / Blades of Mercy
 
So I beat
Rom
then went to the Grand Cathedral and get my ass handed to me by some crazy Arcane Hunter... took me like 5 times before I beat him but god damn that was a hard fight.

Also quick question: I am at
Cainhaist(sp) Castle
but only level 61.... I think I am a little under level since the first enemy to appear just destroys me.
 
Eileen question:

So I fucked up my first run and now I am in NG+ and
I talked to her in the sewers. What now ? Do I have to open the shortcut where the wooden shield lies to get her appear at cathedral ward ?
 
Eileen question:

So I fucked up my first run and now I am in NG+ and
I talked to her in the sewers. What now ? Do I have to open the shortcut where the wooden shield lies to get her appear at cathedral ward ?
You will have to beat the Bloodstarved Beast and/or Vicar Amelia for her to appear just outside Cathedral Ward.
 
I've beaten the game and never bothered asking this question, but I think I still want to know. What is the difference between Skill and Strength attributes. I know that some weapons have certain requirement to be able to use it, but at some point it looks like increasing Skill and Strength are doing exactly the same thing...
 
If I missed out on killing
mother brain
and entered NG+ do I need to wait until I can kill it again before I can properly get into the chalice dungeons?

I don't think so :(...been running lvl 5 chalices hoping it might pop up there, but I doubt it ,as I haven't heard of that happening and obviously haven't seen it.
 
I've beaten the game and never bothered asking this question, but I think I still want to know. What is the difference between Skill and Strength attributes. I know that some weapons have certain requirement to be able to use it, but at some point it looks like increasing Skill and Strength are doing exactly the same thing...

Each weapon has different stat scaling, some scale with strength and others with skill (and some both). So if a weapon has an A by strength and a D by skill that means you will get significantly more damage from strength than skill when using that weapon.
 
I've beaten the game and never bothered asking this question, but I think I still want to know. What is the difference between Skill and Strength attributes. I know that some weapons have certain requirement to be able to use it, but at some point it looks like increasing Skill and Strength are doing exactly the same thing...
For your character level it does the same. Its purely for wepons. The idea is to prevent everone from being able to use every weapon.
Splitting it into two forces you to either optimized one or focus on both euqally.
My Characters are mainly skill based.
 
Everyone's still playing with the chalice dungeons but I have absolutely zero interest in them, sadly. People sound frustrated with them more than anything else.
 
Each weapon has different stat scaling, some scale with strength and others with skill (and some both). So if a weapon has an A by strength and a D by skill that means you will get significantly more damage from strength than skill when using that weapon.

Thanks! That should be useful to know the next time I decide to play the game... I kept assuming that it has something to do with using the weapon one handed vs two handed. :)
 
Yes but then you don't get the DELIGHTFUL fight with the
Chikage Hunter
or his bad-ass weapon
unless you become a Vileblood, you disgusting heathen.
I should've known this since the elevator to
Ebrietas
is glitches for me and I can't revive the
Queen
in order to get the
Chikage
. I didn't kill her; she died to
Henyrk
.
 
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