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Bloodborne |OT+++| ...and so the Nightly Hunt continues

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Have you tried an arcane build? How did it do?

I actually wondered if someone could main the Hunter Torch. It is upgradeable and has good scaling.

I like Arcane a lot. Executioner's Gloves is strong, Beast Roar has it's uses. I used a Fire weapon with +VS BEAST dmg gems, and a lightning weapon with +VS KIN dmg gems. Whenever I fought humanly looking things, I switch to fire, and vice versa for nightmare-ish/celestial looking things.

I didn't use Ludwig's, I stuck with Stake Driver (bolt) and Threaded Cane (fire). Tonitrus is good until you have good gems for the other weapons. I really wish a Call from Beyond wasn't so shitty.

Every build to me has been fun. Right now I'm going through Depth 5 chalices with my Bloodtinge build. The damage on Chikage and Blunderbuss are fucking insane, but I actually find myself having trouble without the Cane. Chikage doesn't have the badass moveset that the Cane does.
 
Axe seriously breaks the game. You can apparently even throw this boss through the walls to kill it with this technique.

Yharnam, Pthumerian Queen
https://www.youtube.com/watch?v=w8MLbSB1Cg8

Also some people had problems
Amygdala
in Defiled Chalice.

https://www.youtube.com/watch?v=T5LmGkaEDOw

Almost no damage run.

The key in the first and second phase is to know what moves leave her most open. Attack once or twice when that happens. Third phase could be done probably faster if you manage to dodge attacks in front of her. Problem with that approach is though that her cooldown is much faster so atleast I had problems hitting her. What I found to be easiest way is just stay behind her all the time as she can't attack there.
That's not the Axe's fault, lol. She shouldn't get pushed into that geometry.
 
After getting the platinum I'm just going though NG+ to complete Elieens quest line properly as I messed it up first time. I just wanted to say thank you to everyone posting in this thread and other related ones. Reading and posting here has been a big part of the games value for me. It's been a great game and a lot of fun reading about how everyone has been playing.
 
I'm not a fan of the axe because of how much stamina it eats. You can't really be mobile, you're kind of stuck in place abusing the Spin2Win R2, at least when compared to skill weapons.

I really need to try Beast Claws.
 
I like Arcane a lot. Executioner's Gloves is strong, Beast Roar has it's uses. I used a Fire weapon with +VS BEAST dmg gems, and a lightning weapon with +VS KIN dmg gems. Whenever I fought humanly looking things, I switch to fire, and vice versa for nightmare-ish/celestial looking things.

I didn't use Ludwig's, I stuck with Stake Driver (bolt) and Threaded Cane (fire). Tonitrus is good until you have good gems for the other weapons. I really wish a Call from Beyond wasn't so shitty.

Every build to me has been fun. Right now I'm going through Depth 5 chalices with my Bloodtinge build. The damage on Chikage and Blunderbuss are fucking insane, but I actually find myself having trouble without the Cane. Chikage doesn't have the badass moveset that the Cane does.

Do you think From will do some sort of balancing like they do with DS? maybe to make Arcane more viable? I hope so...
 
After getting the platinum I'm just going though NG+ to complete Elieens quest line properly as I messed it up first time. I just wanted to say thank you to everyone posting in this thread and other related ones. Reading and posting here has been a big part of the games value for me. It's been a great game and a lot of fun reading about how everyone has been playing.

Same here it's been a blast playing then posting and reading all these BB threads while at work and sharing secrets and experiences with everybody. I even got some added friends from GAF on PSN due to this game. None of us have played together or even chatted we've tried but never worked out. Still look forward to gettng in some party chat with some gaffers to talk the game.

psn: xxRONN1Nxx

even if not playing together i enjoy a good party chat
 
I'm not a fan of the axe because of how much stamina it eats. You can't really be mobile, you're kind of stuck in place abusing the Spin2Win R2, at least when compared to skill weapons.

I really need to try Beast Claws.

I really want beast claws too, but how do you actually find them? Is it just totally random chalice?
 
Definetily shouldn't. However I don't know what actually makes her go into the geometry since most of the time she just hits the wall and doesn't go into it.



It would be fine but that one guy with the knives or darts is really annoying.

He don't even do shit. He hits you going up the ladder but it does zero damage and when your at the top he's a non issue. My favourite area in the game so far.

So close to beating that Bastard too. Did rom first time. Ludwigs fucked him up.
 
He don't even do shit. He hits you going up the ladder but it does zero damage and when your at the top he's a non issue. My favourite area in the game so far.

So close to beating that Bastard too. Did rom first time. Ludwigs fucked him up.

It does damage though. I had gemstone that gives damage boost when full health. Gone everytime when doing the run to him. Love the area otherwise though.
 
Wait wait wait

what exactly do the two options "submit your life" and "refuse" actually do?

Will the game end or get to a point where I can't go back if I choose incorrectly?
 
I really want beast claws too, but how do you actually find them? Is it just totally random chalice?

No, it's in Ailing Loran Chalice on the second layer on the door in your right past the elevator from the previous boss. Be careful, there's some nasty looking rats along the way, and the ladder leading up to the chest is fairly obscure. It might be slightly different depending on the dungeon layout
 
I'm not a fan of the axe because of how much stamina it eats. You can't really be mobile, you're kind of stuck in place abusing the Spin2Win R2, at least when compared to skill weapons.

I really need to try Beast Claws.

I never experienced this feeling. It's got the best moveset and you can stay quite mobile with it actually with the dash+R1. Even without R2 I think it's the best. I didn't really notice the stamina use being more than other weapons.

I think everybody makes too much of the charge with all this spin to win stuff. It's powerful but it also take a LONG time to charge and uses absurd amounts of stamina. Even if it is more powerful than other weapons, that's what I love about Souls weapons - they don't get too heavy-handed with the balancing. Having some weapons be a little OP makes the game interesting and using other weapons that much more fun since it's a challenge.
 
Do you think From will do some sort of balancing like they do with DS? maybe to make Arcane more viable? I hope so...

Yes. I know people who are on the development team and since I've played the game for 200+ hours already they asked me a lot of questions about balancing. I said "arcane is shit" and they just laughed and nodded their heads. So I think it'll happen at some point.
 
Is it just me or do the Souls games always lose a bit of steam in the later half. I beat
Rom
and now I've mostly been warping around the world talking to npcs and deciding on what location to tackle next. It reminds me of Dark Souls after Anor Londo. I prefer the more cohesive adventure of the first half, especially because warping to the hunter's dream and then warping to whatever location you want to check is such a chore. I'm still enjoying it though and I'm definitely going to finish it, I just wish we could have a Souls game once that actually sustained that feeling of adventure that so characterizes the first half of these games all the way to the end.
 
Yes. I know people who are on the development team and since I've played the game for 200+ hours already they asked me a lot of questions about balancing. I said "arcane is shit" and they just laughed and nodded their heads. So I think it'll happen at some point.

Awesome news! Thanks for the info.
 
IGN ran an article about my LVL 4 chalice dungeon challenge

http://ca.ign.com/articles/2015/04/11/bloodborne-chalice-dungeon-completed-on-lowest-level

Some of the bosses in the defiled chalice and Ihyll chalice dungeons at LVL 4 were pretty rough.

The
Pthumerian Descendant
was surprisingly the hardest part of the run for me, the guy is pure evil with his throwing sickle attacks that go through pillars.

Had alot of fun doing this though! There's a fair amount of boss fight videos on my youtube channel if any of you are interested, all at LVL 4 of course! The final boss fight is especially cool looking in my opinion.

https://www.youtube.com/user/JoeFenix/videos
 
Yes. I know people who are on the development team and since I've played the game for 200+ hours already they asked me a lot of questions about balancing. I said "arcane is shit" and they just laughed and nodded their heads. So I think it'll happen at some point.

My main issue with arcane builds is that so few weapons are even good for them (actually really just one). And the weapons that *do* scale with arcane can't benefit well from the gems because of how shitty the gem system works in tandem with the scaling.

The secondary weapons that scale well (Blades of Mercy and Burial Blade) can't get the good buff from gems because they have the innate arcane damage that interferes with the gems. I think it's a really weird oversight (or just poor attempt at balance) and it boggles my mind.

Also I find Ludwig's really not very fun so my arcane character wasn't particularly fun to play through until super late game when I could use other weapons.
 
Co op in this game is very weird. Im looking for help......i discover a resonant bell.....but no one ever comes. Im standing here....half an hour. Second boss in the game. Coop is really broken, isnt it?
 
the abhorrent beast is such fucking bullshit
 
Is it just me or do the Souls games always lose a bit of steam in the later half. I beat
Rom
and now I've mostly been warping around the world talking to npcs and deciding on what location to tackle next. It reminds me of Dark Souls after Anor Londo. I prefer the more cohesive adventure of the first half, especially because warping to the hunter's dream and then warping to whatever location you want to check is such a chore. I'm still enjoying it though and I'm definitely going to finish it, I just wish we could have a Souls game once that actually sustained that feeling of adventure that so characterizes the first half of these games all the way to the end.

I tend to agree, but I think it has more to do with the fact that when you get to
Rom
, you've been playing for hours and it starts to feel more like a video game than a world to explore: you know the rules, the mechanics, what you have to check after beating an important boss, etc.

Overall, Bloodborne feels more straightforward and cohesive than the previous games. After Anor Londo, three huge areas opened up all at once. In BB, after you defeat
Rom
, the game gently puts you right where you need to be. Every other areas are basically optional.

That said, I understand the need to check a lot of things all around Yarnham after each important boss. And that's indeed a chore with the "area A -> Dream -> area B" mechanic.
 
My main issue with arcane builds is that so few weapons are even good for them (actually really just one). And the weapons that *do* scale with arcane can't benefit well from the gems because of how shitty the gem system works in tandem with the scaling.

The secondary weapons that scale well (Blades of Mercy and Burial Blade) can't get the good buff from gems because they have the innate arcane damage that interferes with the gems. I think it's a really weird oversight (or just poor attempt at balance) and it boggles my mind.

Also I find Ludwig's really not very fun so my arcane character wasn't particularly fun to play through until super late game when I could use other weapons.

Well, the best way to build arcane is to have 1 arcane gem to make it elemental, then add two gems that boost vs. either beast or kin. You can end up doing very good damage that way, because beasts are generally weak to fire, and kin are generally weak to bolt. I do think arcane is the weakest build overall, though. You also have Saw weapons doing bonus damage to beasts, and a lot of kin take extra damage from Thrust. So if you set up your build to have something for everything, it's really strong, and fun.

And Burial Blade and Blade of Mercy aren't Arcane weapons despite having arcane damage, they have split damage because they'd be too strong otherwise. Their move sets are insanely good, and they're just not meant to be a part of an arcane build. It's not really an oversight, though I kind of disagree with the design decision myself.
 
I tend to agree, but I think it has more to do with the fact that when you get to
Rom
, you've been playing for hours and it starts to feel more like a video game than a world to explore: you know the rules, the mechanics, what you have to check after beating an important boss, etc.

Overall, Bloodborne feels more straightforward and cohesive than the previous games. After Anor Londo, three huge areas opened up all at once. In BB, after you defeat
Rom
, the game gently puts you right where you need to be. Every other area is basically optional.

That said, I understand the need to check a lot of things all around Yarnham after each important boss. And that's indeed a chore with the "area A -> Dream -> area B" mechanic.

Yeah I think you're right about this. Indeed all the Souls games do kind of taper off in the wonder and enchantment as you go on, but I feel like Bloodborne is the most consistent and tapers off the least. As you get going, shit just gets crazier and crazier, and when you end up going certain places and seeing them in a new light (
like when you see the second floor of the Cathedral and realize that Ebrietas was right below you the whole time when you were fighitn Amelia
), it can still impress you. I personally never lost the initial feeling, I thought places like Hemwick and Cainhurst were mind-blowingly atmospheric and I enjoyed every inch of them.
 
Well, the best way to build arcane is to have 1 arcane gem to make it elemental, then add two gems that boost vs. either beast or kin. You can end up doing very good damage that way, because beasts are generally weak to fire, and kin are generally weak to bolt. I do think arcane is the weakest build overall, though. You also have Saw weapons doing bonus damage to beasts, and a lot of kin take extra damage from Thrust. So if you set up your build to have something for everything, it's really strong, and fun.

And Burial Blade and Blade of Mercy aren't Arcane weapons despite having arcane damage, they have split damage because they'd be too strong otherwise. Their move sets are insanely good, and they're just not meant to be a part of an arcane build. It's not really an oversight, though I kind of disagree with the design decision myself.

mmmm yah, I suppose. I ended up playing this way towards the end of my arcane build (building around what I was fighting). I was still pretty concerned about damage output though and would stack hard on either arcane, bolt, or fire on the Ludwig blade (especially after picking up a lot of the late Chalice Dungeon gems).

I was still mostly disappointed with the lack of weapons that allowed for me to modify with a gem. All of the gun hybrids are a no-go and the arcane weapons as well.

I get that not every weapon should be viable for the arcane build, but it is disappointing how restricted I felt through most of the playthrough.
 
IGN ran an article about my LVL 4 chalice dungeon challenge

http://ca.ign.com/articles/2015/04/11/bloodborne-chalice-dungeon-completed-on-lowest-level

Some of the bosses in the defiled chalice and Ihyll chalice dungeons at LVL 4 were pretty rough.

The
Pthumerian Descendant
was surprisingly the hardest part of the run for me, the guy is pure evil with his throwing sickle attacks that go through pillars.

Had alot of fun doing this though! There's a fair amount of boss fight videos on my youtube channel if any of you are interested, all at LVL 4 of course! The final boss fight is especially cool looking in my opinion.

https://www.youtube.com/user/JoeFenix/videos

Damn that's crazy. A breeze would have killed you in the defiled dungeon lol
 
I personally never lost the initial feeling, I thought places like Hemwick and Cainhurst were mind-blowingly atmospheric and I enjoyed every inch of them.

I'll second this, definitely. I was picking up on some of the
lovecraftian
elements of the game but I didn't realize just how hard the game was going to lean on it until I got to
Byrgenwerth
. The whole lake bit and after my mouth was just agape because of how hard those specific elements hit you in the face. I was really enraptured by it at that point and it sucked me in from that point on.
 
Damn that's crazy. A breeze would have killed you in the defiled dungeon lol

Yeah, it was definitely one shot from any attack at that point.

The biggest issue was my damage output, even with an upgraded weapon I just couldn't do enough damage to end fights quickly so it was tough to survive this long without ever getting hit all while trying to maximize my damage output.

That Descendant guy though.... He might not look that bad in the video of the fight but trust me, that fight is just not fun at LVL 4. Easily, easily the worst part of the whole thing!
 
IGN ran an article about my LVL 4 chalice dungeon challenge

http://ca.ign.com/articles/2015/04/11/bloodborne-chalice-dungeon-completed-on-lowest-level

Some of the bosses in the defiled chalice and Ihyll chalice dungeons at LVL 4 were pretty rough.

The
Pthumerian Descendant
was surprisingly the hardest part of the run for me, the guy is pure evil with his throwing sickle attacks that go through pillars.

Had alot of fun doing this though! There's a fair amount of boss fight videos on my youtube channel if any of you are interested, all at LVL 4 of course! The final boss fight is especially cool looking in my opinion.

https://www.youtube.com/user/JoeFenix/videos

That's nothing, I completed the chalice dungeons on a Lv 3 character.
 
Yeah, it was definitely one shot from any attack at that point.

The biggest issue was my damage output, even with an upgraded weapon I just couldn't do enough damage to end fights quickly so it was tough to survive this long without ever getting hit all while trying to maximize my damage output.

That Descendant guy though.... He might not look that bad in the video of the fight but trust me, that fight is just not fun at LVL 4. Easily, easily the worst part of the whole thing!

Oh god you did a SL1 through the Chalice dungeons? Mad man.
 
If anyone is struggling with finding of Ritual Blood 5, i've made a video how easy you can get almost infinite number of them...
To be able to do it, you will have to summon for the first time Ailing Loran Chalice Dungeon. Then just follow that video.
Ritual Blood 5 farming
 
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