I love the game, but can't shake of the feeling that I'm a bit underwhelmed by it.
Due to the lack of new weapons and armor upgrades (as in new, better items, not just reallocation of the same stat threshold), no unique rings and useless gems, there is a lack of progression and no real reward for exploring. I'm running around with the same weapon and armor combo since the start of the game. Halberd (never use the 1h version) and a mix of Yarham Hunter + Father G attire. I think I replaced my gloves/pants once for Carred Hunter, but that's about it.
The levels are are also not different enough for me to clearly remember them. In every Souls game so far, you could speak about "Blighttown" or "4-1" or "Iron Keep" and you could clearly think about the level and the boss fights. Speaking about "Old Yarnham", "Central Yarnham" or "Cathedral Ward" just draws a blank when I try to think about the "level". There are a few exceptions, like "" (easily one of the worst areas of all games combined btw) orForbidden Forest.Castle Cainhurst
Not a single remarkable boss fight either so far. All the bosses I've fought: First try:, 2nd try:Father G (which I found first still being level 10, Cleric Beast, Vicar, Witch, Rom, Darkbeast, One Unborn, Amygadala.Logarius, Shadow
Onlywas able to take me 5 tries or so, before I skipped all the gimmick crap trying to oil him or parry him and just dashed through his attack behind him and went ham and I still don't like the fight really. Other bosses are unimaginably dumb designed, likeBlood-Starved BeastandWitch, both easily among the worst "multiple bosses". Not hard, just dumb and/or lazy.ShadowandAmygadalado nothing once you cling to their legs / tail / body apart from stomping and jumping occasionally. :XUnborn
I dunno, the first few hours were among the best of the franchise, almost on if not on the same the level of Dark Souls / Demon Souls goodness. Carefully clearing everything, unlocking shortcuts, becoming lost and walking into the 2nd boss fight unknowingly without ever having the chance to spend any souls etc. It took a slight nose dive after that I feel, since everything was just a repeat.
There is just something bugging me about the game which drags down my enjoyment a bit. I'm still having a blast, don't get me wrong, but I feel it could have been something even better.
On the subject of chalice dungeons. Where are you even at. They don't become 'hard' until you get to defiled depth 4 in the pthumerian line of dungeons. Outside of maybe the UI love the game, but can't shake of the feeling that I'm a bit underwhelmed by it.
Due to the lack of new weapons and armor upgrades (as in new, better items, not just reallocation of the same stat threshold), no unique rings and useless gems, there is a lack of progression and no real reward for exploring. I'm running around with the same weapon and armor combo since the start of the game. Halberd (never use the 1h version) and a mix of Yarham Hunter + Father G attire. I think I replaced my gloves/pants once for Carred Hunter, but that's about it.
The levels are are also not different enough for me to clearly remember them. In every Souls game so far, you could speak about "Blighttown" or "4-1" or "Iron Keep" and you could clearly think about the level and the boss fights. Speaking about "Old Yarnham", "Central Yarnham" or "Cathedral Ward" just draws a blank when I try to think about the "level". There are a few exceptions, like "" (easily one of the worst areas of all games combined btw) orForbidden Forest.Castle Cainhurst
Not a single remarkable boss fight either so far. All the bosses I've fought: First try:, 2nd try:Father G (which I found first still being level 10, Cleric Beast, Vicar, Witch, Rom, Darkbeast, One Unborn, Amygadala.Logarius, Shadow
Onlywas able to take me 5 tries or so, before I skipped all the gimmick crap trying to oil him or parry him and just dashed through his attack behind him and went ham and I still don't like the fight really. Other bosses are unimaginably dumb designed, likeBlood-Starved BeastandWitch, both easily among the worst "multiple bosses". Not hard, just dumb and/or lazy.ShadowandAmygadalado nothing once you cling to their legs / tail / body apart from stomping and jumping occasionally. :XUnborn
NPCs are also really uninteresting and forgettable.
I dunno, the first few hours were among the best of the franchise, almost on if not on the same the level of Dark Souls / Demon Souls goodness. Carefully clearing everything, unlocking shortcuts, becoming lost and walking into the 2nd boss fight unknowingly without ever having the chance to spend any souls etc. It took a slight nose dive after that I feel, since everything was just a repeat. Discoveringwas a real highlight tho. Loved that.Hypogean Gaol
There is just something bugging me about the game which drags down my enjoyment a bit. I'm still having a blast, don't get me wrong, but I feel it could have been something even better.
edit: Chalice dungeons are seriously underwhelming and boring too. I dunno if I can stand the grind to face the extra boss. So far the boss fights were utterly uninspired and as easy as it can get.
I love the game, but can't shake of the feeling that I'm a bit underwhelmed by it.
Due to the lack of new weapons and armor upgrades (as in new, better items, not just reallocation of the same stat threshold), no unique rings and useless gems, there is a lack of progression and no real reward for exploring. I'm running around with the same weapon and armor combo since the start of the game. Halberd (never use the 1h version) and a mix of Yarham Hunter + Father G attire. I think I replaced my gloves/pants once for Carred Hunter, but that's about it.
The levels are are also not different enough for me to clearly remember them. In every Souls game so far, you could speak about "Blighttown" or "4-1" or "Iron Keep" and you could clearly think about the level and the boss fights. Speaking about "Old Yarnham", "Central Yarnham" or "Cathedral Ward" just draws a blank when I try to think about the "level". There are a few exceptions, like "" (easily one of the worst areas of all games combined btw) orForbidden Forest.Castle Cainhurst
Not a single remarkable boss fight either so far. All the bosses I've fought: First try:, 2nd try:Father G (which I found first still being level 10, Cleric Beast, Vicar, Witch, Rom, Darkbeast, One Unborn, Amygadala.Logarius, Shadow
Onlywas able to take me 5 tries or so, before I skipped all the gimmick crap trying to oil him or parry him and just dashed through his attack behind him and went ham and I still don't like the fight really. Other bosses are unimaginably dumb designed, likeBlood-Starved BeastandWitch, both easily among the worst "multiple bosses". Not hard, just dumb and/or lazy.ShadowandAmygadalado nothing once you cling to their legs / tail / body apart from stomping and jumping occasionally. :XUnborn
NPCs are also really uninteresting and forgettable.
I dunno, the first few hours were among the best of the franchise, almost on if not on the same the level of Dark Souls / Demon Souls goodness. Carefully clearing everything, unlocking shortcuts, becoming lost and walking into the 2nd boss fight unknowingly without ever having the chance to spend any souls etc. It took a slight nose dive after that I feel, since everything was just a repeat. Discoveringwas a real highlight tho. Loved that.Hypogean Gaol
There is just something bugging me about the game which drags down my enjoyment a bit. I'm still having a blast, don't get me wrong, but I feel it could have been something even better.
edit: Chalice dungeons are seriously underwhelming and boring too. I dunno if I can stand the grind to face the extra boss. So far the boss fights were utterly uninspired and as easy as it can get.
Do the chalice dungeons get more interesting later on? Currently at Lower Phtumerian, and everything looks the same :/
Forgot to mention this a few days ago but I have a confession to make:I cheesed the Micolash fight in NG+ because he kept 1-shotting me in his second phase. I ended up chasing him around and taking swings whenever he ran past me. No amount of arcane def could help me survive his blast so how are you supposed to do it?
Loving this game, but man the Shon NG+ are giving me quite a challenge >_<adows of Yharnam
Which is weird since I defeated them on my first go originally, anyone have any gear/weapon recommendations? I think I just got lucky first time through![]()
Forgot to mention this a few days ago but I have a confession to make:I cheesed the Micolash fight in NG+ because he kept 1-shotting me in his second phase. I ended up chasing him around and taking swings whenever he ran past me. No amount of arcane def could help me survive his blast so how are you supposed to do it?
You can avoid said attack. It's pretty easy to dodge.Forgot to mention this a few days ago but I have a confession to make:I cheesed the Micolash fight in NG+ because he kept 1-shotting me in his second phase. I ended up chasing him around and taking swings whenever he ran past me. No amount of arcane def could help me survive his blast so how are you supposed to do it?
Loving this game, but man the Shon NG+ are giving me quite a challenge >_<adows of Yharnam
Which is weird since I defeated them on my first go originally, anyone have any gear/weapon recommendations? I think I just got lucky first time through![]()
This seems to work early enough of the casting animation. Otherwise he completes the spell.I think.he stops casting the blast if you hit him hard enough
What the hell. I haven't played this in a while and just started it up at the Whitechapel lantern and there seems to be different enemies than normal?!!!
If you go out front entrance where there is that one guy with the blue lantern hiding behind the carriage and then crows round the corner the crows are now gone but instead there is one of those creepy dudes with a bag and turns red and goes batshit insane and one shots me :O
What the hell has happened? Have I messed up somewhere?
I think.he stops casting the blast if you hit him hard enough
You need to be a bit back from him, and then roll/forwardstep through the beams. Timing is rather precise.
The other alternative is stay really close to him and hope he doesn't do it. After I died from him spamming it on my first attempt, that's what I did, and he didn't even do it on the second attempt.
Forgot to mention this a few days ago but I have a confession to make:I cheesed the Micolash fight in NG+ because he kept 1-shotting me in his second phase. I ended up chasing him around and taking swings whenever he ran past me. No amount of arcane def could help me survive his blast so how are you supposed to do it?
Can anyone help me kill Abhorrent Beast in Ailing Loran dungeon? I created a new character based off Chikage and he's become really difficult compared to my first character that can kill him easy with the Ludwig because of the nice range attacks. I'm lvl 85.
That's normal if the last thing you did was beat BSlood-Btarved.east
I've got 99 on my first run, at level 105... Doesn't seem to do much!
I've heard hit him hard, hit him often, neither worked. I had him cornered and as I was just out of stam he jumped back (still within melee range) and he cast it. I had no room to outrange it.
Once he cast it before I even landed in the room. That was the breaking point for me.
Any reasoning behind why that happens? I have beaten him but haven't beaten V.A however I ventured into some really hard area and killedThat witch woman whatever her name is that's invisible
I love the game, but can't shake of the feeling that I'm a bit underwhelmed by it.
Due to the lack of new weapons and armor upgrades (as in new, better items, not just reallocation of the same stat threshold), no unique rings and useless gems, there is a lack of progression and no real reward for exploring. I'm running around with the same weapon and armor combo since the start of the game. Halberd (never use the 1h version) and a mix of Yarham Hunter + Father G attire. I think I replaced my gloves/pants once for Carred Hunter, but that's about it.
The levels are are also not different enough for me to clearly remember them. In every Souls game so far, you could speak about "Blighttown" or "4-1" or "Iron Keep" and you could clearly think about the level and the boss fights. Speaking about "Old Yarnham", "Central Yarnham" or "Cathedral Ward" just draws a blank when I try to think about the "level". There are a few exceptions, like "" (easily one of the worst areas of all games combined btw) orForbidden Forest.Castle Cainhurst
Not a single remarkable boss fight either so far. All the bosses I've fought: First try:, 2nd try:Father G (which I found first still being level 10, Cleric Beast, Vicar, Witch, Rom, Darkbeast, One Unborn, Amygadala.Logarius, Shadow
Onlywas able to take me 5 tries or so, before I skipped all the gimmick crap trying to oil him or parry him and just dashed through his attack behind him and went ham and I still don't like the fight really. Other bosses are unimaginably dumb designed, likeBlood-Starved BeastandWitch, both easily among the worst "multiple bosses". Not hard, just dumb and/or lazy.ShadowandAmygadalado nothing once you cling to their legs / tail / body apart from stomping and jumping occasionally. :XUnborn
NPCs are also really uninteresting and forgettable.
I dunno, the first few hours were among the best of the franchise, almost on if not on the same the level of Dark Souls / Demon Souls goodness. Carefully clearing everything, unlocking shortcuts, becoming lost and walking into the 2nd boss fight unknowingly without ever having the chance to spend any souls etc. It took a slight nose dive after that I feel, since everything was just a repeat. Discoveringwas a real highlight tho. Loved that.Hypogean Gaol
There is just something bugging me about the game which drags down my enjoyment a bit. I'm still having a blast, don't get me wrong, but I feel it could have been something even better.
edit: Chalice dungeons are seriously underwhelming and boring too. I dunno if I can stand the grind to face the extra boss. So far the boss fights were utterly uninspired and as easy as it can get.
Nope. Same set pieces arrange in different places.
My humble suggestion for OT++++:
I was pretty frustrated the other day so I killed everyone in Oedon Chapel... they looked like they were dying anyway... did I fuck up?
Beginner's guide is in the OP, along with a link to a good guide on YouTube. It's non spoilery, definitely watch it!
Edit- here ya go
https://www.youtube.com/watch?v=NJxi_w6jwRg
My humble suggestion for OT++++:
Solo'd Alast night on like my 5th try, only other boss I've managed to solo besides BSB. FEELS GREATmygdala
But wtf, is this like an optional area? Where do I go now, NMightmare?ensis
Also, when you take a right in the CWathedraland go up the elevator and make your way up to the top of that tower and theres that locked door. At least, it was locked last time I checked. Does that open up eventually?ard
Solo'd Alast night on like my 5th try, only other boss I've managed to solo besides BSB. FEELS GREATmygdala
But wtf, is this like an optional area? Where do I go now, NMightmare?ensis
Also, when you take a right in the CWathedraland go up the elevator and make your way up to the top of that tower and theres that locked door. At least, it was locked last time I checked. Does that open up eventually?ard
Bloodborne OT ++++ | This isn't even my final Beast form
I finished the first 2 and got bored tremendously, so I focused on the story afterwards. I'm following this guide to bother the least amount possible with it: http://www.escapistmagazine.com/art...o-Fight-the-Secret-Final-Chalice-Dungeon-BossOn the subject of chalice dungeons. Where are you even at. They don't become 'hard' until you get to defiled depth 4 in the pthumerian line of dungeons. Outside of maybe the UGndeadin depth 3 depending on your level.iant
The designs of the dungeons themselves don't improve though, I found them rather rubbish. I mostly rushed through just to face the bosses.
I never used suspend in my life, so I don't think so. He used his laser, jump, stomp etc I went for the tail after realizing it's a lot safer and he was even more of an joke afterwards. Had a huge amount of HP tho, so it took a while.would spit acid shit on the ground/stomp/jump/and swing arms around and back at me if I clung to the feet too long. I was able to bait the stomps sometimes but not consistently.Amygdala
I've read that memory leak thing causes people to have really uninteresting boss fights. Maybe happened to you? *shrug*
I don't put my PS4 in rest mode ever so I never have experienced a boss fight where the boss did one or two moves only due to the memory leak. Add insight into the mix too because I kept running into these bosses with 40+ insight and seeing moves and attacks that my buddies were not. My experience so far hasn't been boring yet EXCEPT...
So far the only boss fight I was able to cheese out was. After he killed me a lot of times I decided to try something different and it worked out.Rom with a flamesprayer
I faceddungeons become a lot better. In depth 4, 5 i think that bosses finally get interesting.something like.watchdog and queen
I finished the first 2 and got bored tremendously, so I focused on the story afterwards. I'm following this guide to bother the least amount possible with it: http://www.escapistmagazine.com/art...o-Fight-the-Secret-Final-Chalice-Dungeon-Boss
Only thing, apart from weapons (requirement, damage and scaling) I've looked up. Playing pretty much blind otherwise.
I never used suspend in my life, so I don't think so. He used his laser, jump, stomp etc I went for the tail after realizing it's a lot safer and he was even more of an joke afterwards. Had a huge amount of HP tho, so it took a while.
I killed Rom first try. Tonitrus is my 2nd weapon of choice I keep at hand when my Halberd doesn't deal normal damage. Worked fine so far. Movement set is garbage, so R1 spam is the only thing you can really do, but holy fuck, the damage is bonkers if you charge it up. Also drains very little stamina that way. Used it againstas well, since it's much quicker so I could deal more damage before he dashed/jumped/flew away.Logarius
I facedalready. Only chalice fight that I needed to try twice. I hope the variety of the dungeons improves. So far it's been pretty much the same rooms over and over and over again slightly differently placed, apart from that one layer with the bell maiden.Watchdogs
My humble suggestion for OT++++:
Dope, thanks!You get a key for that door at unseen village , that door will lead you to 2 bosses BTW
Thanks! Ugh, MYes, go to M.ensis
Need a key for the other door. It is in the UVnseenarea.illage
I dunno, the first few hours were among the best of the franchise, almost on if not on the same the level of Dark Souls / Demon Souls goodness.
My humble suggestion for OT++++:
1.Why when I fightthere's barely any damage?Amygdala
2.Do I have to trudge through theto get toswamp?Amygdala
Please be vague.