Bloodborne |OT+++| ...and so the Nightly Hunt continues

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So after my save data got corrupted earlier and I was able to restore an older save from PSN, my ps4 just froze while
rom
was at about 5%. Today is just not my day

Edit: got him on my next try. Please, never again
 
Ugh,
Watchdog
boss in the Defiled dungeon. Is there any way to cheese this guy? I can whittle him halfway down reliably, die to some one-shot BS, and then have to start all over again. With some blood vial farming occasionally to top it off. It's really boring, which is not something I'm looking for in a game like this. ^^
 
You can summon him for cb?

And for me, he was pretty disappointing.
Died both times against bsb before we even got it below 50%.
Just skip CB and then come back after meeting him. His summon spot is by the shortcut next to the house.


Blood ticks: By far my most hated enemy.
 
Ugh,
Watchdog
boss in the Defiled dungeon. Is there any way to cheese this guy? I can whittle him halfway down reliably, die to some one-shot BS, and then have to start all over again. With some blood vial farming occasionally to top it off. It's really boring, which is not something I'm looking for in a game like this. ^^

What level are you, and how much Vitality/HP do you have?


You beat the defiled version of the dog on your 2nd try? It's attack patterns may be similar, but it's not even close to the same fight as the other verions. It hits way harder, has probably triple the health, and your HP pool is cut in half. Unless you studied it's every move and found countermeasures during your first encounter, not sure how you beat it on your 2nd try.

I had just over 700 health with the 10% HP rune equipped. I could survive a charge attack if I had full health and it didn't hit me point blank, but usually it was a OHKO move. I died to this or it's flaming bites move the most. That shit stunlocks you to death.

Vitality is the most important stat in the game by a large margin. 700 HP is a bit low small. I had around 835 (when divided by two, which I hope you are-- something like ~50 Vitality). No other stat is remotely as important as vitality, IMO. If you've played previous Souls games, you may be tempted to put a bunch of points in Endurance, but I generally think that is a big mistake. Not only does Bloodborne remove most of the penalties for running out of Stamina, but it also gives Vitality a huge extra bonus in scaling up how much healing you receive from Vials.

I fought it after I had already started NG+ (I was like 1 boss in), but in terms of quickly gaining levels, Loran Chalices give absurd Echoes. Clearing the basic Loran chalice and the other "optional" bosses in the main game will push you really, really high. You can't basically can't do the "final" Chalice until you are at NG+ or almost there, anyway.

Using the Whip from max range feels like a loophole that the AI isn't programmed to respond to. The Watchdog only has a few attacks that it will do when you're in front, most the head swipe or the combo, and sometimes the charge. It takes only a slightly movement back for it to miss with its attacks, while still being in range of the tip of an R2 attack from the whip. The "tell" for it doing the charge is pretty obvious, so if it does that after a headswipe, sidestep right twice.

Repeat for a few minutes.

With enough health and the
Bone Ash
set of armor, even missing a few dodges won't be enough to kill you.

Unless you're intentionally trying to play on Hard Mode, you should be putting about half of your points into Vitality, at least until you hit 50. Really, Max HP was already one of the best stats in the Souls games, and Bloodborne makes it drastically better, while nerfing its main competition. A player stumbling into Bloodborne thinking the stat screen contains only Vitality and their main combat stat (Strength or Skill, whatever) would have a much easier time than somebody that tinkered around with the other stats. Maybe some Endurance, but barely.
 
Seems like there's mixed thoughts on this. I might just take it up to 25 or something, but avoid going to somewhere like 40.

I've never felt it was something I needed to take high. It's not going to do as much for you as raising your vitality IMO and of course you're always going to want to hit one of the two caps on whatever offensive stats you're leveling and whatever usage requirements you're trying to hit.
 
Finally finished today, the last boss was so much fun, I love
hunter v. hunter battles
, after raging and quitting Demon Souls on the second level I finally get it when it comes Souls games, I'll be buying the next Miyazaki games with no hesitation from now on.
 
The official strategy guide is NOW in people's hands (confirmed). Any secrets that anyone has heard about? This should be HUGE news (if what the author of the book said was true).
 
Level 100, vitality is at 47, so 841 HP in the dungeon. Is it time to go grind for echoes? I hope you say that, rather than I'm probably just bad.

Ah.

I was listing the un-corrected HP.

So, yes, half of that =)

My bad.

841 is almost what I was at. Do you have the
Bone Ash
of armor? Strong against both of its elements. I'm not sure what the damage equations in the game are, but just an extra 10 or 20 in each damage reduction seems to be a substantial reduction in total damage taken.



What weapon are you using? Attacking it from just out of its range with a long weapon is something the AI is simply not programmed to handle.


What the hell was Edge talking about then?

My guess is Insight.
 
end vs vit is a matter of playstyle, in a high stamina build your intention is to avoid more of the damage you would be able to take (and heal) with higher vit. if you want to consider that hard mode it's up to you I suppose, but that's my thinking.

almost had
shadow of yharnam
first try aw
 
Finally finished today, the last boss was so much fun, I love
hunter v. hunter battles
, after raging and quitting Demon Souls on the second level I finally get it when it comes Souls games, I'll be buying the next Miyazaki games with no hesitation from now on.
You're now One of us. Praise Miyazaki-sama
 
The official strategy guide is NOW in people's hands (confirmed). Any secrets that anyone has heard about? This should be HUGE news (if what the author of the book said was true).
My guide come today. Just haven't had the time to sit down and look through it, but if there were some sort of surprise, it would have been posted many times already. I am guessing there aren't any.
 
end vs vit is a matter of playstyle, in a high stamina build your intention is to avoid more of the damage you would be able to take (and heal) with higher vit. if you want to consider that hard mode it's up to you I suppose, but that's my thinking.

almost had
shadow of yharnam
first try aw

There's just so few bosses where that much Endurance is ever justified. It may help in regular encounters, but very few bosses give you a window to unload, all "Hunter" type enemies and bosses are trivialized by just parrying them and V. Attacking, which doesn't really use your Stamina mechanics at all. If you actually get a chance unload all your stamina if you can and then regen it back fast enough to dodge when needed.

I'd completely agree on different builds and playstyles in the Souls game, but in Bloodborne, if you aren't dying in one hit, or in one combo, you can almost instantly put yourself back at full health. Healing scaling with Max HP is a complete game changer.

I am in no way the world's best Souls player. I died 250 times in my first Dark Souls 2 run, even after beating the first two games several times. On my current CoC run of Scholar, I've died several hundred times. But most of Bloodborne's bosses went down on the first or second try, and I owe most of that to simply stacking the hell out of Vitality. Here, it is by the far the best any one stat has ever been in the entire "Souls" series.
 
There's just so few bosses where that much Endurance is ever justified. It may help in regular encounters, but very few bosses give you a window to unload, all "Hunter" type enemies and bosses are trivialized by just parrying them and V. Attacking, which doesn't really use your Stamina mechanics at all. If you actually get a chance unload all your stamina if you can and then regen it back fast enough to dodge when needed.

I'd completely agree on different builds and playstyles in the Souls game, but in Bloodborne, if you aren't dying in one hit, or in one combo, you can almost instantly put yourself back at full health. Healing scaling with Max HP is a complete game changer.

I found having decent end helped immensly because of my weapon choices and playstyle. I played really fast with a threaded cane and blades of mercy and started off with the professional class. I'd constantly dodge around and hit bosses using the cane's whip form R2 that takes a lot of stamina but does enormous damage and has a decent chance of teeing up a critical hit. Against regular enemies, having loads of stamina is key to stunlocking them and killing them with a r1 flurry. This was key to later game enemies like undead werewolves an everything in the Nightmare of Mensis. The benefit was that if I got hit, I'd quickly regain everything I'd lost and still have enough stamina to dodge if needed. That doesn't mean I neglected vit or skl, I just made sure I had a lot of stamina (usually at 60% of my vit).
 
what the fuck haha

random giant spider thing grabbing me and sending me to school, then i go to a grave yard and i get destroyed by those two guys cause i forgot to stock up on blood vials

time to level up
 
I found having decent end helped immensly because of my weapon choices and playstyle. I played really fast with a threaded cane and blades of mercy and started off with the professional class. I'd constantly dodge around and hit bosses using the cane's whip form R2 that takes a lot of stamina but does enormous damage and has a decent chance of teeing up a critical hit. Against regular enemies, having loads of stamina is key to stunlocking them and killing them with a r1 flurry. This was key to later game enemies like undead werewolves an everything in the Nightmare of Mensis. The benefit was that if I got hit, I'd quickly regain everything I'd lost and still have enough stamina to dodge if needed. That doesn't mean I neglected vit or skl, I just made sure I had a lot of stamina (usually at 60% of my vit).

It's hard to say what the correct ratio is. Some Endurance can definitely help, and it starts to pick up in relative gain (via raw numbers) when Vitality starts to hit the soft caps. However, it is really hard to quantify how valuable it is to heal for more than you get hit for.
 
It's hard to say what the correct ratio is. Some Endurance can definitely help, and it starts to pick up in relative gain (via raw numbers) when Vitality starts to hit the soft caps. However, it is really hard to quantify how valuable it is to heal for more than you get hit for.

Probably really playstyle dependent. I finished at lvl 99 with 40 vit, 38 skl, 30 end and 25 arc. Didn't have any issues with the endgame.
 
I am so fucking frustrated.

I've run into two game breaking bugs.

First is the elevator to Ebritas.

Now this


This is supposed to be the area where you get the living string, nothing is loaded here. Its not apparent in the screens, but the thing isn't here, even though I dropped it.

I'm about to quit on this game, because I highly doubt that patch is going to fix my issues.
 
This is supposed to be the area where you get the living string, nothing is loaded here. Its not apparent in the screens, but the thing isn't here, even though I dropped it.

I'm about to quit on this game, because I highly doubt that patch is going to fix my issues.

Lol that's not a bug.

edit: Oh you dropped it? Odd.
 
The official strategy guide is NOW in people's hands (confirmed). Any secrets that anyone has heard about? This should be HUGE news (if what the author of the book said was true).

id be very surprised if there is something there that "no one" has heard about. Here are my top five things you "might have missed" or secrets or what have you:

1.)
Elevator shaft in Cathedral Ward

2.) 3.) Hunter's dream
(the real area.)
4.) 5.) The Graveyard
skip/Blood echos Glitch

I havent finished the game yet! And Im sure there are more things you can do with NPC's that I have net figured out in one playthrough...but I doubt others havent figured it all out by now.
 
Does anyone here use slow poison effectively in this game? I got my blades of mercy lvl'd +8 with slow poison at 7 but I'm not noticing any difference nor am I seeing my enemies suffering from poison is the arcane buff stopping this?
 
A
mygdala
down in one try... what a chump. In fact I've done most of the bosses in one or two tries. I find the enemies in the field more lethal a lot of times (lookin' at you, Cramped Casket >:O)
 
I finished Bloodborne yesterday just in time for my players guide to arrive for my new game plus. Just flipping through I noticed I totally missed the nightmare frontier.
 
I'm 60 something, and I just got killed on the way back

I think I got a character to that can help...heard he is tough even with help though! ;) PSN:adepterik2

Can anyone assist me with Loran Darkbeast in the Lower Loran chalice? If not, can somebody offer some tips?
I am not sure about that iteration, but in general the Darkbeast is that wolf like thing that likes to stunlock to death by swinging his armas again and again right? IF that's him, try to get behind him, I dont beleive he has a swipe that goes behind him.

What's this? If you're talking about the elevator shaft I'm thinking about, it's the one that looks like you can jump down? I tried and died :-(

no dont jump down, there is a hidden way out which is part way UP the elevator shaft but you have to roll out before getting to the top. Its the elevator just ot right of the Catherdral ward lamp. Watch the video ;) It shows how I found it...I had no clue it was there and the first three I found on my own (4 and 5 someone else spoiled it for me.)
 
The official strategy guide is NOW in people's hands (confirmed). Any secrets that anyone has heard about? This should be HUGE news (if what the author of the book said was true).

Well, EpicNameBro just uploaded a video showing how strong "Beast Mode" is
against the one reborn
.

After watching it, I'll do a Beast Claw build next. I knew it was far more powerful than people implied, I just didn't want to do a build for it before learning more.
 
Something that annoys me a bit about chalice dungeons is the goddamn tick/mosquito monsters spawning in areas where you performed visceral attacks. It kinda discourages the player from using visceral attacks, which is really strange to me. Nowadays if I see a monster in an area I'm likely to pass through again, and have the opportunity for a visceral, I tend to avoid it because it's probably less annoying to kill the monster normally than facing those horrible Cainhurst bugs (that also cannot even be visceral'ed as far as I know).

They're easy to kill and help with certain drops. They're never paying attention, are loud so you know they're there... they are the easiest kills in the entire game imo.

So I think the game has just jerked me out of 800K souls. I'm trying to fight the three Yharnam guys after losing to them once on NG+ I go back tot he fight and it just freezes. So I use a Hunter's Mask so I don't get killed twice and lose all my souls.

First thing, if you die and lose your souls. Then use a Hunters's Mask do your souls vanish?

Two, I tried quiting the game and going back to Hunter's Dream and I still get the slow down glitch when I go through the mist to the boss fight.

Honestly, I'm level 150+ so I don't care too much about all the souls, but it's just principle, I was just exploring an area for 3 hours and happen to amass that many souls, die once, and then the game glitches me. I'm ready to just break the disc and be done with this shit. Feels like such a waste of time and I didn't die, the game just f'n wants to infuriate me. Seriously, what a way to ruin a great experience -_-

A couple things -- if you were 'just exploring' long enough to acquire 800k souls that you actually care about, you need to step back and remember that it's okay to go to hunters dream and spend them.

As for using a hunters mark, I wouldn't be surprised if that clears echoes. I certainly would never use it until I'd tested with a low echo count. If you're level 150+ I'm not sure why you even care... I'm only 106 and echos are super easy to come by.

R1 R1 L2. Was easy to parry after doing two hits. Seemed to always attack after being hit twice. Just kept repeating that. Don't let them get the fire paper on either if you can.

OH. That makes sense. I noticed it hits consistently after two strikes, but i never thought to parry then (i always have been parrying from a distance). Will try later tonight! Defiled #1 is just destroying me, so if that solves it, you're a hero.


Ugh,
Watchdog
boss in the Defiled dungeon. Is there any way to cheese this guy? I can whittle him halfway down reliably, die to some one-shot BS, and then have to start all over again. With some blood vial farming occasionally to top it off. It's really boring, which is not something I'm looking for in a game like this. ^^

great, so i have that to look forward to if i clear #1.

Finally finished today, the last boss was so much fun, I love
hunter v. hunter battles
, after raging and quitting Demon Souls on the second level I finally get it when it comes Souls games, I'll be buying the next Miyazaki games with no hesitation from now on.

it makes me happy to know BB is making people who didn't get the Souls games 'get' the souls games. Go back to them!

Ah.

I was listing the un-corrected HP.

So, yes, half of that =)

My bad.

841 is almost what I was at. Do you have the
Bone Ash
of armor? Strong against both of its elements. I'm not sure what the damage equations in the game are, but just an extra 10 or 20 in each damage reduction seems to be a substantial reduction in total damage taken.

What weapon are you using? Attacking it from just out of its range with a long weapon is something the AI is simply not programmed to handle.

Hm... I haven't been paying attention to my armor. Would you recommend the Bone Ash set for #1 too?

There's just so few bosses where that much Endurance is ever justified.

I really like endurance builds. I still like them in bb. But I agree, they aren't nearly as powerful in BB since endurance seems to recharge so fast.

That said, I still have won every PvP I've been in so far, and that's in large part to endurance.
 
Something that annoys me a bit about chalice dungeons is the goddamn tick/mosquito monsters spawning in areas where you performed visceral attacks. It kinda discourages the player from using visceral attacks, which is really strange to me. Nowadays if I see a monster in an area I'm likely to pass through again, and have the opportunity for a visceral, I tend to avoid it because it's probably less annoying to kill the monster normally than facing those horrible Cainhurst bugs (that also cannot even be visceral'ed as far as I know).

Holy shit is that what it's from? I was in a really dark room with no torch and one of them just appeared out of nowhere and it scared the ever living shit out of me. Nearly jumped out of my seat. I had never seen one in a chalice before even though I use visceral attacks all the time. I had no idea it causes them to show up.
 
Soooo...I've been playing for about five hours and beat the first two bosses, but I've been wondering why I'm not doing that much damage. Then I come to find out that my right handed weapon is equiped in the 2nd slot........_.

Edit: Nevermind, I guess it doesn't matter what slot my primary is in???
 
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