The Witcher 3 PS4 gameplay

Does Bloodborne allow you dialogue and let you do charisma stuff to get around? Does it let you decide who to help and who to believe?

Well, I don't think charisma plays much a factor in Bloodborne, but yes you get dialogue and choices in Bloodborne, and yes it does let it decide who to help and who to believe. For example, and hopefully being vague as possible, one such mechanic in the game allows you to decide to send certain people to two different locations for safety. If you send two specific people to the same location and do something very specific with one of them, one person will straight up murder the other person, potentially stopping you from getting the "good ending". If you send them two to different locations, you get a different outcome and different items. You can choose to accept gifts from either of them, both of them, or deny them both.

YOU get to decide if this happens or not through your own choices and actions. Bloodborne has a lot of these. There's also a lot of optional content and optional NPCs that will build on the lore/story. Just saying there's more to Bloodborne than combat and exploration.
 
Why do I constantly see people comparing this to Bloodborne? How the hell are the two even comparable?

Nothing like Bloodborne except they are both really good games.

Well, I should say I'm expecting Witcher 3 to be really good considering the track record of CD Projekt RED.
 
Nothing like Bloodborne except they are both really good games.

Well, I should say I'm expecting Witcher 3 to be really good considering the track record of CD Projekt RED.

Yup. I mean, Bloodborne isn't even 'open world-ish' as some people are saying. It's quite linear lol You have a little bit of choice in how you tackle things, but for the most part progression is very structured, and the environments are tight and well designed. If you see a mountain in the distance in Bloodborne, likelihood is you can't go there.
 
Yup. I mean, Bloodborne isn't even 'open world-ish' as some people are saying. It's quite linear lol You have a little bit of choice in how you tackle things, but for the most part progression is very structured, and the environments are tight and well designed. If you see a mountain in the distance in Bloodborne, likelihood is you can't go there.
They both have swords though!
 
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Well, I don't think charisma plays much a factor in Bloodborne, but yes you get dialogue and choices in Bloodborne, and yes it does let it decide who to help and who to believe. For example, and hopefully being vague as possible, one such mechanic in the game allows you to decide to send certain people to two different locations for safety. If you send two specific people to the same location and do something very specific with one of them, one person will straight up murder the other person, potentially stopping you from getting the "good ending". If you send them two to different locations, you get a different outcome and different items. You can choose to accept gifts from either of them, both of them, or deny them both.

YOU get to decide if this happens or not through your own choices and actions. Bloodborne has a lot of these. There's also a lot of optional content and optional NPCs that will build on the lore/story. Just saying there's more to Bloodborne than combat and exploration.
You are exaggerating a bit it seems. You do get choices sure, but it's pretty easy to figure out what happens and what they are. And for the most part they are easy to overlook and not vital at all to finishing Bloodborne(as long as you don't care about a specific ending). To say it has "choice" by comparing it to a traditional RPG is greatly over exaggerating the point.
 
I'm really looking forward to this game. It'll fill the void that left my life when I finally got over Skyrim... hopefully.

Does anyone know where I can catch up on the lore without spoilers?
 
Visually Bloodborne doesnt even come close to this games graphics. I didnt get impressed by it at all.

It's astounding that anybody would make such a claim. Bloodborne is a great game and has pretty nice art but the graphics overall are pretty middle of the road, just like the Souls games were in their day.
 
Man this made me lol

Cant believe people are still bitching about the way the game looks

Honestly

Until you have played it you cant really comment

That's not remotely true... especially when it comes to graphics. When it comes to gameplay, you might have a point. But... you can easily judge a game's visuals without playing it.

It's astounding that anybody would make such a claim. Bloodborne is a great game and has pretty nice art but the graphics overall are pretty middle of the road, just like the Souls games were in their day.

The only explanation is that people are using Bloodborne's art when comparing the graphics. Because technically, BB has got nothing on Witcher 3. But artstyle wise, I prefer BB by a mile.
 
Bloodborne art is eye catching so maybe people are conflating that with graphics, but the tech was definitely not leading in graphics. W3 is more open and appears more visually advanced if they are going to be compared.
Not anymore (fixed by patch).

Reduced by patch so it isn't trouble, but it is still present.
 
You are exaggerating a bit it seems. You do get choices sure, but it's pretty easy to figure out what happens and what they are. And for the most part they are easy to overlook and not vital at all to finishing Bloodborne(as long as you don't care about a specific ending). To say it has "choice" by comparing it to a traditional RPG is greatly over exaggerating the point.

Yeah. You make more of those choices in 2 hours of a traditional RPG than in then entirety of Bloodborne.

Not that it's a bad thing, it's just different.
 
Bloodborne art is eye catching so maybe people are conflating that with graphics, but the tech was definitely not leading in graphics.
Most definitely this. I like the way bloodborne looks, but it's nowhere near the most impressive next gen open world game. Not even close. The character models especially look last gen aside from the cloth and hair physics.
 
I trust you, but where was tat confirmed? Great if true !
Here:
http://www.eurogamer.net/articles/digitalfoundry-2015-has-rockstar-really-downgraded-gta-5
But with the focus on the negative aspects of the patch, are there are any actual advantages to the new code? Well, we have to bear in mind that we're unsure of what optimisations - if any - were rolled out between versions 1.03 and 1.08, but there's certainly good news for PlayStation 4 owners with the latest 1.09 code. Parallax occlusion mapping may be gone, but the noticeable frame-rate hits we originally noted while crossing busy junctions in downtown traffic are now gone. This proved to be a significant advantage to the Xbox One version of the game, which had the same issue - but to nowhere near the same extent.
 
I love bloodborne to death, but can't wait until everyone forgets about it.

Now every game that has combat, swords and is classified as a rpg is compared to it. (positive and negative)
 
I love bloodborne to death, but can't wait until everyone forgets about it.

Now every game that has combat, swords and is classified as a rpg is compared to it. (positive and negative)

Well, the devs themselves said they were inspired by Demon's Souls combat (which I call total BS after finishing Witcher 2).
 
Well, the devs themselves said they were inspired by Demon's Souls combat (which I call total BS after finishing Witcher 2).

I hope that's true, because the combat of Witcher 2 is dreadful.

But after watching some videos I have a positive impression of the game's new combat system. I just need Geralt to be predictable.
 
Most definitely this. I like the way bloodborne looks, but it's nowhere near the most impressive next gen open world game. Not even close. The character models especially look last gen aside from the cloth and hair physics.

The animation in BB is definitely a step above last gen. Some areas look better than others too. It's not consistent. To me the best looking is the Nightmare sections. The texture detail and geometry on the outside areas with all the rocks looks really good. Like I was surprised at the difference is graphics quality from all the other areas. The art direction is the best I've seen in a game.

I wouldn't call BB open world.
 
Dualshockers never deserved to be banned to begin with IMO. NIce link
Why were they banned in the first place? Does it have anything to do with the name?

Anyway, I missed the streams but based on impressions here, the PS4 version should turn out very well.
 
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