Nice. Oh, I hope it has that style.
f'real.New stretch goal: sprite version.
I just backed Bloodstained: Ritual of the Night on @Kickstarter http://t.co/EjwvcLJPQ0 @notaxation
New stretch goal: sprite version.
When was the last time Sony straight-up advertised a Kickstarter on the day it was introduced?
New stretch goal: sprite version.
Thought this might be appreciated here.
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I don't think they thought through the $3000 reward very well. Who would want their beloved pet to be an enemy they have to kill?
New stretch goal: sprite version.
...I honestly got emotional looking at this picture. Geeze louise, I've missed Castlevania...
The Polygon article comments about how nice a person he actually is. Really this KS success couldn't happen to a guy that deserves it more.
I'm actually conflicted, I want the game but $28 is pretty high for a code compared to a $15 average. I suppose $5 wouldn't hurt, but sucks that I'd need to pay full price later on.
In any case, glad to see these awesome KS projects finding their audiences.
Thought this might be appreciated here.
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I'm actually conflicted, I want the game but $28 is pretty high for a code compared to a $15 average. I suppose $5 wouldn't hurt, but sucks that I'd need to pay full price later on.
In any case, glad to see these awesome KS projects finding their audiences.
someone should put the iga gif in there haha
I suppose that's one way to see it. I'll have to ponder a bit on it.Eh, igavanias have always retailed for 30-ish on GBA/DS, so it's not any different than that... and these will have HD 3D art assets w/ shaders to help make them look 2Dish. So if you compare this to past igavanias, it's par for the course but with higher rez assets.
I pay $60 for some games (even on Steam, gasp) so you can toss that out the window.it's sad that we're at the point where people expect to be able to "buy" a game for $15 regardless of anything else.
IGA is one Zen dude. Was he always this humble and kind? I never noticed this side of him until he escaped Castle Konami.
Higher visibility on a small portable screen, most likely.Man, what possessed them put to those horrible outlines on those sprites. Never liked that.
I have the same sentiment.it's sad that we're at the point where people expect to be able to "buy" a game on kickstarter for $15 regardless of anything else.
Man, what possessed them put to those horrible outlines on those sprites. Never liked that.
Yoshida backs a lot of Kickstarters and throws out tweets for them. Cool dude.When was the last time Sony straight-up advertised a Kickstarter on the day it was introduced?
Maybe if they can get a $10m budget...
I wonder what possessed them put to those outlines on those sprites. Never liked that.
She's got some huge knockers. O_____O
The real question is what's up with the glowing shadow trail that follows Alucard as he struts around the castle?
The real question is what's up with the glowing shadow trail that follows Alucard as he struts around the castle?
What do they mean by "That said, we've heard legends about a remarkable treasure hidden in the castle basement..."
it's sad that we're at the point where people expect to be able to "buy" a game on kickstarter for $15 regardless of anything else.
She's got some huge knockers. O_____O
The real question is what's up with the glowing shadow trail that follows Alucard as he struts around the castle?
New stretch goal: sprite version.
Eh, I doubt it would take more than a year for a duo of professional spriters more than a year to do a conversion, considering that they'd have clear references for everything. They'd never go through with that though.
IGA is one Zen dude. Was he always this humble and kind? I never noticed this side of him until he escaped Castle Konami.
She's got some huge knockers. O_____O
Which one to be specific?
The real question is what's up with the glowing shadow trail that follows Alucard as he struts around the castle?
Hey thats actually pretty coolThought this might be appreciated here.
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Ha yeah, I was just about to make an edit regarding the likely coding issues, but got beat to itYou know that's just one part... they still need to program the sprites, etc.
It would be another game, entirely.
Me too, wanted a 2D game. We didn't get it, though, so I'll try to fight for a good 2.5D game, at least (as in the graphics area).