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Denis Dyack on what happened to X-Men Destiny (New details from this month)

I bet to this day he longs for the safety of Nintendos bossom.

It's never to late to apologize. #southparkkissitapoligize

They already passed on their pitch for ED2 that wound up turning into SotE. That being said, they were already trying to repair that bridge when they decided to do the Wii port of X-Men Destiny in-house, which I can't imagine helped out their production schedule.
 
Why he thinks four people knowing about the money flow couldn't possibly lead to everyone knowing about the money flow is rather confusing. I mean, is the accounting staff even included in the four people in his mind?
 
"When you exile leaders you just create leadership for the nation of exiles."

A quote pretentious enough to be worthy of Dyack.

Also:

But you take a woman and, whatever the truth and accusations, you place her in that same position of playing the game but for, like, a fraction of the dollars at stake, and everyone loses their minds.

"playing the game"?
 
Strange, I was just watching his response to the accusations for the first time about an hour ago.

His character got assassinated. It even sunk a promising looking Kickstarter by virtue of its association with him.

I don't know if I believe him but his take differs so wildly from the accusations that there has to be lies somewhere. Hopefully the claims against his management of Silicon Knights can be proven or dropped.
Didn't the project get sunk because his precursor founder buddy pled guilty to child porn and was in the slammer for 12 months?

Dyack's mismanagement and shitty gameplay designs sank his studio and everything else he touched, he has been making completely shit games for a LONG time, he needs to stop blaming everybody else.
 
Why he thinks four people knowing about the money flow couldn't possibly lead to everyone knowing about the money flow is rather confusing. I mean, is the accounting staff even included in the four people in his mind?
Not entirely unheard of in smaller self funded studio, leaking that out can have a ripple effect on the staff that was still there. If their logic was that they can keep the place afloat, it would make sense. Remember at the time this happened, Ubisoft just announced opening a studio in Toronto, and it's very conceivable that they'd be worry about losing staff to a place an hour and a half away at a way more stable place and a bigger city. (And that definitely happened)
 
They already passed on their pitch for ED2 that wound up turning into SotE. That being said, they were already trying to repair that bridge when they decided to do the Wii port of X-Men Destiny in-house, which I can't imagine helped out their production schedule.

When you say passed, do you mean they refused to pitch it, or that Nintendo scoffed, and threw outva famously yamauchi quote? Knowing Dyaks rep, Nintendo likely used the one involving yellow balls.
 
I have a lot of respect for Denis Dyack and he has been a friendly person to me in interactions during his Kickstarter two years ago and since.

I think the treatment he has received at the hands of Kotaku and at the hands of some of the members of this forum has been consistently mean-spiritied and unfair.

When GamerGate erupted I advised against taking any sort of allied stance with it at the time, and I did so again recently on his own forums.



...but I understand why he would.

Alex Roivas was one of the great non-sexualized female gaming heroines. I remember during the podcasts during the run-up to Two Human his PR Manager was named Susan. There's really no sign that he is misogynist at all. He calls himself a Humanist... from what I learned studying Feminism they are essentially the same thing.

So to him, it is truly about ethics in game journalism. I stand by my one of my statements above, when it comes to how the press and this forum treated him:

"When you exile leaders you just create leadership for the nation of exiles."

When I hear someone describe themselves as a Humanist or Egalitarian, my ears perk up. Those terms are often used to cloak discrimination. ("I don't care if he is black, white or green! I am an Egalitarian.") One of the things inherent to the word Feminist is an acknowledgement of the historical and ongoing inequalities in society. "Humanist" scrubs that away and paints a very neoliberal, every-person-for-themselves, sort of picture. It's the type of term often used by someone who has spent some brainpower constructing a justification for their pre-existing world view.

It's not always true, but like I said, my ears perk up.

Of course Dyack thinks there is something wrong with the press. They don't like him! They said bad things about him! It can't be his fault so there must be some sort of conspiracy. Dyack strikes me as the sort of flim flam man that flourished before the internet made information widely available. I don't think it's a coincidence that his downfall has closely mapped the rise of the web and that he has become obsessed with the toxic internet.
 
A quote pretentious enough to be worthy of Dyack.

Also:



"playing the game"?

Declining first bait.

On the second I refer quite simply and without specifics to simply trying to promote your game. I don't really resent anyone for doing that, nor believe accusations posted on the web when they come from bitter ex-boyfriends, or bitter anonymous ex-employees.

Running a game development business is hard.

When I hear someone describe themselves as a Humanist or Egalitarian, my ears perk up. Those terms are often used to cloak discrimination. ("I don't care if he is black, white or green! I am an Egalitarian.") One of the things inherent to the word Feminist is an acknowledgement of the historical and ongoing inequalities in society. "Humanist" scrubs that away and paints a very neoliberal, every-person-for-themselves, sort of picture. It's the type of term often used by someone who has spent some brainpower constructing a justification for their pre-existing world view.

I was actually just having a chat about this with an author friend after he saw Mad Max the other day. I said to him:

Feminism is humanism with a bad brand name it refuses to relinquish. My understanding in studying it is that it rejects the objectification of all people. I learned this in a college feminism class and if I hadn't I would still have the reaction that everyone has to the word "feminism"--that it is a philosophy promoting the power of women against, over, and/or versus men.

I have other hard questions to ask about whether hewing to this name for the movement despite this effect is a decision made to prevent splitting even radical misandronists from the effort, or if I've just been sold a line of bull about what feminism is trying to do, in order to secure my support.

Because the word feminism is an impediment to the goals of feminism, as I was taught them.
 
X-Men Destiny had its genesis from an executive producer from Activision, he really liked Too Human, and he wanted to do a game in the X-Men universe like Too Human, as an original title.

...why?
 
I always thought the guy was a douche, but you have a to admit, no one really mentioned the Marvel buyout on those articles...now its got me doubting.
 
Declining first bait.

On the second I refer quite simply and without specifics to simply trying to promote your game. I don't really resent anyone for doing that, nor believe accusations posted on the web when they come from bitter ex-boyfriends, or bitter anonymous ex-employees.

Running a game development business is hard.

I am a dev myself, I am aware of the difficulties involved. Even in Dyack's version of events he looks like a terrible manager.

I was actually just having a chat about this with an author friend after he saw Mad Max the other day. I said to him:



The difference is that Feminism attempts to acknowledge the current reality where Humanism can be used to obfuscate it. Feminism is a movement that has fought hard for equality for generations and it feels pretty patronizing to have a bunch of threatened men waltz in and claim that it should be renamed to something more palatable.
 
I was actually just having a chat about this with an author friend after he saw Mad Max the other day. I said to him:

Is that why you call Dyack a "feminist" when referring to him and gamergate, as if to try and portray gamergate as inclusive and not a harassment campaign against females and feminists, despite feminism being a "bad brand name" (unlike gamergame)?

And, Mark calling Dyack fat and "dunkin donuts" is bad, but to bring it up every time Dyack and his handling of companies, games, employees, lawsuits, failed kickstarter campaigns, shady current companies, and hiring of child pornographers gets tiresome.
 
Man, I really wanted to like that game. It sounded super cool on first reveal.

"Create your own mutant, pick your powers, decide your destiny!"

Just ended up with a mediocre hack and slash with preset characters and preset powers. Very happy I redboxed that one.
 
No. There was no outrage. Just here, was there outrage. But you take a woman and, whatever the truth and accusations, you place her in that same position of playing the game but for, like, a fraction of the dollars at stake, and everyone loses their minds. Just like no one gave any fucks that Mark McDonlad fat-shamed you with that nickname on his podcast, but if you had been an overweight female game developer looking for funds on Kickstarter at the time, it would have been the end of his podcasting days. And he would be the one on blast from Brianna and Susan.

Um, what?!
 
The difference is that Feminism attempts to acknowledge the current reality where Humanism can be used to obfuscate it. Feminism is a movement that has fought hard for equality for generations and it feels pretty patronizing to have a bunch of threatened men waltz in and claim that it should be renamed to something more palatable.

Well I actually agree with you. Across all cultures, all types of humanity, objectification and exploitation of women is one of the hallmarks of our pre-consciousness, our lack of evolved intelligence. In almost any culture where prejudice, hatred, objectification, and exploitation of a type of people existed, it did so at first, or exclusively, or also with women.

So keeping the name as Feminism keep the core conflict front and center, and keeps the shorthand of it clear in people's minds. I agree with this. Yet it leads to so much easily avoided misunderstanding on the part of the uneducated, who have all these poorly formed distorted ideas of what "Feminazis" are out to accomplish.
 
I'd like to see some corroboration of his claims from someone who was at Disney, Marvel, or Activision regarding the budget.

If what he says is true then my opinion of him improves slightly, but it still doesn't excuse a lot of the other shitty stuff he's done.

He earned his reputation NeoGAF, with his "social experiments" and baiting people. He's like an author who can't stop reading the negative reviews of his book on Amazon and takes all criticism way too personally.

Then the really pointless legal battle with Epic over Unreal Engine.

And hell, I love Eternal Darkness. I think it's one of the best games from that generation. I also really liked their Metal Gear Solid remake.

But I feel like once they left Nintendo there was no one there to ensure the same level of quality.

I think he has some neat ideas, but Dyack trying to pass himself off as someone who's great at social media is hilarious.
 
Well I actually agree with you. Across all cultures, all types of humanity, objectification and exploitation of women is one of the hallmarks of our pre-consciousness, our lack of evolved intelligence. In almost any culture where prejudice, hatred, objectification, and exploitation of a type of people existed, it did so at first, or exclusively, or also with women.

So keeping the name as Feminism keep the core conflict front and center, and keeps the shorthand of it clear in people's minds. I agree with this. Yet it leads to so much easily avoided misunderstanding on the part of the uneducated, who have all these poorly formed distorted ideas of what "Feminazis" are out to accomplish.

That's true of any label though. And you don't even have to have one they'll just make one up for you. Environmentalist is a term with negative connotations now. You can't just give way to negative spin because that will always exist.
 
When you say passed, do you mean they refused to pitch it, or that Nintendo scoffed, and threw outva famously yamauchi quote? Knowing Dyaks rep, Nintendo likely used the one involving yellow balls.

They didn't want to go forward with what SK was pitching, that's all. I can't imagine there was any animosity on their part with the decision, especially since they've been cool with SotE's temporal existence all this time.
 
Interesting read.

I don't believe Dyack on goodwill, though some of what he describes in details seems plausible when reflecting on the finished product. Not sure I buy the Marvel sale as being such a problem halfway though due to new "competition".

The truth lies somewhere inbetween I imagine.
 
Well I actually agree with you. Across all cultures, all types of humanity, objectification and exploitation of women is one of the hallmarks of our pre-consciousness, our lack of evolved intelligence. In almost any culture where prejudice, hatred, objectification, and exploitation of a type of people existed, it did so at first, or exclusively, or also with women.

So keeping the name as Feminism keep the core conflict front and center, and keeps the shorthand of it clear in people's minds. I agree with this. Yet it leads to so much easily avoided misunderstanding on the part of the uneducated, who have all these poorly formed distorted ideas of what "Feminazis" are out to accomplish.

No matter what you call a social movement, it's opponents are going to criticize it in an attempt to poison the debate. You just have to stand strong. No matter what feminists call themselves, Rush Limbaugh will find a cute Godwin-invoking nickname for it.
 
Is that why you call Dyack a "feminist" when referring to him and gamergate, as if to try and portray gamergate as inclusive and not a harassment campaign against females and feminists, despite feminism being a "bad brand name" (unlike gamergame)?

And, Mark calling Dyack fat and "dunkin donuts" is bad, but to bring it up every time Dyack and his handling of companies, games, employees, lawsuits, failed kickstarter campaigns, shady current companies, and hiring of child pornographers gets tiresome.

What do you do, run regular searches here for Dyack's name so you can slag any time a thread shows up with his name in it?

The crack about hiring child pornographers is pretty low. Do you hire people? Have you hired one? Do you even know for sure? Geez.
 
I like how much he loves IGN.
"That one outlet that talked about us in a positive way is really good! That other outlet that didn't, really is among the bad ones though!"
 
I for one am shocked that he would have an account that makes him look like a misunderstood victim.

Of course, he supplements that by immediately throwing in his lot with misogynists and thugs, so he's really aiming for the top here.
 
Up next: 'Randy Pitchford on what really happened to Aliens: Colonial Marines'

I got this one:

Borderlands2boxart3.jpg
 
Declining first bait.

On the second I refer quite simply and without specifics to simply trying to promote your game. I don't really resent anyone for doing that, nor believe accusations posted on the web when they come from bitter ex-boyfriends, or bitter anonymous ex-employees.

Running a game development business is hard.



I was actually just having a chat about this with an author friend after he saw Mad Max the other day. I said to him:

I think your misunderstanding of what is inherent to the term "feminism" is that it simply means that the focus is the study of women and their roles, portrayals, etc. within society. Social equality is but one small part of what feminist thinkers are focused on (and that term, "social equality," is so broad as to be useless anyway). This sort of criticism is crucial, even if you don't agree with every single thing a feminist critic says (and feminism is such a big tent that feminists often don't agree with one another) because at the very least it exposes ideas and issues that need to be discussed. Quibbling over the label that someone chooses to wrap around these ideas and issues is missing the forest for the trees anyway.

Re: The use of terms such as "egalitarian" or "humanist" being used as dog whistles, that isn't necessarily true in my experience, but I can see how it could be used in such a way. Typically, the men and women that I know that have pointedly used those terms do it in a "please don't label me the way you want to/above the division" sort of way.

Disclaimer: I do use those terms for myself, personally, because that's how I would prefer to identify, but this doesn't mean that I don't see any inequities in the opportunities or rights of women across the world. I just prefer to build my identity differently than others.
 
It sounds an awful lot like Dyack tried to out-politick the Marvel/Disney situation, but fell flat on his arse and no doubt burned more bridges while trying to look like a master tactician in the process -- all while keeping it secret from his company that should have been greatly concerned as to what the fuck was going on with finances.
 
I bought a new, sealed copy of this game just to say I own it. It's one of the few games you can guarantee will never, ever see another release.

I got one too, eh pre owned though. Ended up playing it in the end and it wasn't terrible.

I hate Dyack, i really do. Pretty much from day one...but I liked this game.
I thought it was a great spin on the superhero genre. It's main problem for me was being ugly as Sin, the story and gameplay were good enough to keep hooked until the end.

Yeah it's actually somewhat fun. Reminded me of all those PS2 hack n slashers (which is not a bad thing for me because I have a soft spot for those). I just really wish they fixed the FPS, I really wanted to do a Hard run but the game becomes literally impossible to play at certain points when there are a lot of enemies on screen.

I always thought the guy was a douche, but you have a to admit, no one really mentioned the Marvel buyout on those articles...now its got me doubting.

Yeah the whole thing with Marvel is quite fascinating. Never thought that would have been a factor in the game's development
 
Up next: 'Randy Pitchford on what really happened to Aliens: Colonial Marines'

You know, before, I would have responded to this with:

"Randy Pitchford to Denis Dyack: How to Throw Another Studio Under the Publisher Bus Instead of your Own."

Now, I assume I don't really have the full picture of what went on with that game, and publisher, and set of studios, either. Maybe somebody can point me to a Randy Pitchford interview on the subject so I can get his side of it at least.
 
The saddest part to me as a Nintendo fanboy is that Nintendo needs Dyak, as much as Dyak needs nintendo. A Wiiu launch with ED2 would have been great
 
Say he's telling the truth here. Why did literally nobody from SK, nobody that worked with him, ever say "no, actually things weren't that poorly run and this is BS"? If a freelancer gets in contact with about 40 people you would think at least one member of that studio would want to at least defend their OWN work.

There is no reason to take what he says at face value at all.
 
I am so glad that there are other great Canadian game developers. when I first heard about the company of silicon knights I would visit the site often but they really haven't done much. look at too human it was originally a PlayStation 1 game and during all that time it turned out to be a flop.

I am surprised that anyone would want to work with him. hes got such a bad reputation now he drags down potential games.
 
I am so glad that there are other great Canadian game developers. when I first heard about the company of silicon knights I would visit the site often but they really haven't done much. look at too human it was originally a PlayStation 1 game and during all that time it turned out to be a flop.

Toronto is on fire lately in particular.
 
Your link is broken.

Denis Dyack Interview Part 2 – #GamerGate, the IGDA, and Censorship

He's been digging that hole for some time now.

Dyack: I’ve heard him say that #GamerGate is in the minority. Well, not where I come from. Most of the developers I know seem to be very pro-GamerGate. And what I mean by that is, again, they want journalistic ethics, they want their games reviewed fairly.

Oh God, why. This industry is so fucked. Developers can't be this blind. I didn't think I could think worse of this man.

Up next: 'Randy Pitchford on what really happened to Aliens: Colonial Marines'

I think he already had that moment lol.
 
Dyack was the original Gamergater. Remember his position on 1up yours was that people talking shit about his game on GAF was dangerous? He's the original "don't talk about certain things, it's unethical" nutter.
 
I think Denis Dyack should try another career I think hes finished in the gaming business. I know he joined a new company to make the spiritual successor to eternal darkness but i pretty much knew as long as his name was on the project it wasn't going to happen
 
Why do they need Dyack?

Really they need all of the 1/2 decent 2nd party devs they can muster. Notice the gaping whole in the normal lineup since Sk, Rare, F5, and others have left.
Do they soldier on? Yes.. But their current console is waay to plaformer heavy, and could use the variety those guys provide. I would even go out on a limb and say that with enough 2nd parties Nintendo wouldn't really Need 3rd parties.
 
Say he's telling the truth here. Why did literally nobody from SK, nobody that worked with him, ever say "no, actually things weren't that poorly run and this is BS"? If a freelancer gets in contact with about 40 people you would think at least one member of that studio would want to at least defend their OWN work.

Okay Kotaku found 8 of them who were willing to anonymously attest to a lot of allegations about their ex-boss, and then slink away.

Dyack had 8 of them who were willing to stand with him in a new company and work with him again directing them creatively to make a new game.

The problem with technological representations of human opinions is the method of aggregation is all wrong. Like the Nielsen ratings, your evaluation of the testament of those 8 people gains more weight, total voice in fact, for everyone who worked there. Even the ones who claimed on video that the things said were not true.

Many favor only certain opinion aggregates when it comes to this man: Averages of Maximums (in Blame), is my closest estimation.
 
Really they need all of the 1/2 decent 2nd party devs they can muster. Notice the gaping whole in the normal lineup since Sk, Rare, F5, and others have left.
Do they soldier on? Yes.. But their current console is waay to plaformer heavy, and could use the variety those guys provide. I would even go out on a limb and say that with enough 2nd parties Nintendo wouldn't really Need 3rd parties.

OK, but that doesn't really answer the question. Why do they need Dyack? What does he have that isn't being fulfilled by, I don't know, their ongoing relationship with Koei-Tecmo over the Fatal Frame series?
 
That cover with Magneto and Cyclops half and half is especially relevant these days looking at what Cyke has become
 
Activision released like three or four other Marvel games in the years after X-Men: Destiny, and development on those wouldn't have even started until after Disney bought Marvel.
 
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